* This adds support to spell_custom_attr to allow a spell to be cast
upon a unit on a taxi/in flight.
* This will allow the Issue #11880 with Horde quest Test At Sea (11170) to be corrected.
* closes#14235
Signed-off-by: Naios <naios-dev@live.de>
1) Also add heroic difficulty spells for Negaton Screamer and assign existing to normal mode only
2) Re-do Slip'kiks waypoints (yes originally used wrong wp from sniff or position instead of points as wp format was different
3) Add Fengus's WP I missed these originally as did not look right but reason why not right was same as above
4) Remove SAI to add buffs to players on death of bosses this is from original script and is incorrect as buff must be cast from gossip as I already scripted
5) Fix the faction/quest issue with Captain Kromcrush
6) Cho'Rush the Observer can once again be killed that line to add invincibility hp was not meant to be in final.
Description:
When server starts and RatingDiscardTimer config is set to some value, discardTime being unsigned int overflows for the time of RatingDiscardTimer value and causing all rated arena matches ignore matchmaking rating for that time.
by @robinsch; closes#6099
Keep the mounted player flying after the knockback effect cast on mounted player.
Before these changes, the flying mount behaves like a ground mount after the knockback.
From large enough heights, the fall causes damage or death to the falling (mounted) character.
* Use std::function as callback (methods, lamdas & std::bind).
* Uses std::chrono::duration as duration type (Milliseconds, Seconds...)
- With c++11 user defined literals we could just write "11s" for example (MSVS 2015, gcc & clang).
* Provides a lot of overloads for easier usage:
- Static durations or random durations between min and max.
- Named (with group ids - group id 0 is possible) or anonymous tasks.
- Asynchronous tasks.
* Is adapted to the current needs of scripting:
- Repeat tasks through the TaskContext
- Schedule new tasks from the context.
- Provides access to the times repeat counter of a task,
this will help to schedule multi step events (dialogs for example).
See https://gist.github.com/Naios/6d143538abdc3d32fd2b for usage examples.
still needs core support for instance script so boss states can be checked.
* Script Mizzle the Crafty / Cho'Rush the Observer
* Add missing texts and gossips to more npcs
* Script Guard Mol'Dar, Guard Fengus and Guard Slipkik to give there buffs to a player has king of the gordoc buff
* Script Captain Kromcrush event to allow skipping with Gordoc Ogre Suit (WP not complete)