Aokromes
b0bf1275ee
New Year
2020-01-02 06:44:10 +01:00
Shauren
455959c606
Core/PacketIO: Rewrite updatefield handling
2019-06-08 17:06:57 +02:00
vincent-michael
5620eb9463
Update copyright note for 2019
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auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Shauren
b453e12423
Core/Game: Include cleanup part 5
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* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
Shauren
7e538980a2
Core/Database: Include cleanup
2017-05-12 18:50:27 +02:00
vincent-michael
86b98686a9
Update copyright note for 2017
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Happy new year
2017-01-01 16:23:13 +01:00
Shauren
c75fcbe20b
Core/Achievements: AchievementMgr refactoring
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* Extracted base CriteriaHandler class that deals with criteria only and will be reused for future scenario implementation
* Fixed players earning guild achievements
2016-05-07 01:16:29 +02:00
Vincent-Michael
478cc756eb
Update copyright note for 2016
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Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
Vincent-Michael
2e586bc520
Core: Header cleanup in game/*/*.cpp
2015-07-25 20:18:42 +02:00
Luzifix
478e86c074
Core/PacketIO: Create BankHandler & Bank opcode Structure
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Thx @gigi1237 for search Opcodes
Thx @Nayd to help with InvUpdate & InvItem Structure
2015-03-19 00:10:26 +01:00