Commit Graph

102 Commits

Author SHA1 Message Date
Shauren
dbda9b549c Core/PacketIO: Updated SMSG_GUILD_BANK_LIST 2012-08-23 15:35:53 +02:00
Shauren
bd4609e829 Core/Guilds: Fixed saving bank withdraw limits for tabs 7 and 8 2012-08-23 12:34:36 +02:00
Shauren
bb6f3023f0 Core/PacketIO: Enabled guild bank money withdraw limits opcodes and removed duplicate ones 2012-08-22 20:54:53 +02:00
Shauren
28a81b3d23 Core/Guilds: Corrected guild packet login sequence and removed unused opcode 2012-08-22 19:50:42 +02:00
Shauren
9c3c3cd9ec Core/Items: Updated InventoryResult enum 2012-08-20 15:54:55 +02:00
Spp
8da0bbdbb3 Core: Fix compile (Thanks to Sovak for reporting). Remove many warnings and Fix possible out of bounds access to Void storage 2012-08-17 10:25:29 +02:00
Nay
90d7620adc Core/Misc: Use ByteBuffer's WriteString where possible/needed 2012-08-10 16:06:13 +01:00
kaelima
878f88b250 Core/PacketIO:
- Enable a bunch of spline packets.
- Correct emblems written in SMSG_GUILD_INVITE
- Revert changes in GuildCommandType and add more errors to GuildCommandError
- Rename Powers to match names in Lua code from client
2012-08-10 14:25:04 +02:00
Nay
260782f316 Core/ChatAddon: Implement server side addon communication filtering 2012-08-10 02:01:25 +01:00
Subv
d82266bc0e Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Chat/Chat.h
	src/server/game/Chat/Commands/Level1.cpp
	src/server/game/Chat/Commands/Level2.cpp
	src/server/game/Chat/Commands/Level3.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStructure.h
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/PetHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/VehicleHandler.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellMgr.cpp
	src/server/game/World/World.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/Kalimdor/azuremyst_isle.cpp
	src/server/shared/Logging/Log.cpp
	src/server/shared/Logging/Log.h
	src/server/worldserver/worldserver.conf.dist
2012-08-07 13:44:22 -05:00
Subv
8b8fa24fec Core/PacketIO: Enabled another bunch of opcodes and made some misc fixes here and there 2012-08-05 21:52:36 -05:00
Nay
da2db28cab Core/PacketIO: Add some (possible) missing FlushBits 2012-08-04 19:11:13 +01:00
kaelima
f5d19939bf Core/Guilds: Implemented some guild packets, some basic guild functions is working, though most are still WIP/TODO 2012-08-04 18:41:18 +02:00
Nay
5518daa74b Core/Chat: Send addon prefix in addon messages
Correct structure of some CMSG_MESSAGECHAT_ADDON_x opcodes
Fix a compile error in HandleReforgeItemOpcode
2012-08-04 15:58:09 +01:00
Spp
55ce180f28 Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
- Logging System is asyncronous to improve performance.
- Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type
- Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel.
- There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel.
- Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level'

Explanation of use with Sample config:

Appender.Console.Type=1       (1 = Console)
Appender.Console.Level=2      (2 = Debug)

Appender.Server.Type=2        (2 = File)
Appender.Server.Level=3       (3 = Info)
Appender.Server.File=Server.log

Appender.SQL.Type=2           (2 = File)
Appender.SQL.Level=1          (1 = Trace)
Appender.SQL.File=sql.log

Appenders=Console Server      (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list)

Logger.root.Type=0            (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED)
Logger.root.Level=5           (5 = Error)
Logger.root.Appenders=Console

Logger.SQL.Type=26            (26 = SQL)
Logger.SQL.Level=3            (2 = Debug)
Logger.SQL.Appenders=Console Server SQL

Logger.SomeRandomName.Type=24 (24 = Guild)
Logger.SomeRandomName.Level=5 (5 = Error)
Loggers=root SQL SomeRandomName

* At loading Appender SQL will be ignored, as it's not present on "Appenders"

* sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged

* sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged

* sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs")
  - Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL
    - Appender Console has lower Log Level: Msg is logged to Console
    - Appender Server has higher Log Level: Msg is not logged to file
    - Appender SQL has lower Log Level: Msg is logged to file sql.log

* sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender

* sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console
    - Appender Console has lower LogLevel: Msg is logged to Console
2012-08-03 14:20:18 +02:00
kaelima
e72f01650c Core/Misc: Minor update to SMSG_GUILD_QUERY_RESPONSE, added a value to enum MailStationery, some comments to a few dbcs.
DB: Renamed merged sql files
2012-08-02 08:04:12 +02:00
Nay
0f04b2fc36 Core/Misc: Update money to 64 bits (from 32), increasing the maximum gold possible
This got a bit messy and will be further fixed when all related packets are updated.
(Also fixed a typo in atoll msvc macro)
2012-07-24 15:27:42 +01:00
Shauren
e732b96419 Core/Guilds: Added level to guild class and moved sending motd after player is added to world 2012-07-19 16:07:37 +02:00
Shauren
390d6b56d7 Core/PacketIO: Enabled and updated a bunch of opcodes 2012-07-19 01:21:41 +02:00
Shauren
06a4ade88a Core/Achievements: Implemented guild achievements 2012-07-09 11:08:33 +02:00
Shauren
ed6f3e2def Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x 2012-07-04 22:20:21 +02:00
kaelima
3d14384c32 Merge git://github.com/TrinityCore/TrinityCore into 4.x
Conflicts:
	dep/PackageList.txt
	sql/base/auth_database.sql
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Chat/Commands/Level1.cpp
	src/server/game/Chat/Commands/Level3.cpp
	src/server/game/DataStores/DBCEnums.h
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStores.h
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Item/Item.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Transport/Transport.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Loot/LootMgr.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/Protocol/Opcodes.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/Spell.h
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Tickets/TicketMgr.cpp
	src/server/scripts/Commands/cs_gps.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Logging/Log.h
	src/tools/map_extractor/CMakeLists.txt
	src/tools/map_extractor/System.cpp
	src/tools/map_extractor/mpq_libmpq04.h
	src/tools/vmap4_extractor/CMakeLists.txt
2012-05-30 08:01:02 +02:00
click
766475ea4f Core/Guild: Fix guildbank tab loading after recent changes (returned value of a COUNT() is always BIGINT) 2012-03-29 14:41:55 +02:00
click
b5fb1b5b64 Core: Fix a minor mistake from previous mistake and adjust some more field-types 2012-03-29 07:10:21 +02:00
click
be947eed76 Core: Fix fieldtype-errors in Guild-code - should now allow loading guildtabs etc correctly 2012-03-29 04:45:10 +02:00
Gyx
72cdcbfced Core/Game: Code style.
Signed-off-by: Gyx <2359980687@qq.com>
2012-03-28 19:11:50 +08:00
MrSmite
887470ebdb Guild bank - Allow deposit / withdraw money without tabs
closes 5637
2012-03-16 16:10:39 -04:00
Spp
f495e0efe4 Warning fixes and some random cleanup here and there 2012-03-07 14:09:18 +01:00
kaelima
99086ac8a8 Core/Protocol: Refix MSG_GUILD_PERMISSIONS after a misstake in my last commit 2012-01-18 19:01:22 +01:00
kaelima
eae789c5c1 Core/Protocol: Fix and activate a handful of opcodes, also some cleanup / documentation 2012-01-18 18:13:57 +01:00
Nay
9c26ce8da5 Merge branch 'master' into 4.x
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Achievements/AchievementMgr.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Quests/QuestDef.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.h
2012-01-07 17:13:42 +00:00
leak
ced346076b Merge pull request #4567 from Kiperr/master
Happy new year!
2011-12-31 16:13:28 -08:00
leak
cdbeb42e0f Core/DBLayer: Refactor prepared statement defines to new format (char db) 2012-01-01 01:09:38 +01:00
kiper
8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
Nay
090bb5a45e Core/Guild: Fix and enable SMSG_GUILD_QUERY_RESPONSE
- Update GuildEvents for 4.x (by Spp)
2011-12-22 19:53:47 +00:00
Nay
869a8644e5 Core/Guild: Fix and enable CMSG_GUILD_QUERY 2011-12-22 03:49:36 +00:00
Machiavelli
b1c8226d58 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x 2011-12-10 15:21:55 +01:00
kaelima
11fb0beaf0 Core/Misc: Fixed some duplicate checks for player typeid in Unit::Kill and Spell::EffectSummonDeadPet. Also some random cleanup 2011-12-10 13:48:41 +01:00
kaelima
50f8881494 Core/Player: Store guild id inside protected integer instead of fetching from db. Still have method GetGuildIdFromGuid though if player is offline. 2011-11-27 03:40:03 +01:00
megamage
c8251bc619 Remove some "_" from private methods as required by TC standards. Thanks to Shauren for pointing out. 2011-10-13 17:01:55 -04:00
Bootz
96d7a1e970 REPO: code-style clean-up
* Fixed pGuild->guild
* Fixed pGroup->group
* Fixed pOwner->owner
2011-10-07 10:54:53 -05:00
Spp
be12603150 Configuration/ConfigMgr: converted from singleton to namespace with free functions. 2011-09-28 13:00:43 +02:00
Spp
af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
Spp-
327fe7c247 Core: Define helper functions to know if an account is Player, Moderator, GM, Admin or Console 2011-09-08 15:11:55 +02:00
Spp-
aa85553bfd Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
- "const uint64" and "uint64 const" --> uint64
 - Add some info in LFGDungeonEntry
 - Move some definitions from ".h" files and move to ".cpp"
2011-08-30 13:46:36 +02:00
Spp-
acd0fc79f6 Core: Pass by const reference for simple objects replaced with pass by value 2011-08-01 14:23:27 +02:00
Spp-
b2a84d9f1e Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons) 2011-07-27 12:14:27 +02:00
click
da03bbbdab Core: Yet more cleanups in codestyle... 2011-06-12 02:06:07 +02:00
click
f16df538ee Core: More codestyle cleanups 2011-06-12 01:47:45 +02:00
leak
ea06dcf418 Core/ObjectMgr: Refactor guild related functions into dedicated class 2011-05-04 10:08:09 +02:00