jackpoz
a7c8caf2ef
Core/AHBot: Fix AHBot bidding and correct logged AH type
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Correct AuctionHouseType definition to log the right AH type.
Handle auctions without bidder but with a bid as bought by the AH Bot
Closes #14124
(cherry picked from commit 2eee1b349f )
Conflicts:
src/server/game/AuctionHouse/AuctionHouseMgr.cpp
2015-02-22 06:21:02 +00:00
jackpoz
582313e545
Merge PR #14059 from 'Rochet2/ahbot_buyer' into 3.3.5
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(cherry picked from commit b69fd4ac68 )
Conflicts:
src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
2015-02-11 19:27:44 +00:00
Nayd
86f7f47b58
Core/Build: Use std namespace in getline calls
2015-02-02 01:57:27 +00:00
Vincent-Michael
ab90f74486
Update copyright note for 2015
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Happy new year
2015-01-01 00:28:09 +01:00
Nayd
4b7c1d5e45
Core/Items: Fix signed/unsigned mismatch warnings
2014-12-25 20:52:53 +00:00
Shauren
941904d5ea
Core/Items: Updated item stat calculations
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* Implemented item modifiers
* Implemented item bonuses
2014-12-23 00:25:43 +01:00
Shauren
6dbb516b65
Core/Items: Refactored ItemTemplate
2014-12-21 13:35:43 +01:00
Intel
1e51d22d29
Core/DataStores: Updated Item DataStores
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Signed-off-by: Nayd <dnpd.dd@gmail.com >
2014-11-15 04:27:37 +00:00
jackpoz
573707457e
Merge pull request #13440 from Rochet2/ahbot
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Core/AH: AHBot related fixes
(cherry picked from commit 248847290a )
2014-10-28 21:02:39 +01:00
Shauren
a363c88f03
Core/Guilds: Fifth part of converting int to bigint guids in database
2014-10-25 15:04:38 +02:00
Shauren
b3e3cfa81f
Core/Entities: First part of removing GetGUIDLow() uses
2014-10-22 17:33:55 +02:00
jackpoz
25d8b49313
Core/AHBot: Filter out from AHBot items that can't be looted
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(cherry picked from commit 361d285ba3 )
2014-10-20 19:59:27 +00:00
Shauren
26c9d4dc41
Core/Entities: First part of required database changes for migrating guids to 128 bit - all fields storing lowguid must be extended to uint64
2014-10-20 19:25:50 +02:00
Vincent-Michael
caeb933d9e
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-10-02 22:36:58 +02:00
jackpoz
d828d16e9e
Core/AHBot: Fix reference_loot_template being excluded from ahbot items
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Fixes #13265
2014-10-02 22:29:45 +02:00
Shauren
7f2cdfd166
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/authserver/Main.cpp
src/server/authserver/Server/AuthSession.cpp
src/server/authserver/Server/AuthSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/scripts/World/npcs_special.cpp
2014-09-12 20:26:46 +02:00
Shauren
5f62f1b6d2
Core/Misc: Fixed build with intel compiler
2014-09-10 21:18:28 +02:00
Vincent-Michael
20bbdcbde9
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-09-03 17:54:45 +02:00
jackpoz
1ef0bc4d23
Core/AuctionHouse: Fix issues reported by Coverity
2014-09-02 22:11:28 +02:00
Vincent-Michael
141df45864
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-08-31 01:08:42 +02:00
jackpoz
c5f475c114
Core/AuctionHouse: Fix issues reported by Coverity
2014-08-31 00:33:37 +02:00
Vincent-Michael
9cb92f93aa
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
sql/base/auth_database.sql
src/server/game/Entities/Player/Player.cpp
2014-08-29 06:24:08 +02:00
jackpoz
04ddbc374a
Core/Misc: Remove unneeded NULL checks
2014-08-28 23:07:04 +02:00
jackpoz
cb591634b4
Core/AuctionHouse: Merge last changes of PR #12917
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Merge last changes of PR #12917 and fix a NULL dereference crash
2014-08-28 22:49:45 +02:00
Vincent-Michael
fea1fdc854
Core: Fix build
2014-08-28 22:20:48 +02:00
Blipi
a7d1394c2e
Core/AHBot: Implemented AHBot based on MaNGOS code
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Warning: CMake must be rerun
Apply if you have crashes
Rewrite Seller prices, add random properties and implement some suggestions on price calculations
Core/AHBot: Update to latest suggestions
Fix SQLs after merge, split the AH bot to spearate headers and cpps, fix the config default values
Remove case 8 from GetBuyModifier. It was not correct
Fix Gray Grey GRAY typos
Change message config name
Fix non pch build
Fix switch ident, also earlier removed whitespace. Add missing include for non pch build
Fix possible crash: if (forplayer || GetOwnerGUID()) changed to if (forplayer)
Apply Nayd.diff - Code style fixes
Fix leftovers from nayd
Correct SQL transaction and change one SQL query to C++ instead
Make loot items distinct
2014-08-25 22:15:59 +03:00