Fix an assert triggered by float to int32 cast overflowing to -1, now it replaces -1 with max int32 value.
Fix another assert triggered by Vector3 magnitude float overflow to max/infinity in StaticMapTree::isInLineOfSight(), in this case return false.
Both asserts can be reproduced by casting Mind Control to a NPC, tele to z: 1.0e+38 using client hack tools, move to allow the server to register the new position and stop Mind Control.
Closes#8970Closes#10578Closes#10355Closes#10673
- Remove EAI's ACTION_T_CAST_EVENT and ACTION_T_CAST_EVENT_ALL
- Remove SAI's SMART_ACTION_CALL_CASTEDCREATUREORGO
- Split QUEST_TRINITY_FLAGS_KILL_OR_CAST into QUEST_TRINITY_FLAGS_KILL and QUEST_TRINITY_FLAGS_CAST
- Assign QUEST_TRINITY_FLAGS_CAST to all the quests that were using RequiredSpellCastX
- (unrelated) Fix a warning in Player.cpp
- Replace CastedCreatureOrGO usage in scripts by KilledMonsterCredit
TODO: Convert the two EAI scripts commented out in the .sql to proper SAI
Closes#10667
Currently regulates the usage of CMSG_CHAR_ENUM only, but can be easily
extended to detect inappropriate network behaviour by using
AntiDOS.AllowOpcode in WorldSession's handlers.
These were non-wdb fields that didn't have much use.
Most quests that were using these fields (not many) should still work,
however, if you find any quest that worked before and is now broken
please report it in the issue tracker and it will be promptly fixed.
Mind Vision has Aura Effect SPELL_AURA_BIND_SIGHT which adds the target to a special Map container i_objectsToSwitch, used to switch grid containers for target Creatures of this Aura Effect.
When the target is a Creature, when the Creature is removed from world it's added to i_objectsToSwitch and then to i_objectsToRemove, iterated in this order in Map::RemoveAllObjectsInRemoveList() so the reference in i_objectsToSwitch is valid.
When the target is a Player, when the Player logs out it's added to i_objectsToSwitch but then Map::RemovePlayerFromMap() deletes the Player, leaving an invalid reference in i_objectsToSwitch.
Since the whole point of i_objectsToSwitch is to store Creatures and since the stored references are used only if the condition "GetTypeId() == TYPEID_UNIT" is verified, it's safe to add only objects of TYPEID_UNIT type to the container.
Valgrind log:
Invalid read of size 4
at 0xC52332: Object::GetTypeId() const (Object.h:140)
by 0xF540D3: Map::RemoveAllObjectsInRemoveList() (Map.cpp:2136)
by 0xF53CD2: Map::DelayedUpdate(unsigned int) (Map.cpp:2087)
by 0xF639B1: MapManager::Update(unsigned int) (MapManager.cpp:292)
by 0x107CB40: World::Update(unsigned int) (World.cpp:2025)
by 0xBEB263: WorldRunnable::run() (WorldRunnable.cpp:60)
by 0x1213792: ACE_Based::Thread::ThreadTask(void*) (Threading.cpp:186)
by 0x515EA35: ACE_OS_Thread_Adapter::invoke() (in /usr/lib/libACE-6.0.3.so)
by 0x5F19F8D: start_thread (pthread_create.c:311)
by 0x6A46E1C: clone (clone.S:113)
Address 0x401eacac is 12 bytes inside a block of size 11,736 free'd
at 0x4C2B59C: operator delete(void*) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
by 0xD80239: Player::~Player() (Player.cpp:915)
by 0xF4D5A2: void Map::DeleteFromWorld<Player>(Player*) (Map.cpp:319)
by 0xF4EBBB: Map::RemovePlayerFromMap(Player*, bool) (Map.cpp:687)
by 0xFCC18D: WorldSession::LogoutPlayer(bool) (WorldSession.cpp:531)
by 0xF1EDD5: WorldSession::HandleLogoutRequestOpcode(WorldPacket&) (MiscHandler.cpp:403)
by 0xFCAE37: WorldSession::Update(unsigned int, PacketFilter&) (WorldSession.cpp:312)
by 0x107EBC6: World::UpdateSessions(unsigned int) (World.cpp:2615)
by 0x107C94B: World::Update(unsigned int) (World.cpp:1978)
by 0xBEB263: WorldRunnable::run() (WorldRunnable.cpp:60)
by 0x1213792: ACE_Based::Thread::ThreadTask(void*) (Threading.cpp:186)
by 0x515EA35: ACE_OS_Thread_Adapter::invoke() (in /usr/lib/libACE-6.0.3.so)
Fix GuildMember flags left uninitialized when creating a new guild.
Valgrind log:
Conditional jump or move depends on uninitialised value(s)
at 0xEE49CE: Guild::Member::WritePacket(WorldPacket&) const (Guild.cpp:714)
by 0xEE721E: Guild::HandleRoster(WorldSession*) (Guild.cpp:1314)
by 0xEE9EBA: Guild::SendLoginInfo(WorldSession*) (Guild.cpp:1920)
by 0xEEB689: Guild::AddMember(unsigned long, unsigned char) (Guild.cpp:2230)
by 0xEE6A09: Guild::Create(Player*, std::string const&) (Guild.cpp:1199)
by 0x12A71F9: guild_commandscript::HandleGuildCreateCommand(ChatHandler*, char const*) (cs_guild.cpp:92)
by 0xC47DBE: ChatHandler::ExecuteCommandInTable(ChatCommand*, char const*, std::string const&) (Chat.cpp:362)
by 0xC47C23: ChatHandler::ExecuteCommandInTable(ChatCommand*, char const*, std::string const&) (Chat.cpp:343)
by 0xC488C4: ChatHandler::ParseCommands(char const*) (Chat.cpp:489)
by 0x1188EE3: WorldSession::HandleMessagechatOpcode(WorldPacket&) (ChatHandler.cpp:217)
by 0xFCAE37: WorldSession::Update(unsigned int, PacketFilter&) (WorldSession.cpp:312)
by 0x107EBC6: World::UpdateSessions(unsigned int) (World.cpp:2615)