Commit Graph

3745 Commits

Author SHA1 Message Date
Nay
dca0e737de Core/Quests: Fix quests with RepObjective2 set. Closes #2901.
Misc: Correct a file name, move a spell error to error log and a small typo in trinity_string
2011-09-04 23:44:01 +01:00
Nay
bbde479f4a Core/Channels: Fix the console error "opcode CMSG_MESSAGECHAT have unprocessed tail data" and some logic problems when joining/leaving some channels (like only be able to join LFG inside a city) 2011-09-04 18:56:04 +01:00
Nay
3ccfb5fefb Core/SAI: SMART_ACTION_FLEE: print flee emote if param1 is set 2011-09-04 18:51:16 +01:00
Nay
fd5ab97774 Core/Spells: Fix Distract. Closes #155 2011-09-04 01:58:44 +01:00
Nay
5a63d12457 Core: Fix indentation in SpellAuraEffects 2011-09-03 23:29:30 +02:00
QAston
fab78d5e02 Scripts/Vault of Archavon: Earth, Wind & Fire achievement - by idostyle@zoit, with some spell attribute correction to the patch by me. 2011-09-03 21:16:12 +02:00
QAston
81a841ed20 Database/Spells: Add AttributesEx6 and AttributesEx7 columns to spell_dbc table. 2011-09-03 21:05:26 +02:00
Vlad
5a526d6d7f Core/Spells: Fix Shadowflame and others from spell_linked_spell with + + 1 db setting. 2011-09-03 20:38:23 +02:00
QAston
ddacd0de94 Core/Spells: Fix pick lock - thanks to cyberbrest for pointing the reason of this issue. 2011-09-03 20:16:15 +02:00
horn
43052a47e1 Core/Achievements: Fixed some Alterac Valley achievements:
- Stormpike Perfection
- Frostwolf Perfection
- Everything Counts
2011-09-03 18:53:26 +02:00
hacknowledge
9d85446e30 Core/Spells: Fixed misdirection ability of hunters to end 4 seconds after first damage proc - fixes #114 2011-09-03 18:26:39 +02:00
QAston
f31e676199 Fix build after recent pull merges. 2011-09-03 18:07:27 +02:00
sarjuuk
b40bf69319 [Core/Threat] SpellThreat-Calculation revamped
short:
  - Threat is now distributed blizzlike (almost)

long:
  - Percent- and AP-Modifieres got add
  - Threat is now propperly distributed through multiple enemies
  - Most spells will cause initial threat in an amount equal to their SpellLevel
  - Energize-Effects will now be treated like healing (threat-wise)
  - Tanks got their missing +43% passive threat tacked on
  - Paladins are still missing 'Salvation' and will not only cause half threat with healing (essentially 25% of the amount healed)
2011-09-03 17:42:44 +02:00
QAston
dc01541111 Merge pull request #2852 from Chaplain/cleanup2
Core/Misc: Cleanup - remove unused variables, add some const modifiers to functions, fix process of args in vmap3_extractor
2011-09-03 08:34:02 -07:00
Chaplain
79fb3d487e Core/Spells: Core/Spells: Fix manual cancel of mind control. closes #2676 2011-09-03 17:29:56 +02:00
QAston
82e7b11df1 Merge pull request #2778 from KoffeinKaio/master
Fixed spellid's from Zul'Gurub encounters High Priest Thekal and Bloodlord Mandokir (&adds).
2011-09-03 08:27:37 -07:00
QAston
d23b03271d Merge pull request #2777 from KoffeinKaio/fishing
Core/Spells: Fixed fishing bobber landing angle.
2011-09-03 07:52:47 -07:00
QAston
7871ead798 Merge pull request 'Fix quest New Recruit(13143) & Fix quest King of the Mountain(13280&13283)' from Kiperr/TrinityCore 2011-09-03 16:44:05 +02:00
QAston
414f048bd5 Merge pull request #2735 from hacknowledge/fix_2734
Core/Spells: Fixes ammo consumption for Hunter's Volley
2011-09-03 07:29:31 -07:00
QAston
0ba79e0078 Merge pull request: The Val'kyr Twins Clean up and Implements from 'Drethek/master' 2011-09-03 16:26:49 +02:00
Shauren
663e00dc1e Scripts/Icecrown Citadel: Despawn Rot worms when reseting Valithria Dreamwalker
Closes #2875
2011-09-03 11:05:35 +02:00
Shauren
f15704d22b Some missed things 2011-09-03 10:03:21 +02:00
Shauren
d4df023e62 Oops, missed this (could have caused crashes) 2011-09-02 23:53:04 +02:00
Shauren
7e2c7a6989 Scripts/Icecrown Citadel
* Replaced custom check classes with new Trinity::UnitAuraCheck
* Rotface will no longer select separate players for each effect of Mutated Infection

Closes #2866
2011-09-02 23:49:23 +02:00
Shauren
e3f4cca534 Core/Arena: Players online but not in world will now gain their arena points as intended 2011-09-02 16:09:32 +02:00
Nevan
0d1f945c0f Twin Val'kyr - Summon Portals before spawn Val'kyrs 2011-09-02 15:58:14 +02:00
Nevan
cdf70d44ee Twin Val'kyr - Do not enter in combat on start 2011-09-02 14:49:21 +02:00
Shauren
b5cfd08a10 Scripts/Icecrown Citadel
* Despawn all kind of summons when Blood Prince Council encounter finishes
* Properly remove Delirious Slash debuff on all difficulties
* Increased delaying events when Blood-Queen Lana'thel's air phase happens, she should no longer cast anything before flying
* Remove Mutated Infection debuff when Rotface dies
2011-09-02 12:52:27 +02:00
Nevan
5900c2dac8 Typo on last commit 2011-09-02 01:26:35 +02:00
Nevan
6c0c151a9f Twin Val'kyr - Implement Dual Wield on Power of the Twins spells. 2011-09-02 01:19:40 +02:00
Chaplain
bea649d045 Core: cleanup.
*remove some garbage
*little bit moore const func
*fix process of args in vmap3_extractor
2011-09-01 22:38:32 +03:00
QAston
68037cdc3c Scripts/Commands: Allow c++ style comments in opcode.txt file for .debug send opcode command. 2011-09-01 10:46:15 +02:00
QAston
71b9e0d8de Core/Spells: Make mind sear aoe no longet target unit at which caster is channeling the spell. 2011-09-01 09:07:14 +02:00
Nevan
98024367e5 Twin's Valk Removed Hardcoded Healing 2011-09-01 03:49:53 +02:00
Shauren
b12c75ecfa Scripts/Icecrown Citadel: Fixed Blood-Queen Lana'thel's target selection for Bloodbolt Whirl 2011-09-01 00:00:19 +02:00
Shauren
0fb5c2947f Revert "Rotface should only cast Mutated Infection on one player."
This reverts commit b0ec389e1f.
2011-08-31 23:58:41 +02:00
wonopon
b0ec389e1f Rotface should only cast Mutated Infection on one player. 2011-08-31 18:09:15 -03:00
QAston
534ca8e23f Merge pull request #2821 from Chaplain/cleanup2
Core/Misc: Cleanup
2011-08-31 11:33:26 -07:00
QAston
048ae9cfab Merge pull request #2792 from wonopon/patch-6
Scripts/Taldaram: Make the boss cast Bloodthirst on self instead of on victim.
2011-08-31 11:31:11 -07:00
QAston
ac9701afa7 Merge pull request #2762 from Kapoeira/master
Core/Spells: Prevent deterrance from parrying spells that require the attacker to be behind the hunter, like Shred or Ambush.
2011-08-31 11:24:45 -07:00
Shocker
b83e858455 Core/Spells: Some aura defines 2011-08-31 12:37:19 +03:00
Shocker
4eb3a9ca48 Core/Spells: Rename SPELL_AURA_POWER_BURN_MANA to SPELL_AURA_POWER_BURN 2011-08-31 12:11:38 +03:00
Chaplain
f5a668ae8d Core: Cleanup. 2011-08-30 23:09:39 +03:00
Kapoeira
5d0a2b6094 Core/Spells: Fix Aspect of the Beast
Closes #462
Closes #2814
2011-08-30 20:24:36 +07:00
Spp-
aa85553bfd Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
- "const uint64" and "uint64 const" --> uint64
 - Add some info in LFGDungeonEntry
 - Move some definitions from ".h" files and move to ".cpp"
2011-08-30 13:46:36 +02:00
Spp-
fcf58e7062 Core/AI: Fix a crash in UnitAI 2011-08-30 13:44:14 +02:00
leak
d498a5b68f Core/Commands: Prevent crash upon using .pinfo on characters in unknown areas
Closes #2784
2011-08-30 13:15:38 +02:00
Shauren
3be7485020 Yet another missed change, i should probably start reading what i change... 2011-08-30 12:58:10 +02:00
Shauren
d8fcc9ef46 Core/Objects: Properly clear update mask after sending update packets, thanks Havenard for pointing it out
Closes #2799
2011-08-30 12:38:41 +02:00
QAston
d863562507 Core/Spells: Make core be a little less strict about some spell attributes SPELL_ATTR0_CASTABLE_WHILE_DEAD and SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS checks. 2011-08-30 00:13:53 +02:00