Subv
c33a1724ae
Core/Spells: Spells that are usable while stunned should no longer have problems with stun auras that don't apply any mechanic.
2012-12-23 13:21:00 -05:00
stfx
51fadb57e0
Allow setting afk/dnd message in afk/dnd state
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Also use the same variable to store the message for AFK and DND
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-12-23 17:49:47 +00:00
stfx
01ef119703
Fix receiving whispers while being dnd
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Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-12-23 17:49:46 +00:00
Subv
a0ad8f7a46
Core/Entities: Also send MSG_MOVE_TELEPORT to the player
2012-12-23 12:39:51 -05:00
Gacko
006cc1797a
Core: Fix warning
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boss_sindragosa.cpp:235: warning: unused parameter killer
2012-12-23 18:04:42 +01:00
Nay
79b1895223
Merge remote-tracking branch 'origin/master' into mmaps
2012-12-23 16:02:26 +00:00
Subv
24466d721c
Core/Entities: Missing change from previous commit
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Calling UpdateObjectVisibility() will make sure that the semi-far teleports (those where the destination position is not in direct sight) will work correctly.
2012-12-23 09:33:29 -05:00
Subv
143340b38c
Core/Movement: Fixed near teleports, big thanks to @Trista who basically figured this out on his own.
2012-12-23 08:09:56 -05:00
Shauren
621a249188
Scripts/Icecrown Citadel: Fixed a possible crash in Blood Nova spell script
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Closes #7046
2012-12-23 12:42:28 +01:00
MrSmite
8ce003700c
Fix pets lagging behind and despawning by slightly adjusting speed
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if too far from owner.
Closes #8740
2012-12-23 00:13:05 -05:00
Subv
3f4c6a9d45
Merge pull request #8739 from MrSmite/PetAI_CanAttack_bugfix
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Fix a minor PetAI behavioral issue
2012-12-22 09:23:55 -08:00
MrSmite
09204f1534
Update src/server/game/Entities/Unit/Unit.h
2012-12-22 12:04:10 -05:00
MrSmite
9a5b17d536
Update src/server/game/AI/CoreAI/PetAI.cpp
2012-12-22 12:01:51 -05:00
Gacko
2302b04a06
Core/Spell: Last work on Shadows Fate
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- Shadows Fate can now be applied by more than just one player at the same
time. So on everyone who hits the unit the credit spell with the visual
will be casted on death.
- The AOE credit spells for the three infusion quests will be casted by
the boss once. If this would be done on proc, these AOE spells could be
casted up to 25 times.
-> 25 AOE credit spells plus 25 Soul Feast credit spells equals Sh**
2012-12-22 17:49:51 +01:00
Gacko
8cbb3763dd
Core/Spell: Shadows Fate crash fix
2012-12-22 16:42:46 +01:00
Trista
aabfa3afae
Core/Spell: Properly rewrite previous change: 80dcf879de
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* thx to @joschiwald for noticing problem and helping, see rest info in comment or previous fix
2012-12-22 06:32:45 +02:00
Trista
80dcf879de
Core/Spells: TARGET_UNIT_MASTER passenger support
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* what happened before was spells casted from vehicle to passenger getting blocked by general check exceptions that state passengers to be not implicitly spell hit, however they should be ignored when caster is vehicle to master passenger
* fix a lot of quests that award kill credit that was blocked before
* precisely closes : #8643 and makes #5254 awardable
2012-12-22 04:28:31 +02:00
MrSmite
4c9451d54c
Fix pet stopping approach when attacked by another creature
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Fix pet placed on stay after "attack" not attacking new attackers
Closes #8735
2012-12-21 20:57:22 -05:00
kaelima
a0239c2210
Fix last merge
2012-12-22 02:22:44 +01:00
joschiwald
c19f78c363
Core/Conditions: implement CONDITION_SOURCE_TYPE_SPELL_PROC and use it in old and new proc system
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Usage:
SourceTypeOrReferenceId: 24
- SourceGroup: always 0
- SourceEntry: spell id of aura which triggers the proc
- ConditionTarget:
* 0 - Actor
* 1 - ActionTarget
2012-12-22 01:37:54 +01:00
Vincent_Michael
a3b34e2894
Core: Fix more some codestyle
2012-12-22 01:13:56 +01:00
Vincent_Michael
63ea4b1056
Core: Fix some codestyle in 957571e18c
2012-12-21 22:22:36 +01:00
Mislav Blažević
36ba35285b
Fix
2012-12-21 18:24:21 +01:00
Mislav Blažević
8b34792887
Update
2012-12-21 14:59:40 +01:00
Gacko
a8b145348a
Core/Spell: Add missing break.
2012-12-21 14:14:58 +01:00
kaelima
0a88787dfc
Merge git://github.com/TrinityCore/TrinityCore into mmaps
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Conflicts:
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Movement/MovementGenerator.h
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h
src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
src/server/game/Movement/Spline/MoveSpline.h
2012-12-21 00:00:16 +01:00
Gacko
410586cf43
Core/Spell: Shadow's Fate conditions
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Some of the quests only can be done in 25man mode
2012-12-20 23:56:09 +01:00
Mislav Blažević
d38dfa82e0
Script/AQ: Rewrite Skeram
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Add spell_target_position for Skeram
Viscidus cosmetic fix
Cosmetic fix
Cosmetic fix .sql
2012-12-20 17:00:00 +01:00
Subv
957571e18c
Merge pull request #8662 from MrSmite/ItemContainer_1.1
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Item Loot Saving
2012-12-20 07:00:29 -08:00
Gacko
04a3939a23
Core/Spell: Reimplement Shadow's Fate check
2012-12-20 14:44:26 +01:00
Gacko
699354d8ef
Core/Spell: Shadow's Fate should hit every unit
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See #8723 for further information
2012-12-20 10:01:07 +01:00
Kaelima
05c38b20ea
Merge pull request #8668 from joschiwald/random_changes
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Core/Misc:
2012-12-19 23:48:00 -08:00
Gacko
4f956d7782
Core/Spell: Improve/correct last commit
2012-12-19 22:40:14 +01:00
Gacko
86230e2756
Core/Spell: Fix Shadow's Fate aura
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The aura proccs on unit's death. The unit should cast the credit spells
to
all players of the raid. I'll finish my work later.
2012-12-19 22:38:07 +01:00
Mislav Blažević
200968c2dd
Script/AQ: Add Creature Text for Viscidus and fix model scaling
2012-12-19 13:29:55 +01:00
joschiwald
f4e7cde1b5
Core/Misc:
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- some simplifications in reputation calculation
- removed aura in SPELL_AURA_LINKED should depends on SpellDifficulty
- remove some unneeded variable declarations when it's already declared
- remove some hacks
- fix some warnings in Lfg stuff
- some codestyle changes
2012-12-19 12:55:51 +01:00
Nay
28dffbee11
Core/AuctionHouse: Partially revert 3cf2600688 to keep compatibility with the "AHBot patch"
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Note: Trinity needs/wants an auction house bot in the core but for that to happen AHBot needs to be rewritten (possibly using Mango's implementation as a base)
2012-12-18 23:25:31 +00:00
Vincent_Michael
7dd019e7bb
Misc/Script: Convert winter veil mistletoe event in sai
2012-12-18 22:27:48 +01:00
MrSmite
3cf2600688
Core/AuctionHouse: Fix a possible auctionhouse crash
2012-12-18 21:34:02 +01:00
Vincent_Michael
bcff526d28
Core/Script: Add missing changes in c364c367b1
2012-12-18 19:31:41 +01:00
Vincent_Michael
c364c367b1
Core/Script: Fix some codestyle and warnings
2012-12-18 19:16:00 +01:00
Vincent_Michael
3e318686b0
Core: Fix non pch build
2012-12-18 15:33:15 +01:00
Gacko
40292d9a19
Core/DB: Assign texts to correct creatures
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Also convert some never used script texts to creature text for future use.
Some scripts or Talk() calls need to be implemented first.
Solves #8659
2012-12-18 15:19:13 +01:00
Mislav Blažević
9991f4ae2d
Implement Viscidus AQ40
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Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-12-18 14:09:27 +00:00
Vincent_Michael
c75d274362
Core: Fix typos
2012-12-18 14:46:06 +01:00
Vincent_Michael
bb93eb0f7e
Core/Character: Fix logic fail with world state in b2928e59fa
2012-12-18 14:13:09 +01:00
Aokromes Name
5d77b10c35
Core/Account: Add logs for password change and fail change password
2012-12-18 01:58:12 +01:00
Vincent_Michael
3f82ac9ea7
Core: Fix non pch build
2012-12-18 01:49:08 +01:00
Trista
8c286f2b61
Server/Quest: Convert quest_end_script and drop of some c++
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* drop off c++ script of Clintan Dreamwalker ID: 22834
* convert quest_end_script of 10964 to SAI
* rewrite and add bigger event support
* add a checker to his summon so the spirit script can trigger event alone (I didn't try to rewrite next quest...)
Closes : #8689
2012-12-18 02:03:30 +02:00
Trista
323989cc47
Core/Spells: Fix a typo in Bombing Run quests
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* no idea how this number left like this for so long unseen, good it filters 1 target
2012-12-18 02:03:29 +02:00