Shauren
84973fa4f3
GCC build fix
2023-06-12 23:59:11 +02:00
Shauren
1b55f85fad
Core/AreaTriggers: Implement visibility of serverside areatriggers with .debug areatrigger command
2023-06-12 12:46:56 +02:00
Shauren
0cb8965de2
Core/Quests: New FlagsEx implementations
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* QUEST_FLAGS_EX_REWARDS_IGNORE_CAPS
* QUEST_FLAGS_EX_NO_CREDIT_FOR_PROXY
* QUEST_FLAGS_EX_RECAST_ACCEPT_SPELL_ON_LOGIN
* QUEST_FLAGS_EX_REMOVE_ON_PERIODIC_RESET
* QUEST_FLAGS_EX_NO_ABANDON_ONCE_BEGUN
2023-06-11 19:29:42 +02:00
Shauren
d419fe5ff4
Core/Spells: Corrected effect type implicit targeting for SPELL_EFFECT_CREATE_PRIVATE_CONVERSATION
2023-06-11 00:47:26 +02:00
Shauren
9581690581
typo fix
2023-06-10 20:38:33 +02:00
Shauren
4d4c7e6893
Core/Quests: Quest flag fixups
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* Update flag names
* Implemented QUEST_FLAGS_COMPLETION_NO_DEATH and QUEST_FLAGS_FAIL_ON_LOGOUT
* Started using QUEST_FLAGS_COMPLETION_EVENT and QUEST_FLAGS_COMPLETION_AREA_TRIGGER instead of a custom SpeclalFlag
* Renamed Quest::IsAutoComplete to Quest::IsTurnIn to better describe what it means (a quest that can be turned in without accepting it to quest log)
* Implemented QUEST_FLAGS_UPDATE_PHASESHIFT and removed forced phaseshift updates on every quest status change
* Implemented QUEST_FLAGS_LAUNCH_GOSSIP_ACCEPT - reopens gossip menu with questgiver
2023-06-10 20:31:33 +02:00
Смердокрыл
39bebe6a65
Core/Commands: Fix crash in .character customize chat output ( #29069 )
2023-06-09 22:21:55 +02:00
Смердокрыл
74a4dc46b4
Core/Config: Implement reading config overrides from subdirectory ( #29068 )
...
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2023-06-09 20:36:03 +02:00
Shauren
c484530b0c
Core/Spells: Added enum flag operators to TriggerCastFlags to prevent accidentally using CastSpellExtraArgs(bool) constructor when CastSpellExtraArgs(TriggerCastFlags) was intended
2023-06-09 00:33:35 +02:00
Shauren
9c393a40e2
Core/Spells: Allow passing SpellDestination to CastSpell to target locations on a transport
2023-06-08 18:43:59 +02:00
Shauren
8cfc8e4141
Core/Spells: Always remove spell target from transport on teleport spells if spell destination does not target a position on the transport
2023-06-08 18:37:08 +02:00
Shauren
e746cb2f28
Core/Quests: Only launch gossip menu on quest completion when quest has QUEST_FLAGS_LAUNCH_GOSSIP_COMPLETE flag
2023-06-08 16:31:24 +02:00
HuangStomach
78b3f6309f
Core/Quests: Fixed quest dialog not closing automatically when there are no other follow-up quests for the quest giver
2023-06-08 16:31:24 +02:00
HuangStomach
9805b133c9
Core/Scripts: Added const to GetDialogStatus functions
2023-06-08 16:31:24 +02:00
Shauren
649f8f5fc0
Codestyle fix
2023-06-07 23:52:00 +02:00
Shauren
b98df50add
Core/Auction House: Fixed sorting items with itemlevel greater than 255
2023-06-07 20:03:20 +02:00
Shauren
43134cadf1
Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
2023-06-05 22:48:31 +02:00
Teleqraph
7d15ec0de8
Scripts/Spells: Implement Empowered Renew ( #29036 )
2023-06-04 16:29:36 +02:00
Shauren
b3590184c0
Core/Auras: Implemented helper function to estimate total damage/healing done by a periodic effect
2023-06-04 12:30:03 +02:00
Teleqraph
cd10bf5052
Scripts/Spells: Implement Healing Chorus ( #29038 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2023-06-04 00:40:33 +02:00
Shauren
622eed752b
Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffect
2023-06-03 23:17:28 +02:00
Teleqraph
277497fdf1
Scripts/Spells: Implement Holy Mending ( #29031 )
2023-06-03 19:06:40 +02:00
Shauren
a2be8d2028
Core/Quests: Implemented new db table quest_objectives_completion_effect
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* Turn off automatic phase updates on quest objective completion
* Allow more convenient conversation and spell casts on quest objective completion
2023-06-02 00:50:30 +02:00
Jeremy
c1df555e16
Core/Graveyards: Drop Faction column and replace it with conditions ( #28965 )
2023-06-01 02:33:46 +02:00
Teleqraph
692c26a15e
Scripts/Spells: Implement Say Your Prayers ( #29028 )
2023-05-31 19:10:38 +02:00
Shauren
f8a6a9b017
Scripts/Spells: Added spell effect validation helper
2023-05-30 19:34:19 +02:00
Shauren
3ca9e1253a
Core/Movement: Fixed uninitialized value in MoveSplineInitArgs
2023-05-29 19:32:55 +02:00
Teleqraph
c4aa4d4b53
Core/Spells: Implement SPELL_ATTR10_RESET_COOLDOWN_UPON_ENDING_AN_ENCOUNTER ( #29032 )
2023-05-29 10:43:48 +02:00
Meji
06d0b16f15
Core/Creatures: Move creature difficulty specific data from creature_template table to creature_template_difficulty ( #28931 )
2023-05-29 00:01:23 +02:00
Shauren
526b16fea4
Core/Objects: Unify GameObjectSearcher, UnitSearcher, CreatureSearcher and PlayerSearcher classes into one common implementation
2023-05-28 16:54:23 +02:00
Shauren
261eb201bf
Core/Objects: Unify WorldObjectSearcher classes into one common implementation
2023-05-28 16:07:34 +02:00
Shauren
3790c1e3da
Core/Spells: Implemented spell target type 142
2023-05-28 01:14:19 +02:00
Shauren
7881f0ef5f
Core/Creatures: Allow summons to be initialized properly when summoner is not in world yet
2023-05-27 18:43:43 +02:00
Shauren
3d3e94d8e4
Core/Auras: Fixed SPELL_AURA_LINKED_SUMMON summons not despawning when aura is removed from unit being removed from world
2023-05-27 16:17:39 +02:00
Shauren
781ca507dd
Core/Commands: Added .debug playercondition command
2023-05-26 23:51:20 +02:00
Shauren
092119058b
Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
2023-05-24 22:10:04 +02:00
Shauren
db55a034fd
Fix dynamic linking build
2023-05-23 10:46:46 +02:00
Shauren
206369934a
Core/Spells: Implemented new proc hit type PROC_HIT_DISPEL
2023-05-22 18:55:17 +02:00
Shauren
c2884612ce
Core/Players: Fixed crashes with char enum packet if equipment cache field does not have correct format
2023-05-22 11:58:50 +02:00
Shauren
c76d96edfb
Core/Objects: Fixed uninitialized variables in FindCreatureOptions
2023-05-22 10:40:57 +02:00
Jeremy
fce1994795
Core/Players: Respawn alive at graveyard when releasing spirit ( #29009 )
2023-05-21 16:42:26 +02:00
Jeremy
7ba4e2df84
Core/Graveyards: Fix graveyards in subzones when there is no valid graveyard in that subzone ( #29003 )
2023-05-21 15:31:14 +02:00
ModoX
ae9ec38345
Scripts/Warrior: Fix nopch build
2023-05-21 14:29:40 +02:00
Shauren
7f98b71698
Core/Creatures: Fixed some creatures having 0 max health (and being unkillable)
2023-05-21 13:31:42 +02:00
SargeroDeV
f0aa85c99e
Spells/Scripts: Implement Critical Thinking ( #29005 )
2023-05-21 13:27:02 +02:00
Jeremy
f8f1c3b4f0
Core/Areas: Update AreaFlags from EnumeratedStings values ( #29008 )
2023-05-19 20:11:31 +02:00
SargeroDeV
48820532e4
Scripts/Warrior: Implement Shield Block ( #29004 )
2023-05-18 22:43:35 +02:00
SargeroDeV
e943c695f2
Scripts/Warrior: Implement Warbreaker and In For The Kill ( #28994 )
2023-05-18 22:27:37 +02:00
SargeroDeV
94b7a863ef
Scripts/Warrior: Implement Brutal Vitality ( #28987 )
2023-05-18 14:01:32 +02:00
Shauren
33bd04fb64
Core/Auras: Define new aura type
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Closes #28995
2023-05-16 11:35:20 +02:00