Commit Graph

2290 Commits

Author SHA1 Message Date
Machiavelli
c1445cd475 Fix build with scripts included 2011-02-20 21:07:03 +01:00
Machiavelli
250bc09ded Core/Log: Also add DebugLogMask config to authserver. Only logical value as of right now is 64 2011-02-20 20:26:55 +01:00
Machiavelli
e07e20ffca Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf. 2011-02-20 20:16:34 +01:00
Nay
45db1591a4 DB/Schema: Properly use field types in smart_script table
Thanks Shauren
2011-02-20 19:11:42 +00:00
Shauren
7ac891717c Core/Vehicles: Send proper GUID in SMSG_BREAK_TARGET packet when an unit enters vehicle 2011-02-19 22:50:09 +01:00
Machiavelli
c0b29fd0ad Core/Vehicles: Chart VEHICLE_SEAT_FLAG_UNCONTROLLED and implement usage. Concerns vehicleseat enter/exit capabilities. Fixes vehicles related to Malygos encounter.
Original research by rsa, thanks to Manuel for pointing out.
2011-02-19 21:58:50 +01:00
Shauren
7e2ddb2fd3 Scripts/Icecrown Citadel: Added support for weekly quest Residue Rendezvous 2011-02-19 14:43:36 +01:00
Shauren
aefbf30e4a Scripts/Icecrown Citadel: Fixed possible exploits with Deathbringer Saurfang 2011-02-18 19:50:34 +01:00
Shauren
0f34df6e1a Scripts/Icecrown Citadel: Added support for weekly quest "Deprogramming" 2011-02-18 19:48:47 +01:00
leak
6a64c79d2a Core/Groups: Group system cleaning sweep. 2011-02-18 18:35:52 +01:00
Machiavelli
af0d7e415d Core/Misc: Fix shutdown crash related to corpse unloading.
Fixes #281
2011-02-17 22:07:05 +01:00
seirge
8003f75781 Core/Players: Don't remove GCD from category if the respective spell doesn't have GCD-time. Fixes certain exploits related to macro's and wands.
Fixes #10
Fixes #220

Any further issues of the same nature should be reported in different tickets.

Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-02-17 21:55:15 +01:00
Machiavelli
6618655d04 Core/Vehicles: Let's use proper fractions/percentages 2011-02-17 21:41:09 +01:00
Machiavelli
6ebf672557 Core/Vehicles: Take in account current health percentage of vehichle when recalculating new HP based on vehicle gear scaling. Fixes an exploit that would allow vehicles to reset their HP in a jiffy.
Closes ticket #317
2011-02-17 21:32:38 +01:00
Feanordev
253891bf9f Core/Vehicles: Make vehicles with UNIT_FLAG_DISABLE_MOVE unable to move client side by sending SMSG_FORCE_MOVE_ROOT to area.
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-02-17 21:06:38 +01:00
Machiavelli
eae88577da Core/WorldSession: Fix logic in WriteMoveMentInfo in regards to sending pitch coordinate to client. 2011-02-17 20:51:02 +01:00
Azazel
4dc1eaa47c Core/Misc: improve error log messages by adding more info. Specially for Aokromes. 2011-02-17 19:47:08 +06:00
leak
aaa9b069d9 Core/Entities: Prevent accessing uninitialized memory 2011-02-17 02:04:47 +01:00
Shauren
a6ffb3d7be Scripts/Icecrown Citadel: Corrected line of sight checks for Sindragosa's Ice Tombs
Closes #628
2011-02-16 19:11:22 +01:00
Shauren
6d1e4839a1 Scripts/Icecrown Citadel: Fixed Sindragosa's Icy Grip
Closes #629
2011-02-15 22:45:30 +01:00
Shauren
c695943a37 Scripts/Icecrown Citadel: Fixed frostwyrm's landing timing at Sindragosa's Lair, thanks izogfif
Closes #680
2011-02-15 22:10:31 +01:00
Shauren
45095bdffb Scripts/Icecrown Citadel: Added Rotting Frost Giant script 2011-02-15 22:07:40 +01:00
Shauren
21179288a2 Scripts: Fixed non-pch compile 2011-02-15 21:29:06 +01:00
Shauren
a24deaf980 Core/Objects: Fixed HasInLine and IsInBetween checks on certain compilers 2011-02-15 17:09:46 +01:00
Manuel Carrasco
ad11baffe6 Core/SAI: Implemented SMART_ACTION_INTERRUPT_SPELL action.
Signed-off-by: Manuel Carrasco <manue.l@live.com.ar>
2011-02-15 00:29:33 -03:00
Malcrom
5241fefe7f Core/SAI: Execute SMART_EVENT_WAYPOINT_REACHED events only once 2011-02-15 02:54:13 +01:00
leak
dcacdd0932 Core/SOAP: Stop soap socket from proceeding when nobody connected 2011-02-15 02:00:16 +01:00
zergtmn
6e217b6e6a Allow AURA_FORCE_MOVE_FORWARD to work on creatures and vehicles. For example, it fixes spell 68284.
Signed-off-by: Manuel Carrasco <manue.l@live.com.ar>
2011-02-14 19:18:05 -03:00
Shauren
966d3d2266 Scripts/Icecrown Citadel: Save saurfang trap state after completing the mini-event 2011-02-14 21:54:21 +01:00
runningnak3d
a8a5734bea Core/Gossip: Revert a change to SendPreparedQuest to allow multiple
quests again.
Thanks Manuel for pointing it out and Nay for testing
2011-02-13 21:23:01 -07:00
runningnak3d
30e45b9356 Core/SAI: Change SMART_ACTION_PLAY_EMOTE and SMART_ACTION_RANDOM_EMOTE
to use the new IsEmoteValid which checks Emote.dbc.
Thanks Nay for noticing the problem
2011-02-13 20:42:57 -07:00
runningnak3d
2d9ecceae3 Core/SAI: Add IsEmoteValid back for looking up non-text emotes 2011-02-13 20:39:53 -07:00
runningnak3d
27f5d396a2 Core/SAI: Rename IsEmoteValid to a more fitting name of IsTextEmoteValid 2011-02-13 20:33:48 -07:00
leak
06402fda47 Core/Handlers: Send invite decline message to leader in every case 2011-02-13 21:15:52 +01:00
Manuel Carrasco
30916fd9ff Scrips/Spell: Implemented script for spell 26678.
Signed-off-by: Manuel Carrasco <manue.l@live.com.ar>
2011-02-12 12:04:02 -03:00
QAston
fcc57b2c95 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2011-02-12 11:03:06 +01:00
QAston
fe2a848b8f Core/Auras: Temporary fix for Aura::UpdateTargetMap assertion failure. 2011-02-12 11:00:56 +01:00
A Metaphysical Drama
34f64c3651 Core/ObjectMgr: Fixed typo in loading instance encounters 2011-02-12 10:40:07 +01:00
runningnak3d
6728d4116b Core/Events: Remove support for the game_event_npc_gossip table.
Gossip for game events should be done with the conditions system.
2011-02-11 15:50:48 -07:00
runningnak3d
05e075ce0e Core/Gossip: Remove support for npc_gossip table (DEPRECATED). 2011-02-11 13:04:45 -07:00
runningnak3d
5d91780fc7 Core/Log: Remove totally pointless log message. 2011-02-11 11:25:04 -07:00
Manuel Carrasco
6b2ffc9039 Core/GuardAI: Guards don't evade if the target casts Vanish and also can detect players with Feign Death.
Core/Scripts: Moved scripts from ScriptedGuardAI to guards.cpp
Core/Creature: Removed custom npcflags UNIT_NPC_FLAG_GUARD (now moved to flag_extras) and UNIT_NPC_FLAG_OUTDOORPVP (not used)

Thanks to Kaelima, Xanadu, Shauren and linencloth.

Signed-off-by: Manuel Carrasco <manue.l@live.com.ar>
2011-02-10 22:36:35 -03:00
leak
e87b6ce8fe Core/Tools: Restore loading player dumps 2011-02-10 18:21:21 +01:00
leak
422cfec07d Core/Battlegrounds: Refactoring some pointless parameters 2011-02-09 16:47:47 +01:00
Shauren
4a55030f38 Core/Creatures: Flag dungeon bosses for quicker lookups for related encounters 2011-02-09 16:28:56 +01:00
Shauren
bf8e88c0b8 Scripts/Icecrown Citadel: Implemented traps after Deathbringer Saurfang 2011-02-08 17:54:40 +01:00
runningnak3d
8d8e63a866 Core/SAI: Set proper index for UNIT_FIELD_BYTES_1. Thanks Malcrom 2011-02-07 19:29:16 -07:00
Shauren
774f8e8650 Scripts/Icecrown Citadel: Fixed Mutated Abominations not despawning when Putricide enters third phase
Closes #450
Ref #342
Try reproducing teleport issue after this commit
2011-02-07 22:25:07 +01:00
Shauren
02f5f3109b Scripts/Icecrown Citadel: Fixed Deathbringer's Blood Beasts attacking pets and totems, thanks gigatotem for pointing it out
Closes #439
2011-02-07 21:01:40 +01:00
Shauren
db123d85c3 Fixed compile 2011-02-07 19:03:20 +01:00