Shauren
d2da56abab
Core/DataStores: Fixed uninitialized data in power types array
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Coverity CID 1363625
2016-10-03 18:07:40 +02:00
Shauren
3c7881042f
Core/Items: Fixed saving artifact power gains
2016-10-02 22:59:57 +02:00
joschiwald
12a52595ed
Core/Spells: use spellinfo helper methods
2016-10-01 17:51:05 +02:00
joschiwald
cc1e2fd452
Core/Player: fixed math error
2016-10-01 15:14:53 +02:00
MitchesD
ad3da9c971
Core/Player: Implemented account wide mounts
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Closes #17369
2016-10-01 13:48:16 +02:00
Shauren
20f0db0e47
Core/PacketIO: Fixed SMSG_MAIL_LIST_RESULT structure
2016-10-01 12:17:31 +02:00
Shauren
40d24da092
Core/Items: Reworked loading child equipment from database, these items are now loaded last
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Closes #18025
2016-09-30 18:04:50 +02:00
Shauren
c676e80c45
Core/Players: Removed references to removed currencies
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Closes #17721
2016-09-29 23:30:47 +02:00
JaredNinja
9c220e8f55
Core/Player: Allow graveyards to be specified for areas, not only zones
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Closes #14089
Closes #18006
2016-09-27 08:38:47 +02:00
Shauren
660aa059ae
Core/Commands: Slightly improve output of bnetaccount create command
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Ref #18002
2016-09-26 17:43:33 +02:00
Gacko
49d5bc0491
Fix non PCH build.
2016-09-25 17:07:32 +02:00
Traesh
d4887311e3
Core/Scenes: Implemented scene system
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Closes #17858
Closes #17976
2016-09-25 16:13:12 +02:00
Shauren
dd64a3cd36
Core/Config: Add config values for all power regen rates
2016-09-25 14:48:18 +02:00
joschiwald
c8a1859d2c
Core/Database: removed unused prepared statements
2016-09-24 19:48:33 +02:00
tkrokli
3cd28ee6c0
Core/Bnet: correct a typo in enum ( #17991 )
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The enum LOGIN_DEL_BNET_EXPERIED_ACCOUNT_BANNED
should be LOGIN_DEL_BNET_EXPIRED_ACCOUNT_BANNED
to avoid confusion and not need any interpretation.
2016-09-24 17:02:22 +01:00
Kevin Plestan
30d006f98b
Core/Bnetserver: Re-enable ban on wrong password
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Closes #17937
Closes #17969
2016-09-24 15:02:34 +02:00
Shauren
8de20eabba
Warning fix
2016-09-24 11:11:27 +02:00
Shauren
8abf6da2ea
Warning fix
2016-09-24 01:19:18 +02:00
Shauren
55d2c19f07
Core/Players: Implemented regen (and out of combat decay) for all power types
2016-09-23 23:57:32 +02:00
Shauren
cf8f30827d
Core/PacketIO: Mark all earlyprocess packets as STATUS_NEVER, PROCESS_INPLACE (no real change, just a cleanup for consistency)
2016-09-22 23:41:20 +02:00
Vincent-Michael
1f6c324476
Core/Misc: Whitespace cleanup
2016-09-22 21:59:12 +02:00
Shauren
bba7b6a554
Core/Player: Set max power values from PowerType.db2
2016-09-20 23:09:10 +02:00
Shauren
e1f4b6b04c
Core/Spells: Removed handling of deprecated spell attribute
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Closes #17936
2016-09-19 22:45:37 +02:00
Shauren
6c82e25d25
Core/Garrison: Defined new follower status flag
2016-09-18 22:18:45 +02:00
Software Engineer
0b50a5cc1a
Core/DataStores: Updated DB2 version checks to 7.0.3 (22594). ( #17949 )
2016-09-18 10:28:42 +02:00
Shauren
4af16d1b24
Core/DataStores: Fixed loading hotfix locales when default locale set in worldserver.conf is not enUS
2016-09-17 11:00:58 +02:00
Shauren
bbc983fc3d
Core/Creatures: Fixed visuals for spells cast by creatures that have missile/travel time
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Closes #17950
2016-09-16 17:22:58 +02:00
Naios
7ad7729696
Core/Scripts: Fix a crash when swapping creatures with pending vehicle join events.
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* Closes #17833
(cherry picked from commit 600e0be7e1 )
2016-09-15 15:15:55 +02:00
Naios
0eb573b7bd
Core/Scripts: Fix a crash when adding/removing objects from the map while swapping
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* Ref #17833
(cherry picked from commit 79adaf4ee0 )
2016-09-15 15:15:48 +02:00
Shauren
debb734e14
Core/Garrison: Add all garrison error codes
2016-09-14 23:48:00 +02:00
Shauren
0c113b8731
Core/Garrison: Defined more garrison follower ability flags
2016-09-13 21:44:23 +02:00
Shauren
f56d757735
Core/Achievements: Minimize branch differences
2016-09-12 20:41:21 +02:00
Shauren
cf2602ba63
Core/Movement: Changed movement flags2 to uint32
2016-09-11 17:04:14 +02:00
Shauren
fb1f98ad09
Core/Movement: Implemented double jump
2016-09-11 16:29:19 +02:00
Shauren
1e4ccbf475
Core/Items: Removed invalid item bind type 5
2016-09-10 22:20:00 +02:00
Kinzcool
76934e9c70
Core/Creatures: Defined CREATURE_DIFFICULTYFLAGS_UNK4 as CREATURE_DIFFICULTYFLAGS_NO_CORPSE_UPON_DEATH
2016-09-10 11:51:35 -04:00
Kinzcool
41f747f62f
Core/Enums: Added my creaturedifficulty flags research
2016-09-09 11:47:45 -04:00
Shauren
ef29f32965
Core/Items: Defined all item flags
2016-09-09 10:22:57 +02:00
Shauren
f94785b28f
Core/Players: Fixed new created characters starting in wrong specialization
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Closes #17913
2016-09-08 10:32:41 +02:00
Kinzcool
0e18b69537
DB/Creatures: Fixed the health of creatures over level 105
2016-09-07 14:13:40 -04:00
Shauren
5d63843986
Core/Items: Implement proper flag to check for real time duration (instead of played time) on items with limited duration
2016-09-07 16:51:51 +02:00
Shauren
9b8dbf9281
Core/PacketIO: Defined smaller limits for incoming array sizes in client packets (default is 1000)
2016-09-06 22:52:32 +02:00
Kinzcool
35dcb45252
Core/Creatures: Load expansion data from HealthScalingExpansion column instead of the now-deprecated exp one
2016-09-06 14:18:20 -04:00
Shauren
d69472509d
Core/PacketIO: Replace std::list uses with std::vector in packets
2016-09-05 21:48:40 +02:00
Shauren
ed904e952e
Core/Items: Add missing nullptr check in WorldSession::HandleConfirmArtifactRespec
2016-09-04 22:55:25 +02:00
Shauren
2b8c396383
Core/Items: Fixed feral form model not updating when equipping/removing artifact
2016-09-03 21:52:13 +02:00
Vincent-Michael
3a860429d3
Core/Commands: Fixed build
2016-09-03 19:44:37 +02:00
xjose93
779d3b2368
Core/Commands: Implement .neargraveyard (find nearest graveyard from dbc). ( #17301 )
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(cherry picked from commit e2c0189927 )
2016-09-03 18:04:11 +02:00
Vincent-Michael
8da93b6734
Core/PacketIO: Updated SMSG_QUERY_CREATURE_RESPONSE for 7.0.3
2016-09-03 16:38:04 +02:00
treeston
a92bfb5505
Scripts/Commands: Small QoL adjustments
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- .debug hostil now shows spawn ID (DBGUID) in addition to current GUID (so you can .go creature to it)
- .npc temp now takes an additional argument before the creature entry that determines whether the spawned creature instantly despawns upon death. Default is instant despawn (current behavior).
- Add .npc evade command.
- Add .pet level command.
- .server shutdown and .server restart now fail with an error message if time is below a config var (GM.ForceShutdownThreshold, default 30s) as long as another player is connected.
- New commands .server shutdown force and .server restart force bypass this limitation.
(cherry picked from commit 0e1eb460d6 )
2016-09-03 13:46:33 +02:00