Venugh
abc33c7b5d
Core/Movement: Correct MotionMaster and fix a crash.
2012-04-09 18:36:45 +02:00
Venugh
8368112f45
Try to check existance of mmaps folder.
2012-04-09 18:05:35 +02:00
Venugh
d06c092712
fix linker error.
2012-04-09 17:17:31 +02:00
Venugh
9ac2255fbc
fix all build errors, only 1 linking error.
2012-04-09 17:10:54 +02:00
Venugh
8452fd0dbd
fixed errors.
2012-04-09 17:05:32 +02:00
Venugh
f478e6be2b
spline changes for mmaps.
2012-04-09 16:38:05 +02:00
Venugh
c8f708f9ad
remove useless pathfinding code.
2012-04-09 16:20:22 +02:00
Venugh
d847ce7b0a
Merge branch 'master' of git://github.com/TrinityCore/TrinityCore into mmaps
2012-04-09 16:11:40 +02:00
Venugh
119a3ff5fc
movementgenerator mmaps usage.
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Signed-off-by: Venugh <venugh@gmx.net >
2012-04-09 16:11:17 +02:00
kaelima
3dabe220ce
Cmake: Remove no longer existing */dep/mersennetwister include
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Thanks Venugh for noticing
2012-04-09 16:03:22 +02:00
Venugh
d047200d04
Merge branch 'master' of git://github.com/TrinityCore/TrinityCore into mmaps
2012-04-09 15:57:10 +02:00
Venugh
2181b123ba
Give mmap generator the correct name.
2012-04-09 15:55:27 +02:00
Venugh
ccb7a5a809
Add config options.
2012-04-09 15:53:21 +02:00
Venugh
710a617a3c
Core/Tools: Store hole data.
2012-04-09 15:52:00 +02:00
Venugh
973adf112b
More changes for mmaps.
2012-04-09 15:48:19 +02:00
kandera
7f377964fb
Core/Scripts: fix unrelenting assault procing on caster (thx gigatotem). both cast spells have target_unit_caster
2012-04-09 10:38:08 -03:00
Venugh
b1b831a1d7
Core/Movement: Implemented mmaps in ConfusedMovementGenerator.
2012-04-09 15:20:45 +02:00
Venugh
c3a049df82
Merge branch 'master' of git://github.com/TrinityCore/TrinityCore into mmaps
2012-04-09 15:16:20 +02:00
Venugh
d6bddc1c94
Core/Mmaps:
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* implemented loading part.
2012-04-09 15:11:39 +02:00
kaelima
1f1e243bfa
Core/Movement: Fix some issues with ConfusedMovementGenerator from recent changes.
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- Z position was not set if LOS-check failed, and thereafter causing a crash when trying to move to a uninitialized z-choord.
- Also fixes bad coords in water
Closes #6124
2012-04-09 15:00:52 +02:00
Venugh
eae627f752
Core:
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+ add mmaps files.
+ add the generator for movement.
2012-04-09 14:51:03 +02:00
Venugh
204b846fe6
Core/Tools: Implemented mmaps_generator.
2012-04-09 14:45:05 +02:00
kaelima
4c961ff393
Core/Scripts: Remove some unnecessary creature/player casts in scripts and do some safer casting in a silithus script
2012-04-09 14:28:46 +02:00
kaelima
3988e8ed96
Core/DBLayer: Correct a type in HandleUnFreezeCommand (lowguid)
2012-04-09 14:26:50 +02:00
kaelima
5f52cb0d8c
Core/Spell: fix crash from 268401029e
2012-04-09 13:39:52 +02:00
Shauren
bfc73920c7
Scripts/Spells: Corrected Riptide script, preparing variable should be done in Load hook, not Register
2012-04-09 10:58:20 +02:00
kaelima
fe5a5de0f7
Tools/PlayerDump:
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- Fixed field number for characters.deleteInfos_Account
- Add missing break for "receiver" (DTT_MAIL)
2012-04-09 04:17:12 +02:00
kaelima
7f903edcd9
Core/DBLayer: Fix two crashes when using pdump command
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Closes #6107
2012-04-09 03:33:46 +02:00
kaelima
3bbabb1400
Core/Spell: Fix crash when blinking on transports in instancable maps
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Closes #789
2012-04-09 03:02:45 +02:00
Subv
e309c4fe1b
Core/Spells: Fixed Riptide bonus on Chain Heal
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closes #1152
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-08 19:09:30 -05:00
kaelima
93ca33a8cc
Fix compile
2012-04-09 00:57:14 +02:00
kaelima
a4a1e19f01
Core/Movement: Minor correction for last changeset
2012-04-09 00:32:15 +02:00
kaelima
8358af9759
Core/Movement: Use line of sight checks for movement waypoints generated for confused movement and raise the minimum movementtimer to 500 ms.
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Should close #5301
2012-04-09 00:01:18 +02:00
kaelima
49e24e2dfb
Core/Cleanup:
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Mostly if(.. -> if (.. and for(.. -> for (..
but also some miscellaneous cleanup
2012-04-08 23:59:52 +02:00
Subv
38d5fbac0e
Core/Spells: You should be able to revive pets from anywhere without summoning them first
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Closes #1090
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-08 16:22:19 -05:00
Subv
268401029e
Core/Spells: Implemented SPELL_ATTR4_IGNORE_RESISTANCES.
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Closes #919
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-08 15:15:06 -05:00
Machiavelli
9d6c8add0e
Fix non-PCH build and GitExtensions screwup from last changeset
2012-04-08 18:58:42 +02:00
Machiavelli
bc96df1aae
Core/Shared: Move container functions to shared project under Trinity::Container namespace. Also implement RandomResizeList which takes a predicate function as parameter.
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Core/ScriptedAI: Extend SummonList::DoAction to take a predicate function as parameter and allow specifying a maximum number of units to be selected.
2012-04-08 17:40:05 +02:00
Machiavelli
e636531da3
Core/Movement: Fix pushback issues and client freeze.
2012-04-08 17:03:44 +02:00
Shauren
5e485cba76
Scripts/Icecrown Citadel: Fixed Mystic Buffet applying on targets hidden behind Ice Tombs
2012-04-08 15:15:16 +02:00
Nay
2d0e5e2e0c
Core/Conditions: Add missing code for CONDITION_TITLE
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DB/Char: Add changes to character base
Thanks to manuel and QAston for noticing
2012-04-08 12:56:18 +01:00
Shauren
56766949fa
Scripts/Icecrown Citaldel
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* Timer improvements after air phase for Sindragosa
* Added landing animation after air phase
* Unchained Magic affects 6 targets on 25 man mode
*
2012-04-08 12:14:04 +02:00
Shocker
cce6424337
Merge pull request #6001 from Tasssadar/master
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Code style: Give field pointers in Player::DeleteFromDB() more appropriate name
2012-04-07 19:14:48 -07:00
Subv
f8e9dedbe5
Scripts/Spells: Removed redundant code for spell 54798.
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Closes #519
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-07 21:09:04 -05:00
Subv
fd9c4d9c43
Core/Spells: Health leech spells should still do damage even if the caster is dead (Devouring Plague)
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Closes #470
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-07 20:34:21 -05:00
kaelima
afb202869d
Core/Protocol: Rename opcode SMSG_LFG_BOOT_PLAYER to SMSG_LFG_BOOT_PROPOSAL_UPDATE. (same opcode had two different names in core)
2012-04-08 03:13:50 +02:00
kaelima
a5a123197b
Core/Item: Fix possible exploit stacking critical strike when switching weapons during disarm. Closes #3532
2012-04-08 03:12:40 +02:00
Subv
443adaff07
Scripts/Spells: When Frost Warding negates the damage taken, the Frost Ward should remain intact
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Closes #313
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-07 18:27:47 -05:00
Nay
7a5f6dd198
Core/Conditions: Add CONDITION_TITLE
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Original patch by svetilo12
2012-04-07 23:15:16 +01:00
Subv
f17b990f68
Core/Spells: Fixed rogue T10 2P and 4P bonuses
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Closes #422
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-07 16:58:56 -05:00