Shauren
bec761a3e0
Core/Creatures: Set melee sheath as default only for creatures that do not have creature_addon data
2012-04-18 12:44:56 +02:00
ZxBiohazardZx
1be4027a90
DB/Loot: Keepers of Ulduar loot.
...
BEWARE: chest-assignments has been GUESSED in some cases. Script-updates will prove this either wrong or right. MIGHT NOT WORK UNTILL SCRIPTS GET FIXED
2012-04-18 11:10:39 +02:00
ZxBiohazardZx
35024272d2
DB/Creature: Update spawntime for Arcturis & Skoll
2012-04-18 09:22:24 +02:00
kaelima
d97f9c37bb
DB/Creature: Set correct spellclick spell and ability spell for Valkyrion Harpoon Gun
2012-04-18 02:43:00 +02:00
kaelima
a998554f8f
Script/Pit of Saron: Fix logic in spell_tyrannus_overlord_brand
...
should fix #6247
2012-04-17 22:34:06 +02:00
ZxBiohazardZx
5dd561dcac
DB/Creatures: Add missing northrend rare elite mobs: Arcturis and Skoll
...
Closes #1324
2012-04-17 19:55:32 +02:00
Kandera
839abe4dca
Core/Spells: fix holy shock cast on friendly opposing team going on cooldown and saying invalid target. spell will now fail with invalid target and not cause a cooldown
2012-04-17 11:45:26 -04:00
Kandera
17d87c0103
Core/Misc: researched the reasons for instance reset failure and added them as comments to the sendresetinstancefailed function.
2012-04-17 09:56:08 -04:00
Shauren
61cb2db1bd
Core/Player: Removed _lastLiquid from Player class, no need to have it in both Unit and Player
2012-04-17 10:16:31 +02:00
Shocker
de3db06731
Update PackageList.txt after recent jemalloc update
2012-04-17 04:24:59 +03:00
Shocker
d6133d1028
Merge pull request #6187 from GiR-Blunti/master
...
Updated jemalloc library to version 2.2.5
2012-04-16 18:19:57 -07:00
kaelima
3189b57bf5
Core/Unit: Always initialize a pointer before using it.
...
(less segfaults, more fun)
2012-04-17 02:14:41 +02:00
Shauren
0f48da6ed1
Spell/Warrior: Fixed Concussion Blow damage part
...
Thanks ShinDarth
2012-04-16 20:33:19 +02:00
kandera
0980d26552
Merge pull request #6219 from Jayz33/master
...
Add warden documentation to ban reason
2012-04-16 09:50:13 -07:00
Joni
a8ae4cf1e3
Add warden documentation to ban reason
2012-04-16 18:41:31 +02:00
Kandera
bb97ff7601
Attempt on converting updatewaterstate for use with units (pets and vehicles)
2012-04-16 12:27:06 -04:00
Kandera
413cfac953
Core/NPC: add essence infused moonstone, key to the focusing iris (and hc) to the list of keys gettable from locksmith npcs. (per aokromes)
2012-04-16 11:40:29 -04:00
Discover-
11be85a402
Merge pull request #6215 from Vincent-Michael/game_event
...
[DB/GameEvent] Add missing Game Event - Pilgrim's Bounty
2012-04-16 07:25:46 -07:00
Vincent-Michael
bcffd87950
[DB/GameEvent] Add missing Game Event - Pilgrim's Bounty
2012-04-16 15:54:04 +02:00
Shauren
39b3589dcb
Fixed Fixed broken compile
2012-04-15 17:41:37 +02:00
Subv
f7e0aedaf0
Fixed broken compile
2012-04-15 09:45:51 -05:00
Subv
c7eeb0b59c
Scripts/Commands: Make the .modify reputation command only modify the specified reputation (ignore spillovers)
...
Patch by @ogeraisi
2012-04-15 09:30:34 -05:00
Subv
3d8aaabaf3
Core/Spells: Do not proc spells with PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_(NEG|POS) if there is no target, reimplemented Storm, Earth and Fire talent in another way
...
Closes #3367
Closes #2424
If you find more spells that are broken because of this, please notify us
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-14 20:08:16 -05:00
Nay
8a33ddc010
Core/BG: Fix a logic mistake in ResetStat timer
...
It should only be executed every 5 seconds, not in every update
2012-04-15 01:30:50 +02:00
Subv
8c3d0e2368
Core/Spells: Dont remove auras on stance change if the stance you are moving to is also allowed by the spell.
...
Closes #2758
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-14 14:51:59 -05:00
Subv
06278fe7fb
Spells/Procs: Fixed Sacred Shield 6 seconds internal cooldown.
...
Thanks @Warpten
P.D.: You were using the wrong spellid
Closes #1711
2012-04-14 14:51:53 -05:00
Shauren
4f14693ef2
Core/Scripts: Corrected previous commit and added a few AI hooks to GameObjectAI
2012-04-14 18:26:16 +02:00
Subv
b7a9db16d6
Spells/Bonus: Fixed spell power bonus of Lava Burst, taken from DrDamage and verified
...
Closes #1819
2012-04-14 11:14:38 -05:00
Shauren
a3bdaf7e6d
Core/Scripts: Added support for creating custom GameObjectAI classes, similar to how creature scripts work.
2012-04-14 17:49:51 +02:00
Subv
ab8e69873c
Core/Spells: Fixed Bloodworm's heal effect and damage
...
Closes #1808
Thanks @A-Metaphysical-Drama for the damage part
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-14 10:17:21 -05:00
Subv
0d90f7c257
Fixed build from my previous commit
2012-04-14 08:47:44 -05:00
ZxBiohazardZx
ca6c8845b2
DB/Loot: Add some missing loot definitions to prevent some startup errors
2012-04-14 15:31:04 +02:00
Subv
0ec7016cca
Core/Spells: Corrected logic check for SPELL_ATTR4_IGNORE_RESISTANCES
...
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-14 08:23:23 -05:00
ZxBiohazardZx
efdf2ede30
DB/Loot: add Bogblossom to Bogblossom object, thx Helias
...
Closes #5922
2012-04-14 14:45:32 +02:00
Shauren
f51b62979f
SQL: Renamed files to match the order they were commited in.
2012-04-14 11:15:12 +02:00
Shauren
63ec9f2299
Core/Player: Send calendar raid lockout remove before removing player from instance save (may invalidate instance save)
2012-04-14 11:09:40 +02:00
Subv
eeb237f55d
Core/Spells: Add 45 seconds proc cooldown to Blackened Naaru Silver.
...
Closes #1509
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-13 19:33:20 -05:00
Subv
98e1847999
Player/Items: Fix the item durations when the item is stored in a bag different than the default backpack
...
Closes #1026
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-13 18:58:27 -05:00
Subv
ba957e6a0e
Core/Spells: Reapply glyph bonuses that depend on stance when you shapeshift into that instance
...
Closes #1076 and possibly others
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-13 18:32:56 -05:00
Nay
a28742bffe
Core/BG: When starting a battleground teleport the player to start location if it goes outside of the allowed "waiting" area (for example, getting out of the "bubble" in EotS)
...
Allowed waiting area is calculated as the distance specified in database (battleground_template.StartMaxDist) and the battleground start point for each team
A distance of 0 is ignored (not used in SotA nor arenas)
The values in DB might need some tweaks, open a pull request if you calculate better ones
Closes #180
Initial patch and idea by Rat
Also added validation (DBError log) to some fields in battleground_template table
2012-04-13 20:51:07 +01:00
Subv
b9c50a8b6e
Core/Spells: Prevent Siphon Life from proccing on Corruption apply.
...
Closes #6150
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-13 13:37:32 -05:00
Shauren
c055a8617d
Scripts/Icecrown Citadel
...
* Fixed Professor Putricide Tear Gas stunning himself
* Fixed visual of Unstable Experiment
* Fixed oozes not picking new targets after hitting old
* Fixed Gas Cloud not using melee attack
* Removed ooze summon position hack
Closes #4301
Closes #2726
Closes #5119
Closes #4464
Closes #2874
Closes #4407
Closes #2421
Closes #4899
2012-04-13 19:56:00 +02:00
Kandera
3f796d4f9f
SQL: fix a few mistakes in a previous commit
2012-04-13 13:07:17 -04:00
Subv
5466092d23
Core/Spells: Fixed Recklessness charges being dropped twice.
...
Closes #932
2012-04-13 11:54:36 -05:00
Kandera
c1ba60d68c
DB: various db fixes from patches. authors are mentioned above the patches. closes #2169 , closes #3344 , closes #4162 , closes #3530 , closes #5982 , closes #5849 , closes #6098 , closes #5569 , closes #5493 , closes #5510 , closes #5470 , closes #5408 , closes #5406 , closes #4875 , closes #5457 , closes #4467 , closes #4043 , closes #3899 , closes #3859 , closes #3518 . signed off by nayd
2012-04-13 12:42:42 -04:00
Shauren
4b81de9d3a
Core/Movement: Changed casting check in TargetedMovementGenerator to be able to freely manipulate cast+move interaction in scripts
2012-04-13 18:32:47 +02:00
Nay
397d844883
DB/SAI: Revert some mistakes in SAI db data (target_types were added to action_param6; contiguous fields)
...
Please, don't do this error.
2012-04-13 16:18:30 +01:00
Multivitamin
126fd13e5d
DEP: Updated Jemalloc to Version 2.5
...
Signed-off-by: Multivitamin <DasUmba@.(none)>
2012-04-13 10:49:09 +02:00
Subv
6400c13fcb
Core/Loading: Make GameObject loot loading faster by removing an unneeded call to an expensive method.
...
Thanks Manuel for pointing it out
2012-04-12 20:19:23 -05:00
Subv
491999280e
Core/Spells: You should not be able to cast Create Healthstone if you already have one in your inventory
...
Closes #1498
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-12 20:18:07 -05:00