Commit Graph

84 Commits

Author SHA1 Message Date
_manuel_
ebe7b29987 Implemented function CheckPlayerCondition, it will be used before the player enters in vehicles. Now vehicles Argent Warhorse and Argent Battleworg can't be used if the player dosen't have Argent Lance eqquiped.
--HG--
branch : trunk
2009-12-31 17:59:56 -03:00
n0n4m3
772cf54fb5 Update Spell code for 322a. Part 2
--HG--
branch : trunk
2009-12-17 12:23:01 +01:00
maximius
d22768a6b5 *Cleanup
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branch : trunk
2009-10-18 18:38:46 -07:00
maximius
3f338cc1c3 *Massive cleanup redux.
--HG--
branch : trunk
2009-10-17 16:20:24 -07:00
maximius
e585187b24 *Backed out changeset 3be01fb200a5
--HG--
branch : trunk
2009-10-17 15:51:44 -07:00
maximius
26b5e033ff *Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget

--HG--
branch : trunk
2009-10-17 15:35:07 -07:00
maximius
906b00465a *add 11 new event hooks to the OnEvents system, by Hawthorne
--HG--
branch : trunk
2009-09-23 20:19:21 -07:00
maximius
9710187b1a *Better fix to dead player with health exploit..
--HG--
branch : trunk
2009-09-01 10:31:35 -07:00
maximius
55981782f0 *Prevent players from casting spells while getDeathState() == DEAD (this blocks an exploit where players can skip all mobs/doors/etc in an instance and ressurect themselves at boss)
--HG--
branch : trunk
2009-09-01 07:06:42 -07:00
QAston
dc5c054ab9 *Some improvements in Mirrors Image visual - by thenecromancer.
--HG--
branch : trunk
2009-08-29 02:28:02 +02:00
megamage
56bdb0fc6b *Fix a crash caused by possess pet. Thanks to nanouniko
--HG--
branch : trunk
2009-08-27 11:32:46 -05:00
megamage
71860b5024 *A temp fix for the crash caused by creature 28782
--HG--
branch : trunk
2009-08-27 11:08:55 -05:00
megamage
7cb2864d82 *Fix a crash caused by spellclick enter vehicle. Thanks to nanouniko
--HG--
branch : trunk
2009-08-26 23:40:28 -05:00
megamage
785577e170 [8403] Fixed cast spell opcode parsing for some cases with additional data. Author: VladimirMangos
--HG--
branch : trunk
2009-08-24 19:33:34 -05:00
megamage
1ee90e1022 *Update vehicle system. Make vehicle a seperate class from creature.
--HG--
branch : trunk
2009-08-23 22:09:43 -05:00
megamage
dee4a9fd87 *Update flame leviathan script.
--HG--
branch : trunk
2009-08-23 01:08:09 -05:00
Kudlaty
007d3215d4 Revert part of last patch witch should be not pushed. Sorry
--HG--
branch : trunk
2009-08-20 20:16:49 +02:00
Kudlaty
7ccc15ec48 Add script for quest 12864. Script by manuel
--HG--
branch : trunk
2009-08-20 20:09:13 +02:00
megamage
051b383254 [8383] Implement WorldSession::HandleCancelChanneling. Author: VladimirMangos
--HG--
branch : trunk
2009-08-19 16:55:35 -05:00
megamage
edc05f2c19 [8382] Implement ByteArray functions for skip read of fields not needed for server in received packets. Author: VladimirMangos
* Use this fucntions in some case.
    * Change some packets to form: read fields first check later for better control recieved packets structure.
    * Fix CMSG_STAND_STATE_CHANGE packet structure to more correct.

--HG--
branch : trunk
2009-08-19 16:54:52 -05:00
megamage
012d6fa865 [8381] Some refactoring work in Unit::m_currentSpells code. Author: VladimirMangos
* Restrict access, use enum args, move some repeated code parts to function.
    * Make m_selfContainer set only part of Unit::SetCurrentCastedSpell

--HG--
branch : trunk
2009-08-19 16:52:51 -05:00
megamage
e954904e6d [8378] Use exceptions instead of explicit size checking for each packet Author: arrai
CHECK_PACKET_SIZE was pretty error prone; once it was forgotten mangosd
    could crash due to the asserts in ByteBuffer.h. That was exploitable by
    malicious players.
    Furthermore, there were duplicate checks: Additionally to
    CHECK_PACKET_SIZE, the ByteBuffer assertions keept an eye
    on not exceeding the packet boundaries - just to crash the server for
    sure in such a case.
    To prevent memory leaks or other undesirable states, please read in
    every handler all variables _before_ doing any concrete handling.

--HG--
branch : trunk
2009-08-19 16:26:22 -05:00
QAston
41c12d173b *Add spell_bonus_data for lightwell - by Elron
*Add aura_required, aura_forbidden, user_type columns to npc_spellclick_spells table for additional requirement checks
*Remove workarounds from lightwell code and use new npc_spellclick_spells fields instead.

--HG--
branch : trunk
2009-08-17 02:53:39 +02:00
QAston
2ff21d4cef *Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 (SPELL_AURA_INITIALIZE_IMAGES)
*Handle CMSG_GET_MIRRORIMAGE_DATA opcode.
*Save Minions follow angle to allow themmoving in a formation
*Improvements in SpellAI: correctly evade and select attack target for creatures without threat list
*Use SpellAI instead of PetAI for not controllable guardians
*Only guardians with SUMMON_TYPE_PET are controllable now
*Add script and template data for Mirror Image.
*Thanks to Drahy for help.

--HG--
branch : trunk
2009-07-22 17:10:30 +02:00
Destalker
ff7a90db5f *Allow Illumination to proc on Holy Shock.
--HG--
branch : trunk
2009-07-11 21:32:41 +02:00
QAston
4dc5242a69 *Fix Desecration.
*Correct a typo which made some of charged auras to be not dropped.

--HG--
branch : trunk
2009-07-11 13:03:06 +02:00
megamage
00f4a31b73 [8016] Work at npc click table data use. Author: VladimirMangos
* New fields in `npc_spellclick_spells` for allow set npc spell click mode from quest to infinity
      or to another quest, or from reward quest.
    * Not expect (and forbid set UNIT_NPC_FLAG_SPELLCLICK in DB and set it at `npc_spellclick_spells` loading.
    * Apply some speedups for creature checks affected by spel click state

*Also add target position of 51852. By Roland

--HG--
branch : trunk
2009-06-15 23:07:43 -05:00
megamage
375641398a [7983] Make static Spell::SendCastResult accessable from script DLL. Author: VladimirMangos
--HG--
branch : trunk
2009-06-10 14:37:30 -05:00
QAston
507b9fb051 *Fix Heart of the Pheonix
*Fix autoshoot rotation with steady shot.
*Make Incanter's Absorption not interrupt other casts.

--HG--
branch : trunk
2009-06-09 19:33:38 +02:00
megamage
4e130dcdfd [7980] Implement item use target requirements store and check (new table item_required_target). Author: NoFantasy
Signed-off-by: VladimirMangos <vladimir@getmangos.com>

    * Also implement this table reload
    * Static Spell::SendCastResult function for call not from spell code.
      Can be also used in scripts where need send explicitly spell cast error to client.

--HG--
branch : trunk
2009-06-08 17:25:02 -05:00
megamage
5ed5513ca8 Mangos [7911]. Author: tomrus88
Very big patch. May cause bugs.

--HG--
branch : trunk
2009-05-31 15:56:51 -05:00
Kudlaty
3bd9858417 Add a column to npc_spellclick_spells table to check if quest is completed/rewarded or incompleted
1: completed or rewarded; 3: incompleted; default 3

--HG--
branch : trunk
2009-05-22 17:43:14 +02:00
megamage
833ceee7c5 *Fix a bug that player cannot remove buff which is not casted by self.
--HG--
branch : trunk
2009-05-18 23:07:36 -05:00
megamage
e69d2cbed9 [7776] Completed implementation of CMSG_SPELLCLICK Author: arrai
For vehicles, you have to add the correct SPELL_AURA_CONTROL_VEHICLE spells to
    npc_spellclick_spells, otherwise you won't be able to use them

--HG--
branch : trunk
2009-05-05 16:56:15 -05:00
megamage
48dab8af91 *Merge.
--HG--
branch : trunk
2009-04-30 16:31:05 -05:00
megamage
a9f6f4481d *Do not allow client to interrupt instant spells. By thenecromancer
--HG--
branch : trunk
2009-04-30 09:59:16 -05:00
megamage
71841e5f43 *Fix a bug that mind control cannot be cancelled.
--HG--
branch : trunk
2009-04-28 00:06:48 -05:00
megamage
fc7e1db9fb [7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangos
* This let get objects at map without reference to player or another object.
    * Simplify future implementation for per-map storage for like objects

--HG--
branch : trunk
2009-04-20 20:28:19 -05:00
megamage
df35e1ad2b [7663] Cleanup spell interrupt code. Author: VladimirMangos
--HG--
branch : trunk
2009-04-13 17:36:37 -05:00
megamage
74d553bc4c *Merge.
--HG--
branch : trunk
2009-04-08 12:28:41 -05:00
megamage
e00106db55 *Always delink spell and container when spell is cancelled.
--HG--
branch : trunk
2009-04-05 17:31:12 -05:00
QAston
20c02ef760 *Update of aura system.
--HG--
branch : trunk
2009-04-06 13:31:14 +02:00
megamage
b922da4db1 [7611] Prevent casting owner spell/use item or gameobject by mind controlled player or creature. Author: VladimirMangos
This also prevent some crashes in like wrong case.
[7610] skipped.

--HG--
branch : trunk
2009-04-03 16:42:19 -06:00
megamage
df479707e2 [7608] Implement ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT. Author: VladimirMangos
--HG--
branch : trunk
2009-04-03 16:37:06 -06:00
megamage
ff83e4a9b1 *Fix some bugs of pet.
--HG--
branch : trunk
2009-03-27 22:47:28 -06:00
megamage
bc2f2bc56a [7552] Move client version dependend DBC code to src/game. Author: VladimirMangos
--HG--
branch : trunk
2009-03-27 09:58:20 -06:00
megamage
941e5b9dbd [7532] Avoid warnings at use size_t with printf fromat strings. Author: VladimirMangos
--HG--
branch : trunk
2009-03-24 17:38:14 -06:00
megamage
40598d6647 *Do not proc anything for aura remove type = delete.
*Use delete type for duel complete.

--HG--
branch : trunk
2009-03-24 17:05:05 -06:00
megamage
a8105dcff6 *Do not proc anything when aura is removed by cancel.
*Remove aura by cancel when duel complete. This fix a crash.

--HG--
branch : trunk
2009-03-23 16:34:30 -06:00
megamage
328345ac1a [7403] much more unneeded includes removed Author: balrok
--HG--
branch : trunk
2009-03-08 13:05:56 -06:00