maximius
3f338cc1c3
*Massive cleanup redux.
...
--HG--
branch : trunk
2009-10-17 16:20:24 -07:00
maximius
e585187b24
*Backed out changeset 3be01fb200a5
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--HG--
branch : trunk
2009-10-17 15:51:44 -07:00
maximius
26b5e033ff
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
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*Fix a possible crash in Spell::DoAllEffectOnTarget
--HG--
branch : trunk
2009-10-17 15:35:07 -07:00
megamage
227471fe18
*Remove some unused code in movement generator.
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--HG--
branch : trunk
2009-08-26 13:39:11 -05:00
megamage
3cf2be6042
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. Author: Ambal
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--HG--
branch : trunk
2009-06-16 11:19:59 -05:00
megamage
b9610f27dd
*Check movementflag to interrupt casting instead of checking position.
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*Also some other fixes about movement flags.
--HG--
branch : trunk
2009-06-15 12:02:55 -05:00
megamage
9d670fe6f5
*Switch to support client version 3.1.3
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*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.
Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)
--HG--
branch : trunk
2009-06-11 00:45:59 -05:00
megamage
c2588042e9
*Move some random generator functions to map class: functions in map/object/movementgenerator/spell
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--HG--
branch : trunk
2009-05-25 12:05:23 -05:00
megamage
047cc95388
*Add some distance check functions. By VladimirMangos.
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--HG--
branch : trunk
2009-05-14 16:50:47 -05:00
megamage
1de3e5d8e8
*Some update of random movement generator
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--HG--
branch : trunk
2009-05-09 10:49:55 -05:00
megamage
9f0f239e60
*Merge.
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*Also fix build in VC7 and VC8.
--HG--
branch : trunk
2009-05-02 13:30:55 -05:00
megamage
a102098eb2
*Send stop packet iff necessary. Hope this can fix the bug that cannot immediatly remove confuse movement and face wrong direction after charging.
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--HG--
branch : trunk
2009-05-01 21:04:02 -05:00
XTZGZoReX
2fe9fed7c7
* Tabs to spaces -- using: perl -p -i -e "s/\t/ /g" *
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--HG--
branch : trunk
2009-04-07 10:51:45 +02:00
megamage
ac4edf0e09
*Update creature formation code.
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--HG--
branch : trunk
2009-04-06 20:33:52 -05:00
megamage
5fda499266
*Merge.
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--HG--
branch : trunk
2009-02-24 21:14:00 -06:00
Blaymoira
629194c0e0
Backed out changeset: aee1fec2cb04
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--HG--
branch : trunk
2009-02-24 14:50:27 +01:00
megamage
107218fe44
*Merge.
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--HG--
branch : trunk
2009-02-22 17:35:14 -06:00
Blaymoira
1fb63e8bfd
*Cleanups in random movementgenerator - by Silver1ce
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--HG--
branch : trunk
2009-02-21 15:26:10 +01:00
megamage
31637d4aac
*Merge.
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--HG--
branch : trunk
2009-02-18 11:36:19 -06:00
KingPin
14234c86fa
Newline added to bottom of all files.
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--HG--
branch : trunk
2009-02-17 20:07:49 -06:00
megamage
6aee5fcbe7
*Merge.
...
--HG--
branch : trunk
2009-02-12 17:09:15 -06:00
Paradox
d230302b16
Replace tabs with spaces in more files.
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--HG--
branch : trunk
2009-02-09 08:16:34 -05:00
megamage
4d008f2043
Replace tabs with spaces, and fix crlf issues
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--HG--
branch : trunk
2009-02-04 10:33:18 -06:00
megamage
d69198732e
*Merge.
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--HG--
branch : trunk
2009-02-04 17:22:43 -06:00
Drahy
5dab980495
* Updated copyright notice for new year (2009) part 2
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* Changed mangos website
--HG--
branch : trunk
2009-02-04 12:42:26 +01:00
Drahy
7c19c420c6
* Updated copyright notice for new year (2009) part 1 - Mercurial cant convert all files at once
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--HG--
branch : trunk
2009-02-04 12:04:12 +01:00
shadowu@mail.bg
51f0c70b7e
*Movement Generators standardization.
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- bool GetDestination(&x,&y,&z) added to all movement generators.(it is used by update of players view distance)
- Fixed when creature entering in combat not count this as StoppedByPlayer.
- Random Movement Generator - added support for creating custom spawndist during the game.
- Random Movement Generator - Db spawndist is checked only at initialize(NOT in each sellect of random location).
- Added Random Movement to motion master - it can be called now by MoveRandom(spawndist) e.g. for use in SD2.
- Home and Random movements no more using RespawnCoords(Home Position has implemented)
- Fixed bug when creature is moving on path and enter combat, after that returns to spawn position.
-Typo fix in Confused Movement Generator
--HG--
branch : trunk
2008-12-19 00:37:40 +02:00
shadowu@mail.bg
395116752b
*Implements missing bool getDestination(float &, float &, float &) function in random movement generator
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--HG--
branch : trunk
2008-12-14 18:16:25 +02:00
w12x
b8362cd7f1
[svn] Fixed copyright notices to comply with GPL.
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--HG--
branch : trunk
2008-10-23 03:29:52 -05:00
Seline
2265aef916
[svn] * Merge Temp dev SVN with Assembla.
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* Changes include:
- Implementation of w12x's Outdoor PvP and Game Event Systems.
- Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
- All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
- Improved Config cleanup.
- And many more changes.
--HG--
branch : trunk
2008-10-14 11:57:03 -05:00
Neo2003
95b91afbab
[svn] * svn:eol-style native set on all files that need it
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--HG--
branch : trunk
2008-10-11 14:16:25 -05:00
Neo2003
f736567a37
[svn] * Updated to 6743 and 685
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Moved language id used by Arena to a higher place to solve conflicts
Added the empty script folders
--HG--
branch : trunk
rename : 6731-680 => 6743-685
2008-10-09 08:42:22 -05:00
Neo2003
28ee57b14c
[svn] * Another small fix in Random Movement Generator because of Normalized Map Coords
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--HG--
branch : trunk
2008-10-08 13:37:00 -05:00
Neo2003
1fc5c0d6d7
[svn] * Little fix in RandomMovementGenerator
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* Updated to 6731 and 680
--HG--
branch : trunk
rename : 6721-676 => 6731-680
2008-10-06 04:48:59 -05:00
Neo2003
9b1c0e006f
[svn] * Proper SVN structure
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--HG--
branch : trunk
2008-10-02 16:23:55 -05:00