Malcrom
be64238b45
Merge branch 'master' of git://github.com/TrinityCore/TrinityCore
2012-02-10 12:33:25 -03:30
QAston
586a76e3a0
Core/Db/Conditions: Add 3rd parameter to CONDITION_ITEM so it can now perform a check if item exists in bank aswell as in equipment.
2012-02-10 16:47:58 +01:00
Shauren
05b18ca9ba
Scripts/Icecrown Citadel: Attempt to fix Sindragosa spawning
2012-02-10 16:44:02 +01:00
Shauren
9155d21b64
Scripts/Icecrown Citadel: Fixed crash in spell_frostwarden_handler_order_whelp
...
Closes #5129
2012-02-10 16:40:02 +01:00
Nay
6a43ee5501
DB/GOs: Remove wrong flags and not working SAI script from (LiiT) Picnic Basket
...
Ref 32b2fccf33
Accepting suggestions on how to make it not despawn on first use/click.
2012-02-10 15:03:12 +00:00
QAston
f2f1150761
Fixed build.
2012-02-10 15:43:19 +01:00
QAston
676151f6ac
Core/Db/Conditions: Don't use ConditionValue3 as a reference id for template conditions - ConditionTypeOrReference serves this purpose.
2012-02-10 15:30:33 +01:00
QAston
8713b44ee7
Core/Db/Conditions: Prepare conditions system to work on objects of different type than players.
...
Warning: API has changed a bit:
ConditionScript::OnConditionCheck(Condition* condition, Player* player, Unit* invoker) is now
ConditionScript::OnConditionCheck(Condition* condition, WorldObject* object, WorldObject* invoker)
2012-02-10 14:18:59 +01:00
QAston
e0ad0f0e8d
Minor correction to a7fc2586e7 - load columns from db in the same order they're stored.
2012-02-10 12:54:34 +01:00
kaelima
5684f39d58
Core/Protocol: Remove useless ResetInstances call inside WorldSession::HandleResetInstancesOpcode.
2012-02-10 12:52:30 +01:00
QAston
a7fc2586e7
Core/Db/Conditions: Add NegativeCondition column to conditions table which allows to check whenever player does not meet condition specified by ConditionTypeOrReference column (ConditionTypeOrReference and ConditionValue3 set to reference id are not affected by the change)
2012-02-10 12:46:01 +01:00
kaelima
03b2717931
Core/Map:
...
- Fixed crash when a player was disconnected during a transfer to another map.
- Only call OnPlayerLeaveMap if player is removed from map. (Ty QAston)
2012-02-10 12:43:13 +01:00
Shauren
5251daf01a
Core/Spells: Summoning players will now teleport them directly on summoner, not near him
2012-02-10 11:32:33 +01:00
Shauren
806733550c
Core/GameObjects: Fixed crashes in GameObject::SetLootState and GameObject::SetGoState for summoned objects
...
Closes #5166
2012-02-10 10:24:56 +01:00
QAston
5365bd25fa
Core/Spells: remove some workarounds about transform spells in corpse explosion script.
2012-02-09 23:27:59 +01:00
Malcrom
cefececdf9
Merge branch 'master' of git://github.com/TrinityCore/TrinityCore
2012-02-09 18:16:43 -03:30
Subv
4ba341e892
Core/Spells: Removed deprecated code, fixed duration bonus of the Glyph of Dancing Rune Weapon
2012-02-09 15:27:12 -05:00
Malcrom
b20c0a1770
Merge branch 'master' of git://github.com/TrinityCore/TrinityCore
2012-02-09 16:43:00 -03:30
QAston
800cf73750
Core/Spells: Fix some problems with spells summoning to many objects.
2012-02-09 20:27:26 +01:00
Subv
9791bb599a
Merge pull request #5160 from TrinityCore/dynamic_vmaps
...
Added Dynamic Vmaps, RE-EXTRACT YOUR VMAPS
2012-02-09 11:17:05 -08:00
Subv2112
93d199f043
Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
...
added lots of improvements
Please re-extract vmaps
2012-02-09 13:58:22 -05:00
Shocker
4623db0abe
Merge pull request #5052 from devilcoredev/fix_003
...
Core/Spells: Check line of sight for AoE targeted spells
2012-02-09 10:29:45 -08:00
Shocker
d2e018dbbc
Merge pull request #5150 from Kline-/master
...
Core/Config: Add config option for Quest Auto Accept/Ignore
(commiter's note: there is no blizzlike reason for this but that doesn't mean it's not a good idea)
2012-02-09 10:28:02 -08:00
Shocker
493ff0fbb2
Merge pull request #5148 from elecyb/impharmstring
...
Core/Spells: Remove incorrect diminishing group check for Improved Hamstring
2012-02-09 10:26:15 -08:00
Shocker
84092d69b1
Merge pull request #5147 from glkrlos/SartharionDebuffs
...
Scripts/Obsidian Sanctum: Sartharion Debuffs should be active while the respective bosses are alive
2012-02-09 10:24:07 -08:00
QAston
012be16796
Merge pull request #4726 from ille/baa2252bd31718e93ccc3e97aa81afeecb5ec9c3
...
Core/GameObject: implement stealth/invisibility for traps
2012-02-09 09:38:13 -08:00
QAston
b4022acdf3
Core/Spell: move conditions check to Spell::CheckCast.
2012-02-09 18:35:52 +01:00
QAston
0b1da6c0ad
Core/Db/Conditions: update error log.
2012-02-09 18:18:06 +01:00
QAston
e0c699b0f3
Core/Db/Conditions: allow CONDITION_SOURCE_TYPE_ITEM_REQUIRED_TARGET to be used for spells with any spell using unit as explicit target instead of just TARGET_UNIT_TARGET_ANY and TARGET_UNIT_TARGET_ENEMY.
2012-02-09 18:12:47 +01:00
QAston
dc326131a3
Core/Entities: don't save aura caster's guid for pets to db.
2012-02-09 17:19:24 +01:00
kaelima
e7cd9f0b4c
Core/Movement: Don't send heartbeat message only to self on movementflag update. Should solve some recent issues with vehicles.
2012-02-09 13:41:43 +01:00
Matthew Goff
89adbc1778
Add config values to allow ignoring auto accept and auto complete flags on quests.
2012-02-08 20:01:38 -06:00
elecyb
d585c68814
Core/Spells: Removed incorrect diminishing group check for Improved Hamstring.
2012-02-08 21:35:00 -03:00
glkrlos
201af95af3
From beginning of Sartharion encounter if Tenebron, Shadron and/or Vesperon are alive the Spell Power of Tenebron, Shadron and/or Vesperon must be casted on all players, this occurs like retail.
2012-02-08 18:25:58 -06:00
malcrom
1730cee9e1
DB/SAI: Scripts for Chillmaw and Cultist Bombardier
...
Closes #1502
(might need additional fixes)
2012-02-08 23:46:42 +00:00
zwerg
cd7b0c2635
Scripts/Noblegarden: Fix Spring Fling achievements
...
Closes #1070
2012-02-08 22:49:40 +00:00
Vincent-Michael
8a1f3a600f
DB/SAI: Fix quests Chrushing the Crown
...
Closes #5100
2012-02-08 21:00:40 +00:00
Odyssey
da0235dca3
DB/Spawns: Lunar Festival, Rocket Clusters, Moonglade
...
Closes #4993
2012-02-08 20:56:47 +00:00
Merlin2010
101b461c7c
Core/DBCs: Fix "Uncategorized taxi error" in Shadow Vault flight master
...
Closes #4999
This a bit "hackish", a proper fix for both flight masters (Ebon Hold and Shadow Vault) should be found
2012-02-08 20:50:58 +00:00
gecko32
7a8782c52c
DB/Quests: Remove DB spawn for Zepik and give needed item on quest accept
...
Closes #5000
2012-02-08 19:44:11 +00:00
mweinelt
a32f7afc6f
DB/Quests: Toxic Tolerance - Quest Pooling
...
Closes #5007
2012-02-08 18:36:21 +00:00
Pitcrawler
64f5ac71d0
DB/NPCs: Borean Tundra gossips
...
Closes #5009
2012-02-08 18:27:24 +00:00
Nay
8ddd5173d8
Core/Defines: Correct holiday id for LiitA
...
Ref #5114
Thanks Vincent-Michael
2012-02-08 18:04:15 +00:00
Albis
805dff110f
DB/Quests: Fix a typo in RequestItemsText of quest Etched Tables
...
Closes #5062
2012-02-08 17:21:01 +00:00
mweinelt
01b7827729
DB/Quests: High Crusader Adelard - Quest Pooling
...
Closes #5124
2012-02-08 17:12:22 +00:00
Vincent-Michael
2202740a36
DB/Quests: Public Relations Agent - Quest Pooling
...
Closes #5124
2012-02-08 16:57:12 +00:00
furion
ca770e5a31
DB/Achiev: Add criteria data for "I Pitied The Fool"
...
Closes #5140
2012-02-08 16:32:25 +00:00
Nay
5151339211
DB/GOs: Spawns for Small Proto-Drake Egg
...
Fixes quest Veranus
Closes #5138
2012-02-08 16:24:42 +00:00
kaelima
b194070cd5
Script/Holiday: Cleanup and fix possible crash from 32b2fccf33
2012-02-08 16:06:37 +01:00
Nay
c6f8f23616
DB/NPCs: Set trigger/bunny flag to some LiitA creatures
...
Fix a typo in 11b935da0a , thanks SignFinder
2012-02-08 14:15:05 +00:00