Commit Graph

2573 Commits

Author SHA1 Message Date
Shauren
cb3e6dbce3 Core/Spells: Fixed players getting stuck in shapeshift forms after too quick shifting 2011-04-21 21:13:47 +02:00
Azazel
03852e14e5 Core/Conditions: improve CONDITION_QUEST* conditions. Now you can invert meaning of these conditions by setting ConditionValue2 to 1. For example, if you use CONDITION_QUEST_COMPLETE and ConditionValue2=1 then this condition will be true if this quest has any status but completed 2011-04-21 16:23:20 +06:00
Shocker
2b1f6e29a2 Core/Spells: Fix Diminishing Returns for temporary pets (Water Elemental, Feral Spirit, etc) 2011-04-20 15:33:40 +03:00
Vinolentus
4c23c590da Core/Player: Correct bug with displaying reputation on new characters
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-04-20 08:22:50 +02:00
SilverIce
18112df4fe Core/DynamicObject: Research dynamicobject types, added DynamicObjectType enum 2011-04-19 15:14:50 +02:00
Azazel
0ef149d357 Core/Chat: allow quest links with quest level = -1 and items with enchants/gems 2011-04-19 14:08:03 +06:00
Azazel
c36846d78a Core/GM System: rename columns of gm_surveys, gm_subsurveys, gm_tickets and lag_reports tables to lowerCamel, move queries to prepared statements and refactor the code of TicketMgr. 2011-04-19 14:04:18 +06:00
Shauren
890b1f6cc7 Core/GameObjects: Summon trigger for spellcast with at least spell cast time duration, also removed unneeded visibility hack 2011-04-18 22:29:17 +02:00
Shocker
d3cb2f4873 Scripts/NPCs: Remove Membership Cards requirement from npc_engineering_tele_trinket, they were removed in 3.1 2011-04-18 18:26:39 +03:00
Shauren
542bc3008d Core/Player: Fixed interaction rules with dead creatures 2011-04-18 12:17:45 +02:00
Shauren
0d477ab132 Core/Creatures: Dismount creatures without CREATURE_TYPEFLAGS_MOUNTED_COMBAT when entering combat 2011-04-18 11:43:50 +02:00
kaelima
6ad2278ff5 Core/Spells: Move cloning spells to SpellScript 2011-04-17 16:44:45 +03:00
Shauren
472027c3e0 Core/Units: Fixed kill credits 2011-04-17 14:16:48 +02:00
kaelima
18f4ed5de4 Core/Spells: Fix damage scaling of mages Water Elementals.
- Water Elemental scales with 33% of mages spell power.
- Waterbolt scales with 83.33% of elementals spell power.
2011-04-17 13:32:46 +02:00
Supabad
35c238050a Scripts/Achievements: add multiple achievement scripts for Strand Of The Ancients.
add kill counter reset related to Battleground achievements.
2011-04-17 11:11:40 +02:00
Shauren
e023a32cf3 Core/Units: Fixed kill credits for vehicles 2011-04-16 23:18:59 +02:00
Sawiner
1be1b1559c Core/Scripts: Extended escort AI 2011-04-16 17:15:21 +02:00
Shauren
c1e8eefd74 Scripts/Icecrown Citadel:
Prevented spawning Rotting Frost Giant if the related weekly quest is not active
Added more strict checks for Sindragosa event
2011-04-16 14:05:20 +02:00
Shauren
eb0c1bdff0 Core/Vehicles: Fixed vehicles with passengers not counting for kill crediting 2011-04-16 14:01:25 +02:00
Shauren
82991448f7 Core/Scripts: Removed some hungarian notation 2011-04-16 14:00:47 +02:00
Shauren
7a03861715 Scripts/Molten Core: Fixed core freezes caused by this script
Closes #1217, #798, #905
2011-04-16 13:59:34 +02:00
Shauren
ea5dd86f29 Core/PacketIO: Updated SMSG_CHAR_ENUM data content (bag info) 2011-04-15 19:31:21 +02:00
Supabad
3a2fb99f1f Core/BlackrockSpire: add support for non-PCH compile
also add instance files to scriptloader
2011-04-15 10:36:47 +02:00
Manuel Carrasco
4796848b83 Core/SAI: Implemented SMART_EVENT_IS_BEHIND_TARGET, it is triggered when the creature is behind its current target.
Signed-off-by: Manuel Carrasco <manue.l@live.com.ar>
2011-04-14 00:30:32 -03:00
drahy
ce1224239d Core/Arena: Arena team member saving fixed
fixes #1214
2011-04-13 14:37:55 +02:00
Azazel
3993b73925 Core/CharDB cleanup: change creature_respawn and gameobject_respawn column names to lowerCamel, rename instance column to instanceId and move all queries to these tables to prepared statements.
Fix import error in character_database.sql.
2011-04-13 17:02:06 +06:00
zergtmn
1551b8a011 Core/Misc: move scheduled scripts counter to ScriptMgr (which is more logical, isn't it?) 2011-04-13 12:07:20 +06:00
runningnak3d
e196dd80bd Core/WorldServer: Some minor text and code style clean up. 2011-04-12 16:46:37 -04:00
runningnak3d
c41839a243 Core/Authserver: vi change word (cw) FAIL! 2011-04-12 14:33:42 -04:00
runningnak3d
cf5e97003e Core/AuthServer: Some minor text cleanup. 2011-04-12 14:30:18 -04:00
Azazel
9079b27c56 Core/Chat: fix client crash by wrong quest shift-link structure.
Protection only work with ChatStrictLinkChecking.Severity = 3
(original patch by VladimirMangos)
2011-04-12 17:23:35 +06:00
kaelima
384ca58b62 Core/PacketIO: Add support for receiving CMSG_UPDATE_PROJECTILE_POSITION 2011-04-11 21:24:02 +02:00
Azazel
72040c1654 Core/Misc: fix compilation warnings 2011-04-11 17:38:57 +06:00
SimonDMII
e38634186c Core/Spells: fix Global Cooldown reset on spell cast interrupt. 2011-04-11 16:35:31 +06:00
Azazel
5357b1ba77 Core/CharDB Cleanup: alter corpse table making column names lowerCamel and move all queries to prepared statements.
NOTICE: column can be named `guid` only if it represents character guid. All other guids will be renamed to reflect their purpose (like corpseGuid in this specific case)
2011-04-11 14:39:00 +06:00
Shauren
553d8d7016 Core/Instances: Fixed crashes happening when trying to access already deleted players. 2011-04-10 21:17:46 +02:00
Supabad
3771798a2e Core/BattleGrounds: update Gameobject hook to support multiple destructable building events.
little cleanup in GameObject.cpp
2011-04-10 20:55:17 +02:00
leak
9bed8e49db Core/Arena: Restore personal rating loading 2011-04-10 15:19:54 +02:00
Shauren
6a9fa42a60 Core/GameObjects: Destructible gameobjects now read display info from dbc files 2011-04-09 22:04:56 +02:00
Shauren
3bc45e121f Core/DBC: Cleaned LoadDBCStores function, added semi-automated counting dbc files count 2011-04-09 20:50:39 +02:00
Shauren
64caf2cdf2 Core/Spells: Add default handler for apply aura spell effect when both ImplicitTargets are 0, removed unused structure 2011-04-09 19:57:32 +02:00
Supabad
a5a545a403 Core/GameObjects: add script hook when destructable building is damaged. 2011-04-09 19:28:36 +02:00
Shocker
9efac6fe9f Core/Misc: AddAura should allow adding auras to dead targets if spell is passive/can target dead targets 2011-04-09 19:49:45 +03:00
Shocker
0905538b32 Core/Misc: Fix possible endless loop in HandleMoveWorldportAckOpcode / Logout 2011-04-09 11:28:39 +03:00
Supabad
baedc78b10 Core/Conditions: fix little typo in previous commit. 2011-04-09 10:23:54 +02:00
Supabad
6174703d45 Core/Conditions: updated CONDITION_SPELL to allow to return false also 2011-04-09 10:12:45 +02:00
Shocker
2c62548105 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2011-04-08 23:20:10 +03:00
ille
a2bcb9425c Core/Spells: Fix cloning spells
Closes #1162
2011-04-08 23:16:57 +03:00
leak
7935c2f5c2 Core/Arena: Move personalRating to arena_team_member 2011-04-08 21:14:30 +02:00
Supabad
5f4337f7e9 Core/GameObjects: traps that dont have a owner should despawn after spell cast. 2011-04-08 18:33:13 +02:00