Commit Graph

295 Commits

Author SHA1 Message Date
Bezo
178cb300d1 Implement .arena commands - add new commands to the core to handle with arena teams.
*.arena create [player] "arena name" [type]
	*.arena create "arena name" [type]
	*.arena disband [TeamID]
	*.arena rename "oldName" "newName"
	*.arena captain [TeamID] [Player]
	*.arena info [TeamID]
	*.arena lookup [name]
2013-05-22 00:50:51 +03:00
horn
0a0698b1d4 Scripts/Ulduar: Yogg-Saron
Known issues:
- encounter doesn't start immediately after you enter the room, you need to go closer
- players standing outside of the room are not turned Insane after 15 seconds
- encounter resets if the last living player is gripped by Constrictor Tentacle or encased in Hodir's Flash Freeze
- Hodir won't freeze multiple players when they die at the same moment
- Flash Freeze missile (64176) won't hit anybody, probably cast too soon (cosmetic issue)
- there are some unused spells, don't know when or why they should be cast
- some spell animations hit multiple players, but they shouldn't do that
2013-05-14 17:52:37 +02:00
Spp
d1677b2db0 Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
    Memleak fix
2013-05-13 15:07:36 +02:00
joschiwald
425f85c354 Core/ScriptLoader: load eventscripts 2013-04-28 15:57:44 +02:00
Nay
6ab7de2dd8 Merge pull request #9388 from thomas007788/DeserterCmd
Implement .deserter commands
2013-03-09 09:45:43 -08:00
Nefarion
1b45bcd7b9 Add the following commands:
.deserter instance add $time (Adds the instance deserter debuff with $time duration to your target)
.deserter bg add $time (Adds the BG deserter debuff with $time duration to your target)
.deserter instance remove (Removes the instance deserter debuff)
.deserter instance remove (Removes the bg deserter debuff)
2013-03-09 18:43:09 +01:00
Nefarion
49fd11ab5a First step of comment style refactoring to doxygen-style. 2013-03-08 21:55:37 +01:00
Shauren
226e0fdd1b Unbreak the build and renamed sql file to proper date 2013-03-04 17:08:07 +01:00
Shauren
ae4d2845c9 Core: Fixed compile warnings and errors 2013-03-04 16:47:39 +01:00
Shauren
d232977ec4 Core/Maps: Prevent creating maps without a valid Map.dbc entry
Closes #9181
2013-02-14 16:54:31 +01:00
Spp
61979f8591 Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)
Core/Dungeon Finder: Use OnMapChanged script to cast/remove Luck of the draw
- Also move code to force party update to LfgPlayerScript
- Remove some obsolete Lfg code after recent commits
2013-02-04 16:52:43 +01:00
Spp
b980aff83e Core: Implement Role based Access Control
- This system will give more control of actions an account can perform.

System defines:
- Permissions to perform some action
- Roles: a set of permissions that have some relation
- Groups: a set of roles that have some relation

Operations:
- Grant: Assign and allow
- Deny: Assign and do not allow
- Revoke: Remove

Precedence to know if something can be done: Grant, Deny. That means, if you are granted some action by a role but you have denied the permission, the action can not be done.

Some Rules:
- Groups can only have roles
- Roles can only have permissions
- An account can be assigned granted and denied roles. Permissions inherited from roles are granted if roles is granted and denied if roles is denied
- An account can be assigned granted and denied permissions
- An account can have multiple groups, roles and permissions
- An account can not have same role granted and denied at same time
- An acconnt can not have same permission granted and denied at same time
- Id 0 can not be used to define a group, role or permission

Added some permissions as a sample of use (Instant Logout, Skip Queue, Join BGs, Join DF) and some permissions as a workaround to commands till command system is modified to use RBAC
2013-02-04 09:04:33 +01:00
Vincent_Michael
480c847156 Core: Some cosmetic changes 2013-01-26 19:49:53 +01:00
Nay
e6a07076c3 Merge remote-tracking branch 'origin/master' into mmaps
Conflicts:
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Movement/MotionMaster.cpp
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
2013-01-14 13:58:34 +00:00
Spp
802657250c Core/Misc: Apply codestyle to multiple files 2013-01-14 09:50:59 +01:00
Vincent_Michael
b08ea19aff Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps 2013-01-13 01:25:56 +01:00
Malcrom
df2e54f587 Core/Scripting: More cleanup to Mechanar scripts. Added missing doors and handling to instance. 2013-01-12 19:35:14 -03:30
Vincent_Michael
24e0eb1812 Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
Conflicts:
	src/server/game/Movement/Spline/MoveSplineInit.cpp
2013-01-05 16:55:17 +01:00
Shauren
32fa3f6018 Merge pull request #8848 from NightQuest/save_hook
Core/Scripts: Created a hook for when a player is about to be saved.
2013-01-05 05:16:30 -08:00
Malcrom
e8ca1d5cd1 Core/Scripting: Add Kirtonos The Herald to c++ scripting. Combat still not finished. 2013-01-04 01:00:51 -03:30
Ellie
0daa5f97ea Grammar/Spelling fix. 2013-01-03 04:37:03 -08:00
Ellie
c2e610cde7 Core/Scripting: Created a hook for when a player is about to be saved. 2013-01-02 17:03:57 -08:00
Vincent_Michael
b873156c3c Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
Conflicts:
	src/server/game/Movement/Spline/MoveSplineInit.h
2013-01-02 14:12:48 +01:00
Vincent_Michael
336752a409 Core: Add missing changes in f7e7f5fe26 2013-01-02 03:25:08 +01:00
Malcrom
f7e7f5fe26 CORE/Scripting: Move Commander Sarannis & Thorngrin the Tender to cpp scripting. Add instance script.
Thanks to Vincent Micheal for the help :)
2013-01-01 21:36:21 -03:30
Vincent_Michael
62adbdab99 Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
Conflicts:
	src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
2013-01-01 23:12:21 +01:00
Vincent_Michael
cc65aba789 Update copyright note for 2013.
Happy new year.
2013-01-01 00:41:01 +01:00
kaelima
0a88787dfc Merge git://github.com/TrinityCore/TrinityCore into mmaps
Conflicts:
	src/server/game/Entities/Vehicle/Vehicle.cpp
	src/server/game/Movement/MovementGenerator.h
	src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
	src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
	src/server/game/Movement/Spline/MoveSpline.h
2012-12-21 00:00:16 +01:00
Mislav Blažević
9991f4ae2d Implement Viscidus AQ40
Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-12-18 14:09:27 +00:00
Shauren
1297a93d90 Core/Scipts: Missed changes from 7be13b6fda 2012-12-17 15:01:20 +01:00
Shauren
7be13b6fda Core/Scripts: Fixed crash on shutdown 2012-12-17 11:44:41 +01:00
Carlos Vargas
6c6586fa43 Core/Scripts: Adding script hooks to allow for third party scripts to modify damage dealt.
Originally from the VAS Autobalance script, slightly modified.

Only addresses Spells, Dots, and Melee Damage. I'll have look at the current modules on ways of doing this but, Environmental Damage(fire/lava/drowning), Fall Damage, and Potentially AoE aren't covered by these.

Closes #7867

Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-12-17 01:26:56 +00:00
Gacko
c65ccba1e1 Core/DB: Drop table script_texts 2012-12-13 14:48:01 +01:00
Spp
2251d1bfae Core/Misc: Set mode 0644 for files 2012-11-27 13:03:12 +01:00
Vincent-Michael
7ed100a74e Core/Scripting: Small cleanup 2012-11-25 01:01:22 +01:00
Nay
24cd72c8e1 Merge remote-tracking branch 'origin/master' into mmaps
Conflicts:
	src/server/game/Maps/Map.cpp
	src/server/game/Movement/MovementGenerator.h
	src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
	src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
	src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
	src/server/game/Spells/SpellEffects.cpp
2012-11-23 23:39:03 +00:00
Spp
7bef4ce401 Core/Misc: Reduce header dependencies - Step III 2012-11-20 15:03:56 +01:00
Spp
b5c9ab8802 Core/Misc: Reduction of header dependencies - Step II 2012-11-20 12:30:30 +01:00
Spp
b99c347747 Core: Remove Player.h dependency from all the possible headers 2012-11-17 05:18:37 +01:00
kaelima
3c13454ad7 Merge git://github.com/TrinityCore/TrinityCore into mmaps
Conflicts:
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
2012-11-05 12:02:08 +01:00
Subv
55892048ef Merge pull request #8127 from Gacko/childrens_week
Core/DB: Children's Week
2012-10-25 07:43:02 -07:00
Spp
ca85c3b475 Core/Dungeon Finder: Fix teleport to dungeon and add missing code from 1be638e731 2012-10-23 19:09:50 +02:00
Gacko
9c4cf9b39c Core/DB: Children's Week 2012-10-21 14:33:20 +02:00
Nay
972b418103 Merge remote-tracking branch 'origin/master' into mmaps
Conflicts:
	src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
2012-10-07 14:51:21 +01:00
Warpten
c971447855 Scripts/Ruby Sanctum: Halion, the Twilight Destroyer. 2012-10-06 22:47:52 +02:00
Venugh
c9eb42f246 Core/Commands: Implemented mmaps commands. 2012-09-06 00:36:24 +02:00
Elron103
24d1a5a98e Core/Scripting: Add missing entry in ScriptLoader for boss Ouro 2012-09-02 00:48:23 +02:00
Myran2
908ae08a0a Scripts/Commands: Create a new group of commands, .cheat, and add new and move old commands to it:
Changes:
- .explorecheat is now .cheat explore
- .waterwalk is now .cheat waterwalk
- .taxicheat is now .cheat taxi

New commands:
- .cheat god
- .cheat casttime
- .cheat cooldown
- .cheat power

(Descriptions available in the SQL file / in-game)

Inspiration on ArcEmu commands
Closes #7569
2012-08-31 01:26:21 +01:00
Vincent-Michael
6891fe6248 Core/Battlefield: Add missing stuff for wintergrasp 2012-08-21 23:03:30 +02:00
Vincent-Michael
d22c82332b Core/Misc:
* Add missing script loader for bf commandscript (thx Geodar)
* Add missing Wintergrasp worldserver config
2012-08-21 16:56:01 +02:00