Shauren
49c3a98d88
build fix
2019-09-08 12:25:31 +02:00
Shauren
cbe294c20d
Core/Movement: Fixed gravity type movement force direction sent in CreateObject
2019-09-08 12:19:16 +02:00
Shauren
63c2c82c80
Core/PacketIO: Fixed cmsg packet logging
2019-09-08 01:24:24 +02:00
Shauren
db3d287626
Core/Auras: Set proper aura effect handler
2019-09-07 19:33:03 +02:00
Shauren
8e98ceb293
Core/Movement: Implemented movement forces
2019-09-07 16:58:58 +02:00
Shauren
e0a0dbe41c
Core/Entities: Fix transport guid format to match client expectations
2019-09-06 20:47:36 +02:00
Shauren
7f7d4f3966
Core/SAI: Describe additional SMART_ACTION_PLAY_SPELL_VISUAL_KIT params
2019-09-01 16:37:06 +02:00
Lopfest
7d999b70a1
Core/SmartScripts: implement SMART_ACTION_PLAY_SPELL_VISUAL_KIT ( #23737 )
2019-09-01 15:51:01 +02:00
Shauren
fa0dc88c23
Core/Spells: Fixed crash in delayed DEST spells
2019-09-01 11:52:09 +02:00
Shauren
5fc809d5a4
Nopch build fix
2019-09-01 10:19:39 +02:00
Lopfest
5dd6d31c01
Core/SAI: Implement new action to set movement speed
2019-08-31 14:35:47 +02:00
Shauren
04ab611111
Core/Spells: Fixed calling spellhit script hooks on launch when spell hits both caster and target with different effects
2019-08-31 11:11:23 +02:00
Traesh
c924840ce7
Core/Spells: Implement SpellMisc::LaunchDelay
2019-08-31 11:11:23 +02:00
Lopfest
7d2cbd4e7c
Core/Quests: Implement new logic for selecting spell casters for accept/reward spells based on quest flags ( #21316 )
2019-08-30 19:36:10 +02:00
Jeremy
51d6ad4014
Scripts/OrderHall: Spawn some Warrior Order Hall NPC's and script some of them ( #19902 )
2019-08-25 12:59:21 +02:00
Shauren
11ebe36e57
Core/ByteBuffer: Replace throw() with noexcept
2019-08-24 17:13:17 +02:00
Traesh
548d79bb06
Core/DataStores: Implemented WorldStateExpression
2019-08-24 17:13:17 +02:00
Shauren
11674e2721
Core/Time: Add function returning tm* structure to GameTime
2019-08-24 13:34:05 +02:00
Lopfest
a778f75783
Core/SAI: Restore SMART_ACTION_SET_DATA accidentally deleted in cherry-picks ( #23731 )
2019-08-22 13:45:11 +02:00
Shauren
70721a9414
Core/Scenarios: Allow slightly larger scenario poi queries
...
Closes #23728
2019-08-20 14:38:15 +02:00
Shauren
3b004b2cfd
Nopch fix2
2019-08-18 11:16:43 +02:00
Shauren
006cf15f09
Nopch fix
2019-08-18 10:58:48 +02:00
Shauren
3b110b30d9
Core: Updated allowed build to 8.2.0.31478
2019-08-18 10:50:57 +02:00
ariel-
f51a493dc8
Core/Auras: unregister AuraEffect from target list before changing amount, forces recalculation at stack change
...
Closes #19301
(cherrypicked from 9f2f7ebf51 )
2019-08-17 20:04:14 +02:00
ariel-
586a450ec9
Core/Auras: use vectors and remove HasEffect check
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- Already checked in GetApplicationList
(cherrypicked from 5eac21098e )
2019-08-17 20:04:14 +02:00
ariel-
13e79117d9
Core/Auras: make AuraEffect::GetTargetList and AuraEffect::GetApplicationList accept any container
...
(cherrypicked from c1afabbf03 )
2019-08-17 20:04:14 +02:00
ariel-
56ba22ea98
Core/Scripts: add condition check for npc_wyrmrest_defender
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minor code refactors
Closes #19299
(cherrypicked from f7758954f7 )
2019-08-17 20:04:14 +02:00
Gustavo
1b85f62b96
Core/Scripts: implement boss Apothecary Hummel ("Love is in the Air" event boss) ( #19076 )
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Closes #5114
(cherrypicked from 8c6fa411e8 )
2019-08-17 20:04:14 +02:00
ariel-
99a95c9241
Core/Aura: fix SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE unapply case for dead players
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Closes #19276
(cherrypicked from e1083794cd )
2019-08-17 20:04:14 +02:00
xinef1
a0a6b155e2
Core/Spells: Fixed some enchantments checks and fixed serious logic flaw in create item effect check ( #19123 )
...
(cherrypicked from 8c80e2b6b7 )
2019-08-17 20:04:14 +02:00
ariel-
c0b5e074c4
Core/Creature: restore previous behavior of random gender on respawn
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Little regression added with 253c0f3d07
(cherrypicked from 8089f1816c )
2019-08-17 20:04:14 +02:00
ariel-
9d16dce633
Core/Auras: tidy up one little hack
...
(cherrypicked from 9d639c55b1 )
2019-08-17 20:04:14 +02:00
ariel-
f4205b760e
Core/Creature: Load template immunities into m_spellImmune container.
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- Fixes sending SMSG_SPELL_START data
Closes #19212
(cherrypicked from 7cb6915e2b )
2019-08-17 20:04:14 +02:00
ariel-
fe2602b772
Core/Creature: remove some redundant code
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- Display Ids are already initialized in InitEntry, no need to duplicate logic
- ModelInfo is already checked too
(cherrypicked from 253c0f3d07 )
2019-08-17 20:04:14 +02:00
Keader
dbf3225d45
Core/Scripts: Fixed Ingvar evade issue
...
(cherrypicked from bf5661e2fd )
2019-08-17 20:04:14 +02:00
ariel-
6b150b6e55
Core/Auras: implement correct model for Bear Form (used by npcs)
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Closes #7337
(cherrypicked from 8e865a60c8 )
2019-08-17 20:04:14 +02:00
ariel-
5f2790815a
Core/Creature: don't override display id if addon tables load a morph aura
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Ref #7337
(cherrypicked from c3a2bd32cf )
2019-08-17 20:04:14 +02:00
ariel-
590009b084
Core/Scripts: converted Argent Tournament pennants to AI
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Closes #14616
(cherrypicked from 804257b99a )
2019-08-17 20:04:14 +02:00
ariel-
40a9055a5f
Core/Auras: Implement Roc form shapeshift
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Closes #16164
(cherrypicked from c7a5aa3902 )
2019-08-17 20:04:14 +02:00
ariel-
27b5d18348
Core/Creatures: disabled "automatic" monster sparring
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- Faction template flags weren't correct.
Closes #19245
(cherrypicked from b2fc4c65ed )
2019-08-17 20:04:14 +02:00
xinef1
b6a6a43a09
Corrected doors and buttons without autoclose time after recent changes ( #19249 )
...
(cherrypicked from 071ba2c924 )
2019-08-17 20:04:14 +02:00
ariel-
4ab07ae4e1
Core/SmartAI: Allow scripting GameObjects by spawn id too
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(cherrypicked from 05d99c5f58 )
2019-08-17 20:04:14 +02:00
ariel-
3d52ba93fc
Core/Creature: redo some logical checks in _IsTargetAcceptable
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- Check against current creature victim, don't check potential victim attacking list.
- Neutral creatures with aggressive reactstate were triggered to attack from MoveInLineOfSight because of this check
- Prevents attack from a distance after right clicking an npc
Closes #19235
(cherrypicked from 15a207fcac )
2019-08-17 20:04:14 +02:00
ariel-
fa46e7c406
Core/Spells: fix some db errors
...
(cherrypicked from ebba8dcba8 )
2019-08-17 20:04:14 +02:00
ariel-
378de1fde0
Core/Game: fix dynamic linking
...
(cherrypicked from 2a6fe27cad )
2019-08-17 20:04:14 +02:00
ariel-
c8f4e59921
Core/Misc: remove unneeded semicolon
...
(cherrypicked from f612b1cb48 )
2019-08-17 20:04:14 +02:00
ariel-
a098405a73
Core/Spell: disable proc for magnet auras, they're handled differently
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Closes #19208
(cherrypicked from 7072bf8c02 )
2019-08-17 20:04:14 +02:00
ariel-
b3df95807e
Core/Game: fix non-pch include
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(cherrypicked from b902f0c1b0 )
2019-08-17 20:04:14 +02:00
xinef1
73ee82e92c
Make ObjectMgrs _mailId and _hiPetNumber atomic ( #19129 )
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- They can be accessed from multiple threads simultaneously
(cherrypicked from 3fe03392d7 )
2019-08-17 20:04:14 +02:00
ariel-
d131bd1da0
Core/Database: Prepared statement parameter preallocation ( #18999 )
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- Pass prepared statement size to the helper class to prevent runtime resizing.
- Rename CheckValidIndex -> AssertValidIndex
- Cached prepared size on the worker pool as it's shared among all connections
- Cached query data only for each connection, done lookup in map instead of possibly creating a new element
- Kill the prepared statement map, and store raw sql string on the MySQLPreparedStatement class
(This info is only used for logging, and there is no need of keeping a second container just for it)
(cherrypicked from affee140c6 )
2019-08-17 20:04:14 +02:00