Shauren
e49aaab6f6
Scripts/Icecrown Citadel: Improvements to Shadowmourne quest line
2013-02-17 02:10:08 +01:00
Vincent_Michael
166a2092fd
Scripts/BWL: Fix build no. 2
2013-02-16 18:15:32 +01:00
Nay
f95ce01b15
Scripts/BWL: Fix build
2013-02-16 17:12:10 +00:00
Nay
a614dd775c
Say NO to whitespace
2013-02-16 17:04:44 +00:00
Gigatotem
2e08db9ce9
Scripts/BWL: Fix typo in recent commit.
2013-02-16 16:56:06 +00:00
Gigatotem
920cd0e923
Scripts/Blackwing Lair: Broodlord Lashlayer clean-up.
2013-02-16 16:42:17 +00:00
Machiavelli
8bbcc2f37c
Merge pull request #9214 from Aokromes/master
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Scripts/Ulduar: Kologarn's gate should be open while in combat
2013-02-16 01:08:58 -08:00
w1sht0l1v3
1ce1ec0775
Scripts/TheStormPeaks: Cosmetic changes.
2013-02-15 16:36:01 +02:00
w1sht0l1v3
7d881a0739
Scripts/TheStormPeaks: Cold Hearted quest update.
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Fix a crash.Thx @DDuarte.
Closes #8865
Move waypoint data from script to DB table.
2013-02-15 15:51:18 +02:00
WishToDie
45363b8216
Scripts/Gundrak: Drakkari Colossus
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Drakkari Colossus should not move when in freeze phase.
2013-02-14 22:54:06 +02:00
Aokromes
b38fc89db3
Scripts/Ulduar: Kologarn's gate should be open while in combat
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Source: personal experience and http://youtu.be/JcOiyNaKDlg?t=18s
2013-02-14 09:48:46 +01:00
Shauren
d926ad63c0
Core/Spells: Fixed charge effects with non-explicit targets
2013-02-13 20:21:26 +01:00
Shauren
20cd6cfc61
Scripts/Icecrown Citadel: Fixed possible crash for Necrotic Plague (if cast outside of ICC)
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Closes #9188
2013-02-12 12:39:48 +01:00
zwerg
e5e970baec
Core/Spells: Fix cooldown problems for Val'anyr, Hammer of Ancient Kings
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Closes #9162
2013-02-09 23:19:18 +01:00
Gacko
a7eef6a598
Script/Quest: Kodo Roundup
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Closes #943
2013-02-09 16:24:31 +01:00
thomas33
82c31e50bb
typo
2013-02-07 16:10:10 +01:00
Vincent_Michael
5b45a87da5
Core: More clean up whitespace
2013-02-07 00:24:00 +01:00
click
75994b3dd3
Core: Clean up whitespace, and remove a silly warning in boss_lurker_below.cpp
2013-02-07 00:19:19 +01:00
m7nu3l
f9654d52e0
Core/AI: Removed Scripted_NoMovementAI which has become obsolete. Use ScriptedAI::SetCombatMovement(false); to get the same functionality.
2013-02-04 19:18:48 -03:00
w1sht0l1v3
1e8bf1aad1
DB/Misc: Fix achievement Flirt With Disaster.
2013-02-04 23:39:04 +02:00
Spp
61979f8591
Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)
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Core/Dungeon Finder: Use OnMapChanged script to cast/remove Luck of the draw
- Also move code to force party update to LfgPlayerScript
- Remove some obsolete Lfg code after recent commits
2013-02-04 16:52:43 +01:00
Aokromes
6d8a69d640
Merge pull request #9099 from Bezo/mutenew
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Add Mute reason and mute by to the db so you can get this info from the ...
2013-02-04 06:55:26 -08:00
Spp
683de1d624
Core/RBAC: Add SQL to remove bad data from account_access, otherwise other sqls will fail due to use of FOREIGN KEYS
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- Also add missing files from previous commit
2013-02-04 09:39:01 +01:00
Spp
b980aff83e
Core: Implement Role based Access Control
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- This system will give more control of actions an account can perform.
System defines:
- Permissions to perform some action
- Roles: a set of permissions that have some relation
- Groups: a set of roles that have some relation
Operations:
- Grant: Assign and allow
- Deny: Assign and do not allow
- Revoke: Remove
Precedence to know if something can be done: Grant, Deny. That means, if you are granted some action by a role but you have denied the permission, the action can not be done.
Some Rules:
- Groups can only have roles
- Roles can only have permissions
- An account can be assigned granted and denied roles. Permissions inherited from roles are granted if roles is granted and denied if roles is denied
- An account can be assigned granted and denied permissions
- An account can have multiple groups, roles and permissions
- An account can not have same role granted and denied at same time
- An acconnt can not have same permission granted and denied at same time
- Id 0 can not be used to define a group, role or permission
Added some permissions as a sample of use (Instant Logout, Skip Queue, Join BGs, Join DF) and some permissions as a workaround to commands till command system is modified to use RBAC
2013-02-04 09:04:33 +01:00
Spp
ec5d16db8a
Core/Dungeon Finder: Declare some functions private as those are not used outside LFGMgr. Also do not expose LFGDungeonData outside LFGMgr
2013-02-04 06:43:03 +01:00
Spp
f743424f63
Core/Dungeon Finder: Corrections to previous commit
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- player::inRandomLfgDungeon was supposed to return if current player map and difficulty are the ones player applied for
2013-02-04 05:50:52 +01:00
Spp
9bdfc87774
Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, structs and enums
2013-02-04 04:43:50 +01:00
Spp
f753c989f2
Core/Dungeon Finder: Simplify Spell Luck of the draw code
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Core/Dungeon Finder: Partial recode of "group list" using existing Lfg functions
2013-02-04 04:43:49 +01:00
w1sht0l1v3
ffb4c63fe3
DB/Misc: Add full script for Pilfering Perfume (A:24656 H:24541)
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Closes #5205
2013-02-04 05:22:09 +02:00
Krogonos
cfaabe50cf
Fixed a few file names to improve searching.
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Signed-off-by: Krogonos <bryan.mayer26@yahoo.com >
2013-02-03 09:12:03 -06:00
Shauren
b346459ca8
Core: Warning fixes
2013-02-03 14:11:59 +01:00
Vincent_Michael
1cdfc65959
Script: Fix warning for craping script -.-
2013-02-03 01:32:14 +01:00
Vincent_Michael
0f53f69e52
Core: Fix build
2013-02-03 01:12:07 +01:00
Vincent_Michael
847cafc121
Scripts/Misc: Some code optimisations
2013-02-03 00:38:34 +01:00
Shauren
73d2f315af
Scripts/Icecrown Citadel
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* Fixed rare weird coldflame positioning
* Fixed Bone Slice
* Changed Bone Spike Graveyard timing (first has to happen after Lord Marrowgar starts using Bone Slice)
2013-02-02 16:48:09 +01:00
Shauren
817f5b3648
Scripts/Icecrown Citadel:
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* Fixed Coldflame dealing double damage
* Targets hit by Bone Slice will now be immune to Bone Spike Graveyard
* Fixed healing players on Bone Spike
Closes #1091
Closes #4473
Closes #5854
Closes #7060
2013-02-01 18:06:51 +01:00
Shauren
0bf29d45d1
Core/Players: Prevent trading, taking gold from mail and withdrawing from guild bank if it would put the player over gold cap.
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Closes #4015
2013-02-01 11:38:55 +01:00
Gacko
f5264e3fbb
Script/ICC: Fix phase check and warning
2013-01-31 22:00:32 +01:00
Spp
67d46ae1ae
Scripts/Commands: Show correct guild Rank when using .pinfo command
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(Corrections to 1b551cc1 )
2013-01-31 09:18:42 +01:00
Gacko
0a9fbc6588
Script/ICC: Fix phase check in Saurfang script
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... typos - typos everywhere. me->request(glasses);
2013-01-31 08:45:47 +01:00
Gacko
754418a8de
Script/ICC: Fix phase check in Saurfang script
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Related to changes in dbecf05e39
2013-01-30 19:34:59 +01:00
Gacko
dbecf05e39
Core: Logical fixes and improvements in EventMap
2013-01-30 18:39:34 +01:00
Vincent_Michael
5a74336c5e
Core: Fix non pch build
2013-01-30 18:24:29 +01:00
Vincent_Michael
8814d8c136
Script/ToCr: Fix crash for lord jaraxxus Mistress Kiss + cleanup
2013-01-30 18:06:19 +01:00
Bezo
760d62e934
Add Mute reason and mute by to the db so you can get this info from the db with the pinfo command when player get muted.
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old LOGIN_UPD_MUTE_TIME change to LOGIN_UPD_MUTE_TIME_LOGIN due the use of it when character login to world.
2013-01-30 13:09:41 +02:00
Spp
8cd408ae6c
Core/Misc: Some changes to minimize differences with 4.3.4 branch
2013-01-30 10:34:18 +01:00
Spp
fa5dd4bd4e
Core/Misc: Remove some calls to const_cast
2013-01-30 08:39:06 +01:00
Gacko
29cd1dbec1
Core/Quest: Bloody Breakout
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Closes #641
2013-01-28 19:50:01 +01:00
Nay
1b551cc157
Scripts/Commands: Add guild info to .pinfo
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Original patch by @secharles, modified
Closes #8946
2013-01-26 21:33:13 +00:00
Vincent_Michael
ceed5ea42f
Scripts/Icecrown Citadel: Fix warning
2013-01-26 19:57:11 +01:00