ShinDarth
dbbc5bfb50
Core/BG: use new GetUniqueBracketID() method to store statistics
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Closes #13122
2014-09-13 13:54:05 +01:00
DDuarte
27479cf571
Core/Scripts: Nuke db_script_string table and make SCRIPT_COMMAND_TALK with broadcast_text instead
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Original code by @Ascathor with modifications
Closes #13092
2014-09-13 02:45:51 +01:00
jackpoz
f5a3913d95
Core/Misc: Refactor scripts to fix static analysis warnings
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Fifth batch of fixes targeting 100 issues reported by Coverity
2014-09-13 00:01:34 +02:00
Shauren
b3f7210f4d
Core/WorldSocket: Refactored client packet header check
2014-09-12 20:25:13 +02:00
Shauren
8f5ae1fb90
Core/Misc: Added const modifier to MessageBuffer::Write parameter
2014-09-12 20:20:35 +02:00
Vincent-Michael
53ee1eff0b
Core: Fix warning
2014-09-12 19:51:29 +02:00
Shauren
6dff6b7425
Core/NetworkIO: Set non blocking mode on sockets properly
2014-09-12 19:34:26 +02:00
DDuarte
dcba0106d6
Core/Skills: Fix rogue's lock picking
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Fixes #12677
Closes #13111
2014-09-12 18:11:19 +01:00
Subv
b7865a3eb5
Core/Quests: Only prompt the player to take the next quest in a chain if he meets the conditions for that quest.
2014-09-12 11:32:50 -05:00
MitchesD
d7b0ee7c03
Merge pull request #12927 from MitchesD/misc_3
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Scripts/CoS: implemented Infinite Corruptor, improvements in instance sc...
2014-09-12 15:25:07 +02:00
Dr-J
4e25304a66
Remove mount vendor cpp script
2014-09-12 13:48:51 +01:00
MitchesD
cc00d2f181
Scripts/CoS: implemented Infinite Corruptor, improvements in instance script and Meathook converted to BossAI
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Guardian of Time should have some text, but I have not found anything in sniff. Also the whole event needs to be rewritten and improved.
2014-09-12 14:46:41 +02:00
DDuarte
b3166030a0
Core/Group: Update enum GroupType
2014-09-12 02:15:14 +01:00
w1sht0l1v3
c4ce889344
Core/Misc: Kill few more warnings.
2014-09-12 00:16:04 +03:00
w1sht0l1v3
0392bf9bdf
Core/Misc: Get rid of some warnings.
2014-09-11 23:08:02 +03:00
Vincent-Michael
dd687592ca
Core: Fix typo in cec2cc806b
2014-09-11 21:54:10 +02:00
Dr-J
cec2cc806b
a correction
2014-09-11 20:50:37 +01:00
Dr-J
4331c714d7
Remove a Gossip Script which is already in DB
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Remove script for Khadgar all of the gossip menus and options are already in db and this is only a gossip script, will deal with db stuff in next commit
2014-09-11 20:46:00 +01:00
MitchesD
1e3aa97098
Scripts/Misc: some small changes after recent commits
2014-09-11 15:22:30 +02:00
Nyeriah
b35edcabb6
Scripts/AV: Drekthar updated to EventMaps
2014-09-11 03:25:15 -03:00
Nyeriah
ce97e9194c
Scripts/Gundrak: Eck the Ferocious updated to EventMap/BossAI
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- Moved his spawn handling to instance script
2014-09-11 02:39:57 -03:00
jackpoz
8bb4f33852
Core/DB: Fix crash on shutdown
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Fix race condition crash on shutdown, closing MySQL connections with queries still being executed
2014-09-10 22:39:03 +02:00
Shauren
5f62f1b6d2
Core/Misc: Fixed build with intel compiler
2014-09-10 21:18:28 +02:00
Shauren
946e2d0ca6
Core/Authserver: Added missing auth socket manager
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Closes #13085
2014-09-10 21:17:55 +02:00
Nyeriah
561cc47a00
Scripts/AV: Captain Galvangar updated to EventMaps
2014-09-10 03:45:44 -03:00
Duarte Duarte
9b2737c068
Core/Loot: Fix a possible unintialized slot_type in LootMgr
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Noticed by @joschiwald
2014-09-09 23:40:35 +01:00
DDuarte
2bba219106
Core/Loot: Fix some issues with master loot
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Thanks to @PortgasDAce for the initial patch
Closes #12732
2014-09-09 23:11:37 +01:00
Duarte Duarte
04415f33a7
Merge pull request #13077 from mik1893/fear_vs_possess
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Core/Unit: Do not give client control back to player after fear/confuse if player is under player charm (UNIT_STATE_POSSESSED)
2014-09-09 23:07:18 +01:00
dkmbasura
08b2cf6cba
Scripts/The Barrens: Make BIG WILL attackable in quest id 1719 (the affray)
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Closes #13072
Ref #4764
2014-09-09 22:57:57 +01:00
Duarte Duarte
2697b18cf2
Core/Net: Fix GCC build
2014-09-09 22:32:27 +01:00
mik1893
fef376c73c
Core/Unit: Do not give client control back to player after fear
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if player is under player charm (UNIT_STATE_POSSESSED)
2014-09-09 23:27:33 +02:00
Dr-J
29951ba394
Remove CPP script for Jenny/Jezzix Geartwist
2014-09-09 21:38:05 +01:00
Dr-J
02a1c92ea7
Remove seaforium depth charge
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Remove cpp script for seaforium depth charge ((Bury those cockroaches)).
2014-09-09 20:35:23 +01:00
Shauren
0c40ca8574
Build fix
2014-09-09 21:32:21 +02:00
Shauren
e0ce4528c5
Core/NetworkIO: Use reactor style sending on linux to reduce locking overhead
2014-09-09 19:19:25 +02:00
Vincent-Michael
a2ba49afa4
Core/Creature: Implement CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING
2014-09-09 19:17:19 +02:00
Nyeriah
8907904757
Scripts/Onyxia Lair: Slight change so we don't call Reset() in the 'ctor
2014-09-08 18:02:06 -03:00
Nyeriah
e181af1b1c
Scripts/Onyxia Lair: Some small improvements to GUID storage as it's only used locally
2014-09-08 17:10:46 -03:00
Odyssey
54e201b8b9
Scripts/Commands: Allow to set a custom duration to the Freeze command applied Aura
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- Allow to set a default duration for the Freeze Aura in worldserver.conf
- Handle the .freeze and .unfreeze command custom effects through the Freeze AuraScript
- Make players able to eventually unfreeze by themselves since the aura will expire without someone having to use .unfreeze
- Make .freeze command usable with the following syntax:
* .freeze (with a targeted player)
* .freeze duration_in_seconds (with a targeted player)
* .freeze playername duration (if duration is an invalid value it will be defaulted to the config one)
* .freeze playername (in this case, duration will be defaulted to the config value)
- Make .listfreeze command able to show the remaining freeze duration on all affected players
Closes #12972
2014-09-08 15:56:32 +01:00
Duarte Duarte
5e745f3fbb
Merge pull request #13007 from mik1893/Stormstrike
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Core/Spells: Stormstrike should stack for different casters
2014-09-08 14:17:13 +01:00
joschiwald
3930606032
Core/Scripts: made BossAI::CheckInRoom virtual
2014-09-08 05:02:03 +02:00
Shauren
d5e945eec8
Core/Misc: Named an unknown creature type flag
2014-09-08 00:19:02 +02:00
Vincent-Michael
f2655b2d2d
Core: Remove whitespace (again, again, ...)
2014-09-07 22:22:16 +02:00
blub
d1183e55b5
Merge pull request #13060 from LogvinovLeon/master
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Removed redundant cast to c_str() in ConfigMgr::Reload function.
2014-09-07 21:52:29 +02:00
Leonid Logvinov
1e34aa9dcf
Removed redundant cast to c_str() in ConfigMgr::Reload function.
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cppcheck performance warning:
[src/server/shared/Configuration/Config.cpp:62]: (performance) Passing the
result of c_str() to a function that takes std::string as argument no. 1 is
slow and redundant.
2014-09-07 21:35:37 +02:00
joschiwald
cfc0c50b5e
Core/Misc: dropped obsolete GameObject::GetGameObject method
2014-09-07 21:03:25 +02:00
jackpoz
df7f188cfe
Core/Misc: Refactor scripts to fix static analysis warnings
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Fourth batch of fixes targeting 100 issues reported by Coverity
2014-09-07 20:12:54 +02:00
Nyeriah
62cfca23ce
Core/Misc: Meh some white lines, an addition to last sql's comment and a spotted typo
2014-09-07 14:29:04 -03:00
Nyeriah
93a01b6d50
Scripts/AV: Balinda Stonehearth
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- Updated to EventMaps
- Removed manual spawning of Water Elemental by using proper spell
* The Water Elemental has a duration, it'll despawn once it's over. She'll resummon it during the encounter if it dies or disappears.
* Fixes it's level scalling with owner.
- Moved Water Elemental AI to database.
- Script update
** Patch 3.1.0 (14-Apr-2009): Now casts Ice Block.
2014-09-07 14:20:26 -03:00
MitchesD
17be840d4d
Scripts/ScarletMonastery: fix typo caused by copy-paste
2014-09-07 18:47:25 +02:00