Cerveciento
bcd78e1b35
DB/Locales: Add missing esES & esMX quest locales (Part 109)
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Closes #26061
2021-02-10 18:16:33 +02:00
offl
c00b055134
DB/SAI: Remove SMART_EVENT_FLAG_WHILE_CHARMED
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Guardians are not charmed. Vehicle requires that flag only if player controls vehicle. It has absolutely no impact to creatures which are mind-controlable \ enslave-able. Their default AI is blocked during mind-control \ enslave as intended and you definitely don't want to make them cast spells from their SAI or execute any other action if they are mind-controlled or enslaved.
Ref #26065
2021-02-10 18:16:17 +02:00
offl
33ca9feb19
DB/Instance/Black Temple: Misc fixes (Gorefiend's Vigil)
2021-02-10 18:15:28 +02:00
offl
fde8ee1398
DB/Loot: Conditions for Unfired Plate Gauntlets
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Closes #26059
2021-02-10 18:15:05 +02:00
offl
c91c3cb09f
DB/Creature: Remove UNIT_FLAG_STUNNED / UNIT_FLAG_UNK_29 in more cases
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Ref #25764
2021-02-10 18:14:47 +02:00
Gildor
0675be4bc3
Scripts/UtgardePinnacle: Svala Sorrowgrave Ritual improvements ( #25997 )
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* Scripts/UtgardePinnacle: Svala Sorrowgrave Ritual improvements
* remove unneded fall
thx @offl
* apply @Ovahlord feedback
* prevent svala fall (visual) when ritual start after wipe
* svala should be disarmed before teleport when ritual start
* apply @Ovahlord feedback
* Use DoCastSelf
* Remove unneded AttackStart when finish ritual
* Use SetDisableGravity properly
2021-02-09 20:23:41 +01:00
offl
e33384d4dd
DB/Instance/Scholomance: Misc fixes
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Updates #26023
2021-02-08 13:27:40 +02:00
offl
b8efdff0fb
DB/Loot: Vampiric Duskbat, restore old loot
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Closes #26045
2021-02-08 13:27:22 +02:00
offl
d280ae4cce
DB/SAI: Disable 8c43abaeb2 c09bd08f81
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Closes #26048
Ref #24976
Ref #6318
2021-02-07 20:52:28 +02:00
Keader
07ecdcf464
DB/ModelInfo: Partial Revert in last commit
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Blizzard changed BoundingRadius of marrowgar recently, in 3.3.5 should be 4.5
2021-02-07 11:51:15 -03:00
Keader
65479d08e5
DB/ModelInfo: Fixed hitbox of Marrowgar/Deathbringer
2021-02-07 10:16:12 -03:00
offl
a02511573f
DB/Quest: Rework Totem of Coo / Tikti / Yor / Vark
2021-02-06 22:16:35 +02:00
offl
519ffe4ae9
DB/Creature: Remove UNIT_FLAG_NON_ATTACKABLE part 4
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Ref #25764
2021-02-06 22:16:10 +02:00
offl
b9236582f4
DB/Creature: Remove UNIT_FLAG_NON_ATTACKABLE part 3
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Ref #25764
2021-02-06 22:15:52 +02:00
offl
75f99aa249
DB/Creature: Remove unneeded flags from Death Knight Initiate
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Closes #25928
2021-02-06 22:15:35 +02:00
Gildor
770a4499df
Core/Spells: Fix Seed of Corruption (Warlock) target selection ( #26019 )
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* Core/Spells: Fix Seed of Corruption (Warlock) target selection
* unneeded things
2021-02-06 19:17:54 +01:00
jackpoz
b84b925063
Core/Unit: Fix crash when exiting a vehicle
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Ref #25649
2021-02-06 11:36:56 +01:00
jackpoz
4cc1f85067
Core/Unit: Set stand state on damage only to players
2021-02-06 11:20:32 +01:00
Shauren
88ffc2596d
Core/SAI: Reserve SmartScriptType for master branch
2021-02-05 19:19:13 +01:00
offl
3cb70ee62a
Core/Scripts: Move some speed values & UNIT_FLAG_NOT_SELECTABLE to DB
2021-02-04 15:11:22 +02:00
killerwife
96f3ae90ea
DB/Misc: Add missing model info for player models
2021-02-03 20:50:29 +02:00
illfated
4fcb71eb9b
DB/Texts: Fix typo in page text of Hallowed Scroll
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Closes #26026
2021-02-03 20:48:31 +02:00
illfated
05c16cbfb8
DB/Texts: Fix RewardText of some Lunar Festival quests
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Closes #26025
2021-02-03 20:48:13 +02:00
Cerveciento
3a42ec8e56
DB/Locales: Add missing esES & esMX quest locales (Part 108)
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Closes #26027
2021-02-03 20:47:57 +02:00
Cerveciento
184372500d
DB/Locales: Add missing esES & esMX quest locales (Part 107)
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Closes #26016
2021-02-02 19:12:36 +02:00
Cerveciento
0da4fcb0fa
DB/Locales: Add missing esES & esMX quest locales (Part 106)
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Closes #26014
2021-02-02 19:12:19 +02:00
Cerveciento
1a6788b2e8
DB/Locales: Add missing esES & esMX quest locales (Part 105)
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Closes #26006
2021-02-02 19:12:05 +02:00
offl
f188b0d647
DB/Creature: Set attack time to default if current value was added by random number generator
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Closes #26012
2021-02-02 19:11:43 +02:00
offl
6ea2fe8a23
DB/Creature: Get rid of flight state CanFly part 5
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Updates #6148 Closes #26013
2021-02-02 19:11:29 +02:00
offl
35fee964b9
DB/Creature: Remove UNIT_FLAG_STUNNED & UNIT_FLAG_UNK_29 in more cases
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Ref #25764
2021-02-02 19:11:05 +02:00
offl
92c8ffc047
DB/GameObject: Matrix Punchograph (fix spell cast)
2021-02-01 22:04:03 +02:00
offl
e5518b53fa
DB/GameObject: Matrix Punchograph
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Closes #25881
2021-02-01 16:15:44 +02:00
offl
77e458caef
DB/Creature: Remove Duke Ragereaver, spawned in Cata
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Closes #26003
2021-02-01 16:13:49 +02:00
jackpoz
0dee695f3b
CI/CircleCI: Show at the end of the build ccache stats of current build
2021-01-31 20:20:31 +01:00
offl
a9c83d5566
DB/Creature: Remove UNIT_FLAG_PACIFIED
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Ref #25764
2021-01-31 18:39:25 +02:00
Matan Shukry
dd27485a64
Core/Player: remaining XP logging overflow correction ( #25934 )
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(cherry picked from commit 6dbaba7669 )
# Conflicts:
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Server/WorldSession.cpp
2021-01-31 16:02:39 +01:00
offl
7cf9a2a028
DB/Creature: Make spirit healers in Scarlet Enclave visible in all phases
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Ref #25230
2021-01-31 11:22:56 +02:00
Cerveciento
113dbe3602
DB/Locales: Add missing esES & esMX quest locales (Part 104)
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Closes #25992
2021-01-31 11:22:40 +02:00
dr-j
6dce8c8d9b
DB/Quest: Update 'X Marks... Your Doom!' (11166)
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Closes #25987
2021-01-31 11:22:24 +02:00
Keader
d1a29b8da7
DB/Creature: Add missing model info to Putricide transform creature
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Closes #25993
2021-01-31 11:22:07 +02:00
offl
468d47f53e
DB/Item: Script option to restore Lunar Festival Invitation
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Closes #25995
2021-01-31 11:21:50 +02:00
jackpoz
dc21ac342e
Scripts/EoE: Attempt to fix players getting stuck after dying
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Attempt to fix players getting stuck after dying caused by a hack that calls SetControlled(true, UNIT_STATE_ROOT) by calling the opposite when a dead player leaves the instance, i.e. on releasing.
Close #24458
2021-01-30 20:48:18 +01:00
Giacomo Pozzoni
d5fc86af8b
Core/Creature: Allow to skip Rate.Corpse.Decay.Looted when calling SetCorpseDelay() ( #25989 )
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Add a second parameter to SetCorpseDelay() that specifies if Rate.Corpse.Decay.Looted setting should be ignored, false by default (aka don't ignore by default).
Add a second parameter to SMART_ACTION_SET_CORPSE_DELAY to specify if Rate.Corpse.Decay.Looted should be included, false by default (aka ignore by default).
2021-01-30 19:13:10 +01:00
Giacomo Pozzoni
3e6b3f88b0
Core/Warden: Send Lua checks only when ingame ( #25977 )
2021-01-30 18:53:59 +01:00
dr-j
0a10573fef
DB/Quest: Update 'Uncovering the Tunnels' (12003)
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Ref #25985
2021-01-29 20:13:59 +02:00
dr-j
fc856077b5
DB/Quest: Update 'That's What Friends Are For...' (12903)
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Closes #25985
2021-01-29 19:48:52 +02:00
offl
69e8e94880
DB/Creature: Change flight state CanFly to DisableGravity part 4
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Updates #6148
2021-01-29 19:48:36 +02:00
mdX7
acb3999bb8
DB/Creature: Add missing spirit healer
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Closes #25955
2021-01-29 18:11:00 +02:00
Cerveciento
a8ee131390
DB/Locales: Add missing esES & esMX quest locales (Part 103)
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Closes #25981
2021-01-29 14:10:25 +02:00
Cerveciento
f15a7eedfe
DB/Locales: Add missing esES & esMX quest locales (Part 102)
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Closes #25973
2021-01-29 14:10:09 +02:00