Commit Graph

449 Commits

Author SHA1 Message Date
DDuarte
0affa9168c SQLs: Move world_database.sql to dev folder
Simply because people can't read instruction guides...
2014-08-04 14:11:03 +01:00
DDuarte
64c8c47622 CI/Travis: Add steps to create databases and import SQLs
This way the automated build with error if sqls contain errors.
Do NOT import world_database.sql, keep using TDB releases.
2014-07-28 23:23:27 +01:00
Subv
dfdc19f3bc Merge branch master into boost
Conflicts:
               BattlegroundMgr.h
2014-07-13 16:52:38 -05:00
Vincent-Michael
f825d6b738 SQL: Sync auth_database 2014-06-25 18:40:03 +02:00
Ascathor
6949735098 Core/Misc:
* Fix some codestyle, fix some typos

* Change CMakeLists for: Custom (can be uncommented), Events, World
** Custom is theoretically unchanged. You can, however, uncomment the glob_recurse that initializes every file within. This might be easier for beginners.

* Introducing the IP Based Action Log System:
** On several different actions, e.g. Login, Character Login, etc., a new entry is added
** Can be logged on and off in worldserver config
*** Disabled by default to prevent increased log db size for unknowing users.

* Add a new row to account table called 'last_attempt_ip'
** Lists the last ip trying to connect to the account

* Add a new type of HookScripts: AccountScript
** Includes: OnAccountLogin, OnFailedAccountLogin, OnEmailChange, OnFailedChange, OnPasswordChange, OnFailedPasswordChange

* Added new Hook to PlayerScripts: OnFailedPlayerDelete

* Added new variables to PlayerScripts: OnPlayerDelete
2014-06-13 16:25:11 +02:00
Vincent-Michael
1fd6210aa5 SQL: Update old .sql files to keep consistency with auth_database.sql
Also update characters_database.sql (generated by mysqldump)
2014-04-28 13:47:08 +02:00
Vincent-Michael
c81d6e9b4b Core/Texts:
* Enable some BroadcastTexts stuff (is not finish)
* Added reload command for broadcast_text table
ToDo:
- Enable: Sound/Emote stuff, etc.
- Auth base need refresh
2014-04-25 23:25:59 +02:00
Dehravor
6a5c43b0d8 Core/Loot: Implement round robin for under threshold items in case of master loot
Thanks @Shauren for pointing out
2014-03-16 19:12:01 +01:00
Duarte Duarte
efeb54139e SQL: Update old .sql files to keep consistency with auth_database.sql
Also update characters_database.sql (generated by mysqldump)
2014-01-31 04:34:32 +00:00
Vincent_Michael
313b294d6b Core/RBAC: Fix difference problems with 4.3.4 2014-01-19 20:48:15 +01:00
Discover-
f6264169d8 Merge pull request #11299 from Carbenium/MailboxCmd
Core/Command: Add mailbox command
2014-01-19 07:29:11 -08:00
Dehravor
a1f0798792 DB/Guild: Fix incorrect input length limits
There is one incorrect field length related to guilds in the database, which can be used to cause an overflow client-side, by sending CMSG_GUILD_INFO_TEXT with long strings.

The guild information has the same 500 characters client-side limit as the guild bank tab information, but on server-side it can be 65k characters long. A lengthy guild info makes the whole Guild panel unusable.

Length of the other fields match the client's limits in the database: guild bank tab name (16), public note (31), officer note (31), motd (128), guild bank tab info (500).

Closes #11395

Signed-off-by: DDuarte <dnpd.dd@gmail.com>
2014-01-12 00:12:38 +00:00
Carbenium
fa2616fe4e Add mailbox command 2013-12-06 21:37:55 +01:00
Spp
cd48662233 Core/Logging: Minor changes
- Select stderr when writing ERROR and FATAL messages
- Simplify function defines
- Fix `logs` table structure with latest logging changes
2013-11-11 14:35:16 +01:00
Vincent-Michael
a0b3863bd1 SQL: Update auth base 2013-10-17 12:17:47 +02:00
Spp
0c0ff98344 Core/RBAC: Fix errors in RBAC sql related to ea2fe0217d 2013-09-30 11:55:51 +02:00
Spp
ad29676c27 Fix compile under linux and update auth db with latest changes 2013-09-29 14:15:58 +02:00
Nay
6d3ebe925f SQL: Update sql/base/auth_database.sql 2013-09-10 23:21:27 +01:00
Ascathor
722a6c143a Core/Account: Make account password change security variable and various changes
Settings within worldserver.conf:

Three settings for secruity level:
0 - None - No change to current system
1 - Email - Always requires the email entered on registration for confirming.
2 - RBAC - Groups applied with the RBAC role always require the email entered on registration for confirming.

RBAC default to every group. Changed some logs to make it more clear what is going on at all.

Emails may now no longer exceed 64 chars. Current email is used as regmail.

On account creation, two emails are saved. Registration email and normal email. Normal email is relevant afterwards. Registration email can be changed by console ONLY.

Includes new commands and changes to existing ones:
.account fulfills several new functions:
* Still prints GM Level.
* If account has permission, it displays the current email. This is not defaulted to any group.
* Security level is displayed. Also displays if user has RBAC perm if RBAC security mode is selected
.account email allows user to change email with sufficient confirmation
.account set sec email allows higher sec with higher sec than account to change the normal email. Registrationemail remains untouched here.
.account set sec regmail allows console to change registration email.
.pinfo now displays the registration and normal mail.

Also fixes .learn all crafts.
Closes #10558
2013-09-01 21:21:16 +02:00
raczman
ba22baebbd Core/Auth: Implement time-based token for user login as described in RFC 6238.
New column in account table is a base32 of token key bytes,
coincidentally it is the same format Google's Authenticator Android app uses.
If you want that to work, set system time on server correctly and use ntpd.

Closes #10527

Signed-off-by: Nay <dnpd.dd@gmail.com>
2013-08-25 14:02:40 +01:00
Vlad
0b9a8ccef5 Core/Misc: Change creatures and gameobject phasemask from 16 to 32 bits
Signed-off-by: Nay <dnpd.dd@gmail.com>
2013-07-19 04:03:40 +01:00
Subv
1d1bb84cf9 Merge pull request #9854 from Ascathor/master
Core/Command: Optimized .pinfo more
2013-06-02 17:52:27 -07:00
joschiwald
3e108f0680 DB/Autobroadcast: Update correct db struktur and auth base 2013-06-02 19:41:27 +02:00
Ascathor
fb52e9ea03 Core/Command: Optimized .pinfo more
* Moved some checks around
* Added RBAC Permission for Email, last login and last ip (group 3 and 4) -- If missing RBAC permission, then it displays "Unauthorized (RBAC)"
* Changed totalmail output from uint64 to uint32
* Level either puts Max level, or a list of information necessary
* Only queries guild if the current xp query also detects guild membership
* Incorporated recent changes into code
* Commander requires higher than target to get sensitive data beside RBAC permission.
2013-05-26 14:21:39 +02:00
Bezo
619d975012 Update auth_database.sql due the added ip2nation tables. 2013-04-26 12:50:14 +03:00
Bezo
7542049eba [Ip2nationLock] Implement the ip2nation lock country. 2013-04-22 15:53:48 +02:00
Shauren
d24ef896df Core/PacketIO: Implemented possibility to ban client addons serverside 2013-04-05 15:06:35 +02:00
Nay
3c10d4117a SQL: Update sql/base/auth_database.sql 2013-03-09 17:57:48 +00:00
Shauren
f37e0ee838 Core/Players: Implemented converting quests on faction change (keeping old faction quests in disabled state - not loaded during login) and restoring them if changing back to original faction
Closes #890
Closes #9248
2013-03-04 14:15:52 +01:00
Nay
4ea31ce886 Core&SQL: Fix typos (RBAC and equips related) 2013-02-26 23:49:21 +00:00
Spp
2a0c3a0b78 sql typo fixes 2013-02-26 23:20:52 +01:00
Spp
2286de02f8 Core/RBAC: Correction to last sqls and update base/auth_database.sql 2013-02-26 15:25:46 +01:00
Shauren
b6e56e42ea Core/Auth: Reverted part of fb43a92cc2 - session key is still needed after logging in to be able to switch realms 2013-02-08 01:03:56 +01:00
Shauren
fb43a92cc2 Core/Accounts: sessionkey field in account table is only a temporary storage to pass data from authserver to worldserver and should only be used as such. Clearing sessionkey from database after a successful login to prevent possible exploits. 2013-02-07 16:15:23 +01:00
Nay
2a69143cec DB/Characters: Update sql/base/characters_database.sql 2013-02-04 16:22:43 +00:00
Nay
735419965c DB/Auth: Update sql/base/auth_database.sql 2013-02-04 16:08:45 +00:00
Aokromes
6d8a69d640 Merge pull request #9099 from Bezo/mutenew
Add Mute reason and mute by to the db so you can get this info from the ...
2013-02-04 06:55:26 -08:00
Emo
2ffeaec443 DB/Auth: Fix typo in sql/base/auth_database.sql
ERROR 1136 (21S01) at line 216: Column count doesn't match value count at row 1
2013-01-30 14:51:40 +01:00
Bezo
760d62e934 Add Mute reason and mute by to the db so you can get this info from the db with the pinfo command when player get muted.
old LOGIN_UPD_MUTE_TIME change to LOGIN_UPD_MUTE_TIME_LOGIN due the use of it when character login to world.
2013-01-30 13:09:41 +02:00
Shauren
6e80357f8e Core/Authserver: Added possibility to allow realm connections both from "world" and local networks. 2013-01-27 17:33:01 +01:00
MrSmite
04f08d26a7 Implements saving of loot (items / money) contained inside lootable inventory items.
* Unlooted items / money persist across player sessions
* Loot inside items is tied to the item rather than the player so if trading
  partially looted items becomes possible, this implementation will still work

* New tables added:

    characters_database.sql (first time users)
    characters_create_item_loot.sql (existing users)

Implementation Can be tested with:

 Watertight Trunk [21113]
 Bulging Sack of Gems [25422]
 Fat Sack of Coins [11937]

Closes #2048
2012-12-15 00:06:32 -05:00
Vincent-Michael
d1b09205a2 SQL: Update characters_database.sql 2012-12-04 09:40:35 +01:00
horn
771aafc499 Core/Calendar: Completely rewrite and fix most of the calendar system
There are still some issues that need to be fixed, for more info see CalendarHandler.cpp TODO part.
Some unblizzlike behaviour possible, we don't have a lot of sniffs.
Big thanks to @Warpten, he joined my project and helped a lot.

IMPORTANT NOTE: Read / append packed time functions in ByteBuffer.h are not correct, they need to be fixed in order to have event times accurate

Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-11-18 22:42:28 +00:00
Spp
7bd86b6b83 Update characters_database.sql (Missing changes from 58ec4e5319) 2012-11-07 09:49:31 +01:00
kaelima
6abc6253a6 DB: Add gm_tickets changes to base character db 2012-10-17 02:56:07 +02:00
tibbi
c0e0f1d89b allow glyph1 be null like other glyph slots 2012-10-09 16:58:29 +01:00
Nay
b03b112327 SQL: Update characters_database.sql 2012-09-08 15:28:00 +01:00
Nay
a55f00a2ad Update sql/base/auth_database.sql 2012-08-12 04:20:58 +02:00
Shauren
f8cd39b2ed Core/Players: Improved alcohol handling, weeeeeeeeeeeeeeeee
Closes #7293
2012-08-07 17:45:10 +02:00
NNN666
e757ebf6ba Core/Player: Fix issues with 'ignore this slot' option on equipment manager usage 2012-07-13 16:27:11 +02:00