Kittnz
8a386fb389
Merge pull request #17020 from Keader/jormungars
...
Core/Scripts: [Trial of the Crusader] Improve Jormungars fight
2016-06-02 19:35:47 +02:00
jackpoz
6007f2a6a0
Merge pull request #17259 from SnapperRy/smart_ai
...
Core/SmartAI: Allow SMART_ACTION_FORCE_DESPAWN on no-SmartAI GameObjects
2016-06-02 00:31:32 +02:00
Trond B Krokli
8fe8501712
Core/DB/Updater: engrish corrections in DBUpdater.cpp ( #17262 )
...
English grammar and syntax corrections in DBUpdater.cpp
- string texts corrected, source code unchanged
- comments improved and checked for typos
2016-06-01 21:10:20 +01:00
treeston
321d35417d
Build fix for horrendous, outdated, non-standards-compliant compilers. Such as the one in VS 2013. I hate VS 2013.
...
Closes #17260 .
2016-06-01 19:41:35 +02:00
Snapper
9803e58392
Core/SmartAI: remove unneeded check for SMART_ACTION_FORCE_DESPAWN.
...
Gameobjects do not need to use SmartAI in order to be targeted by other entities' scripts.
2016-06-01 13:41:58 +02:00
treeston
e3aa19281f
AI/PlayerAI: Code style cleanup.
2016-05-31 22:18:26 +02:00
treeston & Keader
25c5570f47
AI/PlayerAI: Finally implement cast logic for controlled players.
2016-05-31 15:05:35 +02:00
Kittnz
80ca48e39c
Merge pull request #17233 from SnapperRy/heirlooms
...
[3.3.5] Core/Player: apply heirloom stat mods before maxing health/power at level up
2016-05-31 10:55:45 +02:00
DDuarte
ca231cba0b
Core/World: Remove unused config CONFIG_SIGHT_GUARDER
2016-05-30 23:45:48 +01:00
Snapper
eff6bcb697
Core/Player: apply heirloom stat modifiers before maxing out health/power at level up.
...
This allows characters with heirlooms to have their health/mana maxed out at level up, instead of having some missing due to the increased stat modifiers from heirlooms.
2016-05-30 22:55:38 +02:00
Snapper
07a8a35a46
Core/Spells: fix client crash caused by pressing ESC after using spells Neural Needle and Flaming Arrow.
2016-05-30 12:21:36 +02:00
DDuarte
5aae01986f
Revert "Merge pull request #16433 from Tonghost/3.3.5"
...
This reverts commit e3d52990dd , reversing
changes made to 6d8e39f59c .
Opens #16759
2016-05-29 18:51:58 +01:00
Keader
7205b4dd65
Override and tkrokli again :D
2016-05-28 18:54:31 -03:00
SnapperRy
9480a210f2
Core/Quests: Remove wrong call to SendQuestComplete(). ( #17200 )
2016-05-28 15:28:48 +02:00
Kittnz
cac726ced8
Merge pull request #17198 from sirikfoll/Bombs
...
Core/Achievement A-bomb-inable and A-bomb-ination
by sirikfoll
2016-05-28 10:44:37 +02:00
Kittnz
adf68a993e
Merge pull request #17186 from sirikfoll/combat
...
Core/Unit Do not allow addition of threat to units in evade mode
by sirikfoll
2016-05-28 09:54:53 +02:00
sirikfoll
e016bf8d06
Core/Achievement A-bomb-inable and A-bomb-ination
2016-05-27 22:48:20 -03:00
Shauren
258368a2bd
Core/Scripts: build fix
2016-05-27 17:20:58 +02:00
Mikhail Redko
dd39cb8714
Core/Guilds: Fix Guild::HandleSetMemberNote logic according to method declaration. ( #17078 )
...
This change has no effect on server behavior.
2016-05-27 15:51:02 +01:00
Shauren
b36da77185
Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people from trying to use this flag to root a creature leaving them wondering why it doesn't do anything
2016-05-27 14:45:06 +02:00
ForesterDev
c73c51d7b1
Merge branch '3.3.5' into creature_family
2016-05-27 12:51:28 +04:00
Trond B Krokli
dc67505a08
[3.3.5] Core/Spell: restore old pet values after dismount ( #16551 )
...
* Core/Spell: restore old pet values after dismount & re-summon
Original PR #15667 by ghost
Closes #873
2016-05-26 21:23:59 +02:00
Shauren
4a074ca470
Core/Loot: Fixed resaving looted items from containers
...
Closes #15299
2016-05-26 16:15:27 +02:00
Shauren
9246189b98
Core/Spells: Implemented SPELL_ATTR1_DISMISS_PET
...
Closes #7372
2016-05-26 16:04:16 +02:00
treeston
c0cc4f7c68
Merge remote-tracking branch 'Golrag/LoS_object_size' into 3.3.5 (PR #15807 )
2016-05-26 15:59:49 +02:00
ForesterDev
fb0881398a
Core: updated creature type flags enum ( #17128 )
...
Core/Misc: Update CreatureTypeFlags enum according to TrinityCoreWiki
2016-05-26 10:56:50 +02:00
sirikfoll
7d769006aa
Core/Unit Do not allow addition of threat to units in evade mode
2016-05-26 00:23:29 -03:00
treeston
759aae56ad
Conditions/ConditionMgr: Add a comment so MitchesD can go away.
2016-05-25 23:41:40 +02:00
Aokromes
862d068cde
* DB/Graveyards: Added a comment field to describe the graveyards in graveyard_zone
2016-05-25 19:08:52 +02:00
Shauren
0fbfa8ead0
Core/Containers: Warning fixes and RandomResizeList with predicate optimization
2016-05-24 18:51:31 +02:00
Shauren
9612ac0e27
Core/Spells: Fixed Eclipse after recent proc cooldown changes
...
Closes #17166
2016-05-24 18:37:46 +02:00
Keader
b88d49be24
Changing remove aura method
2016-05-21 09:40:03 -03:00
Shauren
1e1fcd6847
Core/Auras: Fixed cooldowns for procs calling PreventDefaultAction() in aura proc script
...
* This also fixes proc cooldows unneccessarily being sent to client
* Also removes the need for cooldown hacks when the proc trigger is selected randomly like for Deathbringer's Will
2016-05-20 21:09:03 +02:00
mik1893
5b8e68ee63
Core/Spells: Proc handler script converions ( #17122 )
...
* Blazing Speed (Mage)
* Blessed Recovery (Priest)
* Druid Forms Trinket
* Idol Of Mutilation
* Nature's Guardian (Shaman)
* Nether Protection (Warlock)
* Piercing Shots and Bonus 4P T9 Hunter
* Lightning Shield (Shaman)
* Acclimation (DK)
* Move DK T10 4P Melee Bonus
* Move DK Improved Blood Presence triggered heal (DK)
* Rogue T10 2P Bonus
* Illumination (Paladin)
* Soul Preserver
* Death Choice trinket
* stack trinket scripts (ToC25 Caster Trinket, Lightning Capacitor, Thunder Capacitor)
* Battle Experience (ICC - Gunship)
* Blood Reserve (enchant proc)
* Darkmoon Card Greatness
* Charm of the Amani Witch Doctor
* Mana Drain
2016-05-20 19:27:15 +02:00
Alan Deutscher
e7a12edb83
Core/Spells Make certain spells (e.g. Mind Control) properly flag the caster for PvP ( #17145 )
...
* This issue was caused by PvP-flagging being done calculated after the target's flag was turned off by becoming a pet.
2016-05-18 11:06:24 +02:00
Shauren
6cf1446d39
Core/Auras: Implemented auras SPELL_AURA_PREVENT_DURABILITY_LOSS and SPELL_AURA_PREVENT_DURABILITY_LOSS_FROM_COMBAT
...
(cherry picked from commit 17118f4832 )
2016-05-17 17:47:55 +02:00
Shauren
46c35ce651
Core/Misc: Warning fixes (/W4)
...
(cherry picked from commit c9ba5ce591 )
2016-05-17 17:44:49 +02:00
Shauren
d4b648054a
Core/Spells: Perform proc roll after all conditions passed to only consume spellmods when the aura is allowed to proc in the first place
...
(cherry picked from commit 97d2fcf6a1 )
2016-05-17 17:41:48 +02:00
Shauren
dc1654b6c3
Core/Spells: Fixed flat SPELLMOD_DAMAGE_MULTIPLIER calculation
...
(cherry picked from commit 35ab476f16 )
2016-05-17 17:37:50 +02:00
Shauren
804bfb1f10
Core/Spells: Fixed spell mod application order
...
Closes #10250
(cherry picked from commit 22dc8b6871 )
2016-05-17 17:25:28 +02:00
ForesterDev
8eac30448f
improve error message
2016-05-17 13:46:13 +04:00
joschiwald
ab2466ac01
Makes travis happy
2016-05-16 21:17:16 +02:00
joschiwald
d812505fc2
Scripts/Freya: removed obsolete code
2016-05-16 18:45:44 +02:00
ForesterDev
d5dd8e8926
fix build
2016-05-16 19:16:40 +04:00
ForesterDev
ae62ff7225
fix build
2016-05-16 18:31:02 +04:00
ForesterDev
5e831d4a27
Core: define CREATURE_FAMILY_NONE to avoid magic numbers in code
2016-05-16 16:54:25 +04:00
vincent-michael
a01fd52267
Core/Quests: Fixed issue reported by static analysis
...
Coverity defect ID: 1355241
2016-05-15 18:08:59 +02:00
mik1893
868dcb001c
Core/Spells: Fix Blood Tap activation when Blood Rune is in cooldown as Death Rune ( #17132 )
2016-05-15 11:26:50 +02:00
mik1893
4de1426d08
Core/Unit: Pet shouldn't be notified for DOT damage on the owner ( #17133 )
...
- Fix by @MrSmite
- Closes #16894
2016-05-15 11:26:27 +02:00
r00ty-tc
94f7bec736
Core/Cinematic: Optimize cinematic loading
...
- Remove pointless cast string->char*->string
2016-05-14 18:39:34 +02:00