Commit Graph

15250 Commits

Author SHA1 Message Date
Shauren
ae0511a2a4 Core/Spells: Fix DynamicObject AoE effects for invisible targets e.g Flare. Original patch by Elron
Closes #5898
2012-03-28 01:13:58 +02:00
Shocker
b4f9cb6aa8 Core/Spells: Correct diminishing returns for Horror category 2012-03-28 01:30:12 +03:00
Shauren
697fda7d27 Core/Players: Fixed copy paste mistake 2012-03-28 00:03:11 +02:00
click
ef3835655c Core. Fix a mishap in the ObjectMgr after the recent changes 2012-03-27 23:12:01 +02:00
Nay
729f419af1 Core/DBLayer: Correct few more wrong read types (No. 4)
DB/World: Some consistency in the ints "length" field (not really a length)

All world dbs checked
2012-03-27 21:36:16 +01:00
Nay
8e87fe2744 Typo 2012-03-27 19:29:54 +01:00
Nay
ead019b061 Core/DBLayer: Correct few more wrong read types (No. 3)
DB/World: Some consistency in the ints "length" field (not really a length)

From A to G world tables verified; missing all the others
2012-03-27 19:26:58 +01:00
kandera
def4643896 Core/Spells: correctly fix the issue with dispel over time auras. thx shauren 2012-03-27 14:46:19 -03:00
Shauren
38deaa5dba Core/Players: Fixed saving glyphs to database
Closes #5909
2012-03-27 19:00:41 +02:00
Nay
e40eb4bfbc Core/DBLayer: Correct few more wrong read types (No. 2)
DB/World: Some consistency in the ints "length" field (not really a length)

From A to G world tables verified; missing all the others
2012-03-27 15:47:40 +01:00
click
13757731b7 Merge pull request #5811 from Elron103/pull-requests3
Core/Units: Fix issues with threat management on phase changes
This is the cleaner version of the two suggested on pull-requests, and handles the threatlist correctly as well.
2012-03-27 07:08:03 -07:00
Kandera
0550f1dc05 Core/Spells: fix the issue with dispel auras. (thx warpten) closes #5902 2012-03-27 08:42:54 -04:00
Machiavelli
79a782f143 Core/Misc: Make World::m_stopEvent thread-safe. Note that the 'virtual' keyword in C/C++ is pretty useless for multithreading 2012-03-27 13:19:27 +02:00
Machiavelli
1ee7196ec0 Core/DB Layer: Fix helgrind errors on some concurrent access to resultset auto pointers.
Example:
==8753== Possible data race during read of size 8 at 0x2e803e60 by thread #8
==8753==    at 0xDD0FFC: PreparedResultSet::operator[](unsigned int) const (QueryResult.h:83)
==8753==    by 0x131D82D: WorldSession::HandleCharEnum(Trinity::AutoPtr<PreparedResultSet, ACE_Null_Mutex>) (CharacterHandler.cpp:217)
==8753==    by 0x118F8C3: WorldSession::ProcessQueryCallbacks() (WorldSession.cpp:1087)
{..}
==8753==  Address 0x2e803e60 is 0 bytes inside a block of size 16 alloc'd
==8753==    at 0x4C28B75: operator new(unsigned long) (vg_replace_malloc.c:261)
==8753==    by 0x137D515: __gnu_cxx::new_allocator<Field*>::allocate(unsigned long, void const*) (new_allocator.h:92)
==8753==    by 0x137D378: std::_Vector_base<Field*, std::allocator<Field*> >::_M_allocate(unsigned long) (in /home/aokromes/bin/bin/worldserver)
==8753==    by 0x137CEC6: std::vector<Field*, std::allocator<Field*> >::_M_fill_insert(__gnu_cxx::__normal_iterator<Field**, std::vector<Field*, std::allocator<Field*> > >, unsigned long, Field* const&) (vector.tcc:416)
==8753==    by 0x137CB27: std::vector<Field*, std::allocator<Field*> >::insert(__gnu_cxx::__normal_iterator<Field**, std::vector<Field*, std::allocator<Field*> > >, unsigned long, Field* const&) (stl_vector.h:944)
==8753==    by 0x137C964: std::vector<Field*, std::allocator<Field*> >::resize(unsigned long, Field*) (stl_vector.h:632)
==8753==    by 0x137BFCA: PreparedResultSet::PreparedResultSet(st_mysql_stmt*, st_mysql_res*, unsigned long, unsigned int) (QueryResult.cpp:98)
==8753==    by 0x137A12B: MySQLConnection::Query(PreparedStatement*) (MySQLConnection.cpp:493)
==8753==    by 0x137F663: PreparedStatementTask::Execute() (PreparedStatement.cpp:412)

Have a feeling this is a false positive, though. Nevertheless good to get rid of.
2012-03-27 13:33:02 +03:00
Machiavelli
88d81d27cf Core/DB Layer: - Fix "Thread #1 unlocked a not-locked lock at 0x6D56E90" helgrind error (thanks to Aokromes for logs). Cause was unlocking MySQL connection on shutdown, but concurrent access at this point is not required.
- Remove redundant locking in PingOperation. Since these are delayed to async threads with their own MySQL connection, no concurrent access here either.
- Codestyle cleanup
- Documentation refining
2012-03-27 11:50:03 +02:00
Shocker
13e071195d Core/Groups: Remove redundant check in WorldSession::HandleLootRoll 2012-03-27 03:50:53 +03:00
click
6afaed4a02 Core: Remove the MersenneTwiser-library (SFMT is now considered stable enough for full deployment) 2012-03-27 02:27:12 +02:00
Nay
a92820b51c Core/DBLayer: Correct few more wrong read types (No. 1)
DB/World: Some consistency in the ints "length" field (not really a length)

From A to D world tables verified; missing all the others

int(11) -> int32
unsigned int(10) -> uint32
mediumint(8) -> int32
unsigned mediumint(8) -> uint32
smallint(6) -> int16
unsigned smallint(5) -> uint16
tinyint(4) -> int8
unsigned tinyint(3) -> uint8
2012-03-27 00:43:56 +01:00
Nay
8f365de4b2 Core/DBLayer: Fix creature and spell_rank loading 2012-03-26 21:06:50 +01:00
kandera
613d5368a5 Core/Spells: and another mistake from the misdirection fix >.> 2012-03-26 15:15:06 -03:00
Nay
8d7f184ee6 DB/Auth: Update auth_database.sql with recent changes 2012-03-26 18:23:05 +01:00
leak
89f31f3cba Core/DBLayer: Typo from prev. commit 2012-03-26 19:05:51 +02:00
leak
830a7fb08b Core/DBLayer: Restore pet loading
closes #5878
2012-03-26 18:58:24 +02:00
Kandera
522dfa8e0c Core/Spells: one more miss from misdirection fix 2012-03-26 12:24:11 -04:00
Kandera
02a8388b8e Core/Spells: Added sql for misdirection fix (thx dasio) 2012-03-26 12:22:55 -04:00
Kandera
da540d5584 Core/Spells: Fix Necrotic Touch proc closes #538 2012-03-26 12:05:27 -04:00
Kandera
7b357a5028 Core/Spells: Fix Misdirection (thx to elron) closes #5869, #4343 2012-03-26 11:37:03 -04:00
leak
b1ca1ee5ec Core/DBLayer: Convert PAppend() queries to prepared statements No.4 NOTE:
Most of the cores queries have been converted to prepared statements now. If your code contains queries, please either use the exiting or implement new statements.
The only exclusions are one-time queries (e.g. for core startup) and queries that can't be prepared due to limitations.
2012-03-26 15:47:37 +02:00
Machiavelli
f18946a72e DB/Creature Template: Some updates, mostly HoverHeight and InhabitType. Thanks to KingPin for re-parsing ~5GB of sniffs. 2012-03-26 15:38:52 +02:00
Machiavelli
e960016dc4 Partial revert of "Core/DB Layer: Fix a memory leak.", mysql library related stuff. Original memory leak fix is still in place. 2012-03-26 13:33:47 +02:00
Machiavelli
70ee37f3b4 Core/DB Layer: Fix a memory leak for synchronously executed prepared statements. 2012-03-26 08:58:21 +02:00
Machiavelli
43048afc7e Core/DB Layer: Fix a memory leak. 2012-03-26 08:29:41 +02:00
kaelima
19f821d00a Auth/Realmlist: Make use of RealmFlags and rename color to flag (core- and dbwise)
Also fix connecting with realmflag & 4
2012-03-26 05:14:10 +02:00
kaelima
c38bf4498a Fix compile and fix a possible crash for mob_kiljaeden_controller 2012-03-26 03:12:56 +02:00
kaelima
786c226b74 Core/CombatLog:
- Send more proper hitinfo values in SMSG_ATTACKERSTATEUPDATE (still lot of research todo)
- Some renaming and commenting

- Minor cleanup in Player::UpdateZone
2012-03-26 02:16:19 +02:00
Shocker
fab1944ae4 Core/Spells: Don't remove summoned gameobjects for non-channeled spells when spell cast was canceled
Fixes issues like Demonic Circle: Summon removing the last summoned circle when the new cast was canceled
2012-03-26 03:03:32 +03:00
Machiavelli
3f61bd0a26 Core/DB Layer: Make SQLTransaction AutoPtr thread safe (valgrind caught a race condition) 2012-03-26 02:56:43 +03:00
Shocker
48dc9313b9 Core/Misc: Fix logic for owner check in Unit::RemoveGameObject 2012-03-26 02:50:08 +03:00
Shauren
9ec61089be Core/Player: Fixed accessing possibly deallocated memory 2012-03-25 22:24:11 +02:00
Nay
107a6f2c4b DB/Auth: Update auth_database.sql with recent changes
DB/GameEvent: Resync Darkmoon, again - by Aokromes
2012-03-25 21:15:22 +01:00
leak
ffbee169f4 Core/DBLayer: Restore pinfo ban info output 2012-03-25 21:23:27 +02:00
Machiavelli
fa1d3f305b Core/Misc: Implement Trinity::Auto_Ptr. Ditches ACE_Refcounted_AutoPtr (we strongly suspect it does NOT clean up the underlying pointer properly). Underlying type is now ACE_Strong_Bound_Ptr 2012-03-25 21:21:23 +02:00
Shauren
44a474f1e3 Core/AchievementMgr: We heard you like uninitialized variables so... we initialized them for you so you can hate us 2012-03-25 20:55:06 +02:00
leak
eb1af30399 Core/DBLayer: Convert PAppend() queries to prepared statements No.3 2012-03-25 20:20:25 +02:00
Subv
04099402cd Core/Players: Use correct size in variables 2012-03-25 13:05:13 -05:00
Subv
19747fb95e Core/DBLayer: Use correct Get method in some DB fields 2012-03-25 12:59:18 -05:00
leak
71c02fb54d Core/DBLayer: Convert PAppend() queries to prepared statements No.2 2012-03-25 18:32:26 +02:00
click
e2a92d4bbc Buildsystem/CMake: Add the ability to avoid linking the core with jemalloc on linux through using the -DNOJEM parameter.
WARNING: This is a developer flag only, and as such NOT documented elsewhere - we need this for valgrind and related tools.
Again : YOU HAVE BEEN WARNED! DO NOT USE THIS FLAG UNLESS YOU REALLY KNOW WHAT YOU ARE DOING!
2012-03-25 17:14:08 +02:00
leak
4e6fce1112 Core/DBLayer: Typo on query conversion 2012-03-25 16:34:09 +02:00
leak
c6cbe4c77c Core/DBLayer: Convert PAppend() queries to prepared statements No.1 2012-03-25 16:25:06 +02:00