funjoker
d29b575f57
DB: Update creature data for locale ruRU to 35435
2020-08-14 01:53:22 +02:00
funjoker
2c5a0a72d6
DB: Update hotfixes for locale ruRU to 35435
2020-08-14 01:53:11 +02:00
funjoker
366b50844b
DB: Update broadcast_text for locale ruRU to 35435
2020-08-14 01:53:00 +02:00
funjoker
c22bce141b
DB: Update quest data for locale ptBR to 35435
2020-08-14 00:42:29 +02:00
funjoker
6be5f60eb5
DB: Update creature data for locale ptBR to 35435
2020-08-14 00:42:16 +02:00
funjoker
ff8b64faee
DB: Update hotfixes for locale ptBR to 35435
2020-08-14 00:42:02 +02:00
funjoker
16da3ccc00
DB: Update broadcast_text for locale ptBR to 35435
2020-08-14 00:41:40 +02:00
funjoker
d57f106fb5
DB: Update quest data for locale koKR to 35435
2020-08-14 00:06:43 +02:00
funjoker
087859b46c
DB: Update creature data for locale koKR to 35435
2020-08-14 00:06:23 +02:00
funjoker
9e545cc709
DB: Update hotfixes for locale koKR to 35435
2020-08-14 00:06:09 +02:00
funjoker
314469faac
DB: Update broadcast_text for locale koKR to 35435
2020-08-14 00:05:56 +02:00
Treeston
8be23fcbbd
[3.3.5] Combat/Threat rewrite - prep & refactor ( #19966 )
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* Combat/Threat rewrite (PR #19930 ) prep work. Mostly refactors, and a compatibility layer on ThreatManager/HostileReference that allows scripts to be changed already.
(cherry picked from commit e2a1ccd118 )
2020-08-13 22:46:44 +02:00
Shauren
2c99678118
Core/PacketIO: Send the expected value in available hotfixes packet - realm address, not arbitrary number (it no longer has any effect for clearing client cache)
2020-08-13 14:15:26 +02:00
funjoker
5a6970e556
DB: Update quest data for locale itIT to 35435
2020-08-12 23:42:01 +02:00
funjoker
37461c96af
DB: Update creature data for locale itIT to 35435
2020-08-12 23:41:45 +02:00
funjoker
d955a52964
DB: Update hotfixes for locale itIT to 35435
2020-08-12 23:40:57 +02:00
funjoker
f2cb71fac4
DB: Update broadcast_text for locale itIT to 35435
2020-08-12 23:40:27 +02:00
funjoker
83f69f595e
DB: Update hotfixes for locale frFR to 35435
2020-08-12 22:21:18 +02:00
funjoker
8e4debef15
DB: Update quest data for locale frFR to 35435
2020-08-12 22:12:45 +02:00
funjoker
ad7bb8ea2b
DB: Update creature data for locale frFR to 35435
2020-08-12 22:12:33 +02:00
funjoker
de288dca02
DB: Update broadcast_text for locale frFR to 35435
2020-08-12 22:11:29 +02:00
funjoker
52d5aee40c
DB: Update hotfixes for locale esMX to 35435
2020-08-12 21:44:59 +02:00
funjoker
42877c69d3
DB: Update quest data for locale esMX to 35435
2020-08-12 21:35:04 +02:00
funjoker
06e76e0074
DB: Update creature data for locale esMX to 35435
2020-08-12 21:34:26 +02:00
funjoker
355b22180a
DB: Update broadcast_text for locale esMX to 35435
2020-08-12 21:33:23 +02:00
funjoker
26c7bbee08
DB: Update quest data for locale esES to 35435
2020-08-12 01:41:17 +02:00
funjoker
4f99e7421c
DB: Update creature data for locale esES to 35435
2020-08-12 01:41:05 +02:00
funjoker
36920dfbbc
DB: Update hotfixes for locale esES to 35435
2020-08-12 01:40:18 +02:00
funjoker
7870c8727f
DB: Update broadcast_text for locale esES to 35435
2020-08-12 01:40:07 +02:00
funjoker
876d3faa81
DB: Fix a mistake in deDE broadcast_text_locale
2020-08-12 01:15:16 +02:00
funjoker
eb6e25892f
DB: Update quest data for locale deDE to 35435
2020-08-12 01:00:15 +02:00
funjoker
8d1fdeafbd
DB: Update creature data for locale deDE to 35435
2020-08-12 00:59:48 +02:00
funjoker
f3245f5e3e
DB: Update hotfixes for locale deDE to 35435
2020-08-12 00:59:10 +02:00
funjoker
696ebb7b85
DB: Update broadcast_text for locale deDE to 35435
2020-08-12 00:58:41 +02:00
funjoker
c441eb62cb
DB: Update quest_poi data to 35435
2020-08-11 23:03:41 +02:00
funjoker
c5a0764947
DB/Hotfixes: Update hotfixes to 35435
2020-08-11 03:13:34 +02:00
funjoker
47ba15808b
DB: Update broadcast_text to 35435
2020-08-11 02:07:50 +02:00
funjoker
e76aa06d0e
DB: Update quest and creature data to 35435
2020-08-11 02:07:00 +02:00
Artamedes
e85bd8fd39
Scripts/Stockades: Cleanup the scripts ( #23524 )
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* Scripts/Stockades: Cleanup the scripts
Scripts looked ugly before, now they are less ugly
Move Mortimer Moloch and Warden Thelwater to use TaskScheduler rather than EventMap
Use new script registers
Cleanup some other code
Co-authored-by: Carbenium <carbenium@outlook.com >
2020-08-10 20:50:25 +02:00
Shauren
7e4fdf0522
Core/PacketIO: Fixed SMSG_WORLD_SERVER_INFO structure
2020-08-09 14:12:13 +02:00
Shauren
49de30e928
Core: Add mac client support for build 35435
2020-08-08 00:18:07 +02:00
Shauren
05d457455a
Core: Updated allowed build to 8.3.7.35435
2020-08-06 20:43:38 +02:00
Trond B. Krokli
f709d77ed6
Update pull_request_template.md
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Apply general writing codestyle for GitHub Pull Requests:
- move the "Closes #" text down to its own line, as GitHub prefers to read the git command without preceding text.
- move the text "(Does it build, tested in-game, etc.)" down to a new line to indicate where we want the info inserted.
2020-08-06 20:20:13 +02:00
Treeston
22bad09c01
Core/DB: Split accounts.session_key into session_key_auth (3.3.5) and session_key_bnet (master), so the branches will no longer break each other's realm switching.
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(cherry picked from commit 38de6d3307 )
2020-08-03 22:49:31 +02:00
Shauren
eefbf2892f
Core/Authserver: Compatibility change for master branch
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(cherry picked from commit bfb041246f )
2020-08-03 22:39:52 +02:00
Treeston
73922d2a85
Core/Authserver: Re-organize the accounts table (PR #25135 )
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- no longer use sha_pass_hash for anything else core-side (.account, SOAP, RA)
- salt/verifier/session_key are now binary
- old s/v/sha_pass_hash fields kept around for backwards compatibility
- sha_pass_hash is still updated (for now), s/v are not
- sha_pass_hash is only read if s/v have been manually changed
- SRP6 b now uses the full 32 bytes of randomness (instead of randomly only using 19)
(cherry picked from commit 3164b58c7d )
2020-08-03 22:37:47 +02:00
Treeston
77380f032b
Core/Authserver: Split SRP6 into its own file (PR #25131 )
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(cherry picked from commit 7f7fa8b23d )
2020-08-03 21:16:30 +02:00
Treeston
ac37ca040b
how does VC++ never catch these? 5e36bf7 follow-up
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(No more witty one-liners. Let me go to bed please.)
(cherry picked from commit 35411e5ed9 )
2020-08-03 19:47:19 +02:00
Treeston
287e18a57c
Core/Authserver: Auth cleanup phase 1b, the "I didn't hit Stage All" commit. Sorry. ( 5e36bf7 follow-up)
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(cherry picked from commit 4f570e5d08 )
2020-08-03 19:45:11 +02:00
Treeston
059bd630e9
Core/Authserver: Auth cleanup phase 1a, the "stuff I ran across while making phase 2" commit.
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- Did you know BigNumber quietly assumes every byte array it gets is little-endian, even though openssl bignums use big-endian? Now you do!
- In entirely unrelated news, make the above behavior explicit through a default-true boolean, same as existing GetBytes derivatives.
- Also, if you are in the enlightened openssl 1.1 crowd, there's no more endian wrangling involved, because openssl now does all of that for us. Progress!
(cherry picked from commit 5e36bf7c67 )
2020-08-03 19:41:41 +02:00