Ovahlord
a3ade79899
Core/Packets: fixed packet structure and opcode for SMSG_UPDATE_TALENT_DATA (for real this time)
2023-11-16 07:53:01 +01:00
Ovahlord
6cc08c7668
Core/Player: updated inventory slots
2023-11-15 22:42:08 +01:00
Ovahlord
015a50aacc
Core/Packets: updated SMSG_UPDATE_TALENT_DATA packet structure
2023-11-15 22:42:07 +01:00
Ovahlord
cdda4c4223
Core/Packets: fixed SMSG_ENUM_CHARACTERS_RESULT packet structure
2023-11-15 21:20:41 +01:00
Ovahlord
04632fa1c3
Core/DataStores: load GlyphSlot.db2
2023-11-15 21:12:51 +01:00
Ovahlord
e06fd6bd5a
Core/Player: commented out functionality Player::ResetTalentSpecialization
2023-11-15 18:00:56 +01:00
Ovahlord
c562d0c13a
Core/DataStores: load TalentTab.db2
2023-11-15 17:59:53 +01:00
Ovahlord
4b63440bdb
Core/Players: disable hidden appearances being added on classic
2023-11-15 15:32:34 +01:00
Ovahlord
1aa9346a99
Core/Transports: prevent transports from spawning on non-existing maps
2023-11-15 15:14:54 +01:00
Ovahlord
f2f0c26649
Core/DataStores: fixed loading game tables
2023-11-15 15:03:26 +01:00
Ovahlord
2a5703aff6
Core/DataStores: fixed db2 structures and updated hotfix tables
2023-11-15 13:50:09 +01:00
Ovahlord
6dcfeb3a85
Core/Misc: duc tape build
2023-11-15 10:14:06 +01:00
funjoker
d8b5467071
Tools/Extractor: Update extractors for 3.4.3
2023-11-14 21:41:29 +01:00
funjoker
f22ced6eca
Tools/Extractor: Update DBFilesClientList
2023-11-14 21:40:00 +01:00
funjoker
6ad9c073e2
Core/DataStores: Update DB2 structures
2023-11-14 21:32:47 +01:00
funjoker
3f46f8e52a
Core/Updatefields: Update UFs to 3.4.3
2023-11-14 21:04:34 +01:00
funjoker
1f1ef22fbf
Core/PacketIO: Update Opcodes for 3.4.3
...
Keep removed opcodes for now as 0xBADD
2023-11-14 21:00:24 +01:00
Jeremy
e72bde5236
Core/BattlegroundMap: Load all cells when created & mark all creatures as active ( #29410 )
2023-11-14 18:40:39 +01:00
Shauren
dfc757acc3
Core/Objects: Fixed SelectNearestPlayer
2023-11-13 19:01:11 +01:00
Shauren
765f86fdc0
Core/Achievements: Implemented DefeatDungeonEncounter and DefeatDungeonEncounterWhileElegibleForLoot criteria types
2023-11-12 00:31:45 +01:00
Shauren
ab5ffe27ea
Scripts/Sepulcher of the First Ones: Clean up Anduin script
...
* Includes
* Fixed duplicated EventMaps/TaskSchedulers in BossAI
* Fixed invalid second argument passed to ScriptedAI constructor
* Removed deprecated Prepare*Script macros
* Removed mythic achievement hack
2023-11-11 15:09:39 +01:00
AlexIndex
6800622b6e
Scripts/SFO: Implemented Anduin Wrynn encounter ( #28540 )
...
Co-authored-by: ModoX <moardox@gmail.com >
Co-authored-by: Seyden <saiifii@live.de >
2023-11-10 22:53:45 +01:00
Meji
c05466fa0c
Core/Creatures: Remove stand state when a creature attacks or dies ( #29396 )
2023-11-10 22:01:27 +01:00
ModoX
2e4eecf96c
Core/Spell: Allow creatures with sparring active to damage themselves
2023-11-10 21:48:02 +01:00
ModoX
c5735edcc8
Core/Utilities: Added timer series queuing to EventMap ( #29420 )
2023-11-10 20:15:37 +01:00
Shauren
42c44bd787
Core/Chat: Explicitly ignore disabling chat feature
...
Closes #29425
2023-11-10 19:55:35 +01:00
Shauren
97f9e18cbd
Tools: Updated expected table hash for Map.db2 in extractors
2023-11-09 19:08:17 +01:00
Shauren
1eea1d11b1
Core: Update to 10.2.0
2023-11-09 13:33:26 +01:00
Naddley
f58ff3d0f7
Scripts/Mardum: Implement quest: "Enter The Illidari: Shivarra" ( #29417 )
2023-11-08 23:26:56 +01:00
Meji
eaf84247fc
Scripts/HallowsEnd: Implement quest: "Foul Fertilizer" ( #29407 )
2023-11-08 00:54:34 +01:00
Shauren
1dcb2904d5
Core/Mail: Moved gold check closer to where it is taken away
2023-11-07 19:15:21 +01:00
Ovahlord
30759beac7
Scripts/LCT: implement Lockmaw encounter
2023-11-07 16:17:55 +01:00
Ovahlord
b606af8c4a
Scripts/LCT: use the correct difficulty check to enable General Husam's heroic mechanics for Timewalking difficulty as well
2023-11-07 16:17:55 +01:00
Ovahlord
a6c9e44c55
Scripts/LCT: gave General Husam's enums unique names to reduce linking time
2023-11-07 16:17:55 +01:00
Ovahlord
394940e0c5
Scripts/LCT: fixed spell validation for General Husam's Bad Intentions script effect
2023-11-06 16:53:45 +01:00
Ovahlord
24dab9326d
Scripts/LCT: implement General Husam encounter ( #29414 )
2023-11-06 11:51:37 +01:00
ModoX
0e2f041728
Core/InstanceScript: Refactored door types to reflect its behavior ( #29406 )
2023-11-06 00:11:42 +01:00
ModoX
caa4cfb569
Core/AI: Move ArcherAI to individual creature script ( #29383 )
2023-11-05 21:14:24 +01:00
Shauren
f4e4e62aea
Core/Conditions: Allow battleground maps to use CONDITION_INSTANCE_INFO
2023-11-05 20:49:05 +01:00
Shauren
4628622b1b
Core/Auras: Fixed SPELL_AURA_CHARGE_RECOVERY_AFFECTED_BY_HASTE_REGEN affecting unrelated spells
2023-11-04 15:08:50 +01:00
Ovahlord
ecd54c07d8
Scripts/Antorus: prevent the Garothi Worldbreaker from falsely initiating an Apocalypse Drive phase when dealing damage would kill him instantly
...
* replaced some magic numbers in setting encounter frame indexes
* added a missing casting check to stay in line with current scripting standards
2023-11-04 15:05:47 +01:00
Shauren
e9b0d347a4
Core/Spells: Store BasePoints as float in SpellEffectInfo
2023-11-03 10:38:43 +01:00
Shauren
31da896eb2
Core/Spells: Prevent duplicating trait configs for Generic type
2023-11-02 20:05:29 +01:00
Shauren
20b0ad736c
Core/Gossip: Rename and document text id field in SMSG_GOSSIP_MESSAGE to include classic differences
2023-11-01 23:43:12 +01:00
Shauren
32c537c24f
Build fix
2023-10-31 21:22:51 +01:00
Shauren
9894f6b802
Core/Random: Changed random functions returning doubles to return floats
...
* They were all cast to float at use anyway
* Improves roll_chance_f performance (rand32() is now called internally by uniform_real_distribution once instead of twice)
2023-10-31 20:20:00 +01:00
Shauren
a0fdac0ecc
Core/Auras: Update mount capability aura after all login loading is done
2023-10-30 14:02:26 +01:00
Meji
b8ce70d528
Core/SAI: Moved event_flags for difficulties to new field Difficulties ( #29377 )
2023-10-30 09:53:52 +01:00
Jeremy
79e69f3634
Core/Group: Fix possible crash ( #29400 )
2023-10-30 00:03:37 +01:00
Meji
efb1de3802
Scripts/Spells: Register script for Holy Mending ( #29397 )
2023-10-29 11:02:36 +01:00