megamage
d697fbd158
*Merge.
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--HG--
branch : trunk
2009-04-11 15:03:34 -05:00
megamage
9378a9cf21
*Add function GetPlayer and GetCreature for scripts. Please try to not use GetUnit in the future.
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--HG--
branch : trunk
2009-04-11 13:42:34 -05:00
megamage
d1c2d98015
*Merge.
...
--HG--
branch : trunk
2009-04-10 18:01:15 -05:00
Rat
1e61dffc89
*added creature extra flag No Crit (CREATURE_FLAG_EXTRA_NO_CRIT)
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*added function to disable reputation gained from monsters
*tabs2spaces in affected files
--HG--
branch : trunk
2009-04-10 18:11:09 +02:00
XTZGZoReX
2fe9fed7c7
* Tabs to spaces -- using: perl -p -i -e "s/\t/ /g" *
...
--HG--
branch : trunk
2009-04-07 10:51:45 +02:00
megamage
ac4edf0e09
*Update creature formation code.
...
--HG--
branch : trunk
2009-04-06 20:33:52 -05:00
megamage
e8866340ce
*CreatureGroups fixed and improoved. By TrullyONE
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- Multimap support for instances added.
- Removed redundant group checks.
- New movement rules (bool group formed/dismissed added).
- uint32 Creature::GroupID replaced with CreatureGroup pointer.
--HG--
branch : trunk
2009-04-06 13:27:42 -05:00
QAston
20c02ef760
*Update of aura system.
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--HG--
branch : trunk
2009-04-06 13:31:14 +02:00
megamage
f744c09075
*Merge.
...
--HG--
branch : trunk
2009-04-04 15:12:36 -06:00
megamage
86bd3bfb42
*Do not check formation for pet and summoned creatures.
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--HG--
branch : trunk
2009-04-04 15:04:24 -06:00
megamage
8408fb7cd3
*Merge.
...
--HG--
branch : trunk
2009-03-31 18:21:45 -06:00
megamage
7f209249a2
*Do not call reset in construct funciton of script.
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*Add function doaction to safely pass parameters between scripts.
--HG--
branch : trunk
2009-03-31 18:12:49 -06:00
megamage
031df598ab
*Try to fix crash.
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--HG--
branch : trunk
2009-03-31 09:18:39 -06:00
megamage
783e4fd3ff
*Add new creature_template column VehicleId
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*Allow spawn vehicles
*Make vehicles grid objects.
--HG--
branch : trunk
2009-03-28 22:44:09 -06:00
megamage
eb894f39e8
*First remove object from world then unregister it. This may fix some crashes.
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--HG--
branch : trunk
2009-03-28 16:04:37 -06:00
megamage
312b8e5b73
*Merge.
...
--HG--
branch : trunk
2009-03-25 16:00:38 -06:00
megamage
581ae2719d
*Do not allow to add/remove obj to/from world more than once.
...
--HG--
branch : trunk
2009-03-25 15:54:23 -06:00
megamage
fe08615d17
*Try to fix a crash bug.
...
--HG--
branch : trunk
2009-03-24 22:25:22 -06:00
megamage
f18a9c916d
*Fix some crashes possibly related to vehicles.
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*Fix a bug that client crashes when seer is far away from caster.
--HG--
branch : trunk
2009-03-23 20:13:37 -06:00
megamage
708449298e
*Merge.
...
--HG--
branch : trunk
2009-03-22 11:37:59 -06:00
megamage
7d2eb958d5
*Do not set civilians as react state defensive as default.
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--HG--
branch : trunk
2009-03-21 23:29:18 -06:00
megamage
59ce40e484
*Remove dual ERROR in logs Author: AlexDereka
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--HG--
branch : trunk
2009-03-21 14:28:02 -06:00
megamage
8f627853df
*More work on summon system.
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--HG--
branch : trunk
2009-03-20 14:01:46 -06:00
megamage
a2392121f0
*Fix the bug that summon dbc is not read. Now creatures can be summoned.
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*Make minipet as tempsummon instead of pet. Make totem as tempsummon.
--HG--
branch : trunk
2009-03-19 14:41:30 -06:00
megamage
2453f22123
*Merge.
...
--HG--
branch : trunk
2009-03-16 11:48:25 -06:00
megamage
8c1914a3ae
*Init motionmaster before AI init. This fix some crash bug of script.
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--HG--
branch : trunk
2009-03-14 23:24:21 -06:00
megamage
d90d0002e3
*Merge.
...
--HG--
branch : trunk
2009-03-14 09:24:59 -06:00
megamage
25720e5a90
*Move creature spell init from updateentry to initentry. This allows pet have spells defined in db.
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--HG--
branch : trunk
2009-03-14 09:18:55 -06:00
megamage
a5882ee84a
*Merge.
...
*"Fix Glowing Blood" is not merged. Outdated patch?
--HG--
branch : trunk
2009-03-13 18:48:53 -06:00
megamage
ce4c9cb2ae
*Allow not to switch to charmed AI for some scripts.
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--HG--
branch : trunk
2009-03-13 17:48:57 -06:00
megamage
146b2560aa
*Call stopmoving in moveidle.
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--HG--
branch : trunk
2009-03-13 14:42:57 -06:00
megamage
16ee4a46c2
*Merge.
...
--HG--
branch : trunk
2009-03-12 14:22:59 -06:00
megamage
1fbfc6da64
*Assign possessed AI and pet AI to charmed creatures.
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--HG--
branch : trunk
2009-03-12 14:15:44 -06:00
megamage
3d3656297f
[7424] Codestyle: removed not needed \n in log output. Author: balrok
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--HG--
branch : trunk
2009-03-09 17:56:51 -06:00
megamage
328345ac1a
[7403] much more unneeded includes removed Author: balrok
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--HG--
branch : trunk
2009-03-08 13:05:56 -06:00
megamage
417c7c8319
[7393] Implement access to client side holiday ids. Author: VladimirMangos
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* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence
* `game_event` now have new `holiday` field for store client side holiday id associated with game event
* Added new enum HolidayIds with existed at this moment holiday ids.
* New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check.
--HG--
branch : trunk
2009-03-06 19:36:47 -06:00
megamage
7915fd768a
*Merge.
...
--HG--
branch : trunk
2009-03-06 18:09:01 -06:00
megamage
8787c00ca3
*Disable charmed/possessed creature AI.
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*Use general react states to replace charminfo react states.
--HG--
branch : trunk
2009-03-05 18:48:56 -06:00
megamage
b1677c901d
[7362] Use IN_MILISECONDS where appropriate, other cleanups. Author: VladimirMangos
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--HG--
branch : trunk
2009-03-02 16:53:50 -06:00
megamage
4cdb56a967
[7347] Prevent sql errors at GM-mode corpse save. Apply same chnages and for other pahsemask save part for consistense and safe. Author: VladimirMangos
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--HG--
branch : trunk
2009-02-27 12:26:40 -06:00
megamage
d3a6900667
*Merge.
...
--HG--
branch : trunk
2009-02-26 20:43:35 -06:00
megamage
ee6418d92a
*Update active object code.
...
--HG--
branch : trunk
2009-02-26 16:29:55 -06:00
megamage
ccde296fd3
*Fix some crash bugs.
...
--HG--
branch : trunk
2009-02-25 17:53:05 -06:00
megamage
5fda499266
*Merge.
...
--HG--
branch : trunk
2009-02-24 21:14:00 -06:00
megamage
fe5fa58275
*Try to fix some crash bug related to grid.
...
--HG--
branch : trunk
2009-02-24 20:05:29 -06:00
megamage
699bc588b8
[7330] Code warnings and style cleanups. Some bugs fixes. Author: VladimirMangos
...
1) comparison singed and unsigned values
2) redundent includes
3) wrong constructor :-part field initilization
4) unused not-/*name*/-guarded args in template/virtual functions that not required like args.
5) explicitly list not implemented achievement types.
Also bugs fixed:
1) Drop wrong phase mask 0 check in WorldObject::InSamePhase.
2) ArenaTeamMember::ModifyPersonalRating incorrect work with move points in negative with infinity values in result.
3) ArenaTeam::SaveToDB code send uint64 value to string with arg format %u.
--HG--
branch : trunk
2009-02-24 11:14:28 -06:00
megamage
5fe7b48037
*Merge.
...
--HG--
branch : trunk
2009-02-23 17:04:15 -06:00
megamage
34517a860f
*More fix about move flag.
...
--HG--
branch : trunk
2009-02-23 13:14:04 -06:00
megamage
413d442fac
[7306] Updated POI icons defines. Author: NoFantasy
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--HG--
branch : trunk
2009-02-19 18:57:32 -06:00
megamage
e21b2c9baa
*Implemented gameobjects and creatures grouping (pools of them)
...
*Groups (called pools) can be also member of any game event
Author: Neo2003
--HG--
branch : trunk
2009-02-19 18:44:20 -06:00