Commit Graph

24 Commits

Author SHA1 Message Date
MeanMachine
a1c00a8dc5 Fixed (hopefully) the compile error with gcc.
--HG--
branch : trunk
2008-12-19 02:24:08 +02:00
megamage
058db69e07 *Fix build in Windows.
--HG--
branch : trunk
2008-12-18 14:20:38 -06:00
megamage
0f1f748138 *Fix build in Linux.
*Fix a bug of bloodboil. By Anubisss.

--HG--
branch : trunk
2008-12-18 09:44:57 -06:00
megamage
01db065ceb *Let feign death interrupt enemies' casting.
--HG--
branch : trunk
2008-12-17 18:45:54 -06:00
megamage
b6c288ca9f *Update to Mangos 6902. Source: Mangos.
*Skipped rev: rev 6893, some code about waypoint movement.

--HG--
branch : trunk
2008-12-12 11:21:28 -06:00
megamage
39083f4ff8 *Add function SummonTrigger and allow to override its AI.
*Remove some trigger scripts. Use default trigger AI and db data instead.
*Small fix on eagle boss' electrical storm.

--HG--
branch : trunk
2008-12-10 20:25:47 -06:00
megamage
c5593ef779 *Update to Mangos 6880. Source: Mangos.
*Skip 6878, 6871.
*Main change: change cell size, add is3dDistance for IsWithinDistInMap and isVisibleForOrDetect.

--HG--
branch : trunk
2008-12-06 14:01:44 -06:00
megamage
3a1293ef18 *Update melee range calculation. By QAston.
--HG--
branch : trunk
2008-12-05 18:39:31 -06:00
megamage
d36672cd7e *Update spell range calculation. Original patch by QAston.
--HG--
branch : trunk
2008-12-04 23:00:35 -06:00
megamage
e9d6f1b23a *Move object update from objectaccessor to map
*Move activeobject list from objectaccessor to map
*Open grid for all active creatures (previously only for possessed ones)

--HG--
branch : trunk
2008-11-21 15:41:18 -06:00
visagalis
bfa9e75161 [svn] *** Source: MaNGOS ***
* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir)
* Fix auth login queue. Author: Derex
* Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak
* Fixed some format arg type/value pairs. Other warnings. Author: Vladimir
* [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir

NOTE:
Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data.

--HG--
branch : trunk
2008-11-14 17:03:03 -06:00
megamage
379bc3682c [svn] Fix a bug that players cannot hear others talking.
Provide script support for type 10 gameobject.
Add some missing script sql.

--HG--
branch : trunk
2008-11-12 16:21:08 -06:00
KingPin
09a0d1122a [svn] * Improve some arena team related DB access
* Cache GM tickets on server startup.
* Remove unused src/game/HateMatrix.h and references.
* Better check client inventory pos data received in some client packets to
skip invalid cases

--HG--
branch : trunk
2008-11-10 09:04:23 -06:00
KingPin
09280b0091 [svn] * Switch from hashmap to unordered map. - cleanup source - mangos. Help - Aokromes
--HG--
branch : trunk
rename : src/framework/Utilities/HashMap.h => src/framework/Utilities/UnorderedMap.h
2008-11-10 06:53:00 -06:00
gvcoman
44bdb135f4 [svn] Implemented player on player and player on creature possession:
* Implemented packet and vision forwarding through possessed units
* Added new OnPossess script call alerting scripts on when possession is applied/removed
* Moved fall damage and fall under map calculations into the Player class
* Added new PossessedAI that is applied only while possession on creature is active
* Implemented summon possessed spell effect
* Fixed Eyes of the Beast

--HG--
branch : trunk
2008-11-05 20:51:05 -06:00
megamage
e2eb694c57 [svn] Improve TargetedMovement (TODO: let mob find "near angle" rather than "random angle").
Delete a repeated check in instance canenter().
Fix some spell targets.
Add some sunwell spell sql.
Fix Magtheridons earthquake. (TODO: need to find out why soul transfer has no effect when casted by mobs)
Let Brutallus dual wield. Enable burn (still no script effect).
Quick fix for shadowmoon valley illidan quest crash (wait for author's fix).

--HG--
branch : trunk
2008-10-31 21:42:00 -05:00
w12x
e72a13c3dd [svn] * Allow WorldObjects to keep the grid active, and prevent it from being unloaded. This can be done through calling WorldObject::setActive(bool) from the scripting library. Note that entire instances are still unloaded if no player is present on that map to save resources. This behavior can be changed if the need arises.
--HG--
branch : trunk
2008-10-27 08:41:55 -05:00
megamage
0e18e4330c [svn] Fix some mistakes of the last two commits.
--HG--
branch : trunk
2008-10-27 08:28:57 -05:00
megamage
1f7ff81049 [svn] Make mobs scatter around in melee attack. Patch provided by smellbee.
Fix Join Instance Can Enter while Encounter is in Progress. Patch provided by mknjc.

--HG--
branch : trunk
2008-10-27 08:00:33 -05:00
w12x
b8362cd7f1 [svn] Fixed copyright notices to comply with GPL.
--HG--
branch : trunk
2008-10-23 03:29:52 -05:00
w12x
16dcd37279 [svn] Added a function for WorldObjects to summon GameObjects. Original patch provided by streetrat. Please refer to the patch thread for usage instructions.
--HG--
branch : trunk
2008-10-17 18:13:04 -05:00
Seline
2265aef916 [svn] * Merge Temp dev SVN with Assembla.
* Changes include:
   - Implementation of w12x's Outdoor PvP and Game Event Systems.
   - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
   - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
   - Improved Config cleanup.
   - And many more changes.

--HG--
branch : trunk
2008-10-14 11:57:03 -05:00
Neo2003
1fc73ff41b [svn] * PlaySound changed to SendPlaySound, moved to WorldObject and used everywhere instead of hard-coding packet
--HG--
branch : trunk
2008-10-05 11:38:24 -05:00
Neo2003
9b1c0e006f [svn] * Proper SVN structure
--HG--
branch : trunk
2008-10-02 16:23:55 -05:00