Commit Graph

9700 Commits

Author SHA1 Message Date
Shauren
dc2c28985f Scripts/Icecrown Citadel: Remove Mark of the Fallen Champion when Saurfang dies
Scripts/Icecrown Citadel: Change previous scripts to use BossAI instead of ScriptedAI

--HG--
branch : trunk
2010-08-31 21:47:45 +02:00
Shauren
6048d2ec5e Core/Achievements: Pass killed unit pointer to UpdateAchievementCriteria for ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE (use in scripts)
--HG--
branch : trunk
2010-08-31 21:47:44 +02:00
Shauren
996e7741a1 Scripts/Icecrown Citadel: Corrected vehicleId for Deathbringer Saurfang, patch by Heisenberg/bolvor
Closes issue #3704.

--HG--
branch : trunk
2010-08-31 21:47:43 +02:00
click
174f2884b7 Buildsystem/MSVC: Only use /bigobj on x64 platforms - should solve x86 debug compilations (needs feedback)
--HG--
branch : trunk
2010-08-31 20:14:16 +02:00
John Holiver
258398ed30 Fixes Druid T10 Balance 4P bonus.
Fixes DK T10 Melee 4P bonus.

--HG--
branch : trunk
2010-08-31 15:01:04 -03:00
Shocker
e32ece52ea Pet level-synchronization with owner should be done before initializing stats, closes issue 3732, thanks moriquendu
--HG--
branch : trunk
2010-08-31 20:40:43 +03:00
John Holiver
46679c1bf7 File missing in the last commit.
--HG--
branch : trunk
2010-08-31 12:39:16 -03:00
John Holiver
5bf31a5e81 Fix to DK Tank 4P and Paladin Holy 4P T10 bonus.
Fixes issue 2684.
Fixes issue 2681.
Thanks to svetilo12.

--HG--
branch : trunk
2010-08-31 12:35:06 -03:00
Shauren
58ce3c77af Core/Scripts: Revert revision 619ba8b76250 and fix it properly
--HG--
branch : trunk
2010-08-31 15:37:29 +02:00
Spp
b5beb1c706 Better way to fix some warnings from rev 621c100eeb.
--HG--
branch : trunk
2010-08-31 13:31:38 +02:00
Spp
866c28fbec Core/Groups: Fix a crash loading groups from DB
Fixes issue 3693

--HG--
branch : trunk
2010-08-31 11:50:07 +02:00
Spp
b9e19572c4 Core: Fix more warnings (very few left under linux 32)
--HG--
branch : trunk
2010-08-31 11:39:51 +02:00
Spp
849ae84f5b Core: Fix more warnings and fix compile under linux 64
--HG--
branch : trunk
2010-08-31 10:23:22 +02:00
Spp
e252b8abe7 Core: Fix more warnings
--HG--
branch : trunk
2010-08-30 23:07:14 +02:00
click
a6d075dfc6 Buildsystem: Whops, forgot to remove the last endif() in g3dlite CMakeLists.txt
--HG--
branch : trunk
2010-08-30 23:10:32 +02:00
click
9fb9254810 Buildsystem: Remove some cruft (double set) of SCRIPT_LIB in worldserver CMakeLists.txt - if this breaks OSX build, notify us.
--HG--
branch : trunk
2010-08-30 23:06:07 +02:00
click
511d571d25 Buildsystem: Clean up target link-definitions a bit
--HG--
branch : trunk
2010-08-30 22:58:37 +02:00
Machiavelli
376958d474 Call _SaveTalents along side of _SaveSpells in Player::resetTalents.
Please leave feedback on how this affects your character_spell duplicate entry errors.

--HG--
branch : trunk
2010-08-30 22:15:42 +02:00
Shocker
b19c1396dd Allow Soul Leech to proc from Conflagrate, fixes issue 2257
--HG--
branch : trunk
2010-08-30 22:10:52 +03:00
Machiavelli
9f5708f4f5 Wrap guild_bank_item save queries in transactions.
Fixes a potential dataloss issue

--HG--
branch : trunk
2010-08-30 19:19:47 +02:00
QAston
ee8d61eaa4 *Missing function from commit r90b0ebdba9 :(.
--HG--
branch : trunk
2010-08-30 18:33:02 +02:00
click
8d0f2f8a31 Buildsystem/MSVC: Correct 'bigobj' flag to lowercase
--HG--
branch : trunk
2010-08-30 18:29:39 +02:00
QAston
a8de57559b *Allow channeled spells to be casted on dead target
*Define relted spell attributes

--HG--
branch : trunk
2010-08-30 17:32:51 +02:00
Spp
405f312918 Core: Fix more warnings
--HG--
branch : trunk
2010-08-30 15:25:15 +02:00
click
b0d85ac185 Buildsystem/MSVC: Reinstate regular flags, seems like C++-flags and C-flags doesn't mix very well on MSVC
--HG--
branch : trunk
2010-08-30 11:50:48 +02:00
click
b53cec3d5b Buildsystem/MSVC: Ensure same compileoptions for both CXX and C objects
--HG--
branch : trunk
2010-08-30 11:22:54 +02:00
click
135a026eff Buildsystem/MSVC: Enable bigobject support for debug-compiles
--HG--
branch : trunk
2010-08-30 11:08:32 +02:00
click
6f46a62bd3 Buildsystem/OSX: Properly set CONF_DIR and LIBSDIR (feedback needed)
Fixes issue 3703

--HG--
branch : trunk
2010-08-30 10:54:22 +02:00
Shocker
97b5de9900 Immolate and Unstable Affliction can't stack anymore when casted by same caster, thanks Karolis.Rudzevicius, fixes Issue #2246.
--HG--
branch : trunk
2010-08-30 11:09:55 +03:00
Shocker
d81864e7f3 Cleansing Totem should no longer pulse at spawn as of patch 3.2.2, thanks SimonDMII/olegoriy for noticing, closes issue #3702.
--HG--
branch : trunk
2010-08-30 10:53:29 +03:00
Shocker
72358a1b5f * Include needed SQL data for Lord Marrowgar / Deathbringer Saurfang
* Small SQL correction from a previous commit, MySQL doesn't allow default value for a LONGTEXT on Windows, unlinke Linux where it's only a warning

--HG--
branch : trunk
2010-08-30 09:26:28 +03:00
silinoron
08205afcc9 Rewrite much of the GM ticket system
* Extract storage and manipulation of tickets to TicketMgr (from ObjectMgr)
* Extract ticket commands to TicketCommands.cpp
* Adds support for sending GM responses and GM surveys.
* Fix structure of several ticket-related packets.
* Add support for understanding lag reports.
* Thanks Zor for some of the packet structures, and Cyrax for some sniffs
* Please report any issues encountered via the tracker.

--HG--
branch : trunk
2010-08-29 20:28:14 -07:00
Liberate
1f9936399c Add a function to calculate the ratin gain/loss, instead of calculating it seperately 5 times.
Thanks to proof1337 for the patch.
Closes issue #3686

--HG--
branch : trunk
2010-08-29 23:36:55 +02:00
azazel
d952c90754 Spell Scripts:
* add new file spell_item.cpp for spells used by items (but not by quests)
* move some dummy effects of generic spells to scripts
* implement spell for quest 12937 Relief for the Fallen. Closes issue #3070

--HG--
branch : trunk
2010-08-29 22:40:23 +06:00
click
9648cf7f39 Buildsystem: Make MSVC behave a wee bit better :
- Overload standard names with "secure" versions
- Disable "non-secure" warnings by default
- Disable POSIX-warnings by default

--HG--
branch : trunk
2010-08-29 12:56:34 +02:00
QAston
d81f5facc0 *Allow SPELL_EFFECT_POWER_BURN(64) to proc with damage.
--HG--
branch : trunk
2010-08-29 05:26:32 +02:00
Shocker
f81dcf55bb Add HealReceived event for Creature AI to be used in scripts
--HG--
branch : trunk
2010-08-29 06:01:14 +03:00
QAston
2d877bbbfd *Allow damage shield hits to miss.
*Send overkill on damage shield hit.
*Correct data order for execute log of power take effects.

--HG--
branch : trunk
2010-08-29 03:38:21 +02:00
Liberate
f67441b863 Fixes gossip scripts or points of interests of npc's with a Scriptname assigned to them.
This fixes guards in Major cities.
Thanks to Aokromes for testing.
Thanks to click for converting all the scripts to work with this change.

--HG--
branch : trunk
2010-08-29 00:57:51 +02:00
click
7ad5e2ad87 Buildsystem: Move the test for "hidden" flag NOPCH down a bit so it can override already set options
--HG--
branch : trunk
2010-08-28 23:19:43 +02:00
Liberate
453476e2c3 Fixes the huge personal rating gained. Damned typos.
Also changes the max rating loss from 48 to 24 when under 1000 rating.
Only the max rating gain is 48.
Huge thanks to Gyullo for giving me lots of info which led to finding this hidden typo.
Thanks go to click and Shocker as well for helping me find this issue.
Now, please, is it finished yet? is it finally over?

--HG--
branch : trunk
2010-08-28 23:17:09 +02:00
QAston
511e8c5acf *Make EffectHealMechanical, EffectHealPct, EffectHealMaxHealth and EffectHealthLeech to use proc system for their dmg/heal (thanks kiper for research)
*Fix some spells with EffectHealMaxHealth with effect value set to 0.
*Fix a typo.

--HG--
branch : trunk
2010-08-28 23:01:04 +02:00
click
2bfaeaeabe Buildsystem: Make the Readline-test NOT behave like a "callable" macro - Find* functions are ALWAYS to be considered first in line when called
--HG--
branch : trunk
2010-08-28 22:02:38 +02:00
click
cf841c8337 Buildsystem: Split out the resultlist from the options, and print it AFTER we've grabbed all the settings
--HG--
branch : trunk
2010-08-28 21:51:28 +02:00
click
3fa20f4cf3 Buildsystem: Make options load BEFORE platformchecks, so they are preloaded correctly
+ add some more output to make it easier to find possible issues with the new layout

--HG--
branch : trunk
2010-08-28 21:42:07 +02:00
Shauren
a6d681b41c Core/Pets: Add forgotten change in revision 9fce5af1e5
--HG--
branch : trunk
2010-08-28 20:30:20 +02:00
click
2930c02198 Buildsystem: Update CMakeLists to use the proper check, not the old one...
--HG--
branch : trunk
2010-08-28 19:24:50 +02:00
click
dcaeceaf6b Buildsystem: Change over to a little more flexible method of using the CMake buildsystem (partially WIP) - REQUIRES RERUNNING CMAKE!
For finding out the "standard" parameters examine the cmake/options.cmake file and adjacent files for your platform/compiler.
For platform settings -> cmake/platform/*/settings.cmake
For compiler settings -> cmake/compiler/*/settings.cmake
Some more testing and changes IS required, but I don't have OSX/XCode to kill off the main issues

--HG--
branch : trunk
rename : cmake/FindPlatform.cmake => cmake/macros/CheckPlatform.cmake
rename : cmake/FindACE.cmake => cmake/macros/FindACE.cmake
rename : cmake/FindMySQL.cmake => cmake/macros/FindMySQL.cmake
rename : cmake/FindOpenSSL.cmake => cmake/macros/FindOpenSSL.cmake
rename : cmake/FindPCHSupport.cmake => cmake/macros/FindPCHSupport.cmake
rename : cmake/FindReadline.cmake => cmake/macros/FindReadline.cmake
rename : cmake/cmake_uninstall.cmake.in => cmake_uninstall.cmake.in
2010-08-28 18:49:17 +02:00
Shauren
8f97ba8440 Core/Pets: Improved hunter pet's scaling with stamina, values should now be closer to what retail has (but still not perfect)
Core/Pets: Fixed display of pet's spell bonus

--HG--
branch : trunk
2010-08-28 18:03:09 +02:00
azazel
71de9aa79f DB Scripts: Fix calling of DB scripts from spell_scripts table
--HG--
branch : trunk
2010-08-28 21:01:16 +06:00