jackpoz
ad56299846
Core/Misc: Fix static analysis issues
2017-12-25 16:34:36 +01:00
jackpoz
cbc7642edd
Scripts/Trial of Crusader: Fix static analysis issues
2017-12-25 15:32:50 +01:00
jackpoz
2c7e921cdc
Core/CreatureAI: Disable PetAI from database
2017-12-25 11:27:02 +01:00
jackpoz
12701cb0c6
Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
2017-12-24 22:50:59 +01:00
Treeston
3a536260f8
Core/Spell: Remove some leftover hack code from ::EffectSanctuary pertaining to vanish. None of this code did anything anymore.
2017-12-24 13:54:15 +01:00
Keader
2362e9c794
Scripts/Trial of Crusader: Northrend Beasts Rework ( #21031 )
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* Rewritten Gormok encounter
* Rewritten Snobold Vassal Script
* Rewritten Jormungars encounter
* Rewritten Icehowl encounter
* Added missing texts
* Added missing spells
* Implemented berserk mechanic on heroic diffs.
* Implemented Achievement requirement to make heroic diffs.
* Rewritten Barrett Ramsay scripts
* Added Barrett gossips and ported everything to DB.
* Added right Barrett in each encounter
* Removed a lot of hacks
* Rewritten Tirion Fordring script
* Rewritten Varian Wrynn script
* Rewritten Garrosh script
* Rewritten Wilfred event
* Rewritten Lich King event
* Updated codestyle
* Added missing spawns
* Fixed combat behavior before Gormok
* Fixed some visual stuff
2017-12-23 22:03:57 -03:00
Teppic1
ecc55c280c
Scripts/Deadmines: New script for Edwin VanCleef ( #20736 )
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* Scripts/Deadmines: New script for Edwin VanCleef
- Blackguards are now summoned properly as part of the encounter
- Blackguards will despawn on evade
- Fixed scripted actions/speech on health
- Removed Blackguards from world DB
- Corrected VanCleef's damage
2017-12-23 16:31:40 +01:00
Kittnz
cd88406de9
Core/Movement: Add MovePoint with facing ( #20779 )
2017-12-23 16:12:24 +01:00
Killyana
b08280fcfe
Typo
2017-12-22 21:06:36 +01:00
Killyana
be56a4669e
Scripts/Stratholme: Fix a DB error
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Ref #20749
2017-12-22 20:20:14 +01:00
Naios
85e460802d
Build: Inherit the features and warning flags privately
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(cherry picked from commit 1285347518 )
2017-12-21 23:31:11 +01:00
jackpoz
9a515c29ba
Scripts/Stratholme: Add missing header for no-pch build
2017-12-21 21:17:07 +01:00
jackpoz
828c5d08e7
Scripts/Stratholme: Fix build
2017-12-21 21:12:56 +01:00
jackpoz
a98b2aa8c8
Scripts/Stratholme: Fix build
2017-12-21 21:05:37 +01:00
Riztazz
2a25d9d9a7
Scripts/Stratholme: Few changes to how Ysida behaves during the Baron run ( #20749 )
2017-12-21 20:57:29 +01:00
ariel-
5e2c5a52cd
Core/Spell: implement SPELL_FAILED_AURA_BOUNCED on DR spells
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Closes #13695
2017-12-21 02:25:04 -03:00
Rochet2
022575329f
Core/Pools: fix pool memory usage ( #21075 )
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Change vector to unordered map to save memory and startup time
2017-12-20 20:04:34 +01:00
ariel-
de9f904269
Core/Spells: fix some DB errors
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Ref #18542
- Implemented Choking Vines transformation at 5 stacks
- Implemented periodic Aura of Fear ticks
- Fixed Savage Rend passive proccing on anything (raptor pets)
2017-12-20 02:25:25 -03:00
ariel-
5798fda0a0
Core/Globals: validate creature_template mingold and maxgold fields
2017-12-19 20:11:17 -03:00
ariel-
00c0ec3f27
Core/Creatures: fixed school immunity unapply when updating entry and unified code
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- Also use correct data type for SQL (INT <-> uint32)
2017-12-18 10:59:47 -03:00
Keader
143b2aeac0
Scripts/Naxxramas: Fixed blizzards following same player in Sapphiron encounter ( #21068 )
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Closes #18765
2017-12-18 08:39:35 -03:00
Naios
364fde5213
Core/Utilities: Globally enable C++14 chrono literals
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* Usable like 12s, 15m...
2017-12-17 20:22:34 +01:00
Naios
ca023fd60a
Core/Common: Use the std make_unique instead of a custom one
2017-12-17 20:22:34 +01:00
Naios
92f96fc10e
Build: Use the cotire library for precompiled header handling
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* Required for handling flags inherited by linked projects
correctly in the corresponding precompiled header.
* Reduces the maintenance effort for precompiled headers
2017-12-17 20:22:34 +01:00
Naios
e60c1f84a7
Build: Use interface targets for inheriting flags and definitions
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* Remove the usage of global flags and definitions
set through the CMAKE_CXX_FLAGS variable.
* Use cmake target compile features for setting the
CXX standard automatically.
* Make C++14 globally available in the project
* Closes #21033
2017-12-17 20:22:33 +01:00
Gogs
fbb2b1650f
Core/Accounts: prevent existing account ban from being updated
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Signed-off-by: jackpoz <giacomopoz@gmail.com >
2017-12-17 19:11:06 +01:00
jackpoz
657683df7e
Core/Misc: Fix clang 6 warnings
2017-12-17 16:42:43 +01:00
Wyreth
ae878e18ef
Core/Creature: implement school immunity for creatures in creature_template ( #20709 )
2017-12-17 16:29:22 +01:00
Andrew Letson
1cedcf0bf3
Scripts/Commands: Add failure state for quest remove ( #20611 )
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Add more verbose messaging to the .quest remove command
2017-12-17 15:51:11 +01:00
Léo Gautheron
e96cf0b242
Core/Unit: make neutral guards attack players involved in PvP
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Fix https://github.com/TrinityCore/TrinityCore/issues/17635
2017-12-17 15:29:30 +01:00
jackpoz
45b2bcfaf2
Shared/Metric: Fix crash on shutdown
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Fix crash on shutdown with metrics enabled but InfluxDB stopping before worldserver
2017-12-17 14:35:18 +01:00
ForesterDev
661dfee80e
Scripts/Commands: modify command .dismount to target any selected player ( #19788 )
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- change security lvl for command .dismount to 2 (gamemasters). For players there is /dismount command
Closes #19788
2017-12-17 04:36:59 +01:00
ariel-
484c681e43
Core/Entities: fixed rage gain from attacking script-invincible targets
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Closes #3856
2017-12-16 21:04:20 -03:00
ariel-
98236dfa88
Core/GameObject: refactor dismounting on use
2017-12-16 18:00:02 -03:00
jackpoz
72e97d330b
Core/Spells: Fixed Naxx Anub Scarab Summoning Spell
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Reduce spell radius of 28864 and 29105 from 100 yards to 10 yards to spawn scarabs closer
2017-12-16 19:00:19 +01:00
ariel-
3722a96f4f
Core/Spells: allow auras to proc from partial blocks
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Closes #21065
2017-12-16 06:04:14 -03:00
ariel-
2ce3f3a7b8
Core/GameObject: implement dismount on use of certain GOs
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- The fact of player dismounting was entirely client-sided, with no server code enforcing it.
Closes #19979
2017-12-16 05:01:37 -03:00
Keader
f560842b59
Build fix
2017-12-15 22:07:24 -03:00
Riztazz
56b0433b6d
Scripts/UBRS: The Beast ( #20751 )
2017-12-15 21:58:45 -03:00
Gustavo
51c4196acf
Core/Entities: add extra use of UPDATETYPE_CREATE_OBJECT2 ( #20955 )
2017-12-15 21:11:02 -03:00
ariel-
deebac9639
Core/Scripts: more nopch
2017-12-15 20:23:50 -03:00
ariel-
7fb70e74f2
Core/Scripts: nopch fix
2017-12-15 20:19:55 -03:00
ariel-
5fc4d36a1f
Core/Scripts: fix drink auras
2017-12-15 19:58:12 -03:00
ariel-
7d39ed8119
Core/Auras: travis
2017-12-15 19:22:48 -03:00
ariel-
e6d529a75a
Core/Auras: implemented SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR delay mechanic
2017-12-15 13:26:34 -03:00
ariel-
7dff0e3246
Core/Auras: fixed off by one error in counting SPELL_ATTR5_START_PERIODIC_AT_APPLY ticks
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- Made SpellInfo::GetMaxTicks and AuraEffect::GetTotalTicks return the same number without mods (dumped arbitrary default return value of 6 and arbitrary 30 sec limit)
- They should be streamlined whenever SPELL_AURA_48 is implemented
2017-12-15 03:40:36 -03:00
ariel-
2d07d4f7b3
Core/Scripts: more travis
2017-12-15 03:39:42 -03:00
ariel-
ea0224e3bd
Core/Scripts: travis fixes
2017-12-15 02:51:48 -03:00
ariel-
a36e804ae4
Core/Auras: periodics refactor part 5: ported periodic trigger spell auras to scripts
2017-12-15 01:46:52 -03:00
ariel-
193bd3b452
Core/Auras: periodics refactor part 4: ported periodic dummy auras to scripts
2017-12-15 01:46:51 -03:00