Machiavelli
dbd8cbcfc4
Merge pull request #5383 from Venugh/master
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Core/Movement: Use SetLevitate(true/false) instead of AddUnit/RemoveU… …nit.
2012-02-23 03:43:07 -08:00
Venugh
5416b734e4
Core/Movement: Use SetLevitate(true/false) instead of AddUnit/RemoveUnit.
2012-02-23 12:32:21 +01:00
Machiavelli
02525acccb
Merge pull request #5382 from Venugh/master
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Core/Units: Some cleanup in MOVEMENTFLAG_WALK toggling
2012-02-23 03:12:33 -08:00
Venugh
1cac01b3df
Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit.
2012-02-23 11:50:58 +01:00
Nay
9219625243
DB/Conditions: Fix remaining DB sql errors
2012-02-22 23:05:31 +00:00
w1sht0l1v3
1fc122e5c6
DB/Quests: Mounting Hodir's Helm.
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DB/Quests: Quest relations for Polishing the Helm.
Closes #5231
2012-02-22 22:38:16 +00:00
Machiavelli
dc91fc1050
Core/Vehicles: Fix a crash in object update packet builder (need to remove UPDATEFLAG_VEHICLE on Unit::RemoveFromWorld)
2012-02-22 21:50:01 +01:00
Nay
bbfceafed6
Actually remove searing_gorge.cpp from CMakeLists, sorry.
2012-02-22 20:12:45 +00:00
QAston
fb5d05c198
Core/Spells: Prevent assertion failure in Spell::SelectImplicitDestDestTargets by setting dest to caster if no dest provided.
2012-02-22 21:06:29 +01:00
Nay
a7e5c3c7c4
Misc: Delete searing_gorge.cpp and fix a typo in worldserver config
2012-02-22 19:56:23 +00:00
Shauren
dba27e61a3
Core/Unit: Corrected packet structure in Unit::BuildMovementPacket
2012-02-22 20:00:16 +01:00
Machiavelli
fa546d1428
Core/Spells: Change logic in assertion in Spell::SelectImplicitTargetObjectTargets.
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Not sure if this a step in the right direction for the intended design, but following the logic of the function there should be OR unit target OR gameobject target OR item target pointers available. If Item target doesn't belong there then the already present AddItemTarget call should be removed.
2012-02-22 19:16:47 +01:00
Malcrom
1536a340af
db/loot: Fix sql add line at end.
2012-02-22 14:09:45 -03:30
Malcrom
0fba6e70f6
scripts: Searing Gorge wasn't cleaned up properly.
2012-02-22 14:06:50 -03:30
Malcrom
f2891f61da
db/text: Invisible Stalker text for Wintergrasp
2012-02-22 13:21:09 -03:30
Malcrom
7da99c4589
db/SAI: Move Kalaran Windblade script to SAI and improved scripting and gossip.
2012-02-22 12:59:46 -03:30
Machiavelli
c9748aaacc
Core/Vehicles: Fix a crash in ~Vehicle. Closes #5366
2012-02-22 16:51:56 +01:00
Nay
656f8f8d04
Merge pull request #5367 from kandera/fix_seasonal_check_2
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COre/Quest: Fix issue with seasonal quests and repeatability
Closes #5353
2012-02-22 06:54:24 -08:00
Kandera
c2d56c8a6e
fix issue with seasonal quests and repeatability
2012-02-22 09:30:05 -05:00
Machiavelli
e742873f1b
Merge pull request #5271 from Chaplain/knockback
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Core/Movement: Fix MoveJump handling.
2012-02-22 03:45:52 -08:00
Machiavelli
a3f3058499
Core/Vehicles: Remove some wrong/redundant calls to Unit::ExitVehicle. The aura system already handles it in most places.
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Also add some documentation on upcoming work on making passenger exit positions work.
2012-02-22 12:26:05 +01:00
Machiavelli
7567d5e359
Core/Conditions: Fix grouping for CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT
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Perhaps in the future a more generic solution can be implemented to prevent lots of repetitive code
2012-02-22 11:54:01 +01:00
QAston
7a261ff9b8
Core/Spells: Use right function for obtaining spell target type. Fixes assertion failures.
2012-02-22 10:34:08 +01:00
QAston
2a1ffc1cd9
Core/Spells: Fix a typo in f09b5a6bea - call right function for target dest case.
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Closes #5357
2012-02-22 10:21:02 +01:00
Spp
1e246cb66c
Fix build (gcc) and fix warnings
2012-02-22 09:15:57 +01:00
Malcrom
6870ee5848
db/Gossip: Some missing Gossip data from Pitcrawler & myself
2012-02-21 20:11:41 -03:30
Malcrom
0cb8bc12ee
Fix typo on previous commit
2012-02-21 20:07:36 -03:30
Malcrom
74fc13596c
DB/Scripts: Remove 2 cpp scripts in Searing Gorge and replace with SAI.
2012-02-21 20:03:12 -03:30
Nay
ffa4cad293
Merge pull request #5354 from FrozenSouL/master
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Scripts/Pos: Fix error in Scourgelord Tyrannus text
2012-02-21 14:40:09 -08:00
frozenarmor
d35356a7ae
Scripts/PoS: Fix error in Forgemaster Garfrost text.
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Signed-off-by: frozenarmor <venom.victorios@gmail.com >
2012-02-22 03:14:34 +05:00
ZxBiohazardZx
9dbcdf0eb1
DB/Loot: Add loot for Apprentice Osterkilgr
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Closes #5269
2012-02-21 20:44:35 +01:00
Gecko32
3b8510e65a
DB/Loot: lower some green dropchances to more acceptable rate
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Closes #5269
2012-02-21 20:42:13 +01:00
ZxBiohazardZx
ce819b21b9
Renumber the file & typofix on 2012_02_21_creature_loot_template
2012-02-21 20:29:02 +01:00
ZxBiohazardZx
a6bfce2e1a
DB/Loot: Add loot to Crown <name>
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Closes #5248
2012-02-21 20:21:57 +01:00
QAston
18948755ca
Merge.
2012-02-21 20:17:45 +01:00
QAston
f09b5a6bea
Core/Db/Conditions:
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-Drop condition CONDITION_SPELL_SCRIPT_TARGET, use other condition types instead
-Change CONDITION_SOURCE_TYPE_SPELL_SCRIPT_TARGET to CONDITION_SOURCE_TYPE_SPELL_IMPLICIT_TARGET:
--allow using this condition for more spell implicit target types (not just ENTRY)
--SourceGroup value for this src type is now effMask and it's now required
Core/Spells: Unify the way implicit targets are handled, fully implement some partially implemented target types, fix some minor bugs found on the way, general improvements and cleanup.
2012-02-21 20:17:45 +01:00
ZxBiohazardZx
6155fdd103
DB/Loot: Updated trashloot for Hellfire Citadel
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Closes #5296
2012-02-21 20:04:31 +01:00
kaelima
c15f7bfc19
Core/Pet: Fixed possible crash after swapping pet with stable master. Closes #5177
2012-02-21 16:50:45 +01:00
Machiavelli
2f37e82097
Merge pull request #5337 from LiMCrosS/patch-1
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Core/World: WorldState must be loaded before Conditions
2012-02-21 02:18:39 -08:00
Machiavelli
7c84500b9d
Update src/server/game/Handlers/PetHandler.cpp
2012-02-21 11:12:10 +01:00
Machiavelli
1aceab6b62
Core/Pets: Fix stay command if pet is currently processing spline movement
2012-02-21 10:41:48 +01:00
MrSmite
fb39566f1f
Core/Pets: Fix bugged reactstate behaviour after spline system implementation.
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2012-02-21 10:26:14 +01:00
Machiavelli
44195689b9
Core/Units: Use spellclick conditions in Player::canSeeSpellClickOn
2012-02-21 10:17:32 +01:00
Manuel Carrasco
4e8218025e
Fixed compile error, thanks to AliveShiro.
2012-02-21 01:31:06 -03:00
LiMCrosS
1ef0801037
Core/World: WorldStates must be loaded before Conditions
2012-02-21 01:21:21 -02:00
Machiavelli
16818d7548
Core/Conditions: Convert npc_spellclick_spells data to condition system. This implements CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT (previous CONDITION_SOURCE_TYPE_UNUSED_18). Wiki needs to be updated accordingly.
2012-02-20 23:25:59 +01:00
Malcrom
1155161916
db/misc: Fix a few errors
2012-02-20 18:51:46 -03:30
Nay
7be89c89b0
DB/SAI: Set a few restrictions on SMART_EVENT_UPDATE_OOC. These actions should not be performed every few milliseconds.
2012-02-20 15:35:05 +00:00
leak
08268d2430
Core/Warden: Update copyright information / More cleanups
2012-02-20 14:31:26 +01:00
Malcrom
6ac6431e4d
db/text: fix talk text for Erich Lohan. Removed them from waypoints and added to SAI
2012-02-19 22:04:25 -03:30