Ramusik
c47d295e2a
Scripts/Outland: Boss Doomlord Kazzak
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- Implement Berserk
- Some style corrections
2012-04-21 21:44:20 +03:00
ZxBiohazardZx
9231f04d0f
DB/Loot: remove unused templates
2012-04-19 14:56:09 +02:00
ZxBiohazardZx
190b5e2615
DB/Loot: Add more pickpocketing loot templates for Northrend. Special thx for Gecko32 to do the prework
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Closes #5106
2012-04-19 14:51:32 +02:00
Shauren
435a9a566a
Core/Creatures: Changed how boss creatures are identified, creature_template.rank was not a good indicator
2012-04-19 14:28:45 +02:00
Gecko32
584161bc6d
DB/Loot: Add missing loot templates for some creatures in naxx25
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remove scraps from naxx10
Closes # 2776
2012-04-19 10:38:14 +02:00
ZxBiohazardZx
ccb211374e
DB/Loot: Add loot for some Hrothgar's Landing creatures
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Closes #1813
2012-04-19 00:02:27 +02:00
ZxBiohazardZx
189287a51b
DB/Loot: Set correct area/zone for Dalaran Underbelly
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Closes #2115
2012-04-18 23:08:06 +02:00
ZxBiohazardZx
55bfb6247f
DB/Creature: Remove skinning loot from Blackwing Spellbinder
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Closes #2228
2012-04-18 23:03:16 +02:00
Shauren
4818c70dcb
Core/Spells: Removed unneeded phase check from spell casts, its already done in canSeeOrDetect for spells that need it. Probably more phase checks are not needed either
2012-04-18 22:27:40 +02:00
Subv
5b80e7360b
Core/Collision: Disable LoS check for destroyed destructible buildings.
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More research has to be done.
Closes #6228
2012-04-18 13:57:12 -05:00
Moriquendu
0497283c1e
DB/Conditions: Add a condition to the Lovely Charm aura
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Closes #5359
2012-04-18 17:00:44 +02:00
Helias
5a37d68d5e
DB/Loot: Add some missing Pickpocket loot templates for Northrend creatures
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ohi
Closes #6039
2012-04-18 16:49:59 +02:00
ZxBiohazardZx
d157f4f804
DB/Loot: Increase dropchance for Venture Co. Explosives
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Closes #6243
2012-04-18 16:42:32 +02:00
Shauren
a483eb5f11
Core/Scripts: Added possibility to remove phase setting from EventMap and an empty-checking method
2012-04-18 12:45:58 +02:00
Shauren
bec761a3e0
Core/Creatures: Set melee sheath as default only for creatures that do not have creature_addon data
2012-04-18 12:44:56 +02:00
ZxBiohazardZx
1be4027a90
DB/Loot: Keepers of Ulduar loot.
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BEWARE: chest-assignments has been GUESSED in some cases. Script-updates will prove this either wrong or right. MIGHT NOT WORK UNTILL SCRIPTS GET FIXED
2012-04-18 11:10:39 +02:00
ZxBiohazardZx
35024272d2
DB/Creature: Update spawntime for Arcturis & Skoll
2012-04-18 09:22:24 +02:00
kaelima
d97f9c37bb
DB/Creature: Set correct spellclick spell and ability spell for Valkyrion Harpoon Gun
2012-04-18 02:43:00 +02:00
kaelima
a998554f8f
Script/Pit of Saron: Fix logic in spell_tyrannus_overlord_brand
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should fix #6247
2012-04-17 22:34:06 +02:00
ZxBiohazardZx
5dd561dcac
DB/Creatures: Add missing northrend rare elite mobs: Arcturis and Skoll
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Closes #1324
2012-04-17 19:55:32 +02:00
Kandera
839abe4dca
Core/Spells: fix holy shock cast on friendly opposing team going on cooldown and saying invalid target. spell will now fail with invalid target and not cause a cooldown
2012-04-17 11:45:26 -04:00
Kandera
17d87c0103
Core/Misc: researched the reasons for instance reset failure and added them as comments to the sendresetinstancefailed function.
2012-04-17 09:56:08 -04:00
Shauren
61cb2db1bd
Core/Player: Removed _lastLiquid from Player class, no need to have it in both Unit and Player
2012-04-17 10:16:31 +02:00
Shocker
de3db06731
Update PackageList.txt after recent jemalloc update
2012-04-17 04:24:59 +03:00
Shocker
d6133d1028
Merge pull request #6187 from GiR-Blunti/master
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Updated jemalloc library to version 2.2.5
2012-04-16 18:19:57 -07:00
kaelima
3189b57bf5
Core/Unit: Always initialize a pointer before using it.
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(less segfaults, more fun)
2012-04-17 02:14:41 +02:00
Shauren
0f48da6ed1
Spell/Warrior: Fixed Concussion Blow damage part
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Thanks ShinDarth
2012-04-16 20:33:19 +02:00
kandera
0980d26552
Merge pull request #6219 from Jayz33/master
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Add warden documentation to ban reason
2012-04-16 09:50:13 -07:00
Joni
a8ae4cf1e3
Add warden documentation to ban reason
2012-04-16 18:41:31 +02:00
Kandera
bb97ff7601
Attempt on converting updatewaterstate for use with units (pets and vehicles)
2012-04-16 12:27:06 -04:00
Kandera
413cfac953
Core/NPC: add essence infused moonstone, key to the focusing iris (and hc) to the list of keys gettable from locksmith npcs. (per aokromes)
2012-04-16 11:40:29 -04:00
Discover-
11be85a402
Merge pull request #6215 from Vincent-Michael/game_event
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[DB/GameEvent] Add missing Game Event - Pilgrim's Bounty
2012-04-16 07:25:46 -07:00
Vincent-Michael
bcffd87950
[DB/GameEvent] Add missing Game Event - Pilgrim's Bounty
2012-04-16 15:54:04 +02:00
Shauren
39b3589dcb
Fixed Fixed broken compile
2012-04-15 17:41:37 +02:00
Subv
f7e0aedaf0
Fixed broken compile
2012-04-15 09:45:51 -05:00
Subv
c7eeb0b59c
Scripts/Commands: Make the .modify reputation command only modify the specified reputation (ignore spillovers)
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Patch by @ogeraisi
2012-04-15 09:30:34 -05:00
Subv
3d8aaabaf3
Core/Spells: Do not proc spells with PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_(NEG|POS) if there is no target, reimplemented Storm, Earth and Fire talent in another way
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Closes #3367
Closes #2424
If you find more spells that are broken because of this, please notify us
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-14 20:08:16 -05:00
Nay
8a33ddc010
Core/BG: Fix a logic mistake in ResetStat timer
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It should only be executed every 5 seconds, not in every update
2012-04-15 01:30:50 +02:00
Subv
8c3d0e2368
Core/Spells: Dont remove auras on stance change if the stance you are moving to is also allowed by the spell.
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Closes #2758
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-14 14:51:59 -05:00
Subv
06278fe7fb
Spells/Procs: Fixed Sacred Shield 6 seconds internal cooldown.
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Thanks @Warpten
P.D.: You were using the wrong spellid
Closes #1711
2012-04-14 14:51:53 -05:00
Shauren
4f14693ef2
Core/Scripts: Corrected previous commit and added a few AI hooks to GameObjectAI
2012-04-14 18:26:16 +02:00
Subv
b7a9db16d6
Spells/Bonus: Fixed spell power bonus of Lava Burst, taken from DrDamage and verified
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Closes #1819
2012-04-14 11:14:38 -05:00
Shauren
a3bdaf7e6d
Core/Scripts: Added support for creating custom GameObjectAI classes, similar to how creature scripts work.
2012-04-14 17:49:51 +02:00
Subv
ab8e69873c
Core/Spells: Fixed Bloodworm's heal effect and damage
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Closes #1808
Thanks @A-Metaphysical-Drama for the damage part
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-14 10:17:21 -05:00
Subv
0d90f7c257
Fixed build from my previous commit
2012-04-14 08:47:44 -05:00
ZxBiohazardZx
ca6c8845b2
DB/Loot: Add some missing loot definitions to prevent some startup errors
2012-04-14 15:31:04 +02:00
Subv
0ec7016cca
Core/Spells: Corrected logic check for SPELL_ATTR4_IGNORE_RESISTANCES
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Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-14 08:23:23 -05:00
ZxBiohazardZx
efdf2ede30
DB/Loot: add Bogblossom to Bogblossom object, thx Helias
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Closes #5922
2012-04-14 14:45:32 +02:00
Shauren
f51b62979f
SQL: Renamed files to match the order they were commited in.
2012-04-14 11:15:12 +02:00
Shauren
63ec9f2299
Core/Player: Send calendar raid lockout remove before removing player from instance save (may invalidate instance save)
2012-04-14 11:09:40 +02:00