Commit Graph

1198 Commits

Author SHA1 Message Date
Shauren
ad06dcaaec Core/Spells: Implemented SPELL_EFFECT_UPDATE_INTERACTIONS 2024-12-20 11:50:07 +01:00
Shauren
4f7079f471 Core: Updated to 11.0.7 2024-12-18 22:50:33 +01:00
Shauren
0706a114bb Core/Spells: Fixed PROC_HIT_DISPEL and PROC_HIT_INTERRUPT on procs using PROC_SPELL_PHASE_HIT phase 2024-12-14 18:55:25 +01:00
Shauren
3177c410e4 Core/GameObjects: Fixed gameobject spell casts failing when triggered by SPELL_EFFECT_OPEN_LOCK 2024-12-04 20:00:43 +01:00
Shauren
1fb4acc25a Core/Quests: Implemented QUEST_OBJECTIVE_KILL_WITH_LABEL 2024-12-02 15:29:02 +01:00
Shauren
6dd5fb9d88 Core/Auras: Implemented mount equipment 2024-11-19 21:40:49 +01:00
Meji
2920281070 Core/Spells: Fix custom load screen for SPELL_EFFECT_TELEPORT_UNITS (#30415) 2024-11-16 14:19:02 +01:00
Meji
23bb1a56b7 Core/Summons: Handle summons using SummonProperties.Control type 5 as vehicles (#30391) 2024-11-05 14:42:35 +01:00
Shauren
3238175a62 Core/Items: Implemented ITEM_BONUS_DISENCHANT_LOOT_ID 2024-09-24 14:40:23 +02:00
Meji
3429871a07 Core/SAI: Implemented new action SMART_ACTION_COMPLETE_QUEST (#30048) 2024-08-15 15:43:17 +02:00
Shauren
dabe1f85df Core/Players: Remove duplicated trait configs 2024-08-05 12:26:46 +02:00
Shauren
df51150381 Core/DataStores: Updated to 11.0.0 2024-08-02 14:40:12 +02:00
Shauren
ceffc2cb20 Core/Spells: Added missing SummonPropertiesFlags::UseDemonTimeout handling to some summon cases 2024-07-13 00:37:14 +02:00
Shauren
486641063e Core/Spells: Implemented SPELL_ATTR9_JUMPCHARGE__NO_FACING_CONTROL 2024-06-30 00:03:55 +02:00
Shauren
bd9fb4a563 Core/Movement: Defined and implemented new spline flag - JumpOrientationFixed 2024-06-29 18:15:43 +02:00
Shauren
a885a1fc3c Core/Spells: Implemented new trigger flag to cause spells to be instant without also causing other behavior of TRIGGERED_CAST_DIRECTLY (skipping SMSG_SPELL_START, skipping starting GCD) 2024-06-25 00:21:27 +02:00
Shauren
5cb4536bd0 Core/Spells: Implemented SPELL_ATTR9_FACE_UNIT_TARGET_UPON_COMPLETION_OF_JUMP_CHARGE 2024-06-23 12:36:35 +02:00
Shauren
ac73edc268 Core/Movement: Allow setting position or object facing targets for jump movement 2024-06-21 15:35:12 +02:00
Shauren
00efee9ca1 Core/Spells: Implemented SPELL_ATTR9_ITEM_CAST_GRANTS_SKILL_GAIN 2024-06-12 16:07:48 +02:00
Shauren
56a027131a Core/Spells: Rename more SpellAttr9 2024-06-11 11:05:40 +02:00
Shauren
f80f931e2b Core/Spells: Prevent creatures from being able to cast all their spells while moving
Closes #26137
2024-05-18 11:50:00 +02:00
Antonio Martín Berti
cdffb0565e Core/Spells: Implemented SPELL_EFFECT_REPUTATION_2 (184) (#29971) 2024-05-11 22:48:44 +02:00
Jeremy
be11f42a16 Core/Battlegrounds: Move to scripts (#29799)
* Introduce new BattlegroundScript class for map/bg specific scripts
* Remove all sub, zone specific, battleground classes except Arena
* Move all bg zone scripts to new BattlegroundScripts class in script folder
* Remove ZoneScript from Battleground class
* Remove some unused hooks from Battleground
2024-03-28 19:29:22 +01:00
Shauren
1369b87084 Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore SPELL_EFFECT_SANCTUARY, used by Vanish) 2024-03-04 00:05:35 +01:00
Shauren
97d7ccd180 Core/Quests: Merged UpdateNearbyCreatureNpcFlags, UpdateVisibleGameobjectsOrSpellClicks and SendQuestGiverStatusMultiple on quest actions
* Fixes quest markers above NPC heads not disappearing when player stops seeing questgiver npc flag
2024-03-03 00:50:38 +01:00
Jeremy
409adfa7a5 Core/Battlegrounds: Isle of Conquest Rework (#29687) 2024-02-26 22:33:07 +01:00
ModoX
dd15d763cc Core/Creatures: Implemented UNIT_NPC_FLAG_GOSSIP as viewer dependent and update npcflags on quest changes (#29646) 2024-02-24 15:05:21 +01:00
Jeremy
3d56cdc084 Core/Battlegrounds: Strand of the Ancients Rework (#29576) 2024-01-27 18:22:26 +01:00
ModoX
61d16856e4 Core/Unit: Set DemonCreator for wild allied summons 2024-01-25 16:12:06 +01:00
Ovahlord
ea093fef27 Core/Units: moved CharmInfo class and its definitions into a own file (#29583) 2024-01-16 18:43:32 +01:00
ModoX
b3dce0ac08 Core/Creatures: Added possibility to automatically despawn personal summons on quest remove (#29114) 2024-01-08 21:51:46 +01:00
Jeremy
6db980b69e Core/Battlegrounds: Rework Alterac Valley (#29530) 2024-01-01 23:33:25 +01:00
Meji
37eb2e64a6 Core/AreaTriggers: Refactor (#29500)
* Moved IsServerside to custom flags
* Flags moved from areatrigger_template to areatrigger_create_properties
* New field to create custom CreateProperties (IsCustom)
* New field to reference custom areatriggers (IsAreatriggerCustom)
* Moved fields for shape data to areatrigger_create_properties
2023-12-30 17:14:09 +01:00
Shauren
4dce6ab228 Core/Quests: Implemented QUEST_OBJECTIVE_FLAG_2_QUEST_BOUND_ITEM that makes required items not be stored in inventory 2023-12-30 15:45:37 +01:00
Jeremy
42de312a79 Core/Spells: Clean up some gameobject types in EffectOpenLock (#29532) 2023-12-28 19:46:50 +01:00
Teleqraph
bfbda8dcce Core/Creatures: Refactor CreatureEliteType (#29525)
* Turn into enum class with official names
2023-12-28 19:11:54 +01:00
Shauren
9022f23748 Core/Players: Learn parent skilllines if they are missing while learning child skills
Closes #29482
2023-12-04 19:42:12 +01:00
ModoX
441a102dc3 Core/Spells: Pass customArg from missiles to its triggered spell 2023-11-26 03:03:32 +01:00
Shauren
31da896eb2 Core/Spells: Prevent duplicating trait configs for Generic type 2023-11-02 20:05:29 +01:00
Shauren
9894f6b802 Core/Random: Changed random functions returning doubles to return floats
* They were all cast to float at use anyway
* Improves roll_chance_f performance (rand32() is now called internally by uniform_real_distribution once instead of twice)
2023-10-31 20:20:00 +01:00
Shauren
4e87bd7942 Core/Spells: Named and implemented most of SpellAttr7 2023-10-21 14:49:42 +02:00
Shauren
77429d679a Core/Spells: Removed unneccessary checks from skill spell effects 2023-09-24 12:25:44 +02:00
Shauren
68b6d81d4c Core/Skills: Fixed updating riding skill value when learning riding spells automatically 2023-09-23 20:01:27 +02:00
Shauren
c32b8ac7b9 Core/Spells: Move all summoning spell effects to launch phase 2023-09-15 00:23:43 +02:00
Jeremy
0ede6c1556 Core/Battlegrounds: Rework queues (#29200)
* No more copies of Battleground classes
* FreesSlotQueues now have as key the MapId instead of queue id
* Random queues can now popup already busy specific battelgrounds (queues are NOT merged)
* Removed Holiday handling, this should already be handled in BattlegroundMgr::IsBGWeekend
2023-08-26 14:03:42 +02:00
Shauren
dce71612ef Core/Spells: Prevent rerolling gathering skillups until success when mining or gathering herbs
(cherry picked from commit 92b7c98c01)
2023-08-23 18:46:35 +02:00
Seyden
42a6e0eb1a Core/Spells: Implement sqrt based aoe damage diminishing (#29192)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2023-08-22 00:02:37 +02:00
ModoX
0c9e46629c Core/Spells: Summons with no special title and duration -1ms should use TEMPSUMMON_MANUAL_DESPAWN 2023-08-14 00:48:21 +02:00
Shauren
0d8221d558 Core/Spells: Handle summon effect on spell launch instead of hit 2023-08-10 00:20:20 +02:00
Shauren
1cae07870b Core/Creatures: Clean up temporary summon duplicate level initialization 2023-08-10 00:19:33 +02:00