Commit Graph

7252 Commits

Author SHA1 Message Date
Nay
e7dbb4296c Scripts/Spells: Fix Winter Veil PX-238
Ref #9238
Thanks @joschiwald
2013-02-18 22:15:58 +00:00
Machiavelli
1c745dfe16 Core/Vehicles: Fix a few issues
- Fix position desync issue
Closes #9073
- Fix a crash related to passenger's EventProcessor, thanks to Shauren
- Fix crash related to charminfo
- Make compiler happier about certain things
2013-02-18 16:19:16 +01:00
Spp
4fc7fcae33 Core/RBAC: Add config option to set comma separated list of groups to add by default
- Allows to reduce the rows in rbac_account_groups
2013-02-18 14:49:59 +01:00
Nay
028c72a9f2 Core/NPCs: Refactor equipments
- creature_template.equipment_id deleted
- creature_equip_template.entry == creature_template.entry
- id field added to creature_equip_template -> PK(entry, id)
- id field in creature_equip_template starts at 1
- creature.equipment_id references id of creature_equip_template
- creature.equipment_id = 0 means no equipment at all (default 1)
- creature.equipment_id = -1 means pick a random equipment from creature_equip_template
- add equipment info to .npc info command

While table creature_equip_template got bigger in size, this system is easier to mantain and allows creatures to have a random template from a group of equipments
2013-02-18 12:24:18 +00:00
Nay
87d4e8c067 Core/Config: Change CONFIG_EVENT_ANNOUNCE from int to bool
Also correct the description of BeepAtStart, it works in Windows as well
2013-02-18 12:20:00 +00:00
Shauren
2144f0fd8e Core/Scripts: Correct orders of parameters used in OnGroupChangeLeader script hook 2013-02-18 12:23:46 +01:00
Machiavelli
cc8d5a3aca Core/Vehicles: Prevent infinite loop in VehicleJoinEvent:Abort 2013-02-18 02:20:42 +01:00
Vincent_Michael
9004d39c09 Core: Whitespace cleanup 2013-02-18 00:56:25 +01:00
Machiavelli
01fbbf3b93 Core/Vehicles: Refactor some parts of vehicle system
- Fix a few crashes:
Closes #9235
- Simplify and get rid of lots of redundant and silly code
- Optimisations in Unit::ChangeSeat
- More documentation
2013-02-18 00:39:58 +01:00
Nay
f2b48ba008 Merge pull request #9220 from roc13x/master
Core/Items: Fix logic in Player::AddItem
2013-02-17 06:32:54 -08:00
Nay
a126259a39 Merge pull request #9234 from ak47sigh/patch-1
declared WEATHER_STATE_FOG
2013-02-17 06:32:15 -08:00
Alexei_Nech
d0799f3f88 Update src/server/game/Weather/Weather.cpp 2013-02-17 16:29:24 +02:00
Machiavelli
0049e580eb Core/Auras: Restore part of 1845ab79 that was accidentally reverted 2013-02-17 14:48:14 +01:00
Alexei_Nech
608785c3a4 declared WEATHER_STATE_FOG 2013-02-17 14:08:41 +02:00
Machiavelli
6590cf4f9e Core/Vehicles: Fix another crash
Don't set Unit::m_vehicle until VehicleJoinEvent::Execute
2013-02-17 08:03:27 +01:00
Shauren
863468ec43 Core/Auras: Always run all script hooks attached to the aura to prevent leaving aura script state stack in unbalanced state 2013-02-17 02:11:13 +01:00
Shauren
e49aaab6f6 Scripts/Icecrown Citadel: Improvements to Shadowmourne quest line 2013-02-17 02:10:08 +01:00
Nay
2d861b71ce Core/SAI: Add actions to set/add/remove (104/105/106) gameobject flags 2013-02-16 18:42:26 +00:00
Shauren
13b4adc618 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2013-02-16 19:17:32 +01:00
Shauren
17d0ea6660 Core/Auras: Prevent saving vehicle auras to db for players as they require both caster and target to be in world (which cannot be guaranteed) 2013-02-16 19:16:52 +01:00
Vincent_Michael
6cfb5e13dc Core/Character: Rename engrish function 2013-02-16 18:53:44 +01:00
Vincent_Michael
166a2092fd Scripts/BWL: Fix build no. 2 2013-02-16 18:15:32 +01:00
Nay
f95ce01b15 Scripts/BWL: Fix build 2013-02-16 17:12:10 +00:00
Nay
a614dd775c Say NO to whitespace 2013-02-16 17:04:44 +00:00
Nay
e448d24f2b Merge pull request #9228 from gigatotem/BWLv2
Scripts/Blackwing Lair: Broodlord Lashlayer clean-up.
2013-02-16 08:58:26 -08:00
Gigatotem
2e08db9ce9 Scripts/BWL: Fix typo in recent commit. 2013-02-16 16:56:06 +00:00
Gigatotem
920cd0e923 Scripts/Blackwing Lair: Broodlord Lashlayer clean-up. 2013-02-16 16:42:17 +00:00
Machiavelli
35fc90c684 Core/Vehicles: Fix another crash
Fixes #9225
2013-02-16 16:12:24 +01:00
Shauren
1845ab7918 Core/Auras: Only auras that are stackable to use the same slot 2013-02-16 15:40:47 +01:00
Machiavelli
8bbcc2f37c Merge pull request #9214 from Aokromes/master
Scripts/Ulduar: Kologarn's gate should be open while in combat
2013-02-16 01:08:58 -08:00
Machiavelli
178134d86b Core/Vehicles: Fix crash introduced in my previous change 2013-02-16 09:51:46 +01:00
Vincent_Michael
49e196e6b0 Misc/Spells:
- Add some ulduar teleport pos for spells
- Add target hack for ulduar teleport spells
2013-02-16 03:26:26 +01:00
Machiavelli
60cef65b5c Core/Vehicle: Make the passenger join event asynchronous
Prevents a crash in the following scenario:
Player 1 enters vehicle X
Seat on vehicle X is taken by Player 2
Player 2 is removed from vehicle X
Vehicle X dismisses (but player 1 did not even finish AddPasssenger
call)

Fixes #4271
2013-02-16 02:11:42 +01:00
Shauren
f74b874e93 Core/Auras: Allow auras that cannot create a separate stack for each caster to stack on one slot 2013-02-15 18:08:15 +01:00
w1sht0l1v3
1ce1ec0775 Scripts/TheStormPeaks: Cosmetic changes. 2013-02-15 16:36:01 +02:00
w1sht0l1v3
7d881a0739 Scripts/TheStormPeaks: Cold Hearted quest update.
Fix a crash.Thx @DDuarte.
Closes #8865
Move waypoint data from script  to DB table.
2013-02-15 15:51:18 +02:00
Roc13x
0267b53813 Core/Items: Fix logic in Player::AddItem
Should send client the amount it gave you, not the amount it couldn't
give you
2013-02-15 12:29:34 +00:00
WishToDie
45363b8216 Scripts/Gundrak: Drakkari Colossus
Drakkari Colossus should not move when in freeze phase.
2013-02-14 22:54:06 +02:00
Shauren
d232977ec4 Core/Maps: Prevent creating maps without a valid Map.dbc entry
Closes #9181
2013-02-14 16:54:31 +01:00
Machiavelli
771598b67a Core/Handlers: Missing returns after KickPlayer() call 2013-02-14 16:12:58 +01:00
Machiavelli
1093abb1ad Core/Handlers: Prevent some cheating in CharacterHandler
Prevents factionchanging and char customising of characters that do not
belong to the current account.
2013-02-14 16:07:36 +01:00
Machiavelli
877a7e9968 Core/Handlers: Fix a crash in HandleCharFactionOrRaceChange
Ensure there's always valid character name data present, even for
characters that were manually inserted into the database, by adding
character name data on char enum if needed.
2013-02-14 15:43:26 +01:00
Machiavelli
8befbdcc56 Core/LFG: Fix a crash
Fix a crash in case a player is recognized as in a LFG dungeon, but without a valid group
2013-02-14 15:01:33 +01:00
Machiavelli
203cf7cbf0 Core/RA: Addition to previous crashfix
To make sure it also works for sessions that use more than 1 command
before closing.
2013-02-14 13:30:51 +01:00
Machiavelli
b4be224004 Core/RA: Fix a possible crash
Caused when RASocket::handle_close (event-driven) would delete the underlying object before RASocket::commandFinished callback was executed for that object. Dereferencing freed pointers is bad.
2013-02-14 11:57:43 +01:00
Shauren
944d7290ad Core/Loot: Minor change to previous commit, thanks Vincent_Michael for reminding me about this method in Map class 2013-02-14 11:41:20 +01:00
Aokromes
b38fc89db3 Scripts/Ulduar: Kologarn's gate should be open while in combat
Source: personal experience and http://youtu.be/JcOiyNaKDlg?t=18s
2013-02-14 09:48:46 +01:00
Shauren
ca280dbe05 Core/Loot: Only 3 items of the same entry can drop on 25 man raid difficulties and 1 everywhere else (non-raid or 10 man) 2013-02-13 20:24:23 +01:00
Shauren
d926ad63c0 Core/Spells: Fixed charge effects with non-explicit targets 2013-02-13 20:21:26 +01:00
Shauren
20cd6cfc61 Scripts/Icecrown Citadel: Fixed possible crash for Necrotic Plague (if cast outside of ICC)
Closes #9188
2013-02-12 12:39:48 +01:00