megamage
be53cfe104
*Fix some bugs of map/grid. Hope this can fix some crashes (without introducing new crash)
...
--HG--
branch : trunk
2009-02-17 21:50:18 -06:00
megamage
4d008f2043
Replace tabs with spaces, and fix crlf issues
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--HG--
branch : trunk
2009-02-04 10:33:18 -06:00
megamage
184b82abcc
Backed out changeset: ad4f100c0a9d
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--HG--
branch : trunk
2008-12-24 11:18:01 -06:00
megamage
3cb4e7c716
*Update to Mangos 6938. (Only build for VC9)
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--HG--
branch : trunk
2008-12-24 09:58:26 -06:00
megamage
01db065ceb
*Let feign death interrupt enemies' casting.
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--HG--
branch : trunk
2008-12-17 18:45:54 -06:00
megamage
32dc92b2cd
*Do not let Illidan cast parasite on Akama.
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*Some cell visit update.
--HG--
branch : trunk
2008-12-13 10:50:45 -06:00
megamage
c5593ef779
*Update to Mangos 6880. Source: Mangos.
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*Skip 6878, 6871.
*Main change: change cell size, add is3dDistance for IsWithinDistInMap and isVisibleForOrDetect.
--HG--
branch : trunk
2008-12-06 14:01:44 -06:00
megamage
48ca955bd3
*Update persistant auras every 500ms. (I do not know if persistant auras can be resisted. If not, then this patch may be useless)
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--HG--
branch : trunk
2008-12-03 18:35:00 -06:00
megamage
9bbf3e9493
*Fix build.
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*Fix the bug that janalai summons too many adds.
--HG--
branch : trunk
2008-11-25 21:25:52 -06:00
gvcoman
61d9723c5b
[svn] Fixed freeze caused by dynamic objects (hopefully).
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--HG--
branch : trunk
2008-11-15 13:34:59 -06:00
megamage
8df6868fac
[svn] DynamicObject should only be visible for caster if it is not in distance. However, I do not think this will fix the bug that dynamic object update freezes the server.
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--HG--
branch : trunk
2008-11-15 11:56:59 -06:00
gvcoman
5deef1bb59
[svn] * Reimplemented packet/update forwarding in more generic way
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* Implemented far sight spells (Far Sight, Eagle Eye, etc) at unlimited range and properly forward packets
* Implemented bind vision spells (Mind Vision, etc) to forward packets at unlimited distance
* Implemented Sentry Totem (both vision switching/forwarding and alerting)
* Other misc possession fixes
* Added .bindsight and .unbindsight commands
Please test out the above spells (including Mind Control) and report any issues on the forums.
--HG--
branch : trunk
2008-11-14 20:40:35 -06:00
w12x
e72a13c3dd
[svn] * Allow WorldObjects to keep the grid active, and prevent it from being unloaded. This can be done through calling WorldObject::setActive(bool) from the scripting library. Note that entire instances are still unloaded if no player is present on that map to save resources. This behavior can be changed if the need arises.
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--HG--
branch : trunk
2008-10-27 08:41:55 -05:00
w12x
b8362cd7f1
[svn] Fixed copyright notices to comply with GPL.
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--HG--
branch : trunk
2008-10-23 03:29:52 -05:00
Seline
2265aef916
[svn] * Merge Temp dev SVN with Assembla.
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* Changes include:
- Implementation of w12x's Outdoor PvP and Game Event Systems.
- Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
- All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
- Improved Config cleanup.
- And many more changes.
--HG--
branch : trunk
2008-10-14 11:57:03 -05:00
Neo2003
9b1c0e006f
[svn] * Proper SVN structure
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--HG--
branch : trunk
2008-10-02 16:23:55 -05:00