QAston
3476767eb0
Fix warnings from merged pull requests.
2011-08-21 11:59:06 +02:00
Joeri Thissen
4f1864cfe9
Scripts/Commands: Unify .go xy and .go xyz commands, also add orientation parameter to the .go xyz command (so the command is now: .go xyz #x #y [#z [#mapid [#orientation]]])
2011-08-21 10:40:29 +02:00
leak
6db242473e
Core/Commands: Console should be able to add/remove rights in any case
2011-08-13 13:24:48 +02:00
Cron
e2c1dac196
Scripts/Commands: Forgotten change & fix a mistake.
2011-08-09 07:43:42 -03:00
Cron
564fa1a557
Scripts/Commands: Killed some more engrish in debug CommandScripts.
2011-08-09 07:40:49 -03:00
Cron
dd6be6b2fd
Scripts/Commandes: Kill some engrish.
2011-08-08 09:31:15 -03:00
Spp
e7327e7e94
Core: Fix compile without PCH and fix some warnings
2011-08-03 11:23:08 +02:00
Spp-
e47b96af3e
Core: Append single character to stream as character, not as a string
2011-07-29 14:18:28 +02:00
Spp-
b2a84d9f1e
Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons)
2011-07-27 12:14:27 +02:00
QAston
b0fe236265
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
...
*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-26 23:09:28 +02:00
click
f91ee24184
Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature
2011-07-02 22:18:03 +02:00
click
b7ed8b7c66
Core: Fix the achievement-command to use the new functionname.
2011-07-02 02:57:46 +02:00
click
a9c9ab0efa
Core: Clean up script variables to make variables consistant/standardized, and some additional warning-removals:
...
+ Fix compilewarning in Unit.cpp
+ Remove/comment out unused parameters for some commandscripts/scripts (warnings)
+ Replace "plr" with "player" all over the scriptbase for consistency
2011-07-01 03:00:39 +02:00
Spp-
e9aa72cc7b
Cosmetic: rename function escape_string to EscapeString
2011-06-30 14:52:44 +02:00
Spp-
6fd41ae50e
Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes in all scripts
2011-06-30 14:24:56 +02:00
click
7762ddce57
Script/Commands: Fix non-PCH build after the addition of the .wpgps command
2011-06-29 17:18:38 +02:00
Shocker
bdba5cd900
Core/Commands: Move .gps to command scripts and add .wpgps command, used for generating partial SQL queries for pathing
2011-06-29 16:36:54 +03:00
kaelima
142943d4c1
This reverts commit f580cddc09.
2011-06-28 13:05:15 +02:00
click
f580cddc09
Core: Add wintergrasp-patch to wintergrasp_cleanup branch - resurrected from an old work-repository, now over as a branch to work on.
...
Original patch by socolin, cand a ton of contributors :
mathman, joda, spp, silinoron, josh, malcrom, shauren, machiavelli, click, rat, leak, tobmaps, _manuel_, the tcfr team (via socolin), and tons of others for chiming in.
NOTE: THIS IS A WORKING-BRANCH, AND _NOT_ MENT FOR PUBLIC USE OR EVEN CONSIDERED STABLE!
2011-06-28 00:56:29 +02:00
kaelima
9a67aaa8b8
DB/Creature:
...
- Nuke the hacky column DeathState.
- Removed some hacks from Kologarn script, including some cleanup.
- Removed set deathstate command.
BIG thanks to Malcrom for replacing all creatures that had deathstate with proper dynamicflags/auras.
2011-06-27 20:22:53 +02:00
QAston
ac88fa026f
Database/Spells: Add spell_proc table which is a replacement for spell_proc_event table. This is the initial patch from series of patches changing the way we currently handle procs in the core, and doesn't interfere with existing code in any way.
2011-06-26 13:54:44 +02:00
Nay
62908812cb
Core/Gossip: Ditch gossip_scripts as it is no longer used. SAI is a better option
2011-06-19 15:24:59 +01:00
click
f16df538ee
Core: More codestyle cleanups
2011-06-12 01:47:45 +02:00
click
158966dc79
Core: Codestyle cleanup
2011-06-11 22:35:29 +02:00
Shocker
fc11540c23
Chat/Commands: Allow .go creature to teleport to the actual location of a creature if player is in the same map with it
2011-06-06 16:07:07 +03:00
Shauren
0ad14aeafd
Core/Gossip: Gossip menu items will now have constant index, allowing to properly define scripts relying on that index when mixed with conditions. Script-created menus via ADD_GOSSIP_ITEM will still have the index generated dynamically
2011-05-26 23:57:17 +02:00
Shauren
cb608283b2
Core/WaypointMgr: Fixed crashes when loading data with waypoint_data.id=0 and fixed memory leaks in .wp reload command
2011-05-24 23:13:47 +02:00
click
2717129d0d
Core: Clean up whitespace and tabs
2011-05-09 10:59:54 +02:00
Shocker
ae7d55bb3b
Core/Misc: Corrections after recent pull merge
2011-05-05 22:22:12 +03:00
Shocker
0baf01892c
Merge pull request #31 from Ramusik/master
...
.modify scale on creatures, Combustion bug, Starfall supressing from root effects corrected, Dislodged Foreign Object no proc from heals, .learn all_myspells remove only player spells
2011-05-05 11:34:25 -07:00
leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
leak
01a79947d5
More cleanup after last commit spree
2011-04-29 19:59:40 +02:00
Azazel
6fb2bf4224
Core: use enum InventoryResult as return type for functions working with player items.
...
Original patch by TOM_RUS.
2011-04-29 16:48:15 +06:00
leak
c51c817a45
Core/ObjectMgr: Refactor sCreatureStorage
2011-04-28 22:57:08 +02:00
leak
e2e9431ca3
Core/ObjectMgr: Refactor sGOStorage
2011-04-28 22:54:30 +02:00
leak
a82654debd
Core/ObjectMgr: Refactor sItemStorage
2011-04-28 22:42:33 +02:00
click
9762c17833
Core/Buildsystem: Update copyright-headers for 2011, and adjust with the correct teamname as well.
2011-04-27 18:17:00 +02:00
Azazel
c36846d78a
Core/GM System: rename columns of gm_surveys, gm_subsurveys, gm_tickets and lag_reports tables to lowerCamel, move queries to prepared statements and refactor the code of TicketMgr.
2011-04-19 14:04:18 +06:00
zergtmn
1551b8a011
Core/Misc: move scheduled scripts counter to ScriptMgr (which is more logical, isn't it?)
2011-04-13 12:07:20 +06:00
Ramusik
1c063696ac
Learn all my spells command should learn obly player's skills
2011-04-11 13:26:28 +03:00
Shocker
06acfddb86
Core/Commands: Remove .learn all and drop hardcoded part of .learn all gm spells list
2011-04-06 20:17:29 +03:00
Ramus
0676da0ea1
Allow apply .modify scale to targeted creature.
2011-03-21 13:21:19 +02:00
leak
0927243278
Core/GameEventMgr: Forgotten query no. 2
2011-03-19 18:11:13 +01:00
leak
ca02708564
Core/GameEventMgr: Forgotten query
2011-03-18 18:49:40 +01:00
Azazel
e49b5b44d6
Core/Cleanup: remove C-style cast to (Bag*):
...
* add ToBag() methods for Item class;
* add GetBagByPos() method for Player class.
2011-03-18 15:58:08 +06:00
Shocker
b5fa232716
Core/Commands: Allow npc info to show both DB GUID and current GUID
2011-03-11 23:31:06 +02:00
Machiavelli
311d0cf989
Core/Commands: Make vehicle_accessory and vehicle_template_accessory reloadable with commands
2011-03-07 20:25:56 +01:00
Machiavelli
5236bf4511
Fix build with scripts included
2011-02-20 21:19:32 +01:00
Machiavelli
c1445cd475
Fix build with scripts included
2011-02-20 21:07:03 +01:00
Machiavelli
e07e20ffca
Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
2011-02-20 20:16:34 +01:00