Commit Graph

19792 Commits

Author SHA1 Message Date
Sebastian Valle
e07d76836d Core/MMaps: Separate the path from the walls to prevent falling off the edges client-side and improve the behavior.
Thanks to Game2Mesh user in ownedcore.
2013-10-05 18:11:39 -05:00
Sebastian Valle
6b149d18cd Core/MMaps: Use an enum for the poly flags 2013-10-05 14:28:53 -05:00
Sebastian Valle
a84ed0af67 Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps_rw 2013-10-04 22:31:53 -05:00
Sebastian Valle
a27237dedd Core/MMaps: MMaps are now correctly loaded into TC
P.S: They do behave better in some places, but are still a bit weird in some others, will have to look into that.
P.P.S: I'll have to re-implement all the previous PathGenerator code
2013-10-04 22:23:17 -05:00
jackpoz
d897b55e9b Core/Build: Handle USE_SCRIPTPCH cmake flag when SCRIPTS flag is set to FALSE
Don't ignore USE_SCRIPTPCH cmake flag if SCRIPTS is set to FALSE; in this case "script" project has only source files related to scripted spells and command scripts and it must be built with precompiled headers if USE_SCRIPTPCH flag is set. This partially reverts 780ed1b01c .
2013-10-04 21:18:18 +02:00
Sebastian Valle
e62f64b591 Tools/MeshExtractor: Fixed loading of locale patch MPQs (This fixes DBC extraction) 2013-10-04 10:25:44 -05:00
Filip
f8fb6d6a58 DB/Misc: Ormus the Penitent vendor
By @Foldor fixes #10885
2013-10-04 12:35:13 +02:00
Discover-
4d654a885c Core/Misc: Fix compile after recent pull request... 2013-10-04 12:32:09 +02:00
Discover-
36e6407e24 Merge pull request #10981 from Lillecarl/hookz
Implement OnDamage and OnHeal hooks
2013-10-04 02:55:23 -07:00
Sebastian Valle
1428255e91 Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps_rw 2013-10-03 17:48:11 -05:00
Sebastian Valle
d74dcabd85 Core/MMaps: Started this new branch as my playground for mmaps.
Made some refactoring
Free memory taken by mmaps when a map is destroyed.
2013-10-03 17:47:38 -05:00
Shauren
a368fae588 Core/Players: Fixed issues with incorrect targets being selected for spells 2013-10-03 17:07:25 +02:00
Filip
dd4404e6e3 Merge pull request #10985 from Baeumchen/patch-1
Update wrong Escape value
2013-10-02 12:40:28 -07:00
Baeumchen
3ffbd27cdd Update wrong Escape state
Found by w5860363 : http://www.trinitycore.org/f/topic/9112-halls-of-reflectioncpp-question%EF%BC%9F/
2013-10-02 19:08:14 +02:00
Shauren
993513ce8d Core/Vehicles: Fixed a crash happening when a minion vehicle despawns with passenger on it
Ref #9738
2013-10-02 00:13:00 +02:00
Sebastian Valle
8fb1f7cc97 Tools/MeshExtractor: Implemented 7ca6f56a06 in MeshExtractor and fixed a memory leak. 2013-10-01 16:27:57 -05:00
Sebastian Valle
a8611de906 Tools/MeshExtractor: Fixed a few mistakes in MPQManager::GetFileFrom and Utils::SaveToDisk 2013-10-01 15:45:55 -05:00
Shauren
770f69d4e6 Core/Vehicles: Fixed calling Vehicle::Uninstall on freed memory
Valgrind log:
    ==7723== Invalid read of size 8
    ==7723==    at 0x10753CE: Vehicle::GetBase() const (Vehicle.h:51)
    ==7723==    by 0x1072449: Vehicle::Uninstall() (Vehicle.cpp:159)
    ==7723==    by 0x10B1E3C: Unit::RemoveVehicleKit() (Unit.cpp:15946)
    ==7723==    by 0x10A8F32: Unit::RemoveFromWorld() (Unit.cpp:13441)
    ==7723==    by 0x11A4703: Creature::RemoveFromWorld() (Creature.cpp:203)
    ==7723==    by 0x11B9AB7: TempSummon::RemoveFromWorld() (TemporarySummon.cpp:279)
    ==7723==    by 0x11B9C6C: Minion::RemoveFromWorld() (TemporarySummon.cpp:308)
    ==7723==    by 0x10A917C: Unit::CleanupBeforeRemoveFromMap(bool) (Unit.cpp:13482)
    ==7723==    by 0x10A926C: Unit::CleanupsBeforeDelete(bool) (Unit.cpp:13504)
    ==7723==    by 0x12DBB89: Map::AddObjectToRemoveList(WorldObject*) (Map.cpp:2108)
    ==7723==    by 0x10F4556: WorldObject::AddObjectToRemoveList() (Object.cpp:2140)
    ==7723==    by 0x11B99C5: TempSummon::UnSummon(unsigned int) (TemporarySummon.cpp:256)
    ==7723==  Address 0x3bd20530 is 64 bytes inside a block of size 168 free'd
    ==7723==    at 0x4C2B59C: operator delete(void*) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
    ==7723==    by 0x1071FD3: Vehicle::~Vehicle() (Vehicle.cpp:66)
    ==7723==    by 0x10B1E71: Unit::RemoveVehicleKit() (Unit.cpp:15947)
    ==7723==    by 0x10A8F32: Unit::RemoveFromWorld() (Unit.cpp:13441)
    ==7723==    by 0x11A4703: Creature::RemoveFromWorld() (Creature.cpp:203)
    ==7723==    by 0x11B9AB7: TempSummon::RemoveFromWorld() (TemporarySummon.cpp:279)
    ==7723==    by 0x11B9C6C: Minion::RemoveFromWorld() (TemporarySummon.cpp:308)
    ==7723==    by 0x10A917C: Unit::CleanupBeforeRemoveFromMap(bool) (Unit.cpp:13482)
    ==7723==    by 0x10A926C: Unit::CleanupsBeforeDelete(bool) (Unit.cpp:13504)
    ==7723==    by 0x12DBB89: Map::AddObjectToRemoveList(WorldObject*) (Map.cpp:2108)
    ==7723==    by 0x10F4556: WorldObject::AddObjectToRemoveList() (Object.cpp:2140)
    ==7723==    by 0x11B99C5: TempSummon::UnSummon(unsigned int) (TemporarySummon.cpp:256)
2013-10-01 22:06:39 +02:00
Filip
8aa92ea252 Are we there, yeti?
By @dr-j fixes #10972
2013-10-01 21:41:40 +02:00
Sebastian Valle
1588e27f1e Tools/MeshExtractor: Fixed the generated mesh for continents.
Fixed a few more issues.
2013-10-01 14:13:37 -05:00
Carl Hjerpe
8737984b71 Implement script hooks: OnDamge, OnHeal 2013-10-01 18:35:09 +02:00
Aokromes
586df8d417 Merge pull request #10978 from NightQuest/string_concatenation
C++11 string literal concatenation
2013-10-01 03:13:03 -07:00
Ellie
c803cc1f5c Merge branch 'master' of github.com:TrinityCore/TrinityCore into string_concatenation 2013-10-01 01:14:32 -07:00
Ellie
1fae858645 Whitespace between string literals and user-defined literals is now mandatory for concatenation in C++11 2013-10-01 01:13:13 -07:00
Discover-
11d9a44508 Core/SAI: Properly implement the second parameter of SMART_ACTION_CALL_TIMED_ACTIONLIST to reflect the wiki (which also makes more sense) 2013-10-01 10:08:05 +02:00
Sebastian Valle
c5c3b7ab2a Tools/MeshExtractor: Implemented the code to generate mesh files for continent maps.
Fixed a few more things
ToDo:
Test the generated navmesh.
2013-09-30 23:31:09 -05:00
Sebastian Valle
3ed0a11679 Tools/MeshExtractor: Do not delete the polygons before we are done using them. 2013-09-30 21:08:33 -05:00
Sebastian Valle
1e23710b11 Tools/MeshExtractor: Forgot to push some changes. 2013-09-30 18:00:00 -05:00
Sebastian Valle
520ff5a6e7 Tools/MeshExtractor: Some more cleanup. 2013-09-30 17:46:19 -05:00
Sebastian Valle
271a57b80d Tools/MeshExtractor: Fixed mmap extracting for instance maps and fixed a number of issues.
ToDo:
Cleanup the code a bit.
WILL NOT CURRENTLY WORK WITH TrinityCore, if you want to test it, use the --extract 32 flag of MeshExtractor.
2013-09-30 17:27:37 -05:00
Filip
1010e140bf DB/Update: Return To...RP event update
By @Foldor fixes #10886
2013-09-30 22:52:14 +02:00
Spp
0c0ff98344 Core/RBAC: Fix errors in RBAC sql related to ea2fe0217d 2013-09-30 11:55:51 +02:00
FireEmerald
5c95431df2 DB/SAI: Correction on waypoints for quest npc.
Closes #10937
2013-09-30 11:30:58 +02:00
zxbiohazardzx
6e9584696c DB/Loot: correct petdrops from the fishingbags and cleanup the misused reference
Closes #10975
2013-09-30 11:27:13 +02:00
dr-j
7a234c83f4 DB/Loot: Fix Satchel of Helpful Goods
Closes #10552
Closes #10292
2013-09-30 11:03:36 +02:00
Discover-
80ce30ac7d Core/SAI: Add 'playerOnly' parameters to SMART_TARGET_CLOSEST_ENEMY and SMART_TARGET_CLOSEST_FRIENDLY. Wiki is updated accordingly. 2013-09-30 10:11:02 +02:00
Sebastian Valle
15e7f7ab21 Tools/MeshExtractor: Implemented mmap mesh generation for instances (They do not have ADT files, they're just a big WMO).
Cleaned up some things and fixed some errors.
ToDo:
* Test this a bit more.
* Cleanup the codebase for this, remove duplicated code.
2013-09-30 01:05:07 -05:00
Sebastian Valle
9876108f3e Tools/MeshExtractor: Removed some redundant code 2013-09-29 20:15:35 -05:00
Sebastian Valle
02a543b0a0 Tools/MeshExtractor: Some more cleanup and memory management improvements. 2013-09-29 20:06:44 -05:00
Sebastian Valle
371dd07037 Tools/MeshExtractor: Fixed Doodads and WMOs in the terrain.
Cleaned up a little.
2013-09-29 19:47:52 -05:00
Sebastian Valle
279183737c Tools/MeshExtractor: Fixed(??????) Doodads in the terrain.
Semi-fixed WMOs in the terrain, they are wrongly rotated.
P.D: HALP
P.P.D: Entered "I don't know what i'm doing" mode.
2013-09-29 16:52:20 -05:00
Filip
79ad89a3a7 DB/SAI: Destroying the Alters
By @untaught fixes #10841
2013-09-29 22:43:44 +02:00
Filip
dbd994b047 DB/SAI: Hampering their Escape
By @untaught fixes #10780
2013-09-29 22:43:39 +02:00
Filip
9bd7cc8a8b DB/Update: Plan B
By @untaught fixes #10787
2013-09-29 22:43:35 +02:00
Filip
ff8bc029ce DB/Update: Gibblewilt fear spam
By @Vincent-Michael fixes #10627
2013-09-29 22:28:45 +02:00
Filip
9842cbf887 DB/SAI: Finding the Source
By @dr-j fixes #10943
2013-09-29 22:24:56 +02:00
Filip
728b2555b6 DB/SAI: Neltharion's Flame (12267)
By @dr-j fixes #10965
2013-09-29 22:19:44 +02:00
Filip
c67d52730b DB/SAI: Leading the Ancestors Home
By @dr-j fixes #10783
2013-09-29 22:16:13 +02:00
Spp
ad29676c27 Fix compile under linux and update auth db with latest changes 2013-09-29 14:15:58 +02:00
Spp
ea2fe0217d Core/RBAC: Simplify RBAC implementation
- Drop groups (roles than can have inherited roles) and roles (set of
  permissions)
- Permissions can now have inherited permissions (those act as roles)

RBAC DB structure is now limited to four tables
- rbac_permissions: Contains permissions and roles
- rbac_linked_permissions: Contains the relation between permissions and
  linked permissions (those permissions that have linked permissions are
  called roles)
- rbac_default_permissions: Contains the list of permissions to be granted
  to each security level [Added to maintain compatibility in an easy way]
- rbac_account_permissions: Contains the list of permissions granted or
  denied for a particular account.

NOTE: IF YOU ARE USING CUSTOM PERMISSIONS, ROLES OR GROUPS CHECK THE SQL
BEFORE APPLYING...
2013-09-29 13:19:05 +02:00