Bezo
178cb300d1
Implement .arena commands - add new commands to the core to handle with arena teams.
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*.arena create [player] "arena name" [type]
*.arena create "arena name" [type]
*.arena disband [TeamID]
*.arena rename "oldName" "newName"
*.arena captain [TeamID] [Player]
*.arena info [TeamID]
*.arena lookup [name]
2013-05-22 00:50:51 +03:00
horn
0a0698b1d4
Scripts/Ulduar: Yogg-Saron
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Known issues:
- encounter doesn't start immediately after you enter the room, you need to go closer
- players standing outside of the room are not turned Insane after 15 seconds
- encounter resets if the last living player is gripped by Constrictor Tentacle or encased in Hodir's Flash Freeze
- Hodir won't freeze multiple players when they die at the same moment
- Flash Freeze missile (64176) won't hit anybody, probably cast too soon (cosmetic issue)
- there are some unused spells, don't know when or why they should be cast
- some spell animations hit multiple players, but they shouldn't do that
2013-05-14 17:52:37 +02:00
Spp
d1677b2db0
Core/Logging: Performance-related tweaks to logging system
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All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
Memleak fix
2013-05-13 15:07:36 +02:00
joschiwald
425f85c354
Core/ScriptLoader: load eventscripts
2013-04-28 15:57:44 +02:00
Nay
6ab7de2dd8
Merge pull request #9388 from thomas007788/DeserterCmd
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Implement .deserter commands
2013-03-09 09:45:43 -08:00
Nefarion
1b45bcd7b9
Add the following commands:
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.deserter instance add $time (Adds the instance deserter debuff with $time duration to your target)
.deserter bg add $time (Adds the BG deserter debuff with $time duration to your target)
.deserter instance remove (Removes the instance deserter debuff)
.deserter instance remove (Removes the bg deserter debuff)
2013-03-09 18:43:09 +01:00
Nefarion
49fd11ab5a
First step of comment style refactoring to doxygen-style.
2013-03-08 21:55:37 +01:00
Shauren
226e0fdd1b
Unbreak the build and renamed sql file to proper date
2013-03-04 17:08:07 +01:00
Shauren
ae4d2845c9
Core: Fixed compile warnings and errors
2013-03-04 16:47:39 +01:00
Shauren
d232977ec4
Core/Maps: Prevent creating maps without a valid Map.dbc entry
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Closes #9181
2013-02-14 16:54:31 +01:00
Spp
61979f8591
Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)
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Core/Dungeon Finder: Use OnMapChanged script to cast/remove Luck of the draw
- Also move code to force party update to LfgPlayerScript
- Remove some obsolete Lfg code after recent commits
2013-02-04 16:52:43 +01:00
Spp
b980aff83e
Core: Implement Role based Access Control
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- This system will give more control of actions an account can perform.
System defines:
- Permissions to perform some action
- Roles: a set of permissions that have some relation
- Groups: a set of roles that have some relation
Operations:
- Grant: Assign and allow
- Deny: Assign and do not allow
- Revoke: Remove
Precedence to know if something can be done: Grant, Deny. That means, if you are granted some action by a role but you have denied the permission, the action can not be done.
Some Rules:
- Groups can only have roles
- Roles can only have permissions
- An account can be assigned granted and denied roles. Permissions inherited from roles are granted if roles is granted and denied if roles is denied
- An account can be assigned granted and denied permissions
- An account can have multiple groups, roles and permissions
- An account can not have same role granted and denied at same time
- An acconnt can not have same permission granted and denied at same time
- Id 0 can not be used to define a group, role or permission
Added some permissions as a sample of use (Instant Logout, Skip Queue, Join BGs, Join DF) and some permissions as a workaround to commands till command system is modified to use RBAC
2013-02-04 09:04:33 +01:00
Vincent_Michael
480c847156
Core: Some cosmetic changes
2013-01-26 19:49:53 +01:00
Nay
e6a07076c3
Merge remote-tracking branch 'origin/master' into mmaps
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Conflicts:
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Movement/MotionMaster.cpp
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
2013-01-14 13:58:34 +00:00
Spp
802657250c
Core/Misc: Apply codestyle to multiple files
2013-01-14 09:50:59 +01:00
Vincent_Michael
b08ea19aff
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
2013-01-13 01:25:56 +01:00
Malcrom
df2e54f587
Core/Scripting: More cleanup to Mechanar scripts. Added missing doors and handling to instance.
2013-01-12 19:35:14 -03:30
Vincent_Michael
24e0eb1812
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
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Conflicts:
src/server/game/Movement/Spline/MoveSplineInit.cpp
2013-01-05 16:55:17 +01:00
Shauren
32fa3f6018
Merge pull request #8848 from NightQuest/save_hook
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Core/Scripts: Created a hook for when a player is about to be saved.
2013-01-05 05:16:30 -08:00
Malcrom
e8ca1d5cd1
Core/Scripting: Add Kirtonos The Herald to c++ scripting. Combat still not finished.
2013-01-04 01:00:51 -03:30
Ellie
0daa5f97ea
Grammar/Spelling fix.
2013-01-03 04:37:03 -08:00
Ellie
c2e610cde7
Core/Scripting: Created a hook for when a player is about to be saved.
2013-01-02 17:03:57 -08:00
Vincent_Michael
b873156c3c
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
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Conflicts:
src/server/game/Movement/Spline/MoveSplineInit.h
2013-01-02 14:12:48 +01:00
Vincent_Michael
336752a409
Core: Add missing changes in f7e7f5fe26
2013-01-02 03:25:08 +01:00
Malcrom
f7e7f5fe26
CORE/Scripting: Move Commander Sarannis & Thorngrin the Tender to cpp scripting. Add instance script.
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Thanks to Vincent Micheal for the help :)
2013-01-01 21:36:21 -03:30
Vincent_Michael
62adbdab99
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
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Conflicts:
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
2013-01-01 23:12:21 +01:00
Vincent_Michael
cc65aba789
Update copyright note for 2013.
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Happy new year.
2013-01-01 00:41:01 +01:00
kaelima
0a88787dfc
Merge git://github.com/TrinityCore/TrinityCore into mmaps
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Conflicts:
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Movement/MovementGenerator.h
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h
src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
src/server/game/Movement/Spline/MoveSpline.h
2012-12-21 00:00:16 +01:00
Mislav Blažević
9991f4ae2d
Implement Viscidus AQ40
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Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-12-18 14:09:27 +00:00
Shauren
1297a93d90
Core/Scipts: Missed changes from 7be13b6fda
2012-12-17 15:01:20 +01:00
Shauren
7be13b6fda
Core/Scripts: Fixed crash on shutdown
2012-12-17 11:44:41 +01:00
Carlos Vargas
6c6586fa43
Core/Scripts: Adding script hooks to allow for third party scripts to modify damage dealt.
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Originally from the VAS Autobalance script, slightly modified.
Only addresses Spells, Dots, and Melee Damage. I'll have look at the current modules on ways of doing this but, Environmental Damage(fire/lava/drowning), Fall Damage, and Potentially AoE aren't covered by these.
Closes #7867
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-12-17 01:26:56 +00:00
Gacko
c65ccba1e1
Core/DB: Drop table script_texts
2012-12-13 14:48:01 +01:00
Spp
2251d1bfae
Core/Misc: Set mode 0644 for files
2012-11-27 13:03:12 +01:00
Vincent-Michael
7ed100a74e
Core/Scripting: Small cleanup
2012-11-25 01:01:22 +01:00
Nay
24cd72c8e1
Merge remote-tracking branch 'origin/master' into mmaps
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Conflicts:
src/server/game/Maps/Map.cpp
src/server/game/Movement/MovementGenerator.h
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
src/server/game/Spells/SpellEffects.cpp
2012-11-23 23:39:03 +00:00
Spp
7bef4ce401
Core/Misc: Reduce header dependencies - Step III
2012-11-20 15:03:56 +01:00
Spp
b5c9ab8802
Core/Misc: Reduction of header dependencies - Step II
2012-11-20 12:30:30 +01:00
Spp
b99c347747
Core: Remove Player.h dependency from all the possible headers
2012-11-17 05:18:37 +01:00
kaelima
3c13454ad7
Merge git://github.com/TrinityCore/TrinityCore into mmaps
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Conflicts:
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
2012-11-05 12:02:08 +01:00
Subv
55892048ef
Merge pull request #8127 from Gacko/childrens_week
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Core/DB: Children's Week
2012-10-25 07:43:02 -07:00
Spp
ca85c3b475
Core/Dungeon Finder: Fix teleport to dungeon and add missing code from 1be638e731
2012-10-23 19:09:50 +02:00
Gacko
9c4cf9b39c
Core/DB: Children's Week
2012-10-21 14:33:20 +02:00
Nay
972b418103
Merge remote-tracking branch 'origin/master' into mmaps
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Conflicts:
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
2012-10-07 14:51:21 +01:00
Warpten
c971447855
Scripts/Ruby Sanctum: Halion, the Twilight Destroyer.
2012-10-06 22:47:52 +02:00
Venugh
c9eb42f246
Core/Commands: Implemented mmaps commands.
2012-09-06 00:36:24 +02:00
Elron103
24d1a5a98e
Core/Scripting: Add missing entry in ScriptLoader for boss Ouro
2012-09-02 00:48:23 +02:00
Myran2
908ae08a0a
Scripts/Commands: Create a new group of commands, .cheat, and add new and move old commands to it:
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Changes:
- .explorecheat is now .cheat explore
- .waterwalk is now .cheat waterwalk
- .taxicheat is now .cheat taxi
New commands:
- .cheat god
- .cheat casttime
- .cheat cooldown
- .cheat power
(Descriptions available in the SQL file / in-game)
Inspiration on ArcEmu commands
Closes #7569
2012-08-31 01:26:21 +01:00
Vincent-Michael
6891fe6248
Core/Battlefield: Add missing stuff for wintergrasp
2012-08-21 23:03:30 +02:00
Vincent-Michael
d22c82332b
Core/Misc:
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* Add missing script loader for bf commandscript (thx Geodar)
* Add missing Wintergrasp worldserver config
2012-08-21 16:56:01 +02:00