Commit Graph

91 Commits

Author SHA1 Message Date
Naios
329225b40d Core/Game: Move singleton instances into compilation units
* Fixes issues when building shared libraries
  (prevents gcc and clang from providing several instance)
2016-03-11 18:35:49 +01:00
Vincent-Michael
478cc756eb Update copyright note for 2016
Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
Shauren
63def8aa32 Core/Battle.net:
* Changed packet structures to mirror client names
* Simplified ToString Building
* Removed deprecated structures

World: Cleaned up duplicate realm info 'realm' and 'realmHandle' variables (realmHandle was removed, that data is fully contained in realm)
2015-10-06 00:30:47 +02:00
Vincent-Michael
ab90f74486 Update copyright note for 2015
Happy new year
2015-01-01 00:28:09 +01:00
Nyeriah
8b8b4d5aeb Core/Misc: Fix build
(previously broken due to a branch disparity)
2014-12-11 02:15:31 -02:00
Nyeriah
99c4c4cee5 Core/RBAC: Allow setting different default security level roles to different realms
(cherry picked from commit c79af3f16f)
2014-12-10 22:50:28 -02:00
DDuarte
ac71c26e1c Core/AccountMgr: Fix two typos when checking length of password
No real change, both MAX_ACCOUNT_STR and MAX_PASS_STR are currently 16
2014-11-10 03:36:18 +00:00
Shauren
0c27ffaa49 Core/Commands: Battle.net account command changes
* All commands renamed from "battlenetaccount" to "bnetaccount"
* bnetaccount create now also creates and links initial game account
* Added new commands bnetaccount link/unlink to manage relations between existing accounts
2014-11-10 01:19:24 +01:00
Shauren
15fbb6f46f Core/Entites: Updated GUID format 2014-10-29 21:13:21 +01:00
Shauren
7afab9f783 Core/Entities: Updated HighGuid values 2014-10-27 12:03:35 +01:00
Shauren
9fc0b76cd1 Core/Entities: Fourth part of converting int to bigint guids in database 2014-10-24 19:56:17 +02:00
Vincent-Michael
35bd935779 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/DungeonFinding/LFGMgr.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/PetitionsHandler.cpp
2014-10-18 00:32:39 +02:00
jackpoz
ee5eaab598 Core/Players: Fix players not being notified if on loading screen
Fix packets not being sent to players on loading screen even if the system supports these packets to be queued and sent till the player is in world.
There might be additional cases where this applies, please report back if you find any.

Fixes #11339
2014-10-17 22:35:28 +02:00
Shauren
8e288dd673 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlefield/Battlefield.h
	src/server/game/Battlegrounds/ArenaScore.h
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/ArenaTeam.h
	src/server/game/Battlegrounds/ArenaTeamMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.h
	src/server/game/Battlegrounds/BattlegroundQueue.h
	src/server/game/Battlegrounds/BattlegroundScore.h
	src/server/game/Battlegrounds/Zones/BattlegroundAB.h
	src/server/game/Battlegrounds/Zones/BattlegroundAV.h
	src/server/game/Battlegrounds/Zones/BattlegroundEY.h
	src/server/game/Battlegrounds/Zones/BattlegroundIC.h
	src/server/game/Battlegrounds/Zones/BattlegroundSA.h
	src/server/game/Battlegrounds/Zones/BattlegroundWS.h
	src/server/game/DungeonFinding/LFG.h
	src/server/game/DungeonFinding/LFGMgr.cpp
	src/server/game/DungeonFinding/LFGMgr.h
	src/server/game/DungeonFinding/LFGQueue.cpp
	src/server/game/DungeonFinding/LFGQueue.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Creature/GossipDef.cpp
	src/server/game/Entities/Creature/GossipDef.h
	src/server/game/Entities/Creature/TemporarySummon.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Object/ObjectDefines.h
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Globals/ObjectAccessor.cpp
	src/server/game/Globals/ObjectAccessor.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Groups/Group.cpp
	src/server/game/Groups/Group.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/CalendarHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/NPCHandler.cpp
	src/server/game/Handlers/PetHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Handlers/VehicleHandler.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Spells/Spell.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_gm.cpp
	src/server/scripts/Commands/cs_misc.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reset.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_durotar.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
	src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
	src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
	src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_generic.cpp
	src/server/shared/Packets/ByteBuffer.h
2014-09-20 11:05:30 +02:00
Shauren
a0e50ea35f Core/Entities: Use ObjectGuid class in game project 2014-09-14 16:14:12 +02:00
Vincent-Michael
d8234bed42 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Accounts/AccountMgr.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/World/World.cpp
2014-06-23 23:47:48 +02:00
Ascathor
6949735098 Core/Misc:
* Fix some codestyle, fix some typos

* Change CMakeLists for: Custom (can be uncommented), Events, World
** Custom is theoretically unchanged. You can, however, uncomment the glob_recurse that initializes every file within. This might be easier for beginners.

* Introducing the IP Based Action Log System:
** On several different actions, e.g. Login, Character Login, etc., a new entry is added
** Can be logged on and off in worldserver config
*** Disabled by default to prevent increased log db size for unknowing users.

* Add a new row to account table called 'last_attempt_ip'
** Lists the last ip trying to connect to the account

* Add a new type of HookScripts: AccountScript
** Includes: OnAccountLogin, OnFailedAccountLogin, OnEmailChange, OnFailedChange, OnPasswordChange, OnFailedPasswordChange

* Added new Hook to PlayerScripts: OnFailedPlayerDelete

* Added new variables to PlayerScripts: OnPlayerDelete
2014-06-13 16:25:11 +02:00
Shauren
7dd552c826 Merge branch 'battle.net' into 4.3.4 2014-06-08 16:14:24 +02:00
xter
19c56cbc0e Core/RBAC: fix RBAC_PERM_COMMANDS_BE_ASSIGNED_TICKET and RBAC_PERM_LOG_GM_TRADE permissions 2014-05-31 14:04:37 +02:00
Shauren
d9f1d6466d Core/Battle.net: Implemented authserver 2014-05-06 23:43:29 +02:00
Vincent-Michael
ba8959b733 Core/MSVC: Remove double warning disables 2014-04-28 22:44:56 +02:00
Vincent_Michael
20004050bc Update copyright note for 2014.
Happy new year.
2014-01-01 00:07:53 +01:00
jackpoz
24db2a5e1f Core/RBAC: Fix rare NULL dereference
Fix a rare NULL dereference happening if 'rbac_default_permissions' table has secId "255" as first row.
2013-11-29 21:06:21 +01:00
Spp
94e2b9332a Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive) 2013-11-08 10:50:51 +01:00
Gacko
d00cb482c5 RBAC: Move initial log output in AccountMgr::LoadRBAC to debug 2013-11-07 11:54:07 +01:00
leguybrush
0a308144a8 Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }. 2013-10-28 14:36:07 -04:00
Vincent_Michael
5915a220a5 Misc: Removed some whitespace 2013-10-19 03:39:58 +02:00
Spp
ad29676c27 Fix compile under linux and update auth db with latest changes 2013-09-29 14:15:58 +02:00
Spp
ea2fe0217d Core/RBAC: Simplify RBAC implementation
- Drop groups (roles than can have inherited roles) and roles (set of
  permissions)
- Permissions can now have inherited permissions (those act as roles)

RBAC DB structure is now limited to four tables
- rbac_permissions: Contains permissions and roles
- rbac_linked_permissions: Contains the relation between permissions and
  linked permissions (those permissions that have linked permissions are
  called roles)
- rbac_default_permissions: Contains the list of permissions to be granted
  to each security level [Added to maintain compatibility in an easy way]
- rbac_account_permissions: Contains the list of permissions granted or
  denied for a particular account.

NOTE: IF YOU ARE USING CUSTOM PERMISSIONS, ROLES OR GROUPS CHECK THE SQL
BEFORE APPLYING...
2013-09-29 13:19:05 +02:00
Spp
895a23df11 Core/RBAC: Add default groups to accounts based on their security level.
- Removed config option RBAC.DefaultGroups

Use the table rbac_security_level_groups to configure the groups to be added to the account at load time.

Note: Those groups are only used at run time, never saved to DB
2013-09-27 13:35:45 +02:00
Spp
cfaea769bc Core/RBAC: Move RBAC code to namespace rbac 2013-09-27 13:35:45 +02:00
jackpoz
9c336cc32e Core/DB: Make a26a24a consistent with Trinity code style
Change DatabaseWorkerPool<T>::DirectExecute() to handle PreparedStatement disposal in the same way of DatabaseWorkerPool<T>::Query() , thanks Joschiwald for patch.
2013-09-21 17:45:46 +02:00
jackpoz
a26a24adf1 Core/AccountMgr: Fix memory leak on account creation
Fix .account create command not deleting a MySql PreparedStatement .

Valgrind log:
 254 (40 direct, 214 indirect) bytes in 1 blocks are definitely lost in loss record 6 of 8
  at 0x4C24DFA: operator new(unsigned long) (vg_replace_malloc.c:261)
  by 0x998EC2: DatabaseWorkerPool<LoginDatabaseConnection>::GetPreparedStatement(unsigned int) (DatabaseWorkerPool.h:437)
  by 0x99599B: AccountMgr::CreateAccount(std::string, std::string, std::string) (AccountMgr.cpp:49)
  by 0xF3ABAC: account_commandscript::HandleAccountCreateCommand(ChatHandler*, char const*)
2013-09-21 14:55:08 +02:00
Ascathor
722a6c143a Core/Account: Make account password change security variable and various changes
Settings within worldserver.conf:

Three settings for secruity level:
0 - None - No change to current system
1 - Email - Always requires the email entered on registration for confirming.
2 - RBAC - Groups applied with the RBAC role always require the email entered on registration for confirming.

RBAC default to every group. Changed some logs to make it more clear what is going on at all.

Emails may now no longer exceed 64 chars. Current email is used as regmail.

On account creation, two emails are saved. Registration email and normal email. Normal email is relevant afterwards. Registration email can be changed by console ONLY.

Includes new commands and changes to existing ones:
.account fulfills several new functions:
* Still prints GM Level.
* If account has permission, it displays the current email. This is not defaulted to any group.
* Security level is displayed. Also displays if user has RBAC perm if RBAC security mode is selected
.account email allows user to change email with sufficient confirmation
.account set sec email allows higher sec with higher sec than account to change the normal email. Registrationemail remains untouched here.
.account set sec regmail allows console to change registration email.
.pinfo now displays the registration and normal mail.

Also fixes .learn all crafts.
Closes #10558
2013-09-01 21:21:16 +02:00
Spp
f245124127 Core/Misc: Avoid heap allocation when performing some RBAC checks 2013-08-07 08:42:53 +02:00
Shauren
779a59e7e2 Core/Config: Refactored ConfigMgr
* Loading initial configuration files is now separate from loading any additional custom configs
2013-07-15 17:31:44 +02:00
Spp
d1677b2db0 Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
    Memleak fix
2013-05-13 15:07:36 +02:00
Spp
af200bfaa5 Core/Account: Remove unused helper functions 2013-03-20 14:20:17 +01:00
Spp
480c6cf4dd Core/RBAC: Add .reload rbac command and prevent possible crash if rbac_permissions has wrong data 2013-02-27 03:30:53 +01:00
Spp
15343d9bb0 Core/RBAC: Remove unnecessary header includes from other header files 2013-02-25 15:48:17 +01:00
Spp
22353a012f Core/RBAC: Fix mem leak 2013-02-23 19:18:09 +01:00
Vincent_Michael
56e32aac82 SQL: Fix "No newline at end of file" in 194cc54f08 2013-02-23 18:15:49 +01:00
Spp
7d3fa71a03 Core/Misc: Remove devel log msg that shouldn't have been commited 2013-02-21 01:16:22 +01:00
Spp
4fc7fcae33 Core/RBAC: Add config option to set comma separated list of groups to add by default
- Allows to reduce the rows in rbac_account_groups
2013-02-18 14:49:59 +01:00
Vincent_Michael
9004d39c09 Core: Whitespace cleanup 2013-02-18 00:56:25 +01:00
Shauren
fb43a92cc2 Core/Accounts: sessionkey field in account table is only a temporary storage to pass data from authserver to worldserver and should only be used as such. Clearing sessionkey from database after a successful login to prevent possible exploits. 2013-02-07 16:15:23 +01:00
Spp
b980aff83e Core: Implement Role based Access Control
- This system will give more control of actions an account can perform.

System defines:
- Permissions to perform some action
- Roles: a set of permissions that have some relation
- Groups: a set of roles that have some relation

Operations:
- Grant: Assign and allow
- Deny: Assign and do not allow
- Revoke: Remove

Precedence to know if something can be done: Grant, Deny. That means, if you are granted some action by a role but you have denied the permission, the action can not be done.

Some Rules:
- Groups can only have roles
- Roles can only have permissions
- An account can be assigned granted and denied roles. Permissions inherited from roles are granted if roles is granted and denied if roles is denied
- An account can be assigned granted and denied permissions
- An account can have multiple groups, roles and permissions
- An account can not have same role granted and denied at same time
- An acconnt can not have same permission granted and denied at same time
- Id 0 can not be used to define a group, role or permission

Added some permissions as a sample of use (Instant Logout, Skip Queue, Join BGs, Join DF) and some permissions as a workaround to commands till command system is modified to use RBAC
2013-02-04 09:04:33 +01:00
Spp
d5faec2c0e Core/Account: Move AccountMgr back to singleton 2013-01-17 14:58:15 +01:00
Vincent_Michael
cc65aba789 Update copyright note for 2013.
Happy new year.
2013-01-01 00:41:01 +01:00
Spp
2251d1bfae Core/Misc: Set mode 0644 for files 2012-11-27 13:03:12 +01:00