funjoker
cb12d57666
Synchronize broadcast_text namings
2020-01-27 16:03:48 +01:00
Ovahlord
ede6b8caf0
Core/Creatures: fixed a db loading typo that was causing creatures to not have any creature type
2020-01-26 02:07:01 +01:00
Ovahlord
fcb79fee07
Core/Datastores: updated DBC structure names to generated member format
2020-01-25 12:36:32 +01:00
Ovahlord
5ce44296d0
Core/Creature: fixed trainers not sending their gossips
2020-01-13 02:35:13 +01:00
Ovahlord
7760d95962
Core/Creatures: backported trainer update and skill initialization
2020-01-12 23:53:35 +01:00
jackpoz
131986d1c2
Core/Misc: Replace time(nullptr) with GameTime::GetGameTime()
2020-01-11 03:30:41 +01:00
Aokromes
d6d3f06f06
New year
2020-01-04 18:32:38 +01:00
Warpten
c69627f4b4
Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT. ( #23 )
...
Original research by @xvwyh.
2020-01-04 15:05:22 +01:00
funjoker
6c56916b29
Misc: Update copyright information
...
Happy new year
2020-01-01 18:47:28 +01:00
Warpten
3b7e135f52
Core/Items: reworked item weapon damage and armor calculations based on what client does internally
2019-12-08 01:44:54 +01:00
Ovahlord
16b459b7cd
Revert "Core/Maps: Loading respawn times will now used database cached zoneId data to avoid loading unnneeded grids during startup"
...
This reverts commit bdc0f1433f .
2019-08-18 11:30:59 +02:00
Ovahlord
249fa6bf54
Core: fixed build
2019-08-12 23:14:42 +02:00
Ovahlord
50aa2251e6
Core/SpawnGroups: fixed a logic mistake in validating flags
2019-08-12 23:05:48 +02:00
Ovahlord
64ecd14f55
Core/Spawns: define and implement FLAG_FORCE_DESPAWN for instance spawn groups
...
* made instance spawn group handling bitmask based to offer more flexibility
* validate flag combinations on loading so we can no longer combine FLAG_ACTIVATE_SPAWN and FLAG_BLOCK_SPAWN in a single entry
2019-08-12 18:24:33 +02:00
Ovahlord
c074c3a9c6
Revert "Core/Misc: Replace time(NULL) with GameTime::GetGameTime()"
...
This reverts commit 5fe3a1f7f9 .
2019-07-08 15:56:29 +02:00
Ovahlord
5fe3a1f7f9
Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
...
(ported commit: 12701cb0c6 )
2019-07-08 12:19:19 +02:00
Ovahlord
eefa94a5fe
Core/Creatures: refactored sparring handling and added all data for 85% health sparring
2019-04-28 23:18:48 +02:00
Ovahlord
631f684dcf
Core/Maps: allow spawns to have ZoneId 0 (transport maps)
2019-04-06 10:49:40 +02:00
Ovahlord
bdc0f1433f
Core/Maps: Loading respawn times will now used database cached zoneId data to avoid loading unnneeded grids during startup
2019-04-06 09:24:34 +02:00
Ovahlord
c991d4bfe7
Core/Maps:
...
* Scarlet Monastry will now properly scale down to normal difficulty when trying to enter the instance on heroic difficulty
* removed deprecated quest text requirement from access_requirement
* added new access_requirement field to specifiy if a dungeon is only available for heroic difficulty
* added heroic exclusive access_requirement entries for Zul'Gurub, Zul'Aman, End Time, Well of Eternity and Hour of Twilight
* Players will no longer be able to enter dungeons when a encounter is in progress
2019-03-30 16:43:53 +01:00
Ovahlord
fda1f556af
Core/DataStores: use generated member names for AreaTable.dbc
...
*load all fields of AreaTable.dbc
2019-02-24 00:51:54 +01:00
Ovahlord
1e4cc2293a
Core/Datastores: use generated member names for MapEntry fields
...
* load all dbc fields of MapEntry
2019-02-24 00:14:44 +01:00
Ovahlord
9ce72fa1d9
Core/Creatures: Reworked setting move types in database (ported commit: 592516ae69)
...
*merged followup commits
2019-02-18 07:52:25 +01:00
Ovahlord
e6e2421fd1
Core/Phases: synch phasing files with master branch
2019-02-03 21:18:59 +01:00
Ovahlord
0373b3b613
Core/Vehicles: implement vehicle seat addon table to allow us to specify orientation values for vehicle seat attachment coordinates.
...
* added seat template addon data for Ozumat in Throne of the Tides
2019-01-18 07:25:44 +01:00
Ovahlord
2b82f127c4
Core/Taxis: as of patch 4.2 flightmaster paths will be automatically be unlocked when reaching the zone's corresponding level
...
* fixed showing green exclamation mark on undiscovered flightmasters
2019-01-08 13:06:38 +01:00
Ovahlord
61a9138aba
Core/GameObjects: mark spellid = 0 for casting gameobjects as valid to supress startup errors of certain gameobjects that does not contain any spells
2019-01-06 23:46:32 +01:00
Ovahlord
7543c45c7c
Core/Objects: ported and implement custom visibility range functionality for creatures and gameobjects. Gameobjects will now get their visbility range read from their template data while creatures can be modified at will. The initial visbility distance changes has been parsed from MoP difficulty data by Kilyana
2019-01-02 15:51:56 +01:00
Ovahlord
54c991bc3d
Scripts/Maps: ported WorldMapScript database implementation and ported Deeprun Tram script and removed unnecessary parts from it.
...
*thx to Annakin?
2018-11-21 13:16:17 +01:00
Ovahlord
5229a734dd
Core/Transports: ported transport refactoring
...
* this implements full support for stoppable transports as well as serverside transport position tracking
* fixed several vehicle related issues
* fixed gameobject passengers not being displayed as transport passengers
* pets, dynamic objects and other summons are not added as transport passengers and will now properly be displayed
Todo:
- Deeprun Tram visual issues needs to be resolved
- Lady Deathwhisper's elevator needs some additional research
2018-11-21 12:04:26 +01:00
Ovahlord
5e380763aa
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
...
# Conflicts:
# src/server/game/DungeonFinding/LFGMgr.h
# src/server/game/Maps/Map.h
# src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
2018-08-28 04:41:18 +02:00
Treeston
b7aa449463
DBError follow-ups:
...
* broadcast_text mismatch (6eb7f06 ) is now a _INFO since Aok isn't nearly as fast as fixing as he claimed.
* SmartAI invoker misuse (482328b and a3c85c8 ) are now blocking errors
2018-08-20 04:51:38 +02:00
Treeston
62f259e2c9
Startup/DB: Print errors on npc_text vs broadcast_text mismatches.
2018-08-20 04:29:47 +02:00
Ovahlord
bf68acea1f
Core/Transports: force transport spawns into legacy group
2018-07-25 14:44:47 +02:00
Ovahlord
5b3b93fd9d
Core/ObjectMgr: corrected log message types for loading spawn data
2018-07-23 16:17:43 +02:00
Ovahlord
1cadb8db71
Core/ObjectMgr: corrected log message types for loading spawn data
2018-07-23 16:17:12 +02:00
Ovahlord
daf6cfca70
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2018-07-23 11:08:45 +02:00
Ovahlord
e9a9e9af87
Core/GameObjects: fixed a crash regarding dynamic spawning. Thanks @koyaa for digging into it
2018-07-23 11:07:10 +02:00
Aokromes
ed6053e05c
make travis happy
2018-07-22 23:39:30 +02:00
Ovahlord
c07841e2ee
Core/Scripts: fixed loading scriptnames for creatures
2018-07-22 20:54:05 +02:00
Ovahlord
4f229dba86
Core/Scripts: fixed loading creature scripts
2018-07-22 20:52:44 +02:00
Ovahlord
59d169e8e4
Merge branch 'dynamicSpawnMerge' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
...
# Conflicts:
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Object/Object.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Maps/Map.h
2018-07-21 23:13:55 +02:00
Ovahlord
b976bc1187
Core/Spawns: merged Dynamic Spawning
2018-07-21 20:44:41 +02:00
Ovahlord
359a22ce19
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
...
# Conflicts:
# src/server/game/Spells/Auras/SpellAuras.cpp
# src/tools/vmap4_extractor/wmo.cpp
2018-06-03 18:12:42 +02:00
Shauren
fa54e9ab0a
Core/DBLayer: Escape even more keywords
2018-05-22 02:11:56 +02:00
Ovahlord
f0f2413f61
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2018-05-22 00:21:43 +02:00
Aokromes
f8ac80d4b6
Core/DBLayer: Escape more keywords
2018-05-20 23:28:18 +02:00
Ovahlord
2cfdd3cbe0
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
...
# Conflicts:
# src/server/game/AI/CoreAI/PetAI.cpp
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
# src/server/game/DungeonFinding/LFGMgr.h
# src/server/game/DungeonFinding/LFGQueue.h
# src/server/game/Entities/Creature/Creature.h
# src/server/game/Entities/Pet/Pet.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Globals/ObjectMgr.h
# src/server/game/Groups/Group.cpp
# src/server/game/Groups/Group.h
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Handlers/GuildHandler.cpp
# src/server/game/Handlers/LFGHandler.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Handlers/NPCHandler.cpp
# src/server/game/Instances/InstanceScript.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Maps/Map.h
# src/server/game/Maps/ZoneScript.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/game/Weather/Weather.cpp
# src/server/game/Weather/WeatherMgr.cpp
# src/server/scripts/Commands/cs_reload.cpp
# src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
# src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
# src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
# src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
# src/server/scripts/Kalimdor/VortexPinnacle/vortex_pinnacle.h
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_druid.cpp
# src/server/scripts/Spells/spell_generic.cpp
# src/server/scripts/Spells/spell_hunter.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_pet.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warrior.cpp
2018-03-28 12:35:52 +02:00
ariel-
5ff847159c
Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources
2018-03-28 04:41:59 -03:00
Ovahlord
612686f639
Core/Phasing: removed an incompatible loading validation until the datastore system has been adapted for that handling
2018-03-25 18:16:39 +02:00