Commit Graph

6430 Commits

Author SHA1 Message Date
Mislav Blazevic
ecf2fa0514 Remove some dead code 2012-10-31 18:41:15 +01:00
Shocker
c94e11e514 Fix build 2012-10-31 18:41:25 +02:00
Shocker
cd55d64364 Core/Spline: Improve error output for SpineInitArgs check
by Schmoozerd
2012-10-31 18:39:05 +02:00
kaelima
9d81c763fe Core/Player: Fix crash in Player::CanUseBattlegroundObject when called from certain spells 2012-10-30 22:30:24 +01:00
Spp
5ff16046b6 Core/Dungeon Finder: Remove lfg player data when a group is disbanded
Core/Dungeon Finder: Some codestyle changes

Note: Real change is in LFGMgr::RemoveGroupData, all other are cosmetic changes
2012-10-29 20:56:37 +01:00
Spp
9074c11a90 Core/Dungeon Finder: Update "Current group roles" according to people in queue.
Core/Dungeon Finder: Properly update internal lfg group structure at server load
2012-10-29 20:13:42 +01:00
Spp
14027262ee Core/Dungeon Finder: Add some more debug msgs and restore LFG group structure at server load. 2012-10-29 13:58:48 +01:00
Spp
d2ba73d97f Core/Misc: Proper fix for previous commit (c5c8e38 - check race change before perfoming faction-change actions)
Core/Misc: tab to spaces and remove trailing whitespaces
2012-10-29 12:28:12 +01:00
Spp
c5c8e38789 Core/Misc: Check if race is changed before performing faction-change actions. (By tibbi) 2012-10-29 11:27:00 +01:00
Spp
1925027aec Core/Logging: Add new log type for SOAP.
Closes #8201
2012-10-28 13:03:50 +01:00
Spp
876ad50dcd Core/Misc: Tweaked ThreatContainer internals
(and many cosmetic changes here and there)
2012-10-26 14:31:19 +02:00
Gacko
ead804df92 Core: Fix compile warnings 2012-10-25 22:08:10 +02:00
Subv
55892048ef Merge pull request #8127 from Gacko/childrens_week
Core/DB: Children's Week
2012-10-25 07:43:02 -07:00
Gacko
cd26aa7206 Core: Children's Week - Remove event.h include 2012-10-25 16:16:01 +02:00
Subv
69a81836ab Merge pull request #8174 from tibbi/sota
correcting SotA teleports + cleanup
2012-10-25 05:56:01 -07:00
tibbi
5ba72428e0 SotA - correct defender Portals disappearing 2012-10-25 13:57:34 +01:00
Spp
3120364aff Core/Dungeon Finder: Prevent crash when Teleport opcode is received from client when is not supposed.
Note: In order to get teleported in/out you need to be in group
Closes #8183
2012-10-25 11:33:14 +02:00
tibbi
57145ada81 SotA - spawn missing flagpoles 2012-10-24 18:56:04 +01:00
tibbi
f8ce00acca correcting SotA teleports + cleanup 2012-10-24 14:51:42 +01:00
Spp
9fbc4c0ae2 Core/Misc: reduced amount of string memory allocations (Step II) 2012-10-24 15:34:48 +02:00
Spp
013fb1f4d9 Core/Misc: reduced amount of string memory allocations (Step I) 2012-10-24 15:34:48 +02:00
Spp
ca85c3b475 Core/Dungeon Finder: Fix teleport to dungeon and add missing code from 1be638e731 2012-10-23 19:09:50 +02:00
Spp
663db1cee3 Core/Misc: Add default count param to HasItemCount 2012-10-23 13:11:57 +02:00
Kaelima
1ff5b83657 Merge pull request #8074 from Warpten/halionUpdate
Scripts/Ruby Sanctum: Misc fixes.
2012-10-23 03:58:48 -07:00
Spp
1be638e731 Core/Dungeon Finder: Add debugging commands 2012-10-23 11:44:02 +02:00
Spp
c1fada456b Core/Dungeon Finder: Correct rolechecks (4e8fa52)
- Fix bad sql (36806bf)
- Add better teleport debug messages
2012-10-23 09:48:08 +02:00
Warpten
a664a356e2 Scripts/Ruby Sanctum:
* Fixed a crash caused by the grid.
* Update spawnmasks.
* Misc updates and corrections.

Closes #8079.
Closes #8078.
Closes #8081.
Closes #8077.
2012-10-22 21:18:21 +02:00
Spp
316fc7c631 Core/Dungeon Finder: Corrections to 8622d49 (Fix teleport coors loading) 2012-10-22 13:48:07 +02:00
Spp
1e50a08604 Core/Logging: Fix PlayerDump logging 2012-10-22 10:37:39 +02:00
Subv
43d57c7547 Core/Build: Build fix from previous merge 2012-10-21 17:28:04 -05:00
Subv
82c251dc3d Merge pull request #8088 from Gacko/q13038
Core/DB: Quest 'Distortions in time'
Closes #3011
2012-10-21 15:11:50 -07:00
Subv
bc1714161a Merge pull request #8146 from Gacko/usetraps
Core: Implement Gameobject::Use() for traps
Closes #8137
Closes #4811
2012-10-21 15:10:42 -07:00
Subv
e475b50f58 Core/Conditions: Fixed a mistake in Conditions loading which didn't allow to use SAI conditions with negative source entry (guid) 2012-10-21 15:33:31 -05:00
Gacko
2c8c7a195d Core: Implement Gameobject::Use() for traps 2012-10-21 14:38:46 +02:00
Subv
5548e89191 Merge pull request #8138 from durotar/master
Core/Script: Gnomeregan - Deleting duplicate texts and script adjusted
2012-10-21 05:35:40 -07:00
Gacko
9c4cf9b39c Core/DB: Children's Week 2012-10-21 14:33:20 +02:00
Spp
8622d495bb Dungeon Finder: Fix teleport coords load 2012-10-21 13:18:56 +02:00
durotar
998c74ebe0 Core/Script: Gnomeregan - Deleting duplicate texts and adjusted the script 2012-10-20 11:44:43 -05:00
Gacko
ae199b4839 Core/DB: Quest 'Gordunni Cobalt' - Codestyle 2012-10-20 15:53:11 +02:00
Gacko
0b7a842b61 Core/DB: Quest 'Gordunni Cobalt'
SpellScript and conditions for spells of this quest.
2012-10-20 15:01:04 +02:00
Subv
5362fc54f5 Merge pull request #8107 from durotar/master
Core/Script: Update creature_text for Gnomeregan
2012-10-19 15:34:45 -07:00
Spp
0c909b2aed Fix crash on shutdown after last DF changes 2012-10-19 21:35:51 +02:00
Spp
67a03027ae Proper naming of LfgDungeon structures 2012-10-19 17:47:51 +02:00
Spp
36806bf5b3 Move LFG string out of Custom patch range 2012-10-19 17:36:24 +02:00
Spp
4e8fa520c8 Core/Dungeon Finder: Move queue related code to its own class.
- Use different queues for each team (or shared one if two-side interaction is enabled)
- Some optimizations in matching algorithm
2012-10-19 14:00:40 +02:00
Spp
479d34d2a0 Core/Dungeon Finder: Minor optimizations
- Internal changes in store types
- Remove of (Player *) and (Group *) From LFGMgr.cpp (step 2)
2012-10-18 14:31:28 +02:00
Spp
d0334bf948 Core/Dungeon Finder: Some optimizations.
- Store teleport coordinates to avoid recalculations each time someone has to be teleported
- Correct teleport error msg when player is charming or using vehicle
- Internal changes in storage types
- Proper code for missing achievement lock type
- Better debug msgs
- Trying to get rid of "Player*" and "Group*" inside LFGMgr as much as possible (Step 1)
2012-10-18 09:15:10 +02:00
kaelima
ca276292dc Core/BG:
- Force removal of stealth and invisible auras when using gameobjects with type GAMEOBJECT_TYPE_FLAGSTAND and GAMEOBJECT_TYPE_FLAGDROP
- Do not allow players to use unfriendly battleground objects (prevents flag cap with Nitro Boosts active for example)
2012-10-17 16:56:35 +02:00
Subv
27f091806a Core/SpellAreas: Changed the way quest_start and quest_end works.
They now follow this rule:
The player's quest status of quest_start must have the mask defined in quest_start_status in order for the spell to be applied/kept.
The player's quest status of quest_end must _NOT_ have the mask defined in quest_end_status in order for the spell to be removed
To generate the mask:
Take the QuestStatus enum in QuestDef.h, use (1 << theValueYouWant) to obtain a mask and you can use | to combine masks.
This expands the usage of the spell_area table, making possible to give a player an aura while he has a quest, but remove it as soon as the quest is completed (not rewarded).
Feature request by @Svannon
2012-10-16 21:44:28 -05:00
durotar
e56ef015ab Added some suggestions from Subv 2012-10-16 19:51:57 -05:00