Commit Graph

12648 Commits

Author SHA1 Message Date
QAston
e79d46e499 Core/Spells: Correctly define TARGET_UNIT_NEARBY_PARTY(3) and TARGET_UNIT_NEARBY_ALLY(4) target types. 2011-06-30 00:49:10 +02:00
QAston
d31f53c16a Core/Auras: Don't cache aura object fields in periodic damage aura handler, as it's not needed. 2011-06-30 00:00:20 +02:00
tobmaps
6f0af070c0 Core/Spells: Fix bug with incoming damage reduction by some talent auras when it shouldn't happen 2011-06-30 03:12:35 +07:00
click
7762ddce57 Script/Commands: Fix non-PCH build after the addition of the .wpgps command 2011-06-29 17:18:38 +02:00
Machiavelli
609efde598 Core/Corpses: Fix a crash in ConvertCorpseForPlayer 2011-06-29 16:08:23 +02:00
Shocker
1bc9bb6499 Core/Misc: Logic fix in previous build fix 2011-06-29 16:49:55 +03:00
Shocker
bdba5cd900 Core/Commands: Move .gps to command scripts and add .wpgps command, used for generating partial SQL queries for pathing 2011-06-29 16:36:54 +03:00
Shocker
6a6e3e3265 Core/Logs: Add outSQLDev log, will be used for core-generated SQL queries/dumps 2011-06-29 16:31:01 +03:00
Shocker
2cbff7d9ed Fix build 2011-06-29 15:43:48 +03:00
Spp-
c9600143d9 Minor cleanup in SpellAuraEffect.cpp (codestyle and warning fix) 2011-06-29 13:09:32 +02:00
Machiavelli
299dd39d1f Scripts/Naxxramas: Achievement The Safetey Dance (Heigan the Unclean) shouldn't be marked as failed if non players die due to erruptions. Also tiny cleanup in affected file. 2011-06-29 05:03:47 +02:00
Machiavelli
cbdb8d9cdc Core/Players: restore fuNcti0N4lity of player bones, that was reMov3d for no apparant reaSon and Underlined with the Comment "// we don't want bones to save some cpu.. :)". this fixes insignia looting after honorable KillS. also fixes a crash with the previous code. 2011-06-29 04:54:10 +02:00
Machiavelli
e5d253170e Core/Entities: Fix looting gold from vehicles. 2011-06-28 23:11:15 +02:00
Shocker
9e58c6e753 Core/Maps: Allow multi-threaded updates for all instances of a map, should increase performance 2011-06-28 23:19:54 +03:00
Machiavelli
6a59d7ddc1 Core/Entities: Vehicles should be able to be the source of map scripts 2011-06-28 21:43:06 +02:00
Machiavelli
f19f0a19f2 Core/Players: Fix possible (exploitable) data desynchronisation that would lead to repeating the same quest while already having received the rewards. 2011-06-28 21:36:21 +02:00
Lopin
7d1e0db5ec Scripts/Ulduar:
* Codestyle changes to Assembly of Iron script
* Fixed targeting for Rune of Power
* Fixed Brundir's Lightning Tendrils
* Fixed case when Brundir is killed somewhere in the air - he will fall on the ground now
* Move Kologarn's criteriaId for timed achievement to header file
2011-06-28 21:19:48 +02:00
Shauren
1eff27f57c Core/Quests: Fixed adding autoaccept quests many times to log when started from items
Closes #2106
2011-06-28 20:16:15 +02:00
tobmaps
c42db7af8c Core/Misc: Minor cleanup and code style fixes 2011-06-28 23:48:59 +07:00
Aokromes
275d2cac64 DB/Texts: Fix High Justice Grimstone's texts.
Original patch by sgpm

Closes #1850

Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-06-28 17:18:52 +02:00
Machiavelli
86a48c1b63 Core/Vehicles: Fix CMSGS_CHANGE_SEATS_ON_CONTROLLED_VEHICLE after recent aura system changes. With thanks to QAston. 2011-06-28 16:48:57 +02:00
QAston
348adaf791 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2011-06-28 16:18:42 +02:00
QAston
11c3c80732 Core/Spells: Add SMSG_PROCRESIST packet handler. 2011-06-28 16:17:49 +02:00
Sarjuuk
14af76672c Core/Vehicles: Fix vehicle scaling basepoint calculation for current known coefficients.
Closes #2144

Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-06-28 15:27:00 +02:00
Spp-
3bf0029208 Core/SpellMgr: Minor cleanup in code 2011-06-28 13:53:48 +02:00
Kiperr
82f0152478 Core/Achievements: Fix achievement Wintergrasp Ranger 2011-06-28 18:41:23 +07:00
kaelima
142943d4c1 This reverts commit f580cddc09. 2011-06-28 13:05:15 +02:00
kaelima
a5493c14a9 Revert "Core/Groups: Fix some battlefield related group stuff"
This reverts commit daf97501b9.
2011-06-28 13:04:34 +02:00
kaelima
58febb14a2 Revert "Core/Groups: more fixes to battlefield group stuff"
This reverts commit 78859c9963.
2011-06-28 13:04:25 +02:00
kaelima
3f1beaba4a This reverts commit c5632bf9a8. 2011-06-28 13:04:10 +02:00
kaelima
50ceb4d13e Revert "DB/SQL: Fix typo in update for world database"
This reverts commit 42252bf55c.
2011-06-28 13:02:54 +02:00
kaelima
1a46e961fa Revert "Core/Misc: Minor code style fixes and cleanups"
This reverts commit ffe301b927.
2011-06-28 13:02:31 +02:00
kaelima
d01f043fea Revert "Fix build"
This reverts commit c9e465fcd9.
2011-06-28 13:02:24 +02:00
tobmaps
c9e465fcd9 Fix build 2011-06-28 15:55:30 +07:00
tobmaps
ffe301b927 Core/Misc: Minor code style fixes and cleanups 2011-06-28 15:51:21 +07:00
click
79368d4393 Core/Battlefield: some minor cleanups 2011-06-28 04:55:25 +02:00
Vincent-Michael
42252bf55c DB/SQL: Fix typo in update for world database 2011-06-28 07:24:05 +07:00
tobmaps
c5632bf9a8 Core/Misc: Code style fixes and fix bug with fixed-level dependent removal of Tenacity buff 2011-06-28 07:10:06 +07:00
tobmaps
78859c9963 Core/Groups: more fixes to battlefield group stuff 2011-06-28 06:43:39 +07:00
tobmaps
daf97501b9 Core/Groups: Fix some battlefield related group stuff 2011-06-28 06:34:34 +07:00
click
f580cddc09 Core: Add wintergrasp-patch to wintergrasp_cleanup branch - resurrected from an old work-repository, now over as a branch to work on.
Original patch by socolin, cand a ton of contributors :
mathman, joda, spp, silinoron, josh, malcrom, shauren, machiavelli, click, rat, leak, tobmaps, _manuel_, the tcfr team (via socolin), and tons of others for chiming in.

NOTE: THIS IS A WORKING-BRANCH, AND _NOT_ MENT FOR PUBLIC USE OR EVEN CONSIDERED STABLE!
2011-06-28 00:56:29 +02:00
Machiavelli
e2f49f63bc Core/Entities: Instead of clearing all unit movementflags on SetRoot and SetStunned, only remove ones that are confirmed to be conflicting with MOVEMENTFLAG_ROOT. Fixes vehicle passenger visuals.
Closes #2141
2011-06-27 21:25:00 +02:00
kaelima
9a67aaa8b8 DB/Creature:
- Nuke the hacky column DeathState.
- Removed some hacks from Kologarn script, including some cleanup.
- Removed set deathstate command.

BIG thanks to Malcrom for replacing all creatures that had deathstate with proper dynamicflags/auras.
2011-06-27 20:22:53 +02:00
click
8fc13f508f Core/Logs: Remove some excessive log-information regarding non-existing gameobjects. Removes angle and rotation-info, as it's useless. 2011-06-27 19:37:15 +02:00
Aokromes
ec517bbaf0 DB/AreaTriggers: Fixed Zul'Farrak exit orientation 2011-06-27 19:23:45 +02:00
Lopin
cdcf5be8d1 DB/SQL: Fixed import of SQLs after recent commits 2011-06-27 18:50:43 +02:00
Lopin
537fc18be3 Scripts/Ulduar: Fixed achievement But I'm on Your Side! 2011-06-27 18:43:14 +02:00
Lopin
1c04403866 Scripts/Ulduar:
* Move Knock achievements back to Freya's script
* Better improvement to Con-Speed-Atory achievement
* Remove Rare Cache of Winter when encounter time is bigger then 3 minutes
2011-06-27 18:42:38 +02:00
Lopin
3214bf3bac Scripts/Freya: Achievement rewarding spell is casted even if no Elder is alive 2011-06-27 16:06:27 +02:00
Machiavelli
23b9a31229 Core/Vehicles: Final stage of vehicle stat scaling table removal 2011-06-27 15:20:26 +02:00