Commit Graph

28 Commits

Author SHA1 Message Date
Shauren
a8c412a063 Tools: Added universal TrinityCore banner with git version info to all tools 2016-07-17 17:24:53 +02:00
Naios
51ec8d3b8c Core/Scripting: Use the path of the worldserver executable to search for the scripts dir
* Fixes issues when starting the worldserver not in the bin directory
  or the CMAKE_INSTALL_PREFIX directory using the -c option.

(cherry picked from commit 86b0fcf67a)
2016-04-18 23:03:24 +02:00
Shauren
dde620c402 Core: Updated to 6.2.4
* Rewrite bnetserver for new authentication protocol
2016-03-28 17:12:57 +02:00
Shauren
92e247b226 Core/Dep: Removed ZMQ dependency in preparation for future changes 2016-03-20 18:50:25 +01:00
Naios
a8fe7f6eb7 Core/Database: Move singleton instances into compilation units
* Fixes issues when building shared libraries
  (prevents gcc and clang from providing several instance)
* Also instantiate the database worker pools in DatabaseEnv.cpp now.
2016-03-11 18:25:55 +01:00
MitchesD
ce5def332f Core/Misc: fix build 2016-03-03 19:58:28 +01:00
Shauren
dea7d429ab Core/Debugging: Make abort() less bad on windows by forcing crash log generation 2016-03-03 17:29:48 +01:00
Shauren
36a1b1ccd5 Core/Bnet: Moved expiring bans to background task running every minute by default (configurable) - no longer executed during login. 2016-02-16 00:14:59 +01:00
Vincent-Michael
478cc756eb Update copyright note for 2016
Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
Shauren
0fda78b679 Core/Bnetserver: Applied 375363ed08 to bnetserver - fixes a minor development annoyance where first login after startup is slow 2015-09-11 17:25:14 +02:00
jackpoz
4617d65131 Merge pull request #15297 from StormBytePP/3.3.5_rename_Revision.h
Core/Build: Renamed Revision.h to GitRevision.h to avoid compile failure when old revision.h file is present
(cherry picked from commit 360cc93357)

Conflicts:
	src/server/authserver/Main.cpp
	src/server/database/Updater/DBUpdater.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/World/World.cpp
	src/server/shared/PrecompiledHeaders/sharedPCH.h
	src/server/worldserver/Main.cpp
2015-08-16 22:45:18 +01:00
StormBytePP
6a9fc63e41 Core/Build: Removed obsolete SystemConfig.h and made genrev be part of shared library, which allows cache hits to happen more likely
(cherry picked from commit 94f69fb1bc)
2015-08-16 17:50:40 +02:00
Shauren
d5cf594bfe Core/Logging: Refactored appender creation to allow using logging without mysql dependency in tools (future task) 2015-08-16 00:12:18 +02:00
DDuarte
0f082e8f92 Core/Executables: Add --version and -v to worldserver and bnetserver arguments
Closes #14993
2015-07-04 00:45:52 +01:00
Shauren
50848e4dac Core/Bnet: Fixed bnetserver not shutting down correctly when started as windows service 2015-06-10 00:21:55 +02:00
Shauren
ba6e5c5637 Core/Bnet: Implemented starting bnetserver as a windows service 2015-06-06 13:03:36 +02:00
Daniel M. Weeks
0b826e09e0 Mark static variables 2015-05-27 21:13:31 -04:00
Shauren
0147f37eb0 Core/Battlenet: Fixed possible shutdown crash 2015-04-22 00:03:49 +02:00
Shauren
5659db6f03 Core/Bnet: Fixed crash on shutdown happening when there were still players connected 2015-04-11 01:55:45 +02:00
Naios
352012e531 Core/Updates: Add an automatic database update system. Automatically detects new and edited sql updates through file lists and hashing. Detects renames, deletes and is able to create and auto import full databases. * cleanups in main.cpp of world & bnetserver * refactoring in DatabaseWorkerPool.h & MySQLConnection.cpp
Make sure you re-run cmake, because boost::iostreams was added as dependency.
Maybe you need to install libboost-iostreams1.55-dev on unix as well.

Import every update manual until (included) those INSERT IGNORE updates for each database.

Thanks DDuarte and Shauren for your amazing ideas, help and advises.

In hope that nobody gets a "Your database structure is not up to date..." anymore ,-)

Signed-off-by: Naios <naios-dev@live.de>
Signed-off-by: Nayd <dnpd.dd@gmail.com>
2015-03-21 14:09:38 +00:00
jackpoz
b35578bac3 Revert "Core/Server: Catch exceptions in int main()"
This reverts commit e68ca82d4d.

Closes #14329
2015-03-11 21:07:08 +01:00
Duarte Duarte
e68ca82d4d Core/Server: Catch exceptions in int main()
The exceptions is rethrown on debug mode.

Ref Coverity CID 1010213, 1022574, 1227501, 1227502,
1227503, 1227504, 1227505, 1254536 and 1254612
2015-02-15 14:56:12 +00:00
Vincent-Michael
ab90f74486 Update copyright note for 2015
Happy new year
2015-01-01 00:28:09 +01:00
Shauren
f773a9e053 Core: Implemented IPC (Inter-process communication) between worldserver and bnetserver using ZeroMQ library.
* Implemented ToonReady and ToonLoggedOut battle.net packets
2014-10-17 22:48:06 +02:00
Shauren
26e4b67e85 Core/Battle.net: Removed remaining authserver references 2014-10-11 15:16:06 +02:00
Shauren
56cf7ff2a8 Core/Battle.net: Implemented updating realm list after initial login 2014-10-11 15:13:30 +02:00
Shauren
00603772df Core/Battle.net: Added missing includes and changed default config file name 2014-10-10 23:48:01 +02:00
Shauren
a04393f554 Core/Auth: Moved battle.net handling to separate project 2014-10-10 23:19:40 +02:00