sirikfoll
a962db8b3c
Core/Scripts Script npc needed for Quest Torch Tossing part2
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Script for Npc Torch Tossing Target_Bunny_Controller, responsable for handle the targets rotation for Midsummer Fire Festival quest, Torch Tossing.
(cherry picked from commit 8b74038531 )
2016-04-02 18:32:38 +02:00
pete318
2fe84d7471
Prevent duplicate spawns for same spawn ID
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If there is an alive instance of the creature upon creature spawn, skip
spawn entirely. If there are only dead instances, despawn them. A new dead
corpse in the creatures home position will be respawned.
Closes : #16462
(cherry picked from commit fe2a0fda44 )
2016-04-02 17:51:03 +02:00
Keader
0a8bab885a
Fix cooldown check talent Rapture (Priest)
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(cherry picked from commit 7093c0c769 )
2016-04-02 17:50:17 +02:00
treeston
02c9a66b88
fix crash
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(cherry picked from commit bf31f26e8c )
2016-04-02 17:49:38 +02:00
Trisjdc
a51ec98044
Core/Creatures: Reset unit flags/dynamic flags on Creature::SetDeathState(JUST_RESPAWNED)
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(cherry picked from commit 132be2d25a )
2016-04-02 17:49:20 +02:00
tkrokli
0466de43cc
Core/Scripts/DB: remove hardcoded text from 'npc_disciple_of_naralex'
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- moved 2 #define text lines to enum, already in npc_text
- new gossip_menu_option for NPC 3678 Disciple of Naralex
- using `ADD_GOSSIP_ITEM_DB` instead of `ADD_GOSSIP_ITEM`
Tested on both alliance and horde characters, works just like before.
(cherry picked from commit bc03fedf6d )
2016-04-02 17:36:48 +02:00
treeston
870a76ad10
DB/Creature: Add a new extra_flag CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ (0x00200000) that awards players credit for killing the creature even if less than 50% of damage was dealt by players.
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This can be used to fix quests such as "Heated Battle" or "If Valgarde Falls..." that are currently very hard to complete at the appropriate level due to "friendly" NPCs killing off the required targets too quickly for players to get 50% of damage in.
(cherry picked from commit d240ccb38c )
2016-04-02 17:33:31 +02:00
tkrokli
97b70abe54
Core/Scripts/Uldaman: change hardcoded text to enum
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Change #define to enum {with brackets}
Possibly the smallest change so far in this series of core script changes.
(cherry picked from commit 627ec0e35e )
2016-04-02 16:47:35 +02:00
treeston
55c364b9c0
DB/ModelInfo: Fix the hitbox on Cyanigosa's dragon form.
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(cherry picked from commit bba182428d )
2016-04-02 16:46:56 +02:00
treeston
677309743a
Scripts/UtgardeKeep: Bonus Ingvar the Plunderer fixes to reset behavior. There should no longer be weirdness if a reset happens during the RP phase.
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(cherry picked from commit 815f43be7a )
2016-04-02 16:46:13 +02:00
treeston
61d216593c
Scripts/UtgardeKeep: Ingvar updates:
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- Roar at start of phase two
- Ingvar no longer does a weird move-jump towards his target when resurrecting
- Fixed a duplicate yell on phase one end
(cherry picked from commit c829fc7de4 )
2016-04-02 16:46:01 +02:00
Aokromes
2752163e61
Rename sql/world/2016_01_30_05_world.sql to sql/updates/world/2016_01_30_05_world.sql
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Now yes...
(cherry picked from commit 20a8476cd8 )
2016-04-02 16:40:53 +02:00
Aokromes
306e2b7f9d
Rename sql/2016_01_30_05_world.sql to sql/world/2016_01_30_05_world.sql
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(cherry picked from commit 7c9f0f2056 )
2016-04-02 16:28:43 +02:00
Dr-J
b633a6286d
DB/SAI: Overthane Balargarde
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A couple of updates to previous commit a258e36039
Closes #4841
(cherry picked from commit 406584839c )
2016-04-02 16:28:11 +02:00
Kittnz
d66449fd66
DB/Creature: fix Mine Car visible state
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- Still need some SAI fixing when it resets so it continues the path
(cherry picked from commit 771dfe243d )
2016-04-02 16:27:46 +02:00
Kittnz
aae5a7725c
DB/Creature: Bloodmyst Isle
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- Add Pathing and SAI for Bloodcursed Naga
- Add Pathing for Lord Xiz
(cherry picked from commit ecdeb5cb9c )
2016-04-02 16:26:40 +02:00
Killyana
31dbb6150d
Spell/Script: Safirdrang's Chill
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Updates #4841
(cherry picked from commit 789470ccf1 )
2016-04-02 16:25:23 +02:00
Dr-J
0492a477a8
DB/Quest: Banshee's Revenge
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Script http://www.wowhead.com/quest=13142/banshees-revenge
Only spell issue remains see original issue https://github.com/TrinityCore/TrinityCore/issues/4841
(cherry picked from commit a258e36039 )
2016-04-02 16:22:17 +02:00
Killyana
1bbc7fd84c
DB/Object: Add 2 missing traps on Icc
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(cherry picked from commit e249db9777 )
2016-04-02 15:39:01 +02:00
treeston
9f237e745a
Fix warning.
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(cherry picked from commit f0b9ee157b )
2016-04-02 15:37:10 +02:00
Shauren
ddb0bc7b6a
Scripts/Undercity: Removed obsolete script
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Partial cherry pick of 7a101bcf00
2016-04-02 15:35:49 +02:00
jackpoz
9e0491db48
Scripts/Deadmines: Fix issues reported by static analysis
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Fix Coverity issue id 1022474
(cherry picked from commit d75469e31f )
2016-04-02 15:32:10 +02:00
Keader
6005b3a5c5
Fix Kinetic Bomb stuck after knockback effect.
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(cherry picked from commit 36648d1079 )
2016-04-02 15:31:27 +02:00
treeston
76d15c906e
Player/Quest: Credit group for gameobject activation if they are in proximity.
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(cherry picked from commit cd625a12e2 )
2016-04-02 15:31:00 +02:00
P-Kito
cd435b1385
Unit/CalcAbsorbResist: Sanctified Wrath should pierce absorb effects
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by P-Kito; retrieved from #15027
The paladin talent Sanctified Wrath should pierce absorb effects.
(cherry picked from commit b8762d8a9f )
2016-04-02 15:30:09 +02:00
tkrokli
50ad1cca00
Core/Scripts/DB: remove hardcoded text from 'npcs_dithers_and_arbington'
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- created DB gossip_menu_option entries for both NPCs
- added enum section instead of "magic numbers" in script
- replaced core text with pointers to DB text
- zone_western_plaguelands.cpp is now cleaned up
(cherry picked from commit 29c2a42324 )
2016-04-02 15:18:47 +02:00
treeston
3211f639e8
Looting/Group: Do not display looter in tooltip when FFA loot is enabled.
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(cherry picked from commit 10482419b7 )
2016-04-02 15:00:59 +02:00
Gabriele Gelardi
0d8a73e53c
Scripts/Duel: prevent possible abuse in Duel Reset system
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(cherry picked from commit c0ed819e0c )
2016-04-02 15:00:32 +02:00
Dr-J
f0087b34b4
DB/Creature: Blightblood Troll
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Update so these are passive until skeptor of suggestion used on unit.
(cherry picked from commit 06cc8974a0 )
2016-04-02 14:53:36 +02:00
DDuarte
75ff256cc4
Core/SAI: Typo fix of 77087db793
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There's no %b, silly
(cherry picked from commit 7a252fc648 )
2016-04-02 14:52:27 +02:00
DDuarte
252220ed6e
Core/SAI: Code improvements to SMART_ACTION_RANDOM_SOUND
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Warning fixes and extra sanity checks
Ref #16376
(cherry picked from commit 77087db793 )
2016-04-02 14:52:15 +02:00
Lopfest
c457de1e80
Core/SAI: added SMART_ACTION_RANDOM_SOUND
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Closes #16376
(cherry picked from commit e4af2baa7e )
2016-04-02 14:51:13 +02:00
Nick
6e5a129d91
Core/Scripts: Change door ID in Blackwing Lair
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as per 7d454c66f7
Change the name as well.
(cherry picked from commit a35a6279fe )
2016-04-02 14:38:48 +02:00
jackpoz
f0bb02d8ee
Scripts/Misc: Fix issues reported by static analysis
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(cherry picked from commit 0e76d67e49 )
2016-04-02 14:38:29 +02:00
Kittnz
f783983004
DB/Path: Blade of Argus in Bloodmyst Isle
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(cherry picked from commit 62216d6781 )
2016-04-02 14:36:25 +02:00
Carbenium
2e3686b7e7
Core/Util: Add a missing include
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(cherry picked from commit 1038df8d5b )
2016-04-02 14:33:25 +02:00
Kittnz
d045f9b423
DB/Instance: Black Temple
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- Add formations for Aquesous Lord & Coilskar Sea-Caller
- Add Aqueous Spawn, Bonechewer Taskmaster & Dragonmaw Wyrmcaller paths and formations
- Update Aqueous Spawn spawn distance and movement type so they randomly roam around
(cherry picked from commit 38368aa01e )
2016-04-02 14:30:16 +02:00
Killyana
9d63377513
DB/Gossip: Add missing npc text to Lorrin Foxfire
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(cherry picked from commit cc0a4e68f7 )
2016-04-02 14:19:21 +02:00
joschiwald
9a202dfd4a
Scripts/ICC/Teleporter: moved gossips to db
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(cherry picked from commit ea38a7d95b )
2016-04-02 14:10:19 +02:00
Killyana
6cb76b596e
DB/Creature: Add gossip menu for Magistrate Bluntnose
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Closes #13031
(cherry picked from commit a534ca337a )
2016-04-02 14:04:05 +02:00
Saben65
12b7f330c6
Scripts/Zangarmarsh: Removes empty gossip_text that resulted in NPCs saying blank text to players after buffing them
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Closes #12697
Closes #16300
(cherry picked from commit ccf3ed40e2 )
2016-04-02 13:53:11 +02:00
Aokromes
1c61371651
DB/Misc: Few cosmetic fixes for Black Wing Lair
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(c++ script needs to be updated to handle proper door id 176965 instead door 175946)
(cherry picked from commit 7d454c66f7 )
2016-04-02 13:11:26 +02:00
Killyana
6e652ce963
DB/Creature: Battleguard Sartura
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Fix the BaseAttackTime
By @DevRival
(cherry picked from commit 89e316ca6c )
2016-04-02 13:00:07 +02:00
Killyana
a532116695
DB/Creature: Landen Stilwell
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Gossip and script
Closes #16238
(cherry picked from commit 9aad349b87 )
2016-04-02 12:58:42 +02:00
Killyana
3349065a8d
DB/Achievement: Terokkar Turkey Time
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By @sirikfoll
Closes #16235
(cherry picked from commit 8f71950c91 )
2016-04-02 12:42:46 +02:00
Killyana
6d5e3c4923
DB: Update amount of enchanting materials from Wrath greens
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By @Treeston
Closes #16206
(cherry picked from commit caf160bfaf )
2016-04-02 12:40:47 +02:00
Shauren
974703671e
Core/Items: Fixed enchant visuals
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Closes #16776
2016-04-01 22:43:18 +02:00
r00ty-tc
6cd7b58065
Adjustments to spell facing - Adjusted HaveAtClient to accept Object* (still accepts all subordinates) - Use grid searcher to find players in visibility range for unit - Use client cache instead of "See or Detect" to decide who to send updates to - Adjusted SendUpdateToPlayer to send createobject packet only if not known to client
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(cherry picked from commit c0693a6ee52d31840ab2ee878c4881884b857638)
2016-04-01 12:43:10 +01:00
Aokromes
5f712b856c
Update 2016_04_01_03_world.sql
2016-04-01 06:57:46 +02:00
Aokromes
14f9bd4c17
DB/Misc: Fix startup errors
2016-04-01 06:56:28 +02:00