Commit Graph

4742 Commits

Author SHA1 Message Date
Shauren
9fa5906c40 Core/Spells: Fixed Elemental Blast random buff (shaman) 2016-05-10 17:06:39 +02:00
Vincent-Michael
b29005925e Core: Fixed warning 2016-05-08 00:43:17 +02:00
Vincent-Michael
a3b4c40073 Core/Commands: Cleanup in 0940f3e077 2016-05-08 00:26:30 +02:00
Vincent-Michael
0940f3e077 Core/Commands: Allowed .server idlerestart / idleshutdown / restart / shutdown to take another parameter structure:
e.g.:
* .server idlerestart 12d3h13m13s
* .server idleshutdown 46m13s
* .server restart 45h56m
* .server shutdown 323m42s
2016-05-08 00:02:15 +02:00
Shauren
c75fcbe20b Core/Achievements: AchievementMgr refactoring
* Extracted base CriteriaHandler class that deals with criteria only and will be reused for future scenario implementation
* Fixed players earning guild achievements
2016-05-07 01:16:29 +02:00
Shauren
a49b348d62 Core/Spells: Removed code for handling SPELL_AURA_OVERRIDE_CLASS_SCRIPTS whose miscvalue cases were removed from the game 2016-05-04 18:25:30 +02:00
funjoker
7eab3d3716 Core/Units: Updated armor damage reduction calculation
Merge #17069
2016-05-03 14:09:57 +02:00
Duarte Duarte
71a7f96e22 Scripts/SWP: Remove unused #defines 2016-05-02 03:09:08 +01:00
Incorrect
c28e6a8c16 Core/Spells: Fixed overwriting summon requests
Closes #17049
2016-05-01 12:53:39 +02:00
Naios
b4c12d2699 Core/Scripts: Fix 2 warnings
* Ref d9f7692c2e
* Ref 0fbcddcb4f
2016-05-01 02:19:55 +02:00
KarrokDC
da186daf02 Core/Scripts: Cleanup cs_modify.cpp
* Removed a chunk of duplicate code
* Generalized Message notification
* Generalized checking of resources modification with a min-max
* Generalized checking of single value modification
* Closes #16858

(cherry picked from commit 775b03bf6f)
2016-05-01 02:00:44 +02:00
Nyeriah
afa8cfa092 Scripts/Command: Solve several format exception crashes introduced in a recent commit
Ref #16648
Closes #16751

(cherry picked from commit c1905771f0)
2016-05-01 02:00:43 +02:00
Shauren
d9f7692c2e Core/Spells: Updated existing shaman spell scripts 2016-05-01 00:09:01 +02:00
Shauren
d92f529d93 Core/Spells: Fixed Stealth and Vanish
Closes #15779
2016-04-29 21:21:58 +02:00
Shauren
cc262ec12e Core/Spells: Updated Eviscerate and Envenom formulas
Closes #16886
Closes #16887
2016-04-29 20:05:41 +02:00
edea
2b411aa148 Core/Spells: Fix PvP trinkets animations
Closes #16890
2016-04-28 22:34:57 +02:00
jackpoz
b8f10a514f Core/Misc: Fix issues reported by static analysis
(cherry picked from commit 3e73ba9da5)
2016-04-28 17:08:42 +01:00
Shauren
77d3dde36f nopch build fix 2016-04-28 18:01:04 +02:00
Shauren
4953ee20a5 Core/Spells: Fixed Crackling Jade Lightning, initial pull request by @Infamous-devel
Closes #17050
2016-04-27 18:17:03 +02:00
joschiwald
803473fb64 Core/Utils: replaced std::random_shuffle with our own implementation using SFMT random generator
(cherry picked from commit 9e371b766c)
2016-04-24 20:19:42 +02:00
Vincent-Michael
4fbe380639 Core/Items: Fixed build 2016-04-23 19:35:49 +02:00
joschiwald
9fc5ea81e0 Scripts/Spells: fixed Decahedral Dwarven Dice and Worn Troll Dice
#Closes 16866

(cherry picked from commit 029527365f)

# Conflicts:
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Entities/Player/Player.h
#	src/server/game/Handlers/GroupHandler.cpp
2016-04-23 16:54:28 +02:00
Shauren
3ac33163db Core/Misc: Fixed -Wmisleading-indentation warnings 2016-04-23 13:22:03 +02:00
DDuarte
e7c203334b Scripts: Add missing override 2016-04-19 01:37:17 +01:00
Gacko
aac868a6d9 Scripts: Add missing overrides. 2016-04-18 23:52:39 +02:00
tkrokli
d82a2cf471 Core/Scripts: zone_shattrath_city cleanup
- restore missing text lines for Sal'salabim and Raliq the Drunk
- replace hardcoded text with DB gossip ID enum sections
- move gossip ID, quest ID, spell ID (and so on) into enum
- remove core script for Ishanah, High Priestess of the Aldor

Closes #16684

(cherry picked from commit acdfc36a4e)
2016-04-16 19:05:32 +01:00
DDuarte
4e0b0e76c9 Core/Quests Fix Quests Borrowed Technology, Volatility and The Solution Solution (#16968)
(cherry picked from commit d1a053e4f5)

Rename sql

(cherry picked from commit 41e776fe64)
2016-04-16 18:22:35 +01:00
DDuarte
e8179e107b Merge branch '3.3.5-gluth' into 3.3.5 (PR #14865)
(cherry picked from commit b115458001)
2016-04-16 18:21:22 +01:00
DDuarte
00da19ed9e Merge remote-tracking branch 'sirikfoll/geddon' into 3.3.5 (PR #16975)
(cherry picked from commit 75f7b5ae4b)
2016-04-16 18:20:11 +01:00
DDuarte
98a8f539b4 Merge remote-tracking branch 'sirikfoll/bossAhune' into 3.3.5 (PR #14884)
(cherry picked from commit 37067ad390)
2016-04-16 17:20:57 +01:00
Vincent-Michael
3cd19d3b30 Core: Removed Whitespaces 2016-04-16 12:19:23 +02:00
Chaouki Dhib
3cbbcdb51a Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
- Clean up of Unit::SetSpeed (mostly cherry picks from the 6.x branch):
- the opcode sent depends on the unit. until now, MSG_MOVE_SET_* were sent for every units which isn't like retail behavior.
- Removed the unused method parameter "forced" from Unit::SetSpeed
- Renamed Unit::SetSpeed to SetSpeedRate
- Removed the unused method parameter "forced" from Unit::UpdateSpeed
- Added utility method Unit::SetSpeed which take the new flat value.
(cherry picked from commit dc3327f9c5)

# Conflicts:
#	src/server/game/Entities/Unit/Unit.cpp
#	src/server/game/Handlers/MovementHandler.cpp
#	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
#	src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
#	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
#	src/server/scripts/Kalimdor/zone_azshara.cpp
#	src/server/scripts/Kalimdor/zone_durotar.cpp
#	src/server/scripts/Outland/zone_hellfire_peninsula.cpp
2016-04-16 02:26:24 +01:00
Naios
ea4ac00ac7 Core/Build: Provide an interface target for game
* Increases the build time because dependent projects can build
  without waiting for the game project.

(cherry picked from commit ff8a54ab92)
2016-04-14 21:30:27 +02:00
Naios
9cc97f226d Core/Game: Rewrote the ScriptMgr to support script reloading.
* Finally this commit enables dynamic script hotswapping
  and finished the PR #15671.
* Split the storage layout to use optimized storages
  for database bound and unbound scripts.
* Add several unload workers to reload scripts correctly
  -> Requires further investigation.
* Fixes memory leaks in ScriptMgr when dropping invalid scripts.
* Fixes VehicleScripts
* Makes OutdoorPvP scripts reloadable
* Makes InstanceMapScripts reloadable
* Makes CommandScripts reloadable
2016-04-11 21:14:00 +02:00
Naios
848b8a4136 Core/Scripts: Split script subdirectories into independent modules
* Makes it possible to define the linkage for every module
* Move the ScriptPCH into the root directory
* Changes the SCRIPTS cmake variable to a string type:
  -> -DSCRIPTS=0 is -DSCRIPTS="minimal-static" now
     (builds commands and spells statically)
  -> -DSCRIPTS=1 is -DSCRIPTS="static" now
     (builds all modules statically)
  -> -DSCRIPTS="dynamic"
     (builds all modules dynamically)
  -> Also the default value which is provided by the SCRIPTS
     variable is overwriteable through the SCRIPTS_COMMANDS,
     SCRIPTS_SPELLS... variable.
2016-04-11 21:13:58 +02:00
Naios
4710b1c8fe Core/Scripts: Move the ragefire chasm scriptloader into the correct file
* This commit targets 3.3.5 and just reduces the diff to 3.3.5 on 6.x.
2016-04-11 21:13:24 +02:00
Naios
59e3cf82ac Core/Game: Move scheduled map scripts counter methods into MapManager
* Since those have nothing to do with core scripts and are
  not wished inside the ScriptMgr
2016-04-11 20:07:24 +02:00
treeston
6dfe9d34f3 Merge branch '3.3.5-naxxcleanup' into 3.3.5. (PR #16524)
(cherry picked from commit f37682b7ed)
2016-04-10 15:27:49 +02:00
treeston
dc07c24c0c Scripts/Naxxramas: Fix an edge case crash in Gothik. Closes #16575.
(cherry picked from commit a23ccc1b83)
2016-04-10 14:39:32 +02:00
treeston
c344feed96 Merge branch '3.3.5-horsemen' into 3.3.5-base (PR #16194)
(cherry picked from commit e8a79737a5)
2016-04-10 14:32:51 +02:00
treeston
43c3b1b2e0 Merge branch '3.3.5-gothik' into 3.3.5-base (PR #16142)
(cherry picked from commit d23ef5d6d0)
2016-04-10 14:01:37 +02:00
Kittnz
a4c223a300 Pet/Misc: Implement Baby Blizzard Bear
(cherry picked from commit 8d992a888c)
2016-04-09 17:42:50 +02:00
Shauren
07a0a57ffb Merge pull request #16848 from P-Kito/debuff_remove
[3.3.5/6.x] Scripts/Spells: Add generic spell to handle ClearDebuffs spell
(cherry picked from commit b2bd181a5f)
2016-04-09 17:40:20 +02:00
treeston
d25ba64b4c Scripts/Karazhan: Hackfix the Opera event script to make Wizard of Oz actually completable.
Doing it in script instead of removing the flags from DB because I'm pretty sure that the DB flags are correct and there's some RP event missing before she becomes attackable.

(cherry picked from commit dc39de0141)
2016-04-09 17:35:45 +02:00
Aokromes
b359eda9b9 Core/Misc: Remove no longer used code
(cherry picked from commit 00aeec820a)
2016-04-09 17:29:10 +02:00
Vincent-Michael
179b521dce Core: Remove whitespaces
(cherry picked from commit 5e74c2223b)
2016-04-09 17:14:08 +02:00
joschiwald
94c33ea43c Merge pull request #16785 from Keader/AlgalonStars
[3.3.5/Core/Scripts] Fix Living Constellation not activating during Algalon encounter
(cherry picked from commit 3e7b7e415e)
2016-04-09 17:09:27 +02:00
r00ty-tc
0bf70423f8 Core/Maps: Implement optional pre-loading of maps.
- Option to preload basemaps upon server load (BaseMapLoadAllGrids)
- Option to preload instance maps upon map load (InstanceMapLoadAllGrids)
- Change default logging to only log mmap errors to server log
- Add new public to map to load all cells in map
- change debug loadcells to use new function instead

(cherry picked from commit 971f4ccab8)
2016-04-09 17:08:41 +02:00
ForesterDev
1ef3b52433 Scripts/Commands: Modify ".debug anim" command to target any selected unit
(cherry picked from commit f719338a9c)
2016-04-09 17:06:41 +02:00
Shauren
5c0517c6ef Merge branch 'Golrag-sindragosa_ice_tomb_target' into 3.3.5
(cherry picked from commit 895878010e)
2016-04-09 17:05:24 +02:00