w1sht0l1v3
1ce1ec0775
Scripts/TheStormPeaks: Cosmetic changes.
2013-02-15 16:36:01 +02:00
w1sht0l1v3
7d881a0739
Scripts/TheStormPeaks: Cold Hearted quest update.
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Fix a crash.Thx @DDuarte.
Closes #8865
Move waypoint data from script to DB table.
2013-02-15 15:51:18 +02:00
WishToDie
45363b8216
Scripts/Gundrak: Drakkari Colossus
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Drakkari Colossus should not move when in freeze phase.
2013-02-14 22:54:06 +02:00
Shauren
d232977ec4
Core/Maps: Prevent creating maps without a valid Map.dbc entry
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Closes #9181
2013-02-14 16:54:31 +01:00
Machiavelli
771598b67a
Core/Handlers: Missing returns after KickPlayer() call
2013-02-14 16:12:58 +01:00
Machiavelli
1093abb1ad
Core/Handlers: Prevent some cheating in CharacterHandler
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Prevents factionchanging and char customising of characters that do not
belong to the current account.
2013-02-14 16:07:36 +01:00
Machiavelli
877a7e9968
Core/Handlers: Fix a crash in HandleCharFactionOrRaceChange
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Ensure there's always valid character name data present, even for
characters that were manually inserted into the database, by adding
character name data on char enum if needed.
2013-02-14 15:43:26 +01:00
Machiavelli
8befbdcc56
Core/LFG: Fix a crash
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Fix a crash in case a player is recognized as in a LFG dungeon, but without a valid group
2013-02-14 15:01:33 +01:00
Machiavelli
203cf7cbf0
Core/RA: Addition to previous crashfix
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To make sure it also works for sessions that use more than 1 command
before closing.
2013-02-14 13:30:51 +01:00
Machiavelli
b4be224004
Core/RA: Fix a possible crash
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Caused when RASocket::handle_close (event-driven) would delete the underlying object before RASocket::commandFinished callback was executed for that object. Dereferencing freed pointers is bad.
2013-02-14 11:57:43 +01:00
Shauren
944d7290ad
Core/Loot: Minor change to previous commit, thanks Vincent_Michael for reminding me about this method in Map class
2013-02-14 11:41:20 +01:00
Shauren
ca280dbe05
Core/Loot: Only 3 items of the same entry can drop on 25 man raid difficulties and 1 everywhere else (non-raid or 10 man)
2013-02-13 20:24:23 +01:00
Shauren
d926ad63c0
Core/Spells: Fixed charge effects with non-explicit targets
2013-02-13 20:21:26 +01:00
Shauren
20cd6cfc61
Scripts/Icecrown Citadel: Fixed possible crash for Necrotic Plague (if cast outside of ICC)
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Closes #9188
2013-02-12 12:39:48 +01:00
Shauren
1ff184dbab
Buildsystem: Do not print warning that user needs to do a git pull with tags if configured to not use git at all
2013-02-12 12:21:24 +01:00
click
9bd8baf1ab
Buildsystem/CMake: Fix an issue with MSVC not finding git-binary when updating the revisionhash/revisiondate + rename DISABLEGITCHECK parameter to WITHOUT_GIT (to adhere to our standard)
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Also cleaned up the checks slightly + moved git-specific testing to its own macro (minor changes to shaurens original patch applied)
2013-02-11 20:04:27 +01:00
Nay
db0b81e8e7
Core/RealmSocket: Remove a not required #ifndef MSG_NOSIGNAL / #define MSG_NOSIGNAL 0
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Somewhere in ACE overloads of send(), flags are default'ed to 0 if not provided
2013-02-11 03:33:02 +00:00
Nay
42e660e2a2
Core/Sockets: Always try to send MSG_NOSIGNAL in peer().send()
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Fixes RASocket::authenticate crash
"MSG_NOSIGNAL:
If you send() to a remote host which is no longer recv()ing, you'll typically get the signal SIGPIPE. Adding this flag prevents that signal from being raised."
Closes #5040
Thanks to @derex for the hint
2013-02-11 02:59:37 +00:00
Shauren
38eb090e9a
Core/Objects: Rewritten UpdateMask class to perform bit operations faster at the cost of higher memory use and moved building the mask for packet to a separate method.
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Closes #9127
2013-02-09 23:59:09 +01:00
zwerg
e5e970baec
Core/Spells: Fix cooldown problems for Val'anyr, Hammer of Ancient Kings
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Closes #9162
2013-02-09 23:19:18 +01:00
Shauren
985de41421
Core/SAI: Rewrite SmartAI::RemoveAuras in a safer way
2013-02-09 17:57:27 +01:00
Gacko
a7eef6a598
Script/Quest: Kodo Roundup
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Closes #943
2013-02-09 16:24:31 +01:00
Nay
f902362ad1
Core/DBLayer: Avoid a crash when calling mysql_get_server_version if connection was not open
2013-02-08 23:06:25 +00:00
Nay
c4d285828a
Merge pull request #9166 from thomas33/typo
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Core/Scripts: Coding style
2013-02-08 10:07:05 -08:00
Shauren
97e876209e
Core/Players: Fixed crash when mute expired while player was ingame
2013-02-08 18:18:26 +01:00
Shauren
d6c0afa71c
Core/AI: Fixed merge error
2013-02-08 14:15:24 +01:00
Shauren
b6e56e42ea
Core/Auth: Reverted part of fb43a92cc2 - session key is still needed after logging in to be able to switch realms
2013-02-08 01:03:56 +01:00
Shauren
fb43a92cc2
Core/Accounts: sessionkey field in account table is only a temporary storage to pass data from authserver to worldserver and should only be used as such. Clearing sessionkey from database after a successful login to prevent possible exploits.
2013-02-07 16:15:23 +01:00
thomas33
82c31e50bb
typo
2013-02-07 16:10:10 +01:00
Vincent_Michael
5b45a87da5
Core: More clean up whitespace
2013-02-07 00:24:00 +01:00
click
75994b3dd3
Core: Clean up whitespace, and remove a silly warning in boss_lurker_below.cpp
2013-02-07 00:19:19 +01:00
Shauren
fdffb3ebd0
Core: Fixed some compile warnings
2013-02-06 22:18:41 +01:00
Nay
0b3170c228
Core/Player: Fix a query that was wrongly deleting items
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CHAR_DEL_ITEM_INSTANCE deletes by item guid but in Player::DeleteFromDB the guid being used was player's guid.
That means that if player with guid 100 was deleted, the item with guid 100 would also be deleted. This item could or could not belong to the player.
Closes #8883
Closes #9136
Thanks to @vlad852 for finding the issue
2013-02-06 13:17:21 +00:00
Gacko
745eb9732e
Core/Spell: Consider disables for LOS check
2013-02-05 19:39:51 +01:00
click
ede65fb60c
Core/Remote: Adjust logentries to accomodate separation of info- vs debug-output, using Info-level as default unless it's REAL debugoutput
2013-02-05 15:45:18 +01:00
Spp
dd0658e675
Warning fix
2013-02-05 11:12:00 +01:00
Spp
fedc26a115
Typo fix
2013-02-05 09:26:52 +01:00
Spp
f210ab0d47
Core/RBAC: Allow custom security levels for commands. (Before this change any command with seclevel > 3 had the same permissions than player commands)
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Note: This is still a workaround till command system is moved to RBAC
2013-02-05 09:11:56 +01:00
m7nu3l
f9654d52e0
Core/AI: Removed Scripted_NoMovementAI which has become obsolete. Use ScriptedAI::SetCombatMovement(false); to get the same functionality.
2013-02-04 19:18:48 -03:00
w1sht0l1v3
1e8bf1aad1
DB/Misc: Fix achievement Flirt With Disaster.
2013-02-04 23:39:04 +02:00
Spp
fb7a544d84
Correction to previous commit (Use proper way to delete from spell_script_names)
2013-02-04 17:04:40 +01:00
Spp
61979f8591
Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)
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Core/Dungeon Finder: Use OnMapChanged script to cast/remove Luck of the draw
- Also move code to force party update to LfgPlayerScript
- Remove some obsolete Lfg code after recent commits
2013-02-04 16:52:43 +01:00
Aokromes
6d8a69d640
Merge pull request #9099 from Bezo/mutenew
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Add Mute reason and mute by to the db so you can get this info from the ...
2013-02-04 06:55:26 -08:00
Spp
67f686106d
Fix compile without PCH
2013-02-04 10:10:15 +01:00
Spp
683de1d624
Core/RBAC: Add SQL to remove bad data from account_access, otherwise other sqls will fail due to use of FOREIGN KEYS
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- Also add missing files from previous commit
2013-02-04 09:39:01 +01:00
Spp
b980aff83e
Core: Implement Role based Access Control
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- This system will give more control of actions an account can perform.
System defines:
- Permissions to perform some action
- Roles: a set of permissions that have some relation
- Groups: a set of roles that have some relation
Operations:
- Grant: Assign and allow
- Deny: Assign and do not allow
- Revoke: Remove
Precedence to know if something can be done: Grant, Deny. That means, if you are granted some action by a role but you have denied the permission, the action can not be done.
Some Rules:
- Groups can only have roles
- Roles can only have permissions
- An account can be assigned granted and denied roles. Permissions inherited from roles are granted if roles is granted and denied if roles is denied
- An account can be assigned granted and denied permissions
- An account can have multiple groups, roles and permissions
- An account can not have same role granted and denied at same time
- An acconnt can not have same permission granted and denied at same time
- Id 0 can not be used to define a group, role or permission
Added some permissions as a sample of use (Instant Logout, Skip Queue, Join BGs, Join DF) and some permissions as a workaround to commands till command system is modified to use RBAC
2013-02-04 09:04:33 +01:00
m7nu3l
c7c3ae648c
Core/MovementGenerator: Now MovementInform event is called at the truly end of Finalize function.
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Thanks to Trista.
2013-02-04 04:44:44 -03:00
Spp
ec5d16db8a
Core/Dungeon Finder: Declare some functions private as those are not used outside LFGMgr. Also do not expose LFGDungeonData outside LFGMgr
2013-02-04 06:43:03 +01:00
Spp
f743424f63
Core/Dungeon Finder: Corrections to previous commit
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- player::inRandomLfgDungeon was supposed to return if current player map and difficulty are the ones player applied for
2013-02-04 05:50:52 +01:00
Spp
9bdfc87774
Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, structs and enums
2013-02-04 04:43:50 +01:00