Commit Graph

179 Commits

Author SHA1 Message Date
ariel-
d04d14e34d Update copyright note for 2016 2016-01-11 23:27:45 -03:00
Aokromes
7680c90abd Update (C) date 2015-07-19 13:37:44 +02:00
Shauren
cb06ac47b3 Removed a file that somehow came back - I blame magic. 2014-10-10 23:28:34 +02:00
Shauren
a04393f554 Core/Auth: Moved battle.net handling to separate project 2014-10-10 23:19:40 +02:00
Vincent-Michael
03732846fe Core: Fix non pch build 2014-10-10 22:42:48 +02:00
Subv
08ca6591d1 Merge branch '4.3.4' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-10-05 17:22:59 -05:00
Subv
7b02e5fc78 Authserver/Battle.net: Fixed a typo 2014-10-05 17:22:26 -05:00
Subv
ee274a792c Authserver/BattleNet: Added some initial work in the Friends (3) and Presence (4) Battle.net channels 2014-10-05 17:21:17 -05:00
Shauren
b8b7b503ba Core/Authserver: Added battle.net chat channel opcode definitions 2014-10-05 17:57:01 +02:00
Shauren
238b194709 Core/Authserver: Added battle.net profile channel opcode definitions 2014-10-05 16:36:19 +02:00
Shauren
dd26efa40b Core/Authserver: Refactored handling battle.net client packets 2014-10-05 16:21:27 +02:00
Shauren
2494346288 Core/Authserver: Added battle.net cache channel opcode definitions 2014-10-05 13:05:36 +02:00
Shauren
4beef458f8 Core/Authserver: Added battle.net achievement channel opcode definitions 2014-10-05 12:39:12 +02:00
Shauren
92d22ee3f9 Core/Authserver: Added battle.net support channel opcode definitions 2014-10-05 12:24:38 +02:00
Shauren
f4a62a178d Core/Authserver: Added battle.net presence channel opcode definitions 2014-10-05 12:17:17 +02:00
Shauren
b4a6aa1de0 Core/Authserver: Added friend related battle.net opcode definitions 2014-10-05 04:09:06 +02:00
Shauren
8427e879f1 Core/Authserver
* Reorganized packet classes, moved each channel to separate namespace and file
* Added all opcode names for channels: auth, connection and wowrealm
* Documented more fields in LogonResponse
2014-10-04 15:45:33 +02:00
Shauren
ee0df6aa86 Core/NetworkIO: Applied 4.3.4 changes to "new" network code 2014-09-12 22:09:07 +02:00
Shauren
7f2cdfd166 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/authserver/Main.cpp
	src/server/authserver/Server/AuthSession.cpp
	src/server/authserver/Server/AuthSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/scripts/World/npcs_special.cpp
2014-09-12 20:26:46 +02:00
Shauren
946e2d0ca6 Core/Authserver: Added missing auth socket manager
Closes #13085
2014-09-10 21:17:55 +02:00
Shauren
e0ce4528c5 Core/NetworkIO: Use reactor style sending on linux to reduce locking overhead 2014-09-09 19:19:25 +02:00
Shauren
b90329d63a Core/Battle.net: Use real account name from account table to auth instead of always constructing bnetId#index. Fixes having to reconfigure addons by players.
*NEW* battle.net only accounts should be created with battlenet_account_id#account_index format in username
2014-08-22 20:09:18 +02:00
Shauren
42cac6796a Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/authserver/Server/AuthSession.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Server/WorldSocket.cpp
2014-08-21 23:59:00 +02:00
Shauren
abfd29ab61 Core/WorldSession: Added research notes about CMSG_AUTH_SESSION values and reordered checks during login to always initialize encryption first to make sure the client can read failure packet 2014-08-21 18:18:13 +02:00
Shauren
d0176f985d Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Globals/ObjectMgr.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/shared/Database/Implementation/WorldDatabase.cpp
2014-08-15 20:13:34 +02:00
Shauren
4a741258f1 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlegrounds/ArenaScore.h
	src/server/game/Battlegrounds/Zones/BattlegroundAB.h
	src/server/game/Battlegrounds/Zones/BattlegroundAV.h
	src/server/game/Battlegrounds/Zones/BattlegroundEY.h
	src/server/game/Battlegrounds/Zones/BattlegroundIC.h
	src/server/game/Battlegrounds/Zones/BattlegroundSA.h
	src/server/game/Battlegrounds/Zones/BattlegroundWS.h
	src/server/game/Entities/Creature/Creature.h
	src/server/game/Entities/DynamicObject/DynamicObject.h
	src/server/game/Entities/Item/Item.h
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Guilds/Guild.h
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Server/WorldPacket.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/World/World.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_shaman.cpp
	src/server/shared/Packets/ByteBuffer.h
2014-08-12 00:45:24 +02:00
Shauren
c741d2682a Core/NetworkIO: Prevent queueing more async operations when socket is already closed 2014-08-11 20:43:07 +02:00
Shauren
39d3480172 Core/Authserver: Fixed writing to invalid memory address 2014-08-10 11:48:43 +02:00
Shauren
df11916ad5 Core/NetworkIO: Allow receiving packets bigger than buffer size and properly handle situations where not entire packet was read in one go
Core/Authserver: Restored authenticator functionality
2014-08-10 11:00:27 +02:00
jackpoz
78af80230d Core/Misc: Fix static analysis issues 2014-08-08 21:14:12 +02:00
Vincent-Michael
a917b6599f Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Server/WorldSocket.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
2014-07-30 22:26:59 +02:00
Shauren
d46c3bf877 Core/Authserver: Fixed invalid memory access when AsByteArray returns less bytes than expected 2014-07-29 18:26:10 +02:00
Shauren
fc687effce Attempt to fix centos compile 2014-07-28 10:15:31 +02:00
Shauren
c8a241c49e Core/Network: Use base Socket class for battle.net 2014-07-27 21:50:01 +02:00
Shauren
2cba07d6a1 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	README.md
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.h
	src/server/game/Server/WorldPacket.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/shared/Packets/ByteBuffer.h
2014-07-27 20:59:22 +02:00
Shauren
6f272ea5b7 Core/Network: Optimized packet sending by removing unneccessary memory copying 2014-07-27 17:46:46 +02:00
Shauren
e77c0b6ed4 Core/Network: Allow storing any packet types in Socket write queue to reduce the amount of copying going on 2014-07-27 14:59:46 +02:00
Vincent-Michael
55eafa247d Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/authserver/Server/AuthSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
2014-07-27 12:09:32 +02:00
Shauren
26715795b4 Fixed gcc build 2014-07-27 01:26:03 +02:00
Shauren
c1b1ba44ba Core/Network: Refactored socket code, moved common operations to base Socket class 2014-07-26 23:26:01 +02:00
Vincent-Michael
7f7987707b Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-07-25 21:53:35 +02:00
DDuarte
dcfa3bfa90 Core/Network: Fix build 2014-07-25 19:49:43 +01:00
Vincent-Michael
5a8e79528f Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-07-25 19:35:11 +02:00
DDuarte
4f1d247dfb Core/Network: Fix some possible exceptions on socket.close()
Ref #12634
2014-07-25 18:06:43 +01:00
Vincent-Michael
8bc519a308 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
2014-07-23 06:32:44 +02:00
Shauren
0b236d480a Core/Authserver: Fixed changing realms 2014-07-22 20:15:11 +02:00
Vincent-Michael
e108478d62 Core: Fix non build (gcc) 2014-07-20 04:22:20 +02:00
Vincent-Michael
e68d3b0937 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
	src/server/scripts/Northrend/zone_dalaran.cpp
	src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp
2014-07-20 03:06:03 +02:00
leak
dce92611f3 Refactored singletons to enable proper deconstruction during shutdown 2014-07-20 00:40:08 +02:00
Shauren
abe8dd7abf Build fix (gcc) 2014-07-19 20:05:36 +02:00