Shauren
da3247d5bb
Core/Players: Fixed glyph slots
2015-07-11 00:11:16 +02:00
Carbenium
facb038b94
DB/Base: Smth went wrong during the last dump...
2015-07-10 22:29:32 +02:00
Carbenium
983e9b6b8b
DB/Base: Update auth and char database dump after recent changes to the ticket system ( c7d49ab910)
2015-07-10 22:06:09 +02:00
Shauren
b3a754cd7b
Core/Garrisons: Implemented follower class/spec abilities and saving them to database
2015-05-22 00:17:48 +02:00
Shauren
5b725db033
Core/Garrisons: Basics for garrisons
2015-05-08 00:03:15 +02:00
Shauren
edbd44a675
Core/Creatures: Extended npcflags to uint64
2015-05-04 12:39:36 +02:00
Vincent-Michael
6680c430f9
SQL: Update characters_database
2015-05-02 19:52:01 +02:00
Shauren
ca83e14f8b
Core/Entities: Reworked guid scopes
...
* Added ObjectGuid traits to easily access whether guid type can be generated globally (ObjectMgr) or not
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396eb0b
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
2015-04-28 21:19:46 +02:00
Carbenium
aa67bc43c4
Core/Misc: Update base sql files after bba6eb8d3d
...
* Move some std::list to std::vector
2015-04-21 12:20:03 +02:00
Nayd
5be0cf7120
TDB 6.0.1 - 2015/03/21
...
Closes #13816
Closes #13792
Ref #14139
2015-03-21 17:09:25 +00:00
Naios
352012e531
Core/Updates: Add an automatic database update system. Automatically detects new and edited sql updates through file lists and hashing. Detects renames, deletes and is able to create and auto import full databases. * cleanups in main.cpp of world & bnetserver * refactoring in DatabaseWorkerPool.h & MySQLConnection.cpp
...
Make sure you re-run cmake, because boost::iostreams was added as dependency.
Maybe you need to install libboost-iostreams1.55-dev on unix as well.
Import every update manual until (included) those INSERT IGNORE updates for each database.
Thanks DDuarte and Shauren for your amazing ideas, help and advises.
In hope that nobody gets a "Your database structure is not up to date..." anymore ,-)
Signed-off-by: Naios <naios-dev@live.de >
Signed-off-by: Nayd <dnpd.dd@gmail.com >
2015-03-21 14:09:38 +00:00
Carbenium
37a14bc2d5
Core/Support: Update the support/ticket system to 6.x
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Core/Mail: fix a logic error introduced in 829e11b662
2015-03-10 21:09:21 +01:00
Shauren
56186319bd
Core/Spells: Cooldown updates
...
* Refactored cooldown handling to separate class shared by creatures and players
* Updated and enabled cooldown packets
* Implemented creature school lockouts
* Implemented spell charges
* Fixed AuraUpdate structure
* Fixed aura flag AFLAG_NOCASTER handling
* Implemented spell charge related auras
2015-02-17 01:01:44 +01:00
Mogadischu
bc0c0ae2a3
Core/Guild: Updated and enabled most previously implemented guild and petition related packets
...
Merged from https://github.com/Mogadischu/TrinityCore/commits/guild
Signed-off-by: Duarte Duarte <dnpd.dd@gmail.com >
2015-02-13 18:32:36 +00:00
Nayd
0f0fcf198e
DB/Schema: Update characters database
...
- Change multiple table's chartset from latin1 to utf8
- Add primary keys to tables that didn't have one
- Replaced one unique constraint by primary key
2015-01-27 22:43:45 +00:00
Shauren
469b836114
Core/Auras: Fixed saving all aura effect values to database
2015-01-16 23:32:41 +01:00
Shauren
faa583c784
Core/Maps: Updated map difficulties
2015-01-10 01:35:47 +01:00
joschiwald
3e9d7e83eb
Merge pull request #13809 from AriDEV/6.x
...
Server/PacketIO: Currency Updates
2015-01-02 03:46:32 +01:00
AriDEV
895e50be7a
Server/PacketIO: Currency Updates
...
* Update SMSG_SET_CURRENCY & SMSG_SETUP_CURRENCY Packets.
* Update of Database Structure and SQLStatements for Currencies.
Signed-off-by: AriDEV <aridev666@gmail.com >
2015-01-02 03:05:58 +01:00
Shauren
e5b9d815ba
Core/Achievements: Enabled saving progress and converted old saved data
2014-12-31 18:00:35 +01:00
Intel
a782515246
Core/Quests: Updated Quest System to new Format
...
All quest requirements are now in quest_objectives table
quest_template table contains _ONLY_ WDB data and must not be modified
Currently supported objectives are MONSTER, GAMEOBJECT, ITEM, TALKTO, CURRENCY, REPUTATION, MONEY, PLAYERKILLS, AREATRIGGER
2014-12-28 22:55:53 +02:00
Shauren
941904d5ea
Core/Items: Updated item stat calculations
...
* Implemented item modifiers
* Implemented item bonuses
2014-12-23 00:25:43 +01:00
Intel
da52c8d54e
Core/Talents:
...
Fixed SMSG_TALENTS_INFO packet
Fixed talents saving to DB
Renamed 'talent spec' to 'talent group' since this name was shadowing character specializations (and new name is correct according to JAM)
Enabled loading of MinorTalent.dbc (will be used later)
Added additional specialization check in LearnTalent
2014-11-12 21:43:48 +02:00
Shauren
a231777c50
Misc: Fixed sql import, added new changes to world_database.sql, removed duplicate definition of ObjectGuidGenerator<HIGHGUID_PET>
2014-10-26 10:34:33 +01:00
Shauren
9e1930959d
Core/Entities: Changed object lowguid to uint64
2014-10-26 02:57:28 +02:00
marc0303
6675935e79
Fixed SQL typo in characters_database.sql
2014-10-25 10:00:36 -04:00
Shauren
a363c88f03
Core/Guilds: Fifth part of converting int to bigint guids in database
2014-10-25 15:04:38 +02:00
Shauren
9fc0b76cd1
Core/Entities: Fourth part of converting int to bigint guids in database
2014-10-24 19:56:17 +02:00
Shauren
a20fbfc8e0
Core/Entities: Third part of converting int to bigint guids in database
2014-10-23 23:04:16 +02:00
Shauren
76f1f85d8b
Core/Entities: Second part of required database changes for migrating guids to 128 bit - all fields storing lowguid must be extended to uint64
2014-10-23 21:34:03 +02:00
Shauren
08c56eb110
Core/Entities: First step to 128 bit guids
...
* Database fields storing full guid have been converted to BINARY(16)
2014-10-23 17:01:26 +02:00
Shauren
26c9d4dc41
Core/Entities: First part of required database changes for migrating guids to 128 bit - all fields storing lowguid must be extended to uint64
2014-10-20 19:25:50 +02:00
DDuarte
5bf55eacfd
Merge remote-tracking branch 'origin/3.3.5' into 4.3.4
...
Conflicts:
sql/base/auth_database.sql
src/server/game/Instances/InstanceScript.h
src/server/scripts/Northrend/isle_of_conquest.cpp
src/server/shared/Database/Implementation/LoginDatabase.cpp
src/server/shared/Database/Implementation/LoginDatabase.h
2014-10-19 00:18:06 +01:00
ShinDarth
e806fc8a02
Core/Quest: implement Quest Tracker
2014-10-18 18:37:39 +02:00
Shauren
8e288dd673
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.h
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeam.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.h
src/server/game/Battlegrounds/BattlegroundScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/DungeonFinding/LFG.h
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/DungeonFinding/LFGQueue.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Creature/GossipDef.h
src/server/game/Entities/Creature/TemporarySummon.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reset.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/shared/Packets/ByteBuffer.h
2014-09-20 11:05:30 +02:00
Shauren
a0e50ea35f
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
Vincent-Michael
3a248fbfec
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Battlegrounds/BattlegroundScore.h
2014-08-28 21:00:53 +02:00
ShinDarth
b65172910c
Core/BattleGrounds: store data about BGs victories
...
Enable in worldserver.conf
Closes #12944
Signed-off-by: DDuarte <dnpd.dd@gmail.com >
2014-08-28 15:32:38 +01:00
Vincent-Michael
e4b14b943d
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
sql/old/3.3.5a/TDB52_to_TDB53_updates/world/2013_07_24_00_world_spell_script_names.sql
sql/updates/world/2013_07_24_00_world_spell_script_names.sql
sql/updates/world/2013_07_24_00_world_spell_script_names_335.sql
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Chat/ChatLink.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/StatSystem.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Groups/Group.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/World/World.h
src/server/scripts/Commands/cs_character.cpp
src/server/scripts/Commands/cs_lookup.cpp
src/server/scripts/Commands/cs_titles.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_mulgore.cpp
src/server/scripts/Kalimdor/zone_tanaris.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Database/Implementation/CharacterDatabase.h
src/tools/vmap4_extractor/mpq_libmpq04.h
2014-04-05 20:43:05 +02:00
Dehravor
6a5c43b0d8
Core/Loot: Implement round robin for under threshold items in case of master loot
...
Thanks @Shauren for pointing out
2014-03-16 19:12:01 +01:00
Vincent_Michael
224da47952
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/scripts/Spells/spell_dk.cpp
2014-01-31 23:51:07 +01:00
Duarte Duarte
efeb54139e
SQL: Update old .sql files to keep consistency with auth_database.sql
...
Also update characters_database.sql (generated by mysqldump)
2014-01-31 04:34:32 +00:00
Vincent_Michael
cc85d1b5b7
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/World/npcs_special.cpp
src/server/worldserver/worldserver.conf.dist
2014-01-13 20:34:21 +01:00
Dehravor
a1f0798792
DB/Guild: Fix incorrect input length limits
...
There is one incorrect field length related to guilds in the database, which can be used to cause an overflow client-side, by sending CMSG_GUILD_INFO_TEXT with long strings.
The guild information has the same 500 characters client-side limit as the guild bank tab information, but on server-side it can be 65k characters long. A lengthy guild info makes the whole Guild panel unusable.
Length of the other fields match the client's limits in the database: guild bank tab name (16), public note (31), officer note (31), motd (128), guild bank tab info (500).
Closes #11395
Signed-off-by: DDuarte <dnpd.dd@gmail.com >
2014-01-12 00:12:38 +00:00
Vincent-Michael
d4ac53083f
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Globals/ObjectMgr.cpp
2013-07-19 22:33:35 +02:00
Vlad
0b9a8ccef5
Core/Misc: Change creatures and gameobject phasemask from 16 to 32 bits
...
Signed-off-by: Nay <dnpd.dd@gmail.com >
2013-07-19 04:03:40 +01:00
Shauren
de64f5d34f
Core/Achievements: Fixed field type in *_achievement_progress tables
2013-06-20 14:28:32 +02:00
Spp
1b6fb2b695
Merge branch 'master' into 4.3.4 [NOTE: There are parts of code marked as "REVIEW - MERGE" That needs some review)
...
Conflicts:
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStores.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Movement/Spline/MovementTypedefs.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
src/server/scripts/Spells/spell_generic.cpp
2013-05-21 09:41:13 +02:00
Nay
9b84c8fb98
DB/Characters: Remove guildId from characters table (characters_database.sql only)
...
This field was dropped long ago in 1a290f17f5
Thanks to Aokromes for spotting the issue
2013-05-16 23:28:57 +02:00
Shauren
d24ef896df
Core/PacketIO: Implemented possibility to ban client addons serverside
2013-04-05 15:06:35 +02:00