Lopin
dad2fc78e2
Core/Logs: Added Difficulty output to InstanceMap::SetResetSchedule error message. Requested by Aokromes
2011-08-19 10:47:56 +02:00
Machiavelli
f960fcce65
Merge pull request #2639 from Fredi/clean
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Core/AI: Code style and cleanups
2011-08-18 12:14:15 -07:00
Machiavelli
917ffdffac
Core/Spells: More research on SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED and implement new research (original caster should be charmer or owner) and implement QAston's earlier research (only castable while possessed).
2011-08-18 20:28:07 +02:00
Fredi Machado
0b64d726c2
Core/AI: Code style and cleanups
2011-08-18 14:55:59 -03:00
Payn
69433862cb
Core/Spells: Changed CHAIN_SPELL_JUMP_RADIUS down from 10y to 8y
2011-08-18 14:42:09 +02:00
QAston
dc3a3772ba
Merge pull request #2617 from Chaplain/master
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Core/Spells: Fixed exploit found in 9936921206 .
2011-08-18 03:03:00 -07:00
QAston
1de095f7cf
Core/Spells: Add required and implicit target object type data for spell effects - will be used in future patches.
2011-08-18 11:50:31 +02:00
Lopin
9e9a84cf0e
Core/Events: Fixed items removing from World Events. The items will be removed on first player's login after the end of the event. Also prevents using those items between the end and login of the player
2011-08-17 18:47:34 +02:00
Chaplain
2233018f52
Core/Spells: Fixed exploit found in 9936921206.
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When we count twice multipliar for spells with SPELL_SCHOOL_MASK_NORMAL.
Also now it will show correct data in character info like damage reduction % from defence stance in warrior case.
Also fixed some minor logic issues.
2011-08-17 16:11:38 +03:00
Shauren
1c606d0d0c
Core/Battlegrounds: Don't send SOTA transports removal twice
2011-08-17 12:02:34 +02:00
QAston
ec95ead0ac
Fix build.
2011-08-17 12:00:20 +02:00
QAston
a44e1c505e
Core/Spells: Add new spell implicit target categories data - will be used in future patches.
2011-08-17 11:30:47 +02:00
tobmaps
a23c4592af
Core/Spells: Diminishing returns shouldn't prevent direct damage caused by spells - fixes dispel damage of Unstable Affliction if target immune to silence now
2011-08-17 04:09:12 +07:00
QAston
a3fc4e897c
Core: Add missing forward declarations in SpellInfo.h
2011-08-16 20:08:13 +02:00
QAston
a077a26aa5
Core/Spells: update the core to the changes from 1fb1988d46 . To make your custom code work with those changes simply lookup the value of Targets enum value from prev rev, and update the name in your code.
2011-08-16 19:44:18 +02:00
QAston
1fb1988d46
Core/Spells: change Targets enum to use consistent naming schema. This is not a functional change, but it's needed for upcoming changes, also this makes target type research and use easier.
2011-08-16 19:42:36 +02:00
QAston
d4b90d1f86
Core/Spells: Remove OriginalVictim parameter from Unit::CastSpell(x,y,z) - setting unit target was enough for all spells which used it, there's never a need to cast with both unit and dest target on retail (in such cases unit target + DEST_TARGET target types are used).
2011-08-16 16:53:29 +02:00
QAston
73bbc3aca8
Core/Spells: Update some targeting related attribute definitions to make them more clear and consistent.
2011-08-16 16:06:21 +02:00
Lopin
8ae5750c15
Core/Maps: Changed InstanceSave error message to show also Name & GUID of player and Entry & Name & InstanceId of instance map
2011-08-16 15:42:32 +02:00
QAston
e0d43388af
Core/Spells: define SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS and SPELL_ATTR6_CAN_TARGET_INVISIBLE (big thanks to joschiwald for the second one)
2011-08-16 15:11:07 +02:00
QAston
961b2629c5
Merge pull request #2593 from fredi/clean
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Core/Account: Code style and cleanups in AccountMgr
2011-08-16 04:47:31 -07:00
QAston
9936921206
Merge pull request #2580 from hacknowledge/damagemodfix
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Core/Spells: Fixed weapon dependent damage mods for players as well as au
2011-08-16 03:41:23 -07:00
Machiavelli
826ec0582a
Core/GameObject: Fix GameObject::Use log error message
2011-08-15 15:41:06 +02:00
Fredi Machado
12fc1d58e7
Core/Account: Code style and cleanups in AccountMgr
2011-08-15 10:12:30 -03:00
Machiavelli
b560090692
Core/GameObject: Fix interaction distance with GameObjects in all corner cases by overriding Object:_IsWithinDist. Distance calculation to GO's need to take in account GameObjectDisplayInfoDBC entries, otherwise distance would not be calculated from the edges properly and ie. quest interaction with large gameobjects would fail.
2011-08-15 14:09:20 +02:00
Souler
948a119fa3
Core/Tools: Restore .pdump load command
2011-08-15 14:50:46 +03:00
Spp
0c30139527
Cosmetic: Some cosmetic changes here and there
2011-08-15 11:46:48 +02:00
XTZGZoReX
4276c73be8
Core: Cosmetic cleanups and additional comments in ScriptMgr.
2011-08-14 13:45:42 +02:00
leak
d01bb754d7
Core/Commands: Remove useless file, commands were already converted to command scripts a bit ago
2011-08-14 13:07:43 +02:00
hacknowledge
0c500486f3
Core/Spells: Fixed weapon dependent damage mods for players as well as autohit damage mods for NPCs and pets. This fixes also meta sockel effects. Also fixed displaying the correct values in the char info. I also took care of applying and unapplying the weapon based damage mods when the player is being disarmed and equips/unequips his weapon.
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Fixes #178 , #418 , #1276 , #259 and possible a few other issues.
2011-08-13 23:26:16 +02:00
tobmaps
54cf7f28d2
Core/Misc: Fix some typos in af040fc18d
2011-08-13 20:53:24 +07:00
leak
af040fc18d
Core/Players: Allow players to answer gamemaster whispers even if whispers are disabled. Whitelist can be reset by .whispers off
2011-08-13 15:10:45 +02:00
leak
91a3bfe42a
Core/Commands: .pinfo improvements
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- Allow .pinfo <guid>
- Add map/zone/subzone/phase to output
2011-08-13 13:00:38 +02:00
Shauren
bac78de203
Core/Battlegrounds: SotA will no longer crash in update
2011-08-13 12:28:36 +02:00
Shauren
f03ef48b3e
Core/Object: Removed incorrect code (never affected anything)
2011-08-13 11:44:51 +02:00
Shauren
6ea362e9e0
Core/PacketIO: Documented structure of SMSG_OVERRIDE_LIGHT
2011-08-13 11:44:05 +02:00
idostyle@zoit
93238fe6c3
Core/Players: Corrected faction id check for RepObjectiveFaction2
2011-08-13 11:40:45 +02:00
Shauren
f797f9f74d
Core/Spells: Failed triggered spell casts will no longer cause the proc aura that triggered them to be removed (this behavior should only apply to channeled spells), also corrected UNIT_FIELD_CHANNEL_OBJECT setting
2011-08-12 13:22:53 +02:00
idostyle@zoit
8c411ffa42
Spell: Mark of the Fallen Champion
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Forcing gcc to use the right overloaded function here.
2011-08-12 05:01:31 +02:00
QAston
b81fb4d423
Core/Spells: Rename SPELL_ATTR2_ALWAYS_APPLY_MODIFIERS to SPELL_ATTR2_DISPLAY_IN_STANCE_BAR, and make auras to be recalculated when permament instead of using that wrongly defined flag.
2011-08-11 23:11:10 +02:00
QAston
0d1a5314dc
Core/Spells: Define some new attributes: SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED, SPELL_ATTR6_DONT_DISPLAY_COOLDOWN, SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET, SPELL_ATTR4_AREA_TARGET_CHAIN, SPELL_ATTR3_DONT_DISPLAY_RANGE
2011-08-11 23:03:43 +02:00
Fest
c1f0833672
Core/ReferAFriend : fix strange grantableLevels value in DB
2011-08-11 17:42:02 +02:00
idostyle@zoit
eedeeaf2b2
Spell: m_castItemGUID initialization
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Closes #105
Closes #1193
2011-08-10 15:08:22 +02:00
tobmaps
4ce345a9f9
DB/Loot: Fix max count of items from Titanium Ore prospecting loot
2011-08-09 06:14:07 +07:00
Shauren
8e2a32906d
Core/Gridmonster: Increased upper value for search radius to size of grid
2011-08-08 13:16:03 +02:00
Machiavelli
beaca1bd34
Fix build
2011-08-07 21:58:35 +02:00
Machiavelli
2d3f51e6e5
Core/Spells: Fix Shaman talent Nature's Guardian and rewrite fix for fc52f08. Fixes some spells not triggering.
2011-08-07 21:19:27 +02:00
Machiavelli
3109d9c0ae
Core/Spells: Spells that can be spellstolen that have a permanent duration should respect the 2 minute spellsteal buff duration limit.
2011-08-07 17:49:02 +02:00
Shauren
f4f16aea28
Core/Spells: Fixed radius of Mutated Plague (Professor Putricide encounter)
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Closes #2521
2011-08-07 16:48:39 +02:00
Machiavelli
04c2f2929e
Core/Player: Fix item refund exploit
2011-08-07 15:57:26 +02:00