ModoX
d05042f465
DB/Player: Added class level stats for hunter
2023-08-17 02:49:07 +02:00
Shauren
982feb5082
DB/Pets: Removed invalid spells from creature_template_spell
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Closes #29149
2023-08-16 20:04:20 +02:00
Shauren
f18233822d
Core/Misc: Fixed minor formatting mistakes
2023-08-16 18:17:09 +02:00
Naddley
f2d0857d55
Scripts/Mardum: Implement DH intro event ( #29211 )
...
Co-Authored-By: funjoker <funjoker109@gmail.com >
2023-08-16 12:11:40 +02:00
Jeremy
1ab7050cb7
Core/Scripts: Add ZoneScript hook for AreaTrigger creation/deletion ( #29236 )
2023-08-15 21:33:59 +02:00
Shauren
fefc719263
Core/Creatures: Updated totem slot assignment logic
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* Implemented SUMMON_SLOT_ANY_TOTEM
* Fixed showing totems on player frames
* Fixed removing totems from player frames
* Fixed being able to summon unlimited windfury totems
2023-08-15 00:49:30 +02:00
Aqua Deus
792f8041bb
DB/BlastedLands: Added Zidormi and handle TerrainSwap
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Closes #29220
2023-08-14 18:11:14 +02:00
Naddley
27925fb49c
DB/Mardum: Added spawns for Despair Ridge
2023-08-14 18:09:13 +02:00
Shauren
ac1c041944
Core/Spells: Damage and healing bonus calculation fixes
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* Spells with SPELL_DAMAGE_CLASS_NONE are now allowed to benefit from spellmods
* Fixed SPELL_AURA_MOD_DAMAGE_DONE_VERSUS_AURASTATE and SPELL_AURA_MOD_HEALING_DONE_PCT_VERSUS_TARGET_HEALTH not working for players
2023-08-14 13:34:40 +02:00
ModoX
0c9e46629c
Core/Spells: Summons with no special title and duration -1ms should use TEMPSUMMON_MANUAL_DESPAWN
2023-08-14 00:48:21 +02:00
Teleqraph
0b70e7d2dc
Scripts/Spells: Implement Germination and Luxuriant Soil ( #29178 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2023-08-14 00:38:23 +02:00
ModoX
95893cf53c
Scripts/Commands: Implemented .debug play objectsound command
2023-08-14 00:00:13 +02:00
ModoX
35e5da37bd
Core/Object: Implemented helper method PlayObjectSound
2023-08-13 23:59:24 +02:00
Shauren
c2d8c64d36
Core/Spells: Validate spellmod array size at startup
2023-08-13 23:47:42 +02:00
Teleqraph
3c0dcfc2c6
Scripts/Spells: Unify major healing cooldown CDs modifiers for all classes ( #29174 )
2023-08-13 19:21:28 +02:00
Shauren
b8f3bb8cba
Core/Spells: Updated default SpellPhaseMask that is generated for procs that do not have entry in spell_proc table
2023-08-12 18:28:50 +02:00
Shauren
e7ad2661d1
Scripts/Spells: Fixed Dark Reprimand not triggering
2023-08-11 21:17:08 +02:00
Teleqraph
8161bce524
Scripts/Spells: Implement Atonement (Passive, pet), Power Leech (Passive, pet) and Essence Devourer ( #29170 )
2023-08-11 10:59:39 +02:00
Meji
3a93e5c988
DB/WorldStates: Define all currency world states as global
2023-08-11 00:44:10 +02:00
Teleqraph
fa9ffc9121
Scripts/Spells: Implement Epiphany and update Prayer of Mending's related talents ( #29169 )
2023-08-10 22:49:19 +02:00
Teleqraph
6e42596374
Scripts/Spells: Implement Divine Image ( #29034 )
...
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2023-08-10 11:00:06 +02:00
Shauren
0d8221d558
Core/Spells: Handle summon effect on spell launch instead of hit
2023-08-10 00:20:20 +02:00
Shauren
1cae07870b
Core/Creatures: Clean up temporary summon duplicate level initialization
2023-08-10 00:19:33 +02:00
Shauren
f812adfabc
GCC build fix
2023-08-10 00:17:40 +02:00
Shauren
01a09de319
Core/Creatures: Allow modifying TempSummon duration after summoning
2023-08-09 11:43:29 +02:00
Shauren
1dd4b38170
Core/Creatures: std::chrono-ify TempSummon
2023-08-09 11:37:17 +02:00
Shauren
f75cf381e8
Core: Update allowed build to 10.1.5.50791
2023-08-09 10:01:43 +02:00
Shauren
e0ab6330c1
Core/Auras: Treat auras with more than 1 active stack as using stacks too (max stack could have been changed from 0 to something else using spell mods)
2023-08-09 00:11:29 +02:00
Shauren
86725ed926
Core/MMaps: Fixed pathing for objects that have terrain swaps active
2023-08-08 00:08:10 +02:00
Shauren
c489e26207
Dep: Support mysql 8.1 on windows
2023-08-07 19:25:33 +02:00
Shauren
98007f859b
Core/Misc: Turn ChrSpecialization into enum class
2023-08-07 00:05:36 +02:00
Nyr
d2784d4c65
Core/Misc: Move TalentSpecialization together with other db2 enums and rename it to ChrSpecialization
2023-08-07 00:05:36 +02:00
Shauren
054723241e
Core/Misc: Reduce number of player spec hardcoded checks
2023-08-07 00:05:36 +02:00
Teleqraph
e71b2f62c1
Scripts/Spells: Implement Answered Prayers ( #29030 )
2023-08-06 19:21:04 +02:00
Shauren
a3a31a9a6f
Core/Spells: Fixed spells with SPELL_ATTR12_START_COOLDOWN_ON_CAST_START failing to cast because of their own cooldown
2023-08-06 13:53:02 +02:00
Shauren
5aaaf3f916
Core/Auras: Default procs with PROC_FLAG_2_CAST_SUCCESSFUL to CAST spell phase
2023-08-06 00:49:31 +02:00
Shauren
9f1cc2e679
Scripts/Spells: Improved compiler error reporting with wrong spell script function signatures
2023-08-05 14:27:05 +02:00
Shauren
17a77d6630
Core/Spells: Fix copypaste mistake (doesn't really change anything)
2023-08-04 10:52:55 +02:00
Teleqraph
2f6ab2b510
Scripts/Spells: Implement druid talents Abundance and Cultivation ( #29177 )
2023-08-04 00:49:37 +02:00
Shauren
613a706ecc
Core: Update allowed build to 10.1.5.50747
2023-08-03 22:49:46 +02:00
MaddyCrowle
ae17975dd1
Scripts/Spells: Update Rupture, Eviscerate and Envenom scripts ( #29172 )
2023-08-03 15:23:45 +02:00
Shauren
cc6dba1376
Core/Realms: Minor refactor to realm address storage (remove LocalSubnetMask as it is now unused, db field kept for table structure compatibility with 3.3.5 branch)
2023-08-03 11:18:11 +02:00
Shauren
8594fcfe8a
Scripts/Spells: Converted some damage calculating scripts to use new hooks as examples
2023-08-02 00:12:16 +02:00
Shauren
9cdf3530f4
Core/Scripts: Added damage and healing calculation hook to spell and aura scripts allowing to override base damage amount, flat value mod and percent value mod separately
2023-08-01 21:31:06 +02:00
Shauren
197d4369c8
Core/Spells: Removed old combo point code leftovers
2023-07-31 11:55:00 +02:00
Naddley
4c29e45620
DB/Stormwind: Added Darnassian spawns to The Wollerton Stead
2023-07-31 02:30:40 +02:00
Shauren
9e68fd1458
Core/Spells: Fixed spell duration scaling with combo points
2023-07-31 00:11:05 +02:00
Jeremy
f5461a1161
Battlegrounds/Buffs: Rework using areatriggers ( #29171 )
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* Rework GameObject trap handling for buffs (removed radius hack)
* Add script for Old AreaTriggers
* Add script for new AreaTriggers
* Spawn AreaTriggers in Arathi Basin
2023-07-30 19:49:12 +02:00
Shauren
845f61e0a9
Core/GameObjects: Added stringid to gameobjects
2023-07-30 13:55:34 +02:00
Shauren
0aa644287c
Build/GCC: Disable useless warning
2023-07-30 00:23:31 +02:00