Nay
c02455f92d
DB/Achiev: Send in-game mail on Emblematic achievement completion.
2011-03-02 17:02:39 +00:00
Nay
a65dc35a4e
DB/NPC: Fix typos in vehicle ids introduced in previous commits. Thanks Tassader.
2011-03-02 16:04:44 +00:00
MrQuickFx
2b9346e5a0
DB/Trainer: Update Flying Carpet crafting requirements
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Closes #774
2011-03-01 18:38:49 +00:00
Malcrom
838338b7f2
DB/SAI: Fix quest Captives at Deatholme
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Closes #650
2011-03-01 18:35:51 +00:00
Malcrom
849d50b9c2
DB/SAI: Replace core script by proper SmartAI script for quest Inoculation
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Closes #681
2011-03-01 18:33:24 +00:00
ZxBiohazardZx
c242c9db3e
DB/NPC: Set correct npcflag and vehicleid for some difficulty entries npcs. Fixes DB startup errors.
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Closes #814
2011-03-01 18:21:20 +00:00
Malcrom
1618afc5d1
DB/Conditions: Added conditions for spell 36325.
2011-03-01 00:29:51 -03:00
kaelima
e32bdb3a4c
DB/SQL: Fix recent added SQL date naming.
2011-03-01 01:53:47 +01:00
Nay
6b1837cecb
DB/SQL: Fix SQL errors
2011-03-01 00:32:15 +00:00
Nay
c247b70512
DB/Vehicles: Implement Argent Tournament mounts.
2011-03-01 00:07:05 +00:00
unholy
77ef8dd80f
DB/SAI: Add scripts to Fenrick Barlowe
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Closes #751
2011-03-01 00:06:38 +00:00
Malcrom
8edb244847
DB/SAI: Add scripts to Thoralius the Wise and to Ascented Mage Hunter
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Closes #747 & #750
2011-03-01 00:01:40 +00:00
Malcrom
d5413639ae
DB/SAI: Fix quest The Fallen Sisters
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Closes #749
2011-03-01 00:00:10 +00:00
stormbyte
5f820a996c
DB/Quests: Fix spawn position for Zuluhed The Whacked.
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Closes #424
2011-02-28 23:50:58 +00:00
kaelima
319ecd792d
DB/World: Add npc_spellclick_spells for some vehicles.
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Will fix some of the DB errors introduced in 3ac80ee3a4 .
2011-02-28 12:29:03 +01:00
kaelima
d8fa272d9c
DB/NPC: Update some random creature_templates in Icecrown Citadel
2011-02-27 20:25:00 +01:00
Machiavelli
e31d08e9e1
Core/SQL: Remove duplicate entry from my previous commit
2011-02-27 18:44:52 +01:00
Machiavelli
76f393717d
DB/World: npc_spellclick_spells updates for Strand of the Ancients and Wintergrasp vehicles.
2011-02-27 16:15:47 +01:00
Svannon
de624adffc
DB/NPC: Update some creature_template in Ulduar
2011-02-27 05:38:56 +00:00
Nay
8c746435fe
DB/NPC: Add some vehicles and update their templates
2011-02-27 04:08:24 +00:00
Machiavelli
3ac80ee3a4
Core/Vehicles: Correct usage of npc_spellclick_spells instead of blatant hacks for vehicle entry.
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Note: This may break a few vehicles, but only due to the absence of proper, non-hackish data.
2011-02-26 23:00:09 +01:00
Shauren
8497fb27e9
DB/Spells: Added flower summoning visual of Lifeblood
2011-02-26 14:09:32 +01:00
Shauren
45f91feaa8
DB: Fixed startup errors and formatting
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Core/Vehicles: Prevent "unprocessed tail data" vehicle packet spam
2011-02-26 12:53:17 +01:00
Malcrom
490f99a80a
DB/SAI: Fix quest 11344 (Anguish of Nifflevar)
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DB/NPCs: Add related spawns
Closes #683
2011-02-26 02:36:07 +00:00
Nay
27e20946c2
DB/NPC: Captain Fairmount should not be invisible
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DB/SAI: Add combat scripts to Captain Fairmount
Closes #303 & #699
2011-02-26 02:33:48 +00:00
Malcrom
3fb3b18b61
DB/SAI: Add scripts and waypoints for Gor'drek
2011-02-26 02:31:29 +00:00
Shocker
3525cb39b8
Core/Spells: Focus Magic should proc only from critical hits
2011-02-25 16:56:45 +02:00
Machiavelli
02d8d7c2a6
Scripts/Ulduar: Kologarn (90% complete)
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- Kologarn is unable to parry (correct spellID used)
- Fix Arm respawning
- Correct Arm despawn animation
- Only cast Arm Sweep if left arm is alive
- Remove minimum required range for Focused Eyebeams
- Fix possible crash in Rubble despawn
- Correct gameobject handling
- Fix bridge visual
- Correct instance load operations for this encounter
2011-02-25 15:17:15 +01:00
Azazel
154b114615
Core/SQL: change script from bcd7e45e12 commit to make it more simple and safe in case of multiple executions.
2011-02-25 15:03:36 +06:00
Azazel
bcd7e45e12
CharDB Schema/Cleanup: cleanup character_tutorial table:
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* rename table to account_tutorial, because it holds account specific data;
* rename column account to accountId;
* introduce prepared statements for table.
2011-02-25 00:45:57 +06:00
Azazel
20ab3e4bda
CharDB Schema/Cleanup: cleanup account_data and character_account_data tables:
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* rename column account to accountId;
* introduce prepared statements for both tables.
2011-02-25 00:44:33 +06:00
Nay
be16bcffab
Usual commit about forgotten full SQL changes in previous commit.
2011-02-24 00:33:13 +00:00
gildor
e15c8a7fff
DB/Spell linked spell: (Gundrak/Eck) Spell Eck Spit (55814) triggers Eck Residue (55817). Should fix the related achievement.
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Closes #673
2011-02-24 00:07:02 +00:00
Nay
f65a55372e
DB/SAI: Fix quest Counterattack! (The Barrens)
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Closes #692
2011-02-23 23:14:18 +00:00
Malcrom
e689edb7c2
Scripts/Shadowmoon Valley: Remove support for NPC Nelthakaru
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DB/Misc: Add waypoints and scripts for quest Nelthakaru's Tale (SAI)
Closes #746
2011-02-23 23:10:48 +00:00
Malcrom
a3b977d467
DB/Creatures: Fix various NPC misc data (states, inhabit types, etc.)
2011-02-23 22:47:23 +00:00
Machiavelli
102c089ab8
Scripts/Kologarn:
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- Correct target limitation for Focused Eyebeam
- Correct target selection and limitation for Stone Grip
** Fixes random teleports to the "safe spot" caused by aura unapply when that player wasn't intended as target.
** Stone Grip will only target the main tank if there's no one else in range.
- Despawn Rubbles on encounter reset/complete
- Use elegant MotionMaster::MoveJump instead of NearTeleportTo when releasing Stone Grip target
DB/NPC Templates:
- Add civilian flag for Armsweep Stalker and Rubble Stalker
Other:
- Fix 2011_02_23_2_world_conditions.sql to comply to standards
- Cleanup affected code
2011-02-23 18:17:20 +01:00
Machiavelli
0ec88a642c
Scripts/Ulduar:
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- Fix Focused Eyebeams
- Fix Arm Sweep
- Fix respawning and re-entering of arms
DB/Templates:
- Fix speed, modelId and trigger state of Focused Eyebeams
- Set NullAI to semi-triggers; Rubble Stalker, Kologarn Pit Kill Bunny
2011-02-23 01:45:22 +01:00
Machiavelli
918f1ce8ec
Core/Vehicles:
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- Allow configurable TempSummonType and timer for vehicle_accessory table instead of hard coded values
- Reimplement some earlier charted VehicleSeatFlagsB, that were temporarily removed because of VEHICLE_SEAT_FLAG_UNCONTROLLED (they now work in conjunction with eachother)
2011-02-22 23:47:28 +01:00
Machiavelli
1cdec5880e
DB/NPC: Remove instance bind flag from Right Arm and Left Arm
2011-02-22 12:42:58 +01:00
Azazel
401ec2180f
Fix typo in script from previous commit
2011-02-22 15:50:07 +06:00
Machiavelli
480517c3be
Scripts/Ulduar: Kologarn:
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- Correct target selection of Stone Grip
- Correct functionality of Stone Grip (absorb aura, stun, damage, vehicle join, correct removal of the aforementioned when needed, +teleport to platform)
- Blizzlike casters for certain spells, which led to merging arms AI to KologarnsAI.
- Blizzlike timer for Stone Grip
- Fix Rubble spawn on arm death
2011-02-22 04:46:13 +01:00
Shauren
e234d7013c
DB/Instance: Frostwing Halls linked respawns and equipment templates
2011-02-20 22:22:52 +01:00
Nay
45db1591a4
DB/Schema: Properly use field types in smart_script table
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Thanks Shauren
2011-02-20 19:11:42 +00:00
Nay
cc9968a86e
DB/Schema: Resize smart_scripts fields
2011-02-20 17:47:27 +00:00
Shauren
39c6b48a91
DB/Instances: Icecrown Citadel - remade Frostwing Halls spawns
2011-02-19 23:14:43 +01:00
Shauren
7e2ddb2fd3
Scripts/Icecrown Citadel: Added support for weekly quest Residue Rendezvous
2011-02-19 14:43:36 +01:00
Malcrom
e918a7fd6d
DB/SAI: Add scripts for Bonesunder, Surge Needle Sorcerer, Goramosh and Arcanimus
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Closes #690 & #691
2011-02-18 19:47:41 +00:00
MrQuickFx
3d7b664c46
DB/EAI: Fix unkillable Obsidian Eradicator in AQ
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(Script will be converted to SAI later)
Closes #395
2011-02-18 19:45:05 +00:00
Stryker
ac64189e0a
DB/Loot: Wrong item dropping from ICC trash
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Closes #644
2011-02-18 19:42:10 +00:00